diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 49 |
1 files changed, 38 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 1afa58c9..3526e16d 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -16,6 +16,11 @@ OpenGLState::OpenGLState() { depth.test_func = GL_LESS; depth.write_mask = GL_TRUE; + color_mask.red_enabled = GL_TRUE; + color_mask.green_enabled = GL_TRUE; + color_mask.blue_enabled = GL_TRUE; + color_mask.alpha_enabled = GL_TRUE; + stencil.test_enabled = false; stencil.test_func = GL_ALWAYS; stencil.test_ref = 0; @@ -32,6 +37,8 @@ OpenGLState::OpenGLState() { blend.color.blue = 0.0f; blend.color.alpha = 0.0f; + logic_op = GL_COPY; + for (auto& texture_unit : texture_units) { texture_unit.enabled_2d = false; texture_unit.texture_2d = 0; @@ -75,6 +82,15 @@ void OpenGLState::Apply() { glDepthMask(depth.write_mask); } + // Color mask + if (color_mask.red_enabled != cur_state.color_mask.red_enabled || + color_mask.green_enabled != cur_state.color_mask.green_enabled || + color_mask.blue_enabled != cur_state.color_mask.blue_enabled || + color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) { + glColorMask(color_mask.red_enabled, color_mask.green_enabled, + color_mask.blue_enabled, color_mask.alpha_enabled); + } + // Stencil test if (stencil.test_enabled != cur_state.stencil.test_enabled) { if (stencil.test_enabled) { @@ -82,11 +98,11 @@ void OpenGLState::Apply() { } else { glDisable(GL_STENCIL_TEST); } - } + } if (stencil.test_func != cur_state.stencil.test_func || - stencil.test_ref != cur_state.stencil.test_ref || - stencil.test_mask != cur_state.stencil.test_mask) { + stencil.test_ref != cur_state.stencil.test_ref || + stencil.test_mask != cur_state.stencil.test_mask) { glStencilFunc(stencil.test_func, stencil.test_ref, stencil.test_mask); } @@ -99,23 +115,34 @@ void OpenGLState::Apply() { if (blend.enabled != cur_state.blend.enabled) { if (blend.enabled) { glEnable(GL_BLEND); + + cur_state.logic_op = GL_COPY; + glLogicOp(cur_state.logic_op); + glDisable(GL_COLOR_LOGIC_OP); } else { glDisable(GL_BLEND); + glEnable(GL_COLOR_LOGIC_OP); } } if (blend.color.red != cur_state.blend.color.red || - blend.color.green != cur_state.blend.color.green || - blend.color.blue != cur_state.blend.color.blue || - blend.color.alpha != cur_state.blend.color.alpha) { - glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha); + blend.color.green != cur_state.blend.color.green || + blend.color.blue != cur_state.blend.color.blue || + blend.color.alpha != cur_state.blend.color.alpha) { + glBlendColor(blend.color.red, blend.color.green, + blend.color.blue, blend.color.alpha); } if (blend.src_rgb_func != cur_state.blend.src_rgb_func || - blend.dst_rgb_func != cur_state.blend.dst_rgb_func || - blend.src_a_func != cur_state.blend.src_a_func || - blend.dst_a_func != cur_state.blend.dst_a_func) { - glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func, blend.dst_a_func); + blend.dst_rgb_func != cur_state.blend.dst_rgb_func || + blend.src_a_func != cur_state.blend.src_a_func || + blend.dst_a_func != cur_state.blend.dst_a_func) { + glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, + blend.src_a_func, blend.dst_a_func); + } + + if (logic_op != cur_state.logic_op) { + glLogicOp(logic_op); } // Textures |