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Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp49
1 files changed, 38 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 1afa58c9..3526e16d 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -16,6 +16,11 @@ OpenGLState::OpenGLState() {
depth.test_func = GL_LESS;
depth.write_mask = GL_TRUE;
+ color_mask.red_enabled = GL_TRUE;
+ color_mask.green_enabled = GL_TRUE;
+ color_mask.blue_enabled = GL_TRUE;
+ color_mask.alpha_enabled = GL_TRUE;
+
stencil.test_enabled = false;
stencil.test_func = GL_ALWAYS;
stencil.test_ref = 0;
@@ -32,6 +37,8 @@ OpenGLState::OpenGLState() {
blend.color.blue = 0.0f;
blend.color.alpha = 0.0f;
+ logic_op = GL_COPY;
+
for (auto& texture_unit : texture_units) {
texture_unit.enabled_2d = false;
texture_unit.texture_2d = 0;
@@ -75,6 +82,15 @@ void OpenGLState::Apply() {
glDepthMask(depth.write_mask);
}
+ // Color mask
+ if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
+ color_mask.green_enabled != cur_state.color_mask.green_enabled ||
+ color_mask.blue_enabled != cur_state.color_mask.blue_enabled ||
+ color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) {
+ glColorMask(color_mask.red_enabled, color_mask.green_enabled,
+ color_mask.blue_enabled, color_mask.alpha_enabled);
+ }
+
// Stencil test
if (stencil.test_enabled != cur_state.stencil.test_enabled) {
if (stencil.test_enabled) {
@@ -82,11 +98,11 @@ void OpenGLState::Apply() {
} else {
glDisable(GL_STENCIL_TEST);
}
- }
+ }
if (stencil.test_func != cur_state.stencil.test_func ||
- stencil.test_ref != cur_state.stencil.test_ref ||
- stencil.test_mask != cur_state.stencil.test_mask) {
+ stencil.test_ref != cur_state.stencil.test_ref ||
+ stencil.test_mask != cur_state.stencil.test_mask) {
glStencilFunc(stencil.test_func, stencil.test_ref, stencil.test_mask);
}
@@ -99,23 +115,34 @@ void OpenGLState::Apply() {
if (blend.enabled != cur_state.blend.enabled) {
if (blend.enabled) {
glEnable(GL_BLEND);
+
+ cur_state.logic_op = GL_COPY;
+ glLogicOp(cur_state.logic_op);
+ glDisable(GL_COLOR_LOGIC_OP);
} else {
glDisable(GL_BLEND);
+ glEnable(GL_COLOR_LOGIC_OP);
}
}
if (blend.color.red != cur_state.blend.color.red ||
- blend.color.green != cur_state.blend.color.green ||
- blend.color.blue != cur_state.blend.color.blue ||
- blend.color.alpha != cur_state.blend.color.alpha) {
- glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha);
+ blend.color.green != cur_state.blend.color.green ||
+ blend.color.blue != cur_state.blend.color.blue ||
+ blend.color.alpha != cur_state.blend.color.alpha) {
+ glBlendColor(blend.color.red, blend.color.green,
+ blend.color.blue, blend.color.alpha);
}
if (blend.src_rgb_func != cur_state.blend.src_rgb_func ||
- blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
- blend.src_a_func != cur_state.blend.src_a_func ||
- blend.dst_a_func != cur_state.blend.dst_a_func) {
- glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func, blend.dst_a_func);
+ blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
+ blend.src_a_func != cur_state.blend.src_a_func ||
+ blend.dst_a_func != cur_state.blend.dst_a_func) {
+ glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func,
+ blend.src_a_func, blend.dst_a_func);
+ }
+
+ if (logic_op != cur_state.logic_op) {
+ glLogicOp(logic_op);
}
// Textures