| Commit message (Collapse) | Author | Age |
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- ReleaseNextThread->WakeupNextThread
- ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
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pure virtual.
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WaitObject safely.
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- Would deadlock the calling thread
- Code would never get hit anyways
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made no sense.
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- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
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core_timing: Mark several variables as static
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These are only used in this translation unit.
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Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectively
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Improve the loader a bit
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dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etc
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Add some support for the shared page
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These were also missing the shifted register case.
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Correctness fixes for GPU flipping and interrupts
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instead of loading it multiple times.
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the constructor.
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