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Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.h')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 00aa1764..4c0b6e59 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -55,11 +55,11 @@ private:
/**
* Helper function to flip framebuffer from left-to-right to top-to-bottom
- * @param addr Address of framebuffer in RAM
+ * @param in Pointer to input raw framebuffer in V/RAM
* @param out Pointer to output buffer with flipped framebuffer
* @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei
*/
- void RendererOpenGL::FlipFramebuffer(u32 addr, u8* out);
+ void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out);
EmuWindow* m_render_window; ///< Handle to render window
@@ -87,5 +87,4 @@ private:
u8 m_xfb_top_flipped[VideoCore::kScreenTopWidth * VideoCore::kScreenTopWidth * 4];
u8 m_xfb_bottom_flipped[VideoCore::kScreenTopWidth * VideoCore::kScreenTopWidth * 4];
- DISALLOW_COPY_AND_ASSIGN(RendererOpenGL);
}; \ No newline at end of file