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-rw-r--r--src/core/hw/gpu.cpp78
-rw-r--r--src/core/hw/hw.cpp30
-rw-r--r--src/core/hw/lcd.cpp10
3 files changed, 91 insertions, 27 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index a1789f9c..a3a7d128 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -21,12 +21,17 @@
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
+#include "core/tracer/recorder.h"
+
#include "video_core/command_processor.h"
#include "video_core/hwrasterizer_base.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
+#include "video_core/debug_utils/debug_utils.h"
+
+
namespace GPU {
Regs g_regs;
@@ -101,39 +106,43 @@ inline void Write(u32 addr, const T data) {
const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].trigger));
auto& config = g_regs.memory_fill_config[is_second_filler];
- if (config.address_start && config.trigger) {
- u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
- u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
-
- if (config.fill_24bit) {
- // fill with 24-bit values
- for (u8* ptr = start; ptr < end; ptr += 3) {
- ptr[0] = config.value_24bit_r;
- ptr[1] = config.value_24bit_g;
- ptr[2] = config.value_24bit_b;
+ if (config.trigger) {
+ if (config.address_start) { // Some games pass invalid values here
+ u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
+ u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
+
+ if (config.fill_24bit) {
+ // fill with 24-bit values
+ for (u8* ptr = start; ptr < end; ptr += 3) {
+ ptr[0] = config.value_24bit_r;
+ ptr[1] = config.value_24bit_g;
+ ptr[2] = config.value_24bit_b;
+ }
+ } else if (config.fill_32bit) {
+ // fill with 32-bit values
+ for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr)
+ *ptr = config.value_32bit;
+ } else {
+ // fill with 16-bit values
+ for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr)
+ *ptr = config.value_16bit;
}
- } else if (config.fill_32bit) {
- // fill with 32-bit values
- for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr)
- *ptr = config.value_32bit;
- } else {
- // fill with 16-bit values
- for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr)
- *ptr = config.value_16bit;
- }
- LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress());
+ LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress());
- config.trigger = 0;
- config.finished = 1;
+ if (!is_second_filler) {
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
+ } else {
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
+ }
- if (!is_second_filler) {
- GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
- } else {
- GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
+ VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
}
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
+ // Reset "trigger" flag and set the "finish" flag
+ // NOTE: This was confirmed to happen on hardware even if "address_start" is zero.
+ config.trigger = 0;
+ config.finished = 1;
}
break;
}
@@ -270,6 +279,7 @@ inline void Write(u32 addr, const T data) {
config.GetPhysicalOutputAddress(), output_width, output_height,
config.output_format.Value(), config.flags);
+ g_regs.display_transfer_config.trigger = 0;
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), output_size);
@@ -284,7 +294,14 @@ inline void Write(u32 addr, const T data) {
if (config.trigger & 1)
{
u32* buffer = (u32*)Memory::GetPhysicalPointer(config.GetPhysicalAddress());
+
+ if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
+ Pica::g_debug_context->recorder->MemoryAccessed((u8*)buffer, config.size * sizeof(u32), config.GetPhysicalAddress());
+ }
+
Pica::CommandProcessor::ProcessCommandList(buffer, config.size);
+
+ g_regs.command_processor_config.trigger = 0;
}
break;
}
@@ -292,6 +309,13 @@ inline void Write(u32 addr, const T data) {
default:
break;
}
+
+ // Notify tracer about the register write
+ // This is happening *after* handling the write to make sure we properly catch all memory reads.
+ if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
+ // addr + GPU VBase - IO VBase + IO PBase
+ Pica::g_debug_context->recorder->RegisterWritten<T>(addr + 0x1EF00000 - 0x1EC00000 + 0x10100000, data);
+ }
}
// Explicitly instantiate template functions because we aren't defining this in the header:
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index c7006a49..b5fdbf9c 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -15,6 +15,21 @@ template <typename T>
inline void Read(T &var, const u32 addr) {
switch (addr & 0xFFFFF000) {
case VADDR_GPU:
+ case VADDR_GPU + 0x1000:
+ case VADDR_GPU + 0x2000:
+ case VADDR_GPU + 0x3000:
+ case VADDR_GPU + 0x4000:
+ case VADDR_GPU + 0x5000:
+ case VADDR_GPU + 0x6000:
+ case VADDR_GPU + 0x7000:
+ case VADDR_GPU + 0x8000:
+ case VADDR_GPU + 0x9000:
+ case VADDR_GPU + 0xA000:
+ case VADDR_GPU + 0xB000:
+ case VADDR_GPU + 0xC000:
+ case VADDR_GPU + 0xD000:
+ case VADDR_GPU + 0xE000:
+ case VADDR_GPU + 0xF000:
GPU::Read(var, addr);
break;
case VADDR_LCD:
@@ -29,6 +44,21 @@ template <typename T>
inline void Write(u32 addr, const T data) {
switch (addr & 0xFFFFF000) {
case VADDR_GPU:
+ case VADDR_GPU + 0x1000:
+ case VADDR_GPU + 0x2000:
+ case VADDR_GPU + 0x3000:
+ case VADDR_GPU + 0x4000:
+ case VADDR_GPU + 0x5000:
+ case VADDR_GPU + 0x6000:
+ case VADDR_GPU + 0x7000:
+ case VADDR_GPU + 0x8000:
+ case VADDR_GPU + 0x9000:
+ case VADDR_GPU + 0xA000:
+ case VADDR_GPU + 0xB000:
+ case VADDR_GPU + 0xC000:
+ case VADDR_GPU + 0xD000:
+ case VADDR_GPU + 0xE000:
+ case VADDR_GPU + 0xF000:
GPU::Write(addr, data);
break;
case VADDR_LCD:
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp
index cdb757a1..6f93709e 100644
--- a/src/core/hw/lcd.cpp
+++ b/src/core/hw/lcd.cpp
@@ -10,6 +10,9 @@
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
+#include "core/tracer/recorder.h"
+#include "video_core/debug_utils/debug_utils.h"
+
namespace LCD {
Regs g_regs;
@@ -40,6 +43,13 @@ inline void Write(u32 addr, const T data) {
}
g_regs[index] = static_cast<u32>(data);
+
+ // Notify tracer about the register write
+ // This is happening *after* handling the write to make sure we properly catch all memory reads.
+ if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
+ // addr + GPU VBase - IO VBase + IO PBase
+ Pica::g_debug_context->recorder->RegisterWritten<T>(addr + HW::VADDR_LCD - 0x1EC00000 + 0x10100000, data);
+ }
}
// Explicitly instantiate template functions because we aren't defining this in the header: