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path: root/src/common/file_util.cpp
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* Common: Fix FileUtil includes, and everything relying on those.Gravatar Emmanuel Gil Peyrot2015-06-28
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* Remove every trailing whitespace from the project (but externals).Gravatar Emmanuel Gil Peyrot2015-05-29
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* Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
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* Common: Move IO-specific compatibility macros to file_util.cppGravatar Yuri Kunde Schlesner2015-05-07
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* Common: Remove many unnecessary cross-platform compatibility macrosGravatar Yuri Kunde Schlesner2015-05-06
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* Common: Switch to the XDG Base Directory Specification for directory selection.Gravatar Emmanuel Gil Peyrot2015-02-25
| | | | This allows for easily movable and independent configuration and data directories, using standardized paths.
* Common: Change names containing “Dolphin” or “PPSSPP” to something ↵Gravatar Emmanuel Gil Peyrot2015-02-20
| | | | more generic.
* Archives: Changed the way paths are built for the archives.Gravatar Subv2015-01-03
| | | | Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
* Archives: Change the folder layout of some archives.Gravatar Subv2015-01-02
| | | | This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
* Archives: Reduced duplicate code in RomFS and SaveCheck.Gravatar Subv2015-01-02
| | | | Fixed a few warnings and cleaned up the code
* Archives: Implemented ExtSaveData and SharedExtSaveDataGravatar Subv2014-12-29
| | | | | | | | They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
* License changeGravatar purpasmart962014-12-20
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* SaveData: Implemented the SystemSaveData archive.Gravatar Subv2014-12-17
| | | | It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
* Filesystem/Archives: Implemented the SaveData archiveGravatar Subv2014-12-17
| | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
* Convert old logging calls to new logging macrosGravatar Yuri Kunde Schlesner2014-12-13
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* Common: Add "sysdata" to GetUserPath and cleanup.Gravatar bunnei2014-12-12
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* Change NULLs to nullptrs.Gravatar Rohit Nirmal2014-12-03
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* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Gravatar Emmanuel Gil Peyrot2014-11-19
| | | | or generated
* Merge pull request #133 from archshift/sdmc-enabledGravatar bunnei2014-10-23
|\ | | | | Use config files to store whether SDMC is enabled or not, auto-create SDMC dir.
* | Use std sized types instead of platform specific typedefsGravatar Yuri Kunde Schlesner2014-10-22
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| * Common: Return from CreateFullPath early if the directory creation failsGravatar archshift2014-10-22
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* Merge pull request #108 from archshift/configGravatar bunnei2014-10-07
|\ | | | | Configuration files
| * Added configuration file system.Gravatar archshift2014-10-07
| | | | | | | | Uses QSettings on citra-qt, and inih on citra-cli.
* | Common: Add a helper function to generate a 8.3 filename from a long one.Gravatar Emmanuel Gil Peyrot2014-10-06
| | | | | | | | Core: Fix the SDMC Directory implementation to make blargSnes work.
* | Fix warnings in core and commonGravatar Lioncash2014-09-28
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* Use the citra user path for the sdmc directoryGravatar archshift2014-09-21
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* Common: Rename the File namespace to FileUtil, to match the filename and ↵Gravatar Emmanuel Gil Peyrot2014-09-17
| | | | prevent collisions.
* Merge pull request #99 from archshift/ext-checkGravatar bunnei2014-09-11
|\ | | | | loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
* | common: Prune all redundant includesGravatar archshift2014-09-08
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| * Added string_util to common, small changes in loader.cppGravatar archshift2014-09-08
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* Common: Move remaining C header includes over to their C++ equivalentGravatar Lioncash2014-08-17
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* fixes to build on linuxGravatar bunnei2014-04-22
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* fixed project includes to use new directory structureGravatar bunnei2014-04-08
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* got rid of 'src' folders in each sub-projectGravatar bunnei2014-04-08