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* | CitraQt: Cleanup includes.Gravatar Emmanuel Gil Peyrot2015-06-28
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* | Common: Cleanup emu_window includes.Gravatar Emmanuel Gil Peyrot2015-06-28
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* | Common: Cleanup key_map includes.Gravatar Emmanuel Gil Peyrot2015-06-28
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* VideoCore: Fix floating point warningGravatar zawata2015-06-26
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* VideoCore: Log the GL driver’s vendor and renderer.Gravatar Emmanuel Gil Peyrot2015-06-16
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* video_core: add extra braces around initializerGravatar Yuri Kunde Schlesner2015-06-14
| | | | Trivial change and fixes several warnings in the clang build.
* Renderer formatting editsGravatar tfarley2015-06-08
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* Render-to-texture flush, interval math fixGravatar tfarley2015-06-08
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* Liberal texture unbind (clout menu)Gravatar tfarley2015-06-08
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* Depth format fix (crush3d intro/black screens)Gravatar tfarley2015-06-08
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* Implemented glColorMaskGravatar tfarley2015-06-08
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* Merge pull request #811 from archshift/commonifyGravatar archshift2015-05-31
|\ | | | | Commonify video_core utility headers
* | Pica: Use zero for the SecondaryFragmentColor source.Gravatar bunnei2015-05-31
| | | | | | | | - This is a workaround until we support fragment lighting.
* | rasterizer: Remove unnecessary 'using' for BlendEquation.Gravatar bunnei2015-05-31
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* | Pica: Implement LogicOp function.Gravatar bunnei2015-05-31
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* | rasterizer: Implement AddSigned combiner function for alpha channel.Gravatar bunnei2015-05-31
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* | vertex_shader: Use address offset on src2 in inverted mode.Gravatar bunnei2015-05-31
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* | Pica: Implement command buffer execution registers.Gravatar bunnei2015-05-31
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* | vertex_shader: Implement SLT/SLTI instructions.Gravatar bunnei2015-05-31
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* | vertex_shader: Implement MIN instruction.Gravatar bunnei2015-05-31
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| * Move video_core/color.h to common/color.hGravatar archshift2015-05-30
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| * Move video_core/math.h to common/vector_math.hGravatar archshift2015-05-30
|/ | | | The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
* Remove every trailing whitespace from the project (but externals).Gravatar Emmanuel Gil Peyrot2015-05-29
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* gl_state: Remove unnecessary const specifier on ApplyGravatar Lioncash2015-05-23
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* video_core/utils: Remove unused variables in GetMortonOffsetGravatar Lioncash2015-05-23
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* Pica: Create 'State' structure and move state memory there.Gravatar bunnei2015-05-22
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* gl_state: Fix a condition typo in ApplyGravatar Lioncash2015-05-22
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* OpenGL rendererGravatar tfarley2015-05-22
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* Merge pull request #772 from lioncash/warnGravatar bunnei2015-05-18
|\ | | | | core/video_core: Fix a few warnings when compiling on MSVC.
* | GPU/DefaultAttributes: Clear up a comment in command_processorGravatar Subv2015-05-17
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* | GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the ↵Gravatar Subv2015-05-17
| | | | | | | | | | | | default attributes, if set. closes #735
* | Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-15
| | | | | | | | | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
| * pica: Add the ULL specifier in IsDefaultAttributeGravatar Lioncash2015-05-14
|/ | | | This is necessary otherwise there are warnings about a 32-bit result being casted to a 64-bit value.
* GPU: Add more fine grained profiling for vertex shader and rasterizationGravatar Yuri Kunde Schlesner2015-05-12
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* Implement I4 texture formatGravatar archshift2015-05-10
| | | | | | @neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D.
* rasterizer: Implemented combiner output scaling.Gravatar bunnei2015-05-09
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* rasterizer: Implemented AddSigned combiner op.Gravatar bunnei2015-05-09
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* rasterizer: Fixed a depth testing bug.Gravatar bunnei2015-05-09
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* rasterizer: Implement combiner buffer input.Gravatar bunnei2015-05-09
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* rasterizer: Return zero'd vectors on error conditions.Gravatar bunnei2015-05-09
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* vertex_shader: Implement FLR instruction.Gravatar bunnei2015-05-09
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* vertex_shader: Implement MADI instruction.Gravatar bunnei2015-05-09
| | | | nihstro: Update submodule to latest upstream/master to support MADI instruction decoding.
* Memory: Add GetPhysicalPointer helper functionGravatar Yuri Kunde Schlesner2015-05-09
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* Memory: Support more regions in the VAddr-PAddr translation functionsGravatar Yuri Kunde Schlesner2015-05-09
| | | | | Also adds better documentation and removes the one-off reimplementation of the function in pica.h.
* Memory: Re-organize and rename memory area address constantsGravatar Yuri Kunde Schlesner2015-05-09
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* Merge pull request #721 from yuriks/more-cleanupsGravatar Yuri Kunde Schlesner2015-05-07
|\ | | | | More cleanups
| * Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
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* | Merge pull request #695 from Subv/crash_fGravatar bunnei2015-05-06
|\ \ | |/ |/| GPU: Implemented default vertex shader attributes.
| * GPU: Implemented default vertex shader attributes.Gravatar Subv2015-05-06
| | | | | | | | Fixes some games crashing.
* | VideoCore: Remove a superfluous auto variable declaration in debug_utils.Gravatar Emmanuel Gil Peyrot2015-04-29
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