Commit message (Collapse) | Author | Age | ||
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* | | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in ↵ | Tony Wasserka | 2014-12-20 | |
| | | | | | | | | favor of nihstro's ones. | |||
* | | Pica/DebugUtils: Add an event triggered after loading a vertex. | Tony Wasserka | 2014-12-20 | |
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* | | Pica/PrimitiveAssembly: Implement triangle strips. | Tony Wasserka | 2014-12-20 | |
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* | | Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations. | Tony Wasserka | 2014-12-20 | |
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* | | Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are ↵ | Tony Wasserka | 2014-12-20 | |
| | | | | | | | | accessed for different attributes. | |||
* | | Add support for a ridiculous number of texture formats. | Tony Wasserka | 2014-12-20 | |
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* | | Pica: Unify ugly address translation hacks. | Tony Wasserka | 2014-12-20 | |
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* | | Pica: Further improve Tev emulation. | Tony Wasserka | 2014-12-20 | |
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* | | Pica: Merge texture lookup logic for DebugUtils and Rasterizer. | Tony Wasserka | 2014-12-20 | |
| | | | | | | | | This effectively adds support for a lot texture formats in the rasterizer. | |||
* | | Pica: Implement texture wrapping. | Tony Wasserka | 2014-12-20 | |
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* | | Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats. | Tony Wasserka | 2014-12-20 | |
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* | | Pica: Initial support for multitexturing. | Tony Wasserka | 2014-12-20 | |
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* | | Clean up some warnings | Chin | 2014-12-20 | |
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* | | Properly erase/remove an observer | chinhodado | 2014-12-19 | |
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* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | |
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* | Merge pull request #267 from bunnei/apt-shared-font | bunnei | 2014-12-12 | |
|\ | | | | | APT shared font loading | |||
* \ | Merge pull request #261 from neobrain/boost | Tony Wasserka | 2014-12-12 | |
|\ \ | | | | | | | Add Boost as a submodule and add some minor cleanups using Boost.Range | |||
| | * | MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP. | bunnei | 2014-12-12 | |
| |/ |/| | | | | | - Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU). | |||
* | | GSP: Trigger GPU interrupts at more accurate locations. | bunnei | 2014-12-09 | |
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* | | GPU: Fixed bug in command list size decoding. | bunnei | 2014-12-09 | |
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* | | Pica: Re-enable command names on MSVC. | Tony Wasserka | 2014-12-09 | |
| | | | | | | | | The affected code is no longer limited by compiler support on that platform. | |||
* | | More coding style fixes. | Tony Wasserka | 2014-12-09 | |
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* | | Some code cleanup. | Tony Wasserka | 2014-12-09 | |
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* | | citra_qt: Add enhanced texture debugging widgets. | Tony Wasserka | 2014-12-09 | |
| | | | | | | | | Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area. | |||
* | | citra-qt: Add texture viewer to Pica command list. | Tony Wasserka | 2014-12-09 | |
| | | | | | | | | The texture viewer is enabled when selecting a write command to one of the texture config registers. | |||
* | | Pica/DebugUtils: Add breakpoint functionality. | Tony Wasserka | 2014-12-09 | |
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* | | Build fix for something which shouldn't have compiled successfully to begin ↵ | Tony Wasserka | 2014-12-09 | |
| | | | | | | | | with. | |||
| * | Integrate Boost into build system and perform a trivial cleanup in ↵ | Tony Wasserka | 2014-12-07 | |
|/ | | | | vertex_shader.cpp. | |||
* | Change NULLs to nullptrs. | Rohit Nirmal | 2014-12-03 | |
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* | Merge pull request #236 from rohit-n/sign-compare | bunnei | 2014-12-03 | |
|\ | | | | | Silence a few -Wsign-compare warnings. | |||
| * | Silence a few -Wsign-compare warnings. | Rohit Nirmal | 2014-11-30 | |
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* | | Fixed viewport error caused by rounding | vaguilar | 2014-11-30 | |
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* | Remove tabs in all files except in skyeye imports and in generated GL code | Emmanuel Gil Peyrot | 2014-11-19 | |
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* | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵ | Emmanuel Gil Peyrot | 2014-11-19 | |
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* | OpenGL Renderer: Cleanup viewport extent calculation. | Tony Wasserka | 2014-11-18 | |
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* | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | 2014-11-18 | |
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* | Viewport scaling and display density independence | Kevin Hartman | 2014-11-18 | |
| | | | | | The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly. | |||
* | Merge pull request #195 from lioncash/control | Tony Wasserka | 2014-11-16 | |
|\ | | | | | vertex_shader: Fix control reaches end of function warning | |||
| * | vertex_shader: Fix control reaches end of function warning | Lioncash | 2014-11-16 | |
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* | | Fix two format strings. | Lioncash | 2014-11-14 | |
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* | Merge pull request #162 from SeannyM/warning-fixes | bunnei | 2014-10-29 | |
|\ | | | | | Fix some warnings | |||
| * | Fix some warnings | Sean | 2014-10-29 | |
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* | | Renamed souce files of services to match port names | Gareth Poole | 2014-10-29 | |
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* | Add `override` keyword through the code. | Yuri Kunde Schlesner | 2014-10-26 | |
| | | | | This was automated using `clang-modernize`. | |||
* | Only check OpenGL shader log if size is >1. | Yuri Kunde Schlesner | 2014-10-21 | |
| | | | | | | | | This prevents a crash when the buffer size returned by the driver is 0, in which case no space is allocated to store even the NULL byte and glGetShaderInfoLog errors out. Thanks to @Relys for the bug report. | |||
* | Rework OpenGL renderer. | Yuri Kunde Schlesner | 2014-10-12 | |
| | | | | | | | | | The OpenGL renderer has been revised, with the following changes: - Initialization and rendering have been refactored to reduce the number of redundant objects used. - Framebuffer rotation is now done directly, using texture mapping. - Vertex coordinates are now given in pixels, and the projection matrix isn't hardcoded anymore. | |||
* | OpenGL renderer: Shuffle initialization code around and rename functions. | Yuri Kunde Schlesner | 2014-10-12 | |
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* | Remove virtual inheritance from RendererOpenGL | Yuri Kunde Schlesner | 2014-10-12 | |
| | | | | Also make destructor virtual so that instances are properly destructed. | |||
* | Fix warnings in video_core | Lioncash | 2014-10-07 | |
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* | Common: Rename the File namespace to FileUtil, to match the filename and ↵ | Emmanuel Gil Peyrot | 2014-09-17 | |
| | | | | prevent collisions. |