Commit message (Collapse) | Author | Age | |
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* | VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument ↵ | Emmanuel Gil Peyrot | 2015-02-16 |
| | | | | was Vec2<T> instead. | ||
* | VideoCore: Added same-component swizzlers to math utility functions. | bunnei | 2015-02-04 |
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* | License change | purpasmart96 | 2014-12-20 |
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* | Math: Warning fixes. | Tony Wasserka | 2014-08-25 |
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* | Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified ↵ | Tony Wasserka | 2014-08-25 |
| | | | | | | | | rasterizer code accordingly. - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>). | ||
* | Video core: Add utility class for vector operations. | Tony Wasserka | 2014-08-12 |
I wrote most of this for ppsspp, so I hold full copyright over it. In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors. |