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* Pica/VertexShader: Implement MAX instructions.Gravatar Tony Wasserka2014-12-20
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* Pica: Add support for boolean uniforms.Gravatar Tony Wasserka2014-12-20
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* Pica/VertexShader: Add support for MOVA, CMP and IFC.Gravatar Tony Wasserka2014-12-20
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* Pica/VertexShader: Move code around a bit.Gravatar Tony Wasserka2014-12-20
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* Pica/VertexShader: Some cleanups using std::array.Gravatar Tony Wasserka2014-12-20
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* Pica/VertexShader: Support negating src2.Gravatar Tony Wasserka2014-12-20
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* Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.Gravatar Tony Wasserka2014-12-20
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* Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in ↵Gravatar Tony Wasserka2014-12-20
| | | | favor of nihstro's ones.
* Pica/DebugUtils: Add an event triggered after loading a vertex.Gravatar Tony Wasserka2014-12-20
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* Pica/PrimitiveAssembly: Implement triangle strips.Gravatar Tony Wasserka2014-12-20
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* Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.Gravatar Tony Wasserka2014-12-20
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* Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are ↵Gravatar Tony Wasserka2014-12-20
| | | | accessed for different attributes.
* Add support for a ridiculous number of texture formats.Gravatar Tony Wasserka2014-12-20
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* Pica: Unify ugly address translation hacks.Gravatar Tony Wasserka2014-12-20
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* Pica: Further improve Tev emulation.Gravatar Tony Wasserka2014-12-20
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* Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Gravatar Tony Wasserka2014-12-20
| | | | This effectively adds support for a lot texture formats in the rasterizer.
* Pica: Implement texture wrapping.Gravatar Tony Wasserka2014-12-20
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* Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Gravatar Tony Wasserka2014-12-20
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* Pica: Initial support for multitexturing.Gravatar Tony Wasserka2014-12-20
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* Clean up some warningsGravatar Chin2014-12-20
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* Properly erase/remove an observerGravatar chinhodado2014-12-19
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* Convert old logging calls to new logging macrosGravatar Yuri Kunde Schlesner2014-12-13
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* Merge pull request #267 from bunnei/apt-shared-fontGravatar bunnei2014-12-12
|\ | | | | APT shared font loading
* \ Merge pull request #261 from neobrain/boostGravatar Tony Wasserka2014-12-12
|\ \ | | | | | | Add Boost as a submodule and add some minor cleanups using Boost.Range
| | * MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.Gravatar bunnei2014-12-12
| |/ |/| | | | | - Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
* | GSP: Trigger GPU interrupts at more accurate locations.Gravatar bunnei2014-12-09
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* | GPU: Fixed bug in command list size decoding.Gravatar bunnei2014-12-09
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* | Pica: Re-enable command names on MSVC.Gravatar Tony Wasserka2014-12-09
| | | | | | | | The affected code is no longer limited by compiler support on that platform.
* | More coding style fixes.Gravatar Tony Wasserka2014-12-09
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* | Some code cleanup.Gravatar Tony Wasserka2014-12-09
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* | citra_qt: Add enhanced texture debugging widgets.Gravatar Tony Wasserka2014-12-09
| | | | | | | | Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area.
* | citra-qt: Add texture viewer to Pica command list.Gravatar Tony Wasserka2014-12-09
| | | | | | | | The texture viewer is enabled when selecting a write command to one of the texture config registers.
* | Pica/DebugUtils: Add breakpoint functionality.Gravatar Tony Wasserka2014-12-09
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* | Build fix for something which shouldn't have compiled successfully to begin ↵Gravatar Tony Wasserka2014-12-09
| | | | | | | | with.
| * Integrate Boost into build system and perform a trivial cleanup in ↵Gravatar Tony Wasserka2014-12-07
|/ | | | vertex_shader.cpp.
* Change NULLs to nullptrs.Gravatar Rohit Nirmal2014-12-03
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* Merge pull request #236 from rohit-n/sign-compareGravatar bunnei2014-12-03
|\ | | | | Silence a few -Wsign-compare warnings.
| * Silence a few -Wsign-compare warnings.Gravatar Rohit Nirmal2014-11-30
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* | Fixed viewport error caused by roundingGravatar vaguilar2014-11-30
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* Remove tabs in all files except in skyeye imports and in generated GL codeGravatar Emmanuel Gil Peyrot2014-11-19
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* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Gravatar Emmanuel Gil Peyrot2014-11-19
| | | | or generated
* OpenGL Renderer: Cleanup viewport extent calculation.Gravatar Tony Wasserka2014-11-18
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* Fixup EmuWindow interface and implementations thereof.Gravatar Tony Wasserka2014-11-18
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* Viewport scaling and display density independenceGravatar Kevin Hartman2014-11-18
| | | | | The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
* Merge pull request #195 from lioncash/controlGravatar Tony Wasserka2014-11-16
|\ | | | | vertex_shader: Fix control reaches end of function warning
| * vertex_shader: Fix control reaches end of function warningGravatar Lioncash2014-11-16
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* | Fix two format strings.Gravatar Lioncash2014-11-14
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* Merge pull request #162 from SeannyM/warning-fixesGravatar bunnei2014-10-29
|\ | | | | Fix some warnings
| * Fix some warningsGravatar Sean2014-10-29
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* | Renamed souce files of services to match port namesGravatar Gareth Poole2014-10-29
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