| Commit message (Collapse) | Author | Age |
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dyncom: Handle left-operand PC correctly for data-processing ops
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This is considered deprecated in the ARM manual (using PC as an operand),
however, this is still able to be executed on the MPCore (which I'm quite
sure would be rare to begin with).
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SOC:U : Fix WinSock function deprecation
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Update Start menu text to match with the real state of the emulator.
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Move start menu text update in ShutdownGame as adviced by neobrain
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Settings: Fix saving wrong values for input configuration
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dyncom: Minor cleanups.
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Move input values into an array.
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These are already present in arm_dyncom_dec.h.
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dyncom: Centralize state-related functions.
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OpenGL: Make OpenGL object resource wrappers fully inline
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Gets rid of C-like parameter passing.
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VideoCore: #ifdef out some debugging routines
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The functions are so simple that having them separate only bloats the
code and hinders optimization.
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Videocore: Don't reinitialize register name map on every query.
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This greatly speeds up the command list debug widget.
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Remove dead gpu_refresh_rate option from the default ini file
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citra-qt: Improve pica command list widget.
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Optimisations and cleanups in the shader interpreter
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Simplifies the code and gives a tiny speed-up.
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Shaves off 1/3rd of the vertex shader time in Fire Emblem
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Update nihstro to latest master.
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Some disabled debugging functionality was being called from rendering
routines in VideoCore. Although disabled, many of them still allocated
memory or did some extra work that was enough to show up in a profiler.
Gives a slight (~2ms) speedup.
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dyncom: General cleanup
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Targeting ARM version variants was only a thing on armemu.
The reset routine also does basically the same thing as NewState.
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Both the MPCore and the ARM9 have the same data abort model (base restored), so differentiating isn't necessary.
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armdefs: Remove unnecessary extern keywords
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loader: Remove unnecessary else usages
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columns.
Uniform row heights enables some optimisations for a smoother scrolling.
Resize columns to content so that we don't have to do it manually
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Also removed the extra spaces for each cell
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Core\HLE : Fix Warning
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Yet More Warning Fixes
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Qt/GPU Breakpoints: Changed the widget to have a checkbox next to each bp type
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click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name.
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