| Commit message (Collapse) | Author | Age |
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gl_state: Fix a condition typo in Apply
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VFP: Log as trace to get rid of spamming.
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OpenGL Hardware Renderer
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Service::Y2R: Support for grayscale decoding of specific formats
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Implements unrotated planar YUV 4:2:0 -> RGB24 conversions in Y2R.
Currently only the Y (luma) channel is used, so the results don't
contain color. This will be added in a later PR at some point.
This is enough to get all currently know Moflex videos to decode. (Some
don't display on-screen due to seemingly unrelated reasons.)
Thanks to @archshift for doing the initial implementation which I
cleaned up and then fixed the 8x8 block mode.
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dyncom: Eliminate clang warnings
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Gets rid of a whole load of missing brace initialization warnings.
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ResourceLimit handles shouldn’t be waitable
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code to prevent it from happening again.
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Thread reschedule and MOFLEX fixes
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Use condition var to properly pause the CPU thread
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CFG: Update the cfg service to be like other integrated services
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Adds support for threaded pausing so citra doesn't spin wait on pause
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core/video_core: Fix a few warnings when compiling on MSVC.
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Implement svcBreak
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GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attribs.
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default attributes, if set.
closes #735
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Delete unused hle/coprocessor.cpp
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APT/FS: Remove asserts that were causing false positives in games
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Common: Remove async logging
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Update README.md, removing the old Roadmap link and adding the TODO list
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Closes #759
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dyncom: Add ARMv6K NOP and hint instructions to the interpreter.
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dyncom: Minor cleanup.
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Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
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Windows build fixes
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Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.
Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
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Memory: Use a table based lookup scheme to read from memory regions
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memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
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thread: Fix a conditional check in Reschedule
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Continue the axing of common
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