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-rw-r--r--src/common/emu_window.h2
-rw-r--r--src/core/arm/arm_interface.h6
-rw-r--r--src/core/arm/dyncom/arm_dyncom.cpp5
-rw-r--r--src/core/arm/dyncom/arm_dyncom.h1
-rw-r--r--src/core/hle/service/hid/hid.cpp6
-rw-r--r--src/core/hle/svc.cpp5
-rw-r--r--src/core/hw/gpu.cpp19
-rw-r--r--src/core/hw/gpu.h2
-rw-r--r--src/video_core/color.h2
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp6
10 files changed, 26 insertions, 28 deletions
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 2be7517b..c8e2de04 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -110,7 +110,7 @@ public:
* @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and
* `pressed` is true if the touch screen is currently being pressed
*/
- const std::tuple<u16, u16, bool>& GetTouchState() const {
+ const std::tuple<u16, u16, bool> GetTouchState() const {
return std::make_tuple(touch_x, touch_y, touch_pressed);
}
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index ef37ee05..fe1e584a 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -74,12 +74,6 @@ public:
virtual void SetCPSR(u32 cpsr) = 0;
/**
- * Returns the number of clock ticks since the last rese
- * @return Returns number of clock ticks
- */
- virtual u64 GetTicks() const = 0;
-
- /**
* Advance the CPU core by the specified number of ticks (e.g. to simulate CPU execution time)
* @param ticks Number of ticks to advance the CPU core
*/
diff --git a/src/core/arm/dyncom/arm_dyncom.cpp b/src/core/arm/dyncom/arm_dyncom.cpp
index bbcbbdd2..cb1a410a 100644
--- a/src/core/arm/dyncom/arm_dyncom.cpp
+++ b/src/core/arm/dyncom/arm_dyncom.cpp
@@ -68,11 +68,6 @@ void ARM_DynCom::SetCPSR(u32 cpsr) {
state->Cpsr = cpsr;
}
-u64 ARM_DynCom::GetTicks() const {
- // TODO(Subv): Remove ARM_DynCom::GetTicks() and use CoreTiming::GetTicks() directly once ARMemu is gone
- return CoreTiming::GetTicks();
-}
-
void ARM_DynCom::AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0)
diff --git a/src/core/arm/dyncom/arm_dyncom.h b/src/core/arm/dyncom/arm_dyncom.h
index 213cac1a..a7f95d30 100644
--- a/src/core/arm/dyncom/arm_dyncom.h
+++ b/src/core/arm/dyncom/arm_dyncom.h
@@ -23,7 +23,6 @@ public:
u32 GetCPSR() const override;
void SetCPSR(u32 cpsr) override;
- u64 GetTicks() const override;
void AddTicks(u64 ticks) override;
void ResetContext(Core::ThreadContext& context, u32 stack_top, u32 entry_point, u32 arg);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index e7f9bec7..8adb03f2 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -7,7 +7,7 @@
#include "core/hle/service/hid/hid_spvr.h"
#include "core/hle/service/hid/hid_user.h"
-#include "core/arm/arm_interface.h"
+#include "core/core_timing.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/hle.h"
@@ -82,7 +82,7 @@ void HIDUpdate() {
// If we just updated index 0, provide a new timestamp
if (mem->pad.index == 0) {
mem->pad.index_reset_ticks_previous = mem->pad.index_reset_ticks;
- mem->pad.index_reset_ticks = (s64)Core::g_app_core->GetTicks();
+ mem->pad.index_reset_ticks = (s64)CoreTiming::GetTicks();
}
mem->touch.index = next_touch_index;
@@ -102,7 +102,7 @@ void HIDUpdate() {
// If we just updated index 0, provide a new timestamp
if (mem->touch.index == 0) {
mem->touch.index_reset_ticks_previous = mem->touch.index_reset_ticks;
- mem->touch.index_reset_ticks = (s64)Core::g_app_core->GetTicks();
+ mem->touch.index_reset_ticks = (s64)CoreTiming::GetTicks();
}
// Signal both handles when there's an update to Pad or touch
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 17385f9b..bbb4eb9c 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -7,8 +7,9 @@
#include "common/string_util.h"
#include "common/symbols.h"
-#include "core/arm/arm_interface.h"
+#include "core/core_timing.h"
#include "core/mem_map.h"
+#include "core/arm/arm_interface.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/event.h"
@@ -551,7 +552,7 @@ static void SleepThread(s64 nanoseconds) {
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static s64 GetSystemTick() {
- return (s64)Core::g_app_core->GetTicks();
+ return (s64)CoreTiming::GetTicks();
}
/// Creates a memory block at the specified address with the specified permissions and size
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index f933a5e8..07443616 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -146,8 +146,17 @@ inline void Write(u32 addr, const T data) {
for (u32 x = 0; x < output_width; ++x) {
Math::Vec4<u8> src_color = { 0, 0, 0, 0 };
- u32 scaled_x = x * horizontal_scale;
- u32 scaled_y = y * vertical_scale;
+ // Calculate the [x,y] position of the input image
+ // based on the current output position and the scale
+ u32 input_x = x * horizontal_scale;
+ u32 input_y = y * vertical_scale;
+
+ if (config.flip_vertically) {
+ // Flip the y value of the output data,
+ // we do this after calculating the [x,y] position of the input image
+ // to account for the scaling options.
+ y = output_height - y - 1;
+ }
u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format);
u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format);
@@ -159,14 +168,14 @@ inline void Write(u32 addr, const T data) {
u32 coarse_y = y & ~7;
u32 stride = output_width * dst_bytes_per_pixel;
- src_offset = (scaled_x + scaled_y * config.input_width) * src_bytes_per_pixel;
+ src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride;
} else {
// Interpret the input as tiled and the output as linear
- u32 coarse_y = scaled_y & ~7;
+ u32 coarse_y = input_y & ~7;
u32 stride = config.input_width * src_bytes_per_pixel;
- src_offset = VideoCore::GetMortonOffset(scaled_x, scaled_y, src_bytes_per_pixel) + coarse_y * stride;
+ src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride;
dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
}
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 5b7f0a4e..e8552d85 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -191,7 +191,7 @@ struct Regs {
union {
u32 flags;
- BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
+ BitField< 0, 1, u32> flip_vertically; // flips input data vertically
BitField< 1, 1, u32> output_tiled; // Converts from linear to tiled format
BitField< 3, 1, u32> raw_copy; // Copies the data without performing any processing
BitField< 8, 3, PixelFormat> input_format;
diff --git a/src/video_core/color.h b/src/video_core/color.h
index 14ade74f..43d635e2 100644
--- a/src/video_core/color.h
+++ b/src/video_core/color.h
@@ -124,7 +124,7 @@ inline u32 DecodeD24(const u8* bytes) {
* @return Resulting values stored as a Math::Vec2
*/
inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
- return { (bytes[2] << 16) | (bytes[1] << 8) | bytes[0], bytes[3] };
+ return { static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3] };
}
/**
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 745c4f4e..83982b4f 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -322,7 +322,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
case Regs::TextureFormat::RGBA8:
{
auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
- return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
+ return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
}
case Regs::TextureFormat::RGB8:
@@ -334,7 +334,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
case Regs::TextureFormat::RGB5A1:
{
auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
- return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
+ return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
}
case Regs::TextureFormat::RGB565:
@@ -346,7 +346,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
case Regs::TextureFormat::RGBA4:
{
auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
- return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
+ return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
}
case Regs::TextureFormat::IA8: