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-rw-r--r--src/core/hw/lcd.cpp103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp
index 3013673f..6468053f 100644
--- a/src/core/hw/lcd.cpp
+++ b/src/core/hw/lcd.cpp
@@ -6,24 +6,126 @@
#include "common/log.h"
#include "core/core.h"
+#include "core/mem_map.h"
#include "core/hw/lcd.h"
#include "video_core/video_core.h"
namespace LCD {
+Registers g_regs;
+
static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second
u64 g_last_ticks = 0; ///< Last CPU ticks
+/**
+ * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
+ * @param
+ */
+void SetFramebufferLocation(const FramebufferLocation mode) {
+ switch (mode) {
+ case FRAMEBUFFER_LOCATION_FCRAM:
+ g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1;
+ g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2;
+ g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1;
+ g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2;
+ g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1;
+ //g_regs.framebuffer_sub_left_2 = unknown;
+ g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2;
+ //g_regs.framebufferr_sub_right_2 = unknown;
+ break;
+
+ case FRAMEBUFFER_LOCATION_VRAM:
+ g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1;
+ g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2;
+ g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1;
+ g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2;
+ g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1;
+ //g_regs.framebuffer_sub_left_2 = unknown;
+ g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2;
+ //g_regs.framebufferr_sub_right_2 = unknown;
+ break;
+ }
+}
+
+/**
+ * Gets the location of the framebuffers
+ * @return Location of framebuffers as FramebufferLocation enum
+ */
+const FramebufferLocation GetFramebufferLocation() {
+ if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
+ return FRAMEBUFFER_LOCATION_VRAM;
+ } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
+ return FRAMEBUFFER_LOCATION_FCRAM;
+ } else {
+ ERROR_LOG(LCD, "unknown framebuffer location!");
+ }
+ return FRAMEBUFFER_LOCATION_UNKNOWN;
+}
+
+/**
+ * Gets a read-only pointer to a framebuffer in memory
+ * @param address Physical address of framebuffer
+ * @return Returns const pointer to raw framebuffer
+ */
+const u8* GetFramebufferPointer(const u32 address) {
+ switch (GetFramebufferLocation()) {
+ case FRAMEBUFFER_LOCATION_FCRAM:
+ return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address));
+ case FRAMEBUFFER_LOCATION_VRAM:
+ return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address));
+ default:
+ ERROR_LOG(LCD, "unknown framebuffer location");
+ }
+ return NULL;
+}
+
template <typename T>
inline void Read(T &var, const u32 addr) {
+ switch (addr) {
+ case REG_FRAMEBUFFER_TOP_LEFT_1:
+ var = g_regs.framebuffer_top_left_1;
+ break;
+ case REG_FRAMEBUFFER_TOP_LEFT_2:
+ var = g_regs.framebuffer_top_left_2;
+ break;
+ case REG_FRAMEBUFFER_TOP_RIGHT_1:
+ var = g_regs.framebuffer_top_right_1;
+ break;
+ case REG_FRAMEBUFFER_TOP_RIGHT_2:
+ var = g_regs.framebuffer_top_right_2;
+ break;
+ case REG_FRAMEBUFFER_SUB_LEFT_1:
+ var = g_regs.framebuffer_sub_left_1;
+ break;
+ case REG_FRAMEBUFFER_SUB_RIGHT_1:
+ var = g_regs.framebuffer_sub_right_1;
+ break;
+ default:
+ ERROR_LOG(LCD, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
+ break;
+ }
+
}
template <typename T>
inline void Write(u32 addr, const T data) {
+ ERROR_LOG(LCD, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
}
+// Explicitly instantiate template functions because we aren't defining this in the header:
+
+template void Read<u64>(u64 &var, const u32 addr);
+template void Read<u32>(u32 &var, const u32 addr);
+template void Read<u16>(u16 &var, const u32 addr);
+template void Read<u8>(u8 &var, const u32 addr);
+
+template void Write<u64>(u32 addr, const u64 data);
+template void Write<u32>(u32 addr, const u32 data);
+template void Write<u16>(u32 addr, const u16 data);
+template void Write<u8>(u32 addr, const u8 data);
+
/// Update hardware
void Update() {
u64 current_ticks = Core::g_app_core->GetTicks();
@@ -37,6 +139,7 @@ void Update() {
/// Initialize hardware
void Init() {
g_last_ticks = Core::g_app_core->GetTicks();
+ SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
NOTICE_LOG(LCD, "initialized OK");
}