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* Merge pull request #322 from chinhodado/masterGravatar bunnei2014-12-22
|\ | | | | More warning cleanups
* \ Merge pull request #332 from lioncash/selGravatar bunnei2014-12-21
|\ \ | | | | | | dyncom: Move SEL over
* \ \ Merge pull request #312 from Subv/still_more_savedata_stuffGravatar bunnei2014-12-21
|\ \ \ | | | | | | | | CFG: Implemented the GetConfigInfoBlk2 function.
| | * | dyncom: Move SEL overGravatar Lioncash2014-12-21
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* | | Merge pull request #324 from lioncash/dyncGravatar bunnei2014-12-21
|\ \ \ | | | | | | | | dyncom: Move over SASX/SSAX/SADD16/SSUB16
| * | | dyncom: Move over SASX/SSAX/SADD16/SSUB16Gravatar Lioncash2014-12-21
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| | * | CFG: Fixed some warnings and errors in ClangGravatar Subv2014-12-21
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| | * | CFG: More style changesGravatar Subv2014-12-21
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| | * | CFGU: IndentationGravatar Subv2014-12-21
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| | * | CFG: Some indentationGravatar Subv2014-12-21
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| | * | CFG: Changed the CreateConfigInfoBlk search loopGravatar Subv2014-12-21
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| | * | CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cppGravatar Subv2014-12-21
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| | * | CFG: Create a new subfolder cfg inside service to handle cfgGravatar Subv2014-12-21
| | | | | | | | | | | | | | | | Moved most of the shared CFG code there, implemented a few CFG:I functions
| | * | CFGU: Some changesGravatar Subv2014-12-21
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| | * | CFGU: Addressed some issues.Gravatar Subv2014-12-21
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| | * | CFGU: Addressed some comments.Gravatar Subv2014-12-21
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| | * | Style: Addressed some commentsGravatar Subv2014-12-21
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| | * | CFG_U: Use Common::make_unique instead of the std versionGravatar Subv2014-12-21
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| | * | CFG:U: Implemented some more blocksGravatar Subv2014-12-21
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| | * | CFG: Implemented block 0x00070001 in the config savefileGravatar Subv2014-12-21
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| | * | CFGU: Use an absolute offset in the config savefile blocksGravatar Subv2014-12-21
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| | * | CFG: Load the Config savedata file if it already exists.Gravatar Subv2014-12-21
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| | * | CFGU: Added block 0x000A0002 to the default savegame fileGravatar Subv2014-12-21
| | | | | | | | | | | | | | | | That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
| | * | CFG: Refactored how the config file works.Gravatar Subv2014-12-21
| | | | | | | | | | | | | | | | It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
| | * | CFG:U: Add some data to the 0x00050005 config block.Gravatar Subv2014-12-21
| | | | | | | | | | | | | | | | Seems to allow some games to boot further, thanks @Normmatt for sharing this information
| | * | CFG: Implemented the GetConfigInfoBlk2 function.Gravatar Subv2014-12-21
| |/ / |/| | | | | | | | | | | | | | Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS
* | | Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-21
|\ \ \ | | | | | | | | License change
| | | * More warning cleanupsGravatar Chin2014-12-21
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* | | | Merge pull request #271 from archshift/createfGravatar bunnei2014-12-21
|\ \ \ \ | |_|/ / |/| | | Added CreateFile to the FS_USER service
| * | | Added CreateFile to the FS_USER serviceGravatar archshift2014-12-21
| | | | | | | | | | | | | | | | Tested with hwtests.
| | * | License changeGravatar purpasmart962014-12-20
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* | | | Merge pull request #323 from lioncash/saddsubGravatar bunnei2014-12-21
|\ \ \ \ | | | | | | | | | | armemu: Implement SADD8/SSUB8
* | | | | Thread: Wait current thread on svc_SleepThreadGravatar bunnei2014-12-20
| |_|_|/ |/| | | | | | | | | | | | | | | | | | | - Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
| * | | armemu: Implement SADD8/SSUB8Gravatar Lioncash2014-12-20
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* | | | Merge pull request #316 from yuriks/thread-handleGravatar bunnei2014-12-20
|\ \ \ \ | |/ / / |/| | | Kernel: Implement support for current thread pseudo-handle
* | | | Merge pull request #296 from lioncash/dynGravatar bunnei2014-12-20
|\ \ \ \ | | | | | | | | | | dyncom: Implement UMAAL
* \ \ \ \ Merge pull request #310 from lioncash/ssat16Gravatar bunnei2014-12-20
|\ \ \ \ \ | | | | | | | | | | | | armemu: Fix SSAT16.
* | | | | | armemu: Should be using labs for USAD8/USADA8Gravatar Lioncash2014-12-20
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* | | | | | Merge pull request #311 from lioncash/usadaGravatar bunnei2014-12-20
|\ \ \ \ \ \ | | | | | | | | | | | | | | armemu: Implement USAD8 and USADA8
* \ \ \ \ \ \ Merge pull request #313 from lioncash/smlsdGravatar bunnei2014-12-20
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | armemu: Implement SMLSD
* \ \ \ \ \ \ \ Merge pull request #314 from lioncash/qsax-qasxGravatar bunnei2014-12-20
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | armemu: Implement QASX and QSAX
* | | | | | | | | Pica/VertexShader: Promote a log message to critical status.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/VertexShader: Small optimization.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/VertexShader: Be robust against invalid inputs.Gravatar Tony Wasserka2014-12-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
* | | | | | | | | Pica/VertexShader: Clarify a comment.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/DebugUtils: Further cleanups to LookupTexture.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/DebugUtils: Fix two warnings.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/DebugUtils: Better document LookupTexture.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/Rasterizer: Get rid of C-style casts.Gravatar Tony Wasserka2014-12-20
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* | | | | | | | | Pica/DebugUtils: Make a number of variables static.Gravatar Tony Wasserka2014-12-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Makes for cleaner and faster code.