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path: root/src/video_core/pica.h
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* Merge pull request #721 from yuriks/more-cleanupsGravatar Yuri Kunde Schlesner2015-05-07
|\ | | | | More cleanups
| * Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
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* | GPU: Implemented default vertex shader attributes.Gravatar Subv2015-05-06
|/ | | | Fixes some games crashing.
* GPU: Added the stencil test structure to the Pica Regs struct.Gravatar Subv2015-03-09
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* GPU: Implemented more depth buffer formats.Gravatar Subv2015-03-09
| | | | This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
* GPU: Added RGB565/RGB8 framebuffer support and various cleanups.Gravatar bunnei2015-03-03
| | | | | | - Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
* Added RGBA5551 compatibility in the rasterizerGravatar archshift2015-02-27
| | | | This allows Virtual Console games to display properly.
* Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.hGravatar archshift2015-02-19
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* Pica/BlendUnit: Implement separate color/alpha blend equations.Gravatar Tony Wasserka2015-02-18
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* Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.Gravatar Tony Wasserka2015-02-18
| | | | Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
* Pica/TextureEnvironment: Add support for the MAD-like texture combiners and ↵Gravatar Tony Wasserka2015-02-18
| | | | clean up texture environment logic.
* Pica/TextureUnit: Implement mirrored repeating texture wrapping.Gravatar Tony Wasserka2015-02-18
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* Pica: Fix a bug in the register definitions, relating to texture wrapping.Gravatar Tony Wasserka2015-02-18
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* Pica/OutputMerger: Implement color format checking.Gravatar Tony Wasserka2015-02-18
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* Pica/CommandProcessor: Properly implement shader load destination offset ↵Gravatar Tony Wasserka2015-02-18
| | | | registers.
* Add more blend equations from 3dbrewGravatar Darius Goad2015-02-09
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* Rasterizer: Implement the other color and alpha modifiers.Gravatar bunnei2015-02-04
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* Pica: Implement blend factors.Gravatar bunnei2015-01-31
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* Pica: Implement color/alpha channel enable.Gravatar bunnei2015-01-27
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* Rasterizer: Implemented alpha testing.Gravatar bunnei2015-01-27
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* GPU: Implement the remaining depth testing functions.Gravatar bunnei2015-01-25
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* Pica/Rasterizer: Add ETC1 texture decompression support.Gravatar Tony Wasserka2015-01-13
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* Pica/Rasterizer: Implement backface culling.Gravatar Tony Wasserka2014-12-31
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* Pica/Rasterizer: Implement depth testing.Gravatar Tony Wasserka2014-12-31
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* Pica: Add output merger definitions.Gravatar Tony Wasserka2014-12-31
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* Pica/CommandProcessor: Add support for integer uniforms.Gravatar Tony Wasserka2014-12-31
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* Rasterizer: Pre-divide vertex attributes by WGravatar Yuri Kunde Schlesner2014-12-29
| | | | | Execute the division-by-W for perspective-correct interpolation of values in the clipper, moving them out of the rasterization inner loop.
* Merge pull request #322 from chinhodado/masterGravatar bunnei2014-12-22
|\ | | | | More warning cleanups
* \ Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-21
|\ \ | | | | | | License change
| | * More warning cleanupsGravatar Chin2014-12-21
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| * License changeGravatar purpasmart962014-12-20
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* | Pica: Add support for boolean uniforms.Gravatar Tony Wasserka2014-12-20
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* | Pica/VertexShader: Add support for MOVA, CMP and IFC.Gravatar Tony Wasserka2014-12-20
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* | Add support for a ridiculous number of texture formats.Gravatar Tony Wasserka2014-12-20
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* | Pica: Unify ugly address translation hacks.Gravatar Tony Wasserka2014-12-20
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* | Pica: Further improve Tev emulation.Gravatar Tony Wasserka2014-12-20
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* | Pica: Implement texture wrapping.Gravatar Tony Wasserka2014-12-20
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* | Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Gravatar Tony Wasserka2014-12-20
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* | Pica: Initial support for multitexturing.Gravatar Tony Wasserka2014-12-20
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* MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.Gravatar bunnei2014-12-12
| | | | - Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
* GSP: Trigger GPU interrupts at more accurate locations.Gravatar bunnei2014-12-09
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* Pica: Re-enable command names on MSVC.Gravatar Tony Wasserka2014-12-09
| | | | The affected code is no longer limited by compiler support on that platform.
* More coding style fixes.Gravatar Tony Wasserka2014-12-09
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* citra_qt: Add enhanced texture debugging widgets.Gravatar Tony Wasserka2014-12-09
| | | | Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area.
* Build fix for something which shouldn't have compiled successfully to begin ↵Gravatar Tony Wasserka2014-12-09
| | | | with.
* Fix warnings in video_coreGravatar Lioncash2014-10-07
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* Core: Fix warnings in gpu.cppGravatar Lioncash2014-09-13
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* Pica/Rasterizer: Add texturing support.Gravatar Tony Wasserka2014-08-25
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* Pica/Rasterizer: Add initial implementation of texture combiners.Gravatar Tony Wasserka2014-08-25
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* Pica: Add support for dumping textures.Gravatar Tony Wasserka2014-08-25
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