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* OpenGL rendererGravatar tfarley2015-05-22
* Merge pull request #772 from lioncash/warnGravatar bunnei2015-05-18
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* | GPU/DefaultAttributes: Clear up a comment in command_processorGravatar Subv2015-05-17
* | GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the ...Gravatar Subv2015-05-17
* | Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-15
| * pica: Add the ULL specifier in IsDefaultAttributeGravatar Lioncash2015-05-14
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* GPU: Add more fine grained profiling for vertex shader and rasterizationGravatar Yuri Kunde Schlesner2015-05-12
* Implement I4 texture formatGravatar archshift2015-05-10
* rasterizer: Implemented combiner output scaling.Gravatar bunnei2015-05-09
* rasterizer: Implemented AddSigned combiner op.Gravatar bunnei2015-05-09
* rasterizer: Fixed a depth testing bug.Gravatar bunnei2015-05-09
* rasterizer: Implement combiner buffer input.Gravatar bunnei2015-05-09
* rasterizer: Return zero'd vectors on error conditions.Gravatar bunnei2015-05-09
* vertex_shader: Implement FLR instruction.Gravatar bunnei2015-05-09
* vertex_shader: Implement MADI instruction.Gravatar bunnei2015-05-09
* Memory: Add GetPhysicalPointer helper functionGravatar Yuri Kunde Schlesner2015-05-09
* Memory: Support more regions in the VAddr-PAddr translation functionsGravatar Yuri Kunde Schlesner2015-05-09
* Memory: Re-organize and rename memory area address constantsGravatar Yuri Kunde Schlesner2015-05-09
* Merge pull request #721 from yuriks/more-cleanupsGravatar Yuri Kunde Schlesner2015-05-07
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| * Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
* | Merge pull request #695 from Subv/crash_fGravatar bunnei2015-05-06
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| * GPU: Implemented default vertex shader attributes.Gravatar Subv2015-05-06
* | VideoCore: Remove a superfluous auto variable declaration in debug_utils.Gravatar Emmanuel Gil Peyrot2015-04-29
* | Silence some -Wsign-compare warnings.Gravatar Rohit Nirmal2015-04-09
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* Changed occurences of colour to color for consistencyGravatar Gareth Higgins2015-04-05
* Allow the user to set the background clear color during emulationGravatar archshift2015-04-03
* Merge pull request #652 from neobrain/shader_output_fixGravatar bunnei2015-03-16
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* | VideoCore: Add static_cast around expressions where the compiler doesn’t de...Gravatar Emmanuel Gil Peyrot2015-03-16
| * Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecuti...Gravatar Tony Wasserka2015-03-12
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* Merge pull request #629 from archshift/lcdfbGravatar bunnei2015-03-10
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* \ Merge pull request #643 from Subv/dem_feelsGravatar bunnei2015-03-09
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| * | GPU: Added the stencil test structure to the Pica Regs struct.Gravatar Subv2015-03-09
| * | GPU: Implemented more depth buffer formats.Gravatar Subv2015-03-09
| | * Added LCD registers, and implementation for color filling in OGL code.Gravatar archshift2015-03-09
* | | Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with inc...Gravatar Tony Wasserka2015-03-09
* | | Update nihstro submodule to the initial release version.Gravatar archshift2015-03-08
* | | Merge pull request #636 from bunnei/refactor-screen-winGravatar bunnei2015-03-07
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| * | Set framebuffer layout from EmuWindow.Gravatar bunnei2015-03-07
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* | GPU/Textures: Fixed ETC texture decoding.Gravatar Subv2015-03-07
* | Merge pull request #538 from yuriks/perf-statGravatar Tony Wasserka2015-03-07
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* | GPU: Added RGB565/RGB8 framebuffer support and various cleanups.Gravatar bunnei2015-03-03
| * Add profiling infrastructure and widgetGravatar Yuri Kunde Schlesner2015-03-01
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* Added RGBA5551 compatibility in the rasterizerGravatar archshift2015-02-27
* GPU: Implemented bits 3 and 1 from the display transfer flags.Gravatar Subv2015-02-26
* Video core: Fix A4 texture decodingGravatar Yuri Kunde Schlesner2015-02-25
* Video core: Fix pixelation/blockiness in textures.Gravatar Yuri Kunde Schlesner2015-02-25
* Rasterizer: Add support for RGBA4 framebuffer format.Gravatar bunnei2015-02-24
* Rasterize with the correct color component order.Gravatar bunnei2015-02-22
* Merge pull request #593 from Subv/search_problemGravatar Tony Wasserka2015-02-22
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| * Pica/VertexShader: Fixed LOOP with more than one iteration.Gravatar Subv2015-02-21