| Commit message (Collapse) | Author | Age |
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vfp: Normalize accumulator for multiply accumulate instructions
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dyncom: Add more regs to MCR/MRC
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Adds the registers that were left out of some coprocessor ranges.
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Add more blend equations from 3dbrew
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Scheduler refactor Pt. 1
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* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid
for a thread at any given point in the system.
* Removes dead code from thread.cpp.
* Moves the implementation of resetting a ThreadContext to the corresponding core's implementation.
Other changes:
* Fixed comments in arm interfaces.
* Updated comments in thread.cpp
* Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp.
* Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
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Mutex/synch fixes
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vfpdouble: Fix the FTOUI NaN sign setting
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This was fixed for vfpsingle, but not vfpdouble
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Throw more unused/unnecessary VFP code out
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Cleanup related to vfp_helper.
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Appveyor: Do x64 builds
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The submodule update was doing a full clone. Also increase clone depth a
bit, since it can apparently cause issues checking out the source if
there are too many concurrent PRs trying to build (causing the commit
for the build to not be the top one on the repository anymore).
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Fix a wrong file name in a comment
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Small VFP cleanups.
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Also got rid of duplicate definitions of some of these values.
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Implement color/alpha modifiers
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vfp: Fix VCVT
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vfp: Throw out unused code
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These variants exclusively read from the single precision regs and write to double-precision registers
Fixes issues where converted values would be way off from what they should be due to the results being stored in the wrong registers.
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Disassembler improvements
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the uniformRowHeight hint.
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dyncom: Remove more unnecessary code
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CMake: Inform the user when architecture auto-detection fails
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core: Fix some warnings on OSX
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Kernel Lifetime Reform Pt. 5: The Reckoning
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They're finally unnecessary, and will stop cluttering the application's
handle table.
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During normal operation, a thread waiting on an WaitObject and the
object hold mutual references to each other for the duration of the
wait.
If a process is forcefully terminated (The CTR kernel has a SVC to do
this, TerminateProcess, though no equivalent exists for threads.) its
threads would also be stopped and destroyed, leaving dangling pointers
in the WaitObjects.
The solution is to simply have the Thread remove itself from WaitObjects
when it is stopped. The vector of Threads in WaitObject has also been
changed to hold SharedPtrs, just in case. (Better to have a reference
cycle than a crash.)
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This should speed up compile times a bit, as well as enable more liberal
use of forward declarations. (Due to SharedPtr not trying to emit the
destructor anymore.)
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