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* CFG: Changed the CreateConfigInfoBlk search loopGravatar Subv2014-12-21
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* CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cppGravatar Subv2014-12-21
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* CFG: Create a new subfolder cfg inside service to handle cfgGravatar Subv2014-12-21
| | | | Moved most of the shared CFG code there, implemented a few CFG:I functions
* CFGU: Some changesGravatar Subv2014-12-21
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* CFGU: Addressed some issues.Gravatar Subv2014-12-21
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* CFGU: Addressed some comments.Gravatar Subv2014-12-21
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* Style: Addressed some commentsGravatar Subv2014-12-21
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* CFG_U: Use Common::make_unique instead of the std versionGravatar Subv2014-12-21
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* CFG:U: Implemented some more blocksGravatar Subv2014-12-21
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* CFG: Implemented block 0x00070001 in the config savefileGravatar Subv2014-12-21
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* CFGU: Use an absolute offset in the config savefile blocksGravatar Subv2014-12-21
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* CFG: Load the Config savedata file if it already exists.Gravatar Subv2014-12-21
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* CFGU: Added block 0x000A0002 to the default savegame fileGravatar Subv2014-12-21
| | | | That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
* CFG: Refactored how the config file works.Gravatar Subv2014-12-21
| | | | It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
* CFG:U: Add some data to the 0x00050005 config block.Gravatar Subv2014-12-21
| | | | Seems to allow some games to boot further, thanks @Normmatt for sharing this information
* CFG: Implemented the GetConfigInfoBlk2 function.Gravatar Subv2014-12-21
| | | | | | Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS
* Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-21
|\ | | | | License change
* \ Merge pull request #271 from archshift/createfGravatar bunnei2014-12-21
|\ \ | | | | | | Added CreateFile to the FS_USER service
| * | Added CreateFile to the FS_USER serviceGravatar archshift2014-12-21
| | | | | | | | | | | | Tested with hwtests.
| | * License changeGravatar purpasmart962014-12-20
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* | | Thread: Wait current thread on svc_SleepThreadGravatar bunnei2014-12-20
| | | | | | | | | | | | | | | | | | - Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
* | | Merge pull request #316 from yuriks/thread-handleGravatar bunnei2014-12-20
|\ \ \ | | | | | | | | Kernel: Implement support for current thread pseudo-handle
* \ \ \ Merge pull request #315 from chinhodado/masterGravatar bunnei2014-12-20
|\ \ \ \ | |_|/ / |/| | | Clean up some warnings
| * | | Clean up some warningsGravatar Chin2014-12-20
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* | | | Common: Add a clone of std::make_uniqueGravatar Yuri Kunde Schlesner2014-12-20
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| | * | Kernel: Implement support for current thread pseudo-handleGravatar Yuri Kunde Schlesner2014-12-20
| | | | | | | | | | | | | | | | This boots a few (mostly Nintendo 1st party) games further.
* | | | Merge pull request #306 from Subv/even_more_savedataGravatar bunnei2014-12-19
|\ \ \ \ | |/ / / |/| | | SaveData: Added some documentation to FormatSaveData
| * | | FS_U: Added the command to the docs of SaveData functionsGravatar Subv2014-12-19
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* | | | Merge pull request #302 from purpasmart96/flushshutupGravatar bunnei2014-12-18
|\ \ \ \ | |_|_|/ |/| | | GSP_GPU: Shut up FlushDataCache
| * | | GSP_GPU: Shut up FlushDataCacheGravatar purpasmart962014-12-18
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* | | | Merge pull request #308 from Subv/more_savedataGravatar bunnei2014-12-18
|\ \ \ \ | | | | | | | | | | SystemSaveData: Fixed a typo that was segfaulting
| * | | | SystemSaveData: Fixed a typo that was segfaultingGravatar Subv2014-12-18
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* | | | | Merge pull request #301 from Subv/more_savedataGravatar bunnei2014-12-18
|\| | | | | |/ / / |/| | | SaveData: Implemented the SystemSaveData archive.
| | * | SaveData: Added some documentation to FormatSaveDataGravatar Subv2014-12-18
| | | | | | | | | | | | | | | | | | | | We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData. Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
| * | | SaveData: Implemented the SystemSaveData archive.Gravatar Subv2014-12-17
| |/ / | | | | | | | | | It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
* | | Merge pull request #185 from purpasmart96/mem_permGravatar bunnei2014-12-17
|\ \ \ | |/ / |/| | Kernel: Add missing permissions
* | | Filesystem/Archives: Implemented the SaveData archiveGravatar Subv2014-12-17
| |/ |/| | | | | | | | | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
* | Comment out empty arrays causing compile errors in MSVCGravatar Yuri Kunde Schlesner2014-12-16
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* | Merge pull request #283 from yuriks/archive-refactorGravatar bunnei2014-12-15
|\ \ | | | | | | Archive refactor
| * | Work around libstdc++'s lack of support for std::hash on enumsGravatar Yuri Kunde Schlesner2014-12-16
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| * | FS.Archive: Clean up treatment of archives and their handlesGravatar Yuri Kunde Schlesner2014-12-16
| | | | | | | | | | | | | | | | | | | | | - Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
| * | Service.FS: Rename FileSys::File to FileBackendGravatar Yuri Kunde Schlesner2014-12-16
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| * | Service.FS: Rename FileSys::Directory to DirectoryBackendGravatar Yuri Kunde Schlesner2014-12-16
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| * | Service.FS: Rename FileSys::Archive to ArchiveBackendGravatar Yuri Kunde Schlesner2014-12-16
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| * | Service.FS: Do archive registration using IdCode instead of nameGravatar Yuri Kunde Schlesner2014-12-16
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| * | HLE: Rename namespaces to match move & fix initialization orderGravatar Yuri Kunde Schlesner2014-12-16
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| * | HLE: Move kernel/archive.* to service/fs/Gravatar Yuri Kunde Schlesner2014-12-16
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* | | Merge pull request #282 from archshift/servicesGravatar bunnei2014-12-15
|\ \ \ | |/ / |/| | Added stubs for ldr:ro, cecd:u, nim:aoc, and am:app services
| * | Added stub for nim:aoc service...Gravatar archshift2014-12-15
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| * | Added stub for cecd:u service...Gravatar archshift2014-12-15
| | | | | | | | | | | | I couldn't find any information about this service...