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diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
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+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <unordered_map>
+
+#include "common/common_types.h"
+#include "common/file_util.h"
+#include "common/make_unique.h"
+#include "common/math_util.h"
+
+#include "core/file_sys/archive_savedata.h"
+#include "core/file_sys/archive_backend.h"
+#include "core/file_sys/archive_sdmc.h"
+#include "core/file_sys/directory_backend.h"
+#include "core/hle/service/fs/archive.h"
+#include "core/hle/kernel/session.h"
+#include "core/hle/result.h"
+
+// Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
+// Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970
+namespace std {
+ template <>
+ struct hash<Service::FS::ArchiveIdCode> {
+ typedef Service::FS::ArchiveIdCode argument_type;
+ typedef std::size_t result_type;
+
+ result_type operator()(const argument_type& id_code) const {
+ typedef std::underlying_type<argument_type>::type Type;
+ return std::hash<Type>()(static_cast<Type>(id_code));
+ }
+ };
+}
+
+namespace Service {
+namespace FS {
+
+// Command to access archive file
+enum class FileCommand : u32 {
+ Dummy1 = 0x000100C6,
+ Control = 0x040100C4,
+ OpenSubFile = 0x08010100,
+ Read = 0x080200C2,
+ Write = 0x08030102,
+ GetSize = 0x08040000,
+ SetSize = 0x08050080,
+ GetAttributes = 0x08060000,
+ SetAttributes = 0x08070040,
+ Close = 0x08080000,
+ Flush = 0x08090000,
+};
+
+// Command to access directory
+enum class DirectoryCommand : u32 {
+ Dummy1 = 0x000100C6,
+ Control = 0x040100C4,
+ Read = 0x08010042,
+ Close = 0x08020000,
+};
+
+class Archive {
+public:
+ Archive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code)
+ : backend(std::move(backend)), id_code(id_code) {
+ }
+
+ std::string GetName() const { return "Archive: " + backend->GetName(); }
+
+ ArchiveIdCode id_code; ///< Id code of the archive
+ std::unique_ptr<FileSys::ArchiveBackend> backend; ///< Archive backend interface
+};
+
+class File : public Kernel::Session {
+public:
+ File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path)
+ : backend(std::move(backend)), path(path) {
+ }
+
+ std::string GetName() const override { return "Path: " + path.DebugStr(); }
+
+ FileSys::Path path; ///< Path of the file
+ std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface
+
+ ResultVal<bool> SyncRequest() override {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
+ switch (cmd) {
+
+ // Read from file...
+ case FileCommand::Read:
+ {
+ u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
+ u32 length = cmd_buff[3];
+ u32 address = cmd_buff[5];
+ LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x",
+ GetTypeName().c_str(), GetName().c_str(), offset, length, address);
+ cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address));
+ break;
+ }
+
+ // Write to file...
+ case FileCommand::Write:
+ {
+ u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
+ u32 length = cmd_buff[3];
+ u32 flush = cmd_buff[4];
+ u32 address = cmd_buff[6];
+ LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x",
+ GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush);
+ cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address));
+ break;
+ }
+
+ case FileCommand::GetSize:
+ {
+ LOG_TRACE(Service_FS, "GetSize %s %s", GetTypeName().c_str(), GetName().c_str());
+ u64 size = backend->GetSize();
+ cmd_buff[2] = (u32)size;
+ cmd_buff[3] = size >> 32;
+ break;
+ }
+
+ case FileCommand::SetSize:
+ {
+ u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32);
+ LOG_TRACE(Service_FS, "SetSize %s %s size=%llu",
+ GetTypeName().c_str(), GetName().c_str(), size);
+ backend->SetSize(size);
+ break;
+ }
+
+ case FileCommand::Close:
+ {
+ LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
+ Kernel::g_object_pool.Destroy<File>(GetHandle());
+ break;
+ }
+
+ case FileCommand::Flush:
+ {
+ LOG_TRACE(Service_FS, "Flush");
+ backend->Flush();
+ break;
+ }
+
+ // Unknown command...
+ default:
+ LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
+ ResultCode error = UnimplementedFunction(ErrorModule::FS);
+ cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
+ return error;
+ }
+ cmd_buff[1] = 0; // No error
+ return MakeResult<bool>(false);
+ }
+};
+
+class Directory : public Kernel::Session {
+public:
+ Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path)
+ : backend(std::move(backend)), path(path) {
+ }
+
+ std::string GetName() const override { return "Directory: " + path.DebugStr(); }
+
+ FileSys::Path path; ///< Path of the directory
+ std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface
+
+ ResultVal<bool> SyncRequest() override {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]);
+ switch (cmd) {
+
+ // Read from directory...
+ case DirectoryCommand::Read:
+ {
+ u32 count = cmd_buff[1];
+ u32 address = cmd_buff[3];
+ auto entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address));
+ LOG_TRACE(Service_FS, "Read %s %s: count=%d",
+ GetTypeName().c_str(), GetName().c_str(), count);
+
+ // Number of entries actually read
+ cmd_buff[2] = backend->Read(count, entries);
+ break;
+ }
+
+ case DirectoryCommand::Close:
+ {
+ LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
+ Kernel::g_object_pool.Destroy<Directory>(GetHandle());
+ break;
+ }
+
+ // Unknown command...
+ default:
+ LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
+ ResultCode error = UnimplementedFunction(ErrorModule::FS);
+ cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
+ return MakeResult<bool>(false);
+ }
+ cmd_buff[1] = 0; // No error
+ return MakeResult<bool>(false);
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Map of registered archives, identified by id code. Once an archive is registered here, it is
+ * never removed until the FS service is shut down.
+ */
+static std::unordered_map<ArchiveIdCode, std::unique_ptr<Archive>> id_code_map;
+
+/**
+ * Map of active archive handles. Values are pointers to the archives in `idcode_map`.
+ */
+static std::unordered_map<ArchiveHandle, Archive*> handle_map;
+static ArchiveHandle next_handle;
+
+static Archive* GetArchive(ArchiveHandle handle) {
+ auto itr = handle_map.find(handle);
+ return (itr == handle_map.end()) ? nullptr : itr->second;
+}
+
+ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
+ LOG_TRACE(Service_FS, "Opening archive with id code 0x%08X", id_code);
+
+ auto itr = id_code_map.find(id_code);
+ if (itr == id_code_map.end()) {
+ if (id_code == ArchiveIdCode::SaveData) {
+ // When a SaveData archive is created for the first time, it is not yet formatted
+ // and the save file/directory structure expected by the game has not yet been initialized.
+ // Returning the NotFormatted error code will signal the game to provision the SaveData archive
+ // with the files and folders that it expects.
+ // The FormatSaveData service call will create the SaveData archive when it is called.
+ return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
+ ErrorSummary::InvalidState, ErrorLevel::Status);
+ }
+ // TODO: Verify error against hardware
+ return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Permanent);
+ }
+
+ // This should never even happen in the first place with 64-bit handles,
+ while (handle_map.count(next_handle) != 0) {
+ ++next_handle;
+ }
+ handle_map.emplace(next_handle, itr->second.get());
+ return MakeResult<ArchiveHandle>(next_handle++);
+}
+
+ResultCode CloseArchive(ArchiveHandle handle) {
+ if (handle_map.erase(handle) == 0)
+ return InvalidHandle(ErrorModule::FS);
+ else
+ return RESULT_SUCCESS;
+}
+
+// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
+// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
+ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
+ auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
+
+ bool inserted = result.second;
+ _dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
+
+ auto& archive = result.first->second;
+ LOG_DEBUG(Service_FS, "Registered archive %s with id code 0x%08X", archive->GetName().c_str(), id_code);
+ return RESULT_SUCCESS;
+}
+
+ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode);
+ if (backend == nullptr) {
+ return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Status);
+ }
+
+ auto file = Common::make_unique<File>(std::move(backend), path);
+ Handle handle = Kernel::g_object_pool.Create(file.release());
+ return MakeResult<Handle>(handle);
+}
+
+ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ if (archive->backend->DeleteFile(path))
+ return RESULT_SUCCESS;
+ return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
+ ErrorSummary::Canceled, ErrorLevel::Status);
+}
+
+ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
+ ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
+ Archive* src_archive = GetArchive(src_archive_handle);
+ Archive* dest_archive = GetArchive(dest_archive_handle);
+ if (src_archive == nullptr || dest_archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ if (src_archive == dest_archive) {
+ if (src_archive->backend->RenameFile(src_path, dest_path))
+ return RESULT_SUCCESS;
+ } else {
+ // TODO: Implement renaming across archives
+ return UnimplementedFunction(ErrorModule::FS);
+ }
+
+ // TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
+ // exist or similar. Verify.
+ return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
+ ErrorSummary::NothingHappened, ErrorLevel::Status);
+}
+
+ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ if (archive->backend->DeleteDirectory(path))
+ return RESULT_SUCCESS;
+ return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
+ ErrorSummary::Canceled, ErrorLevel::Status);
+}
+
+ResultCode CreateFileInArchive(Handle archive_handle, const FileSys::Path& path, u32 file_size) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ return archive->backend->CreateFile(path, file_size);
+}
+
+ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ if (archive->backend->CreateDirectory(path))
+ return RESULT_SUCCESS;
+ return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
+ ErrorSummary::Canceled, ErrorLevel::Status);
+}
+
+ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
+ ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
+ Archive* src_archive = GetArchive(src_archive_handle);
+ Archive* dest_archive = GetArchive(dest_archive_handle);
+ if (src_archive == nullptr || dest_archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ if (src_archive == dest_archive) {
+ if (src_archive->backend->RenameDirectory(src_path, dest_path))
+ return RESULT_SUCCESS;
+ } else {
+ // TODO: Implement renaming across archives
+ return UnimplementedFunction(ErrorModule::FS);
+ }
+
+ // TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
+ // exist or similar. Verify.
+ return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
+ ErrorSummary::NothingHappened, ErrorLevel::Status);
+}
+
+/**
+ * Open a Directory from an Archive
+ * @param archive_handle Handle to an open Archive object
+ * @param path Path to the Directory inside of the Archive
+ * @return Opened Directory object
+ */
+ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
+ Archive* archive = GetArchive(archive_handle);
+ if (archive == nullptr)
+ return InvalidHandle(ErrorModule::FS);
+
+ std::unique_ptr<FileSys::DirectoryBackend> backend = archive->backend->OpenDirectory(path);
+ if (backend == nullptr) {
+ return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Permanent);
+ }
+
+ auto directory = Common::make_unique<Directory>(std::move(backend), path);
+ Handle handle = Kernel::g_object_pool.Create(directory.release());
+ return MakeResult<Handle>(handle);
+}
+
+ResultCode FormatSaveData() {
+ // TODO(Subv): Actually wipe the savedata folder after creating or opening it
+
+ // Do not create the archive again if it already exists
+ if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
+ return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
+
+ // Create the SaveData archive
+ std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
+ auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
+ Kernel::g_program_id);
+
+ if (savedata_archive->Initialize()) {
+ CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
+ return RESULT_SUCCESS;
+ } else {
+ LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
+ savedata_archive->GetMountPoint().c_str());
+ return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
+ }
+}
+
+/// Initialize archives
+void ArchiveInit() {
+ next_handle = 1;
+
+ // TODO(Link Mauve): Add the other archive types (see here for the known types:
+ // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished
+ // archive type is SDMC, so it is the only one getting exposed.
+
+ std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
+ auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
+ if (sdmc_archive->Initialize())
+ CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
+ else
+ LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
+}
+
+/// Shutdown archives
+void ArchiveShutdown() {
+ handle_map.clear();
+ id_code_map.clear();
+}
+
+} // namespace FS
+} // namespace Service