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path: root/src/core/hle/service/gsp.cpp
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* Pica/GPU: Change hardware registers to use physical addresses rather than ↵Gravatar Tony Wasserka2014-08-12
| | | | | | | virtual ones. This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
* GSP: Fix a major regression introduced in ffda035c, due to which no display ↵Gravatar Tony Wasserka2014-08-12
| | | | transfers were triggered at all anymore.
* Remove the fancy RegisterSet class introduced in 4c2bff61e.Gravatar Tony Wasserka2014-08-12
| | | | | While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
* GSP: Cleaned up command buffer decoding.Gravatar bunnei2014-08-06
| | | | | | | | GSP: Cleaned up code and added additional comments. GSP: Removed unnecessary TODO comment. GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
* GSP: Added reinitialization of other state objects.Gravatar bunnei2014-08-05
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* GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.Gravatar bunnei2014-08-05
| | | | - Various other cleanups.
* GSP: Removed unnecessary GX_FinishCommand function.Gravatar bunnei2014-08-05
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* GSP: Implements preliminary command synchronization via GPU interrupts.Gravatar bunnei2014-08-05
| | | | Core: Added a comment to explain the logic for the RunLoop iterations.
* GSP: Add a few comments.Gravatar Tony Wasserka2014-07-23
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* GSP: Clean up GX command processing a lot and treat command id as a u8 ↵Gravatar Tony Wasserka2014-07-23
| | | | | | rather than a u32. Anonymous structs are not standard C++, hence don't use them.
* GPU: Make use of RegisterSet.Gravatar Tony Wasserka2014-07-23
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* GPU: Emulate memory fills.Gravatar Tony Wasserka2014-07-23
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* GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.Gravatar Tony Wasserka2014-07-23
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* GSP: Implement ReadHWRegs and WriteHWRegs properly.Gravatar Tony Wasserka2014-07-23
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* GSP: Fixed to use real shared memory object, various cleanups.Gravatar bunnei2014-07-05
| | | | | | | | - Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew) GSP: Added name for shared memory. GSP: Cleaned up assertion message.
* Merge branch 'threading' of https://github.com/bunnei/citraGravatar bunnei2014-06-14
|\ | | | | | | | | | | Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp
| * HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)Gravatar bunnei2014-06-13
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| * HLE: Updated various handle debug assertions to be more clear.Gravatar bunnei2014-06-13
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* | GPU debugger: Add functionality to inspect command lists.Gravatar Tony Wasserka2014-06-12
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* | GPU: Cleanup register definitions.Gravatar Tony Wasserka2014-06-12
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* | Rename LCD to GPU.Gravatar Tony Wasserka2014-06-12
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* | Add initial graphics debugger interface.Gravatar Tony Wasserka2014-06-12
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* | GSP: Define more GX commands.Gravatar Tony Wasserka2014-06-12
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| * gsp: always pass through synchronization barrier for commandsGravatar bunnei2014-06-01
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| * hle: cleaned up log messagesGravatar bunnei2014-05-29
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* - renamed NewHandle to CreateHandleGravatar bunnei2014-05-18
| | | | - updated CreateHandle/DeleteHandle to use KernelObject's
* removed unknown fields from GX_CmdBufferHeaderGravatar bunnei2014-05-08
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* - removed HLE mem "hack" and replaced with kernel mem regionGravatar bunnei2014-05-07
| | | | | - added a helper function for getting command buffer for services - fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
* hackish but working way to set the framebuffer location to VRAM (used in ↵Gravatar bunnei2014-04-27
| | | | ARM11 demos tested thus far, e.g. yeti3DS)
* added simple GSP GPU ReadHWRegs function to support returning the ↵Gravatar bunnei2014-04-26
| | | | framebuffer address
* added GSP::RegisterInterruptRelayQueue functionGravatar bunnei2014-04-24
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* updated service commentsGravatar bunnei2014-04-16
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* - added stubbed out GSP::Gpu service interfaceGravatar bunnei2014-04-16
- various cleanups/refactors to HLE services