| Commit message (Collapse) | Author | Age |
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The X11 libraries don't need to be specified when doing dynamic linking
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This better reflects that no commands are supposed to show up until you hit the button a second time.
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Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area.
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The texture viewer is enabled when selecting a write command to one of the texture config registers.
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Changed start/stop button to reflect current tracing status.
Properly labeled column headers.
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This class has a few advantages over the regular QSpinBox:
- QSpinBox stores its as signed 32 bit integers, which for instance is unsuitable for representing memory addresses. CSpinBox uses 64 bit integers instead.
- QSpinBox does not provide an easy way to handle number input from bases different than 10.
- QSpinBox is quite inflexible in general and almost any sort of customization requires reimplementing it anyway.
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Merge Config::ReadXYZs
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or generated
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The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there.
Providing properly thread-safe window title getters and setters is a mess anyway.
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The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window.
On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
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Add support for disabling log from settings
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Also moves system initialization to when the game is booted.
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Use configuration files to enable or disable the new dyncom interpreter.
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This was automated using `clang-modernize`.
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area.
Removed s_ prefix
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Before, it used to use whether the directory actually existed. As a result, .citra-emu/sdmc was never auto-created (something quite confusing to me until I read through the logs).
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This should fix context creation on OS X. Also requests a core context on all platforms in Citra-GLFW, for consistency.
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Uses QSettings on citra-qt, and inih on citra-cli.
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Small, general code cleanup
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Several cleanups to the buildsystem:
- Do better factoring of common libs between platforms.
- Add support to building on Windows.
- Remove Qt4 support.
- Re-sort file lists and add missing headers.
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This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
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- Useful for debugging homebrew
Qt: Updated GUI to support loading .bin files.
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with something more sophisticated.
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