Commit message (Collapse) | Author | Age | |
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* | Remove every trailing whitespace from the project (but externals). | 2015-05-29 | |
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* | Core/ResourceLimits: Implemented the basic structure of ResourceLimits. | 2015-05-14 | |
| | | | | | | Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create. | ||
* | Memmap: Re-organize memory function in two files | 2015-05-15 | |
| | | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory. | ||
* | Merge pull request #734 from yuriks/memmap | 2015-05-09 | |
|\ | | | | | Small memory map definitions cleanup | ||
* | | Loader: Add missing include | 2015-05-09 | |
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| * | Memory: Re-organize and rename memory area address constants | 2015-05-09 | |
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* | Loader: Remove .bin file support | 2015-05-08 | |
| | | | | | It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation. | ||
* | Process: Rename StaticAddressMapping => AddressMapping | 2015-05-08 | |
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* | Loader/NCCH: Fix formatting of braces | 2015-05-08 | |
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* | Process: Support parsing of exheader kernel caps | 2015-05-08 | |
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* | Kernel: Remove g_program_id | 2015-05-08 | |
| | | | | This has been obsoleted by the field in Process. | ||
* | Kernel: Introduce skeleton Process class to hold process data | 2015-05-08 | |
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* | Common: Remove common.h | 2015-05-07 | |
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* | Services/Loader: Use more sensible log formats for certain functions | 2015-04-27 | |
| | | | | along with more info being logged. | ||
* | NCCH: Minor updates to the ncch header | 2015-03-15 | |
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* | Build: Fixed some warnings | 2015-02-12 | |
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* | FS: Allow multiple instances of the same archive type to be open at once | 2015-02-10 | |
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* | core: Fix some warnings on OSX | 2015-02-03 | |
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* | Merge pull request #514 from rohit-n/fix-warnings | 2015-02-01 | |
|\ | | | | | Silence a few warnings. | ||
| * | Silence a few warnings. | 2015-01-30 | |
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* | | loader: Add missing printf argument | 2015-01-30 | |
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* | Loader: Clean up the ELF AppLoader. | 2015-01-15 | |
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* | Loader: Clean up the 3DSX AppLoader. | 2015-01-15 | |
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* | Loader: Clean up the NCCH AppLoader. | 2015-01-15 | |
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* | Loader: Display the type of the file being loaded. | 2015-01-15 | |
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* | Loader: Guess filetype from the magic, or fallback to the extension. | 2015-01-15 | |
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* | Loader: Don’t assume the file hasn’t been read before. | 2015-01-15 | |
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* | Loader: Keep a reference to the file and pass it to the correct AppLoader, ↵ | 2015-01-15 | |
| | | | | instead of loading it multiple times. | ||
* | Loader: Initialize the default NCCH values in the class declaration, not in ↵ | 2015-01-15 | |
| | | | | the constructor. | ||
* | Loader: Remove the useless THREEDSXReader class. | 2015-01-15 | |
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* | Loader: Never forget to change is_loaded. | 2015-01-15 | |
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* | Loader: Don’t duplicate the docstring into the cpp file. | 2015-01-15 | |
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* | Loader: Fix indentation, whitespace, and a few other such cosmetic stuff. | 2015-01-15 | |
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* | Fix correct espace | 2015-01-05 | |
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* | Add support load 3DS room | 2015-01-05 | |
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* | elf: Make DidRelocate const | 2015-01-02 | |
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* | Merge pull request #291 from purpasmart96/license | 2014-12-21 | |
|\ | | | | | License change | ||
| * | License change | 2014-12-20 | |
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* | | Merge pull request #315 from chinhodado/master | 2014-12-20 | |
|\ \ | | | | | | | Clean up some warnings | ||
| * | | Clean up some warnings | 2014-12-20 | |
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* / | Common: Add a clone of std::make_unique | 2014-12-20 | |
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* | Filesystem/Archives: Implemented the SaveData archive | 2014-12-17 | |
| | | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | ||
* | FS.Archive: Clean up treatment of archives and their handles | 2014-12-16 | |
| | | | | | | | - Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles. | ||
* | Service.FS: Do archive registration using IdCode instead of name | 2014-12-16 | |
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* | HLE: Rename namespaces to match move & fix initialization order | 2014-12-16 | |
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* | HLE: Move kernel/archive.* to service/fs/ | 2014-12-16 | |
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* | Convert old logging calls to new logging macros | 2014-12-13 | |
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* | Loader: Add 3DSX support | 2014-12-08 | |
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* | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵ | 2014-11-19 | |
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* | core: Mark some hle functions as static | 2014-11-17 | |
| | | | | These functions are not referred to by their linkage name outside of the translation unit, so they can be marked as static. |