aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/loader/ncch.cpp
Commit message (Collapse)AuthorAge
* Loader: Remove unnecessary pointer indirection to IOFileGravatar Yuri Kunde Schlesner2015-07-13
|
* FS: Stream RomFS from file instead of loading all of it to memoryGravatar condut2015-07-13
|
* Core: Properly configure address space when loading a binaryGravatar Yuri Kunde Schlesner2015-07-11
| | | | | | The code now properly configures the process image to match the loaded binary segments (code, rodata, data) instead of just blindly allocating a large chunk of dummy memory.
* Merge pull request #876 from linkmauve/include-cleanupsGravatar Yuri Kunde Schlesner2015-07-10
|\ | | | | Cleanup includes, mostly in common
* | Loader: Remove log line causing warningGravatar aroulin2015-07-08
| |
| * CitraQt: Cleanup includes.Gravatar Emmanuel Gil Peyrot2015-06-28
|/
* Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Gravatar Subv2015-05-14
| | | | | | Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
* Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-15
| | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
* Loader: Add missing includeGravatar Yuri Kunde Schlesner2015-05-09
|
* Kernel: Remove g_program_idGravatar Yuri Kunde Schlesner2015-05-08
| | | | This has been obsoleted by the field in Process.
* Kernel: Introduce skeleton Process class to hold process dataGravatar Yuri Kunde Schlesner2015-05-08
|
* Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
|
* Services/Loader: Use more sensible log formats for certain functionsGravatar purpasmart962015-04-27
| | | | along with more info being logged.
* Loader: Clean up the NCCH AppLoader.Gravatar Emmanuel Gil Peyrot2015-01-15
|
* Loader: Guess filetype from the magic, or fallback to the extension.Gravatar Emmanuel Gil Peyrot2015-01-15
|
* Loader: Don’t assume the file hasn’t been read before.Gravatar Emmanuel Gil Peyrot2015-01-15
|
* Loader: Keep a reference to the file and pass it to the correct AppLoader, ↵Gravatar Emmanuel Gil Peyrot2015-01-15
| | | | instead of loading it multiple times.
* Loader: Initialize the default NCCH values in the class declaration, not in ↵Gravatar Emmanuel Gil Peyrot2015-01-15
| | | | the constructor.
* Loader: Never forget to change is_loaded.Gravatar Emmanuel Gil Peyrot2015-01-15
|
* Loader: Don’t duplicate the docstring into the cpp file.Gravatar Emmanuel Gil Peyrot2015-01-15
|
* Loader: Fix indentation, whitespace, and a few other such cosmetic stuff.Gravatar Emmanuel Gil Peyrot2015-01-15
|
* License changeGravatar purpasmart962014-12-20
|
* Filesystem/Archives: Implemented the SaveData archiveGravatar Subv2014-12-17
| | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
* Convert old logging calls to new logging macrosGravatar Yuri Kunde Schlesner2014-12-13
|
* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Gravatar Emmanuel Gil Peyrot2014-11-19
| | | | or generated
* core: Mark some hle functions as staticGravatar Lioncash2014-11-17
| | | | These functions are not referred to by their linkage name outside of the translation unit, so they can be marked as static.
* Common: Rename the File namespace to FileUtil, to match the filename and ↵Gravatar Emmanuel Gil Peyrot2014-09-17
| | | | prevent collisions.
* ncch: inline declare some variables in LZSS_DecompressGravatar Lioncash2014-09-06
|
* NCCH: Updated ExeFS memory allocation to be safer.Gravatar bunnei2014-07-04
|
* Loader: Updated read methods to be constGravatar bunnei2014-07-04
| | | | - Required "file" handle to be made local and explicitly opened/closed as needed
* Loader: Refactored interface such that data is no longer stored by loader.Gravatar bunnei2014-06-27
| | | | NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
* Loader: Refactored loading functions to only read data from binary if called.Gravatar bunnei2014-06-24
| | | | NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
* Loader: Refactored use of const.Gravatar bunnei2014-06-24
|
* NCCH: Added RomFS loading.Gravatar bunnei2014-06-24
|
* NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections ↵Gravatar bunnei2014-06-24
| | | | | | correctly. Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
* Loader: Implemented AppLoader interface for abstracting application loading.Gravatar bunnei2014-06-24
| | | | | | | | | | | | | | | | | | - Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
* NCCH: Changed decompression to load .code directly into memory rather than ↵Gravatar bunnei2014-06-17
| | | | an intermediate buffer.
* Loader: Added support for booting NCCH executables.Gravatar bunnei2014-06-16
NCCH: Fixed typo in printing NCCH filename.