aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/hle/kernel
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp15
-rw-r--r--src/core/hle/kernel/address_arbiter.h4
-rw-r--r--src/core/hle/kernel/archive.cpp229
-rw-r--r--src/core/hle/kernel/archive.h41
-rw-r--r--src/core/hle/kernel/event.cpp47
-rw-r--r--src/core/hle/kernel/event.h14
-rw-r--r--src/core/hle/kernel/kernel.cpp6
-rw-r--r--src/core/hle/kernel/kernel.h54
-rw-r--r--src/core/hle/kernel/mutex.cpp52
-rw-r--r--src/core/hle/kernel/mutex.h5
-rw-r--r--src/core/hle/kernel/shared_memory.cpp45
-rw-r--r--src/core/hle/kernel/shared_memory.h7
-rw-r--r--src/core/hle/kernel/thread.cpp154
-rw-r--r--src/core/hle/kernel/thread.h9
14 files changed, 321 insertions, 361 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 2b21657d..db571b89 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -25,22 +25,17 @@ public:
std::string name; ///< Name of address arbiter object (optional)
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
+ ResultVal<bool> WaitSynchronization() override {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
- return 0;
+ return UnimplementedFunction(ErrorModule::OS);
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Arbitrate an address
-Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value) {
+ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value) {
switch (type) {
// Signal thread(s) waiting for arbitrate address...
@@ -65,9 +60,9 @@ Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 va
default:
ERROR_LOG(KERNEL, "unknown type=%d", type);
- return -1;
+ return ResultCode(ErrorDescription::InvalidEnumValue, ErrorModule::Kernel, ErrorSummary::WrongArgument, ErrorLevel::Usage);
}
- return 0;
+ return RESULT_SUCCESS;
}
/// Create an address arbiter
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
index a483fe46..8a5fb10b 100644
--- a/src/core/hle/kernel/address_arbiter.h
+++ b/src/core/hle/kernel/address_arbiter.h
@@ -11,7 +11,7 @@
// Address arbiters are an underlying kernel synchronization object that can be created/used via
// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
// applications use them as an underlying mechanism to implement thread-safe barriers, events, and
-// semphores.
+// semphores.
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
@@ -28,7 +28,7 @@ enum class ArbitrationType : u32 {
};
/// Arbitrate an address
-Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value);
+ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value);
/// Create an address arbiter
Handle CreateAddressArbiter(const std::string& name = "Unknown");
diff --git a/src/core/hle/kernel/archive.cpp b/src/core/hle/kernel/archive.cpp
index 764082d7..e273444c 100644
--- a/src/core/hle/kernel/archive.cpp
+++ b/src/core/hle/kernel/archive.cpp
@@ -9,8 +9,9 @@
#include "core/file_sys/archive.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/directory.h"
-#include "core/hle/service/service.h"
#include "core/hle/kernel/archive.h"
+#include "core/hle/result.h"
+#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
@@ -51,15 +52,10 @@ public:
std::string name; ///< Name of archive (optional)
FileSys::Archive* backend; ///< Archive backend interface
- /**
- * Synchronize kernel object
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result SyncRequest(bool* wait) override {
+ ResultVal<bool> SyncRequest() override {
u32* cmd_buff = Service::GetCommandBuffer();
FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
-
+
switch (cmd) {
// Read from archive...
case FileCommand::Read:
@@ -99,7 +95,6 @@ public:
case FileCommand::Close:
{
DEBUG_LOG(KERNEL, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
- Kernel::g_object_pool.Destroy<Archive>(GetHandle());
CloseArchive(backend->GetIdCode());
break;
}
@@ -107,42 +102,32 @@ public:
default:
{
ERROR_LOG(KERNEL, "Unknown command=0x%08X!", cmd);
- return -1;
+ return UnimplementedFunction(ErrorModule::FS);
}
}
cmd_buff[1] = 0; // No error
- return 0;
+ return MakeResult<bool>(false);
}
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
+ ResultVal<bool> WaitSynchronization() override {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
- return 0;
+ return UnimplementedFunction(ErrorModule::FS);
}
};
class File : public Object {
public:
std::string GetTypeName() const override { return "File"; }
- std::string GetName() const override { return path; }
+ std::string GetName() const override { return path.DebugStr(); }
static Kernel::HandleType GetStaticHandleType() { return HandleType::File; }
Kernel::HandleType GetHandleType() const override { return HandleType::File; }
- std::string path; ///< Path of the file
+ FileSys::Path path; ///< Path of the file
std::unique_ptr<FileSys::File> backend; ///< File backend interface
- /**
- * Synchronize kernel object
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result SyncRequest(bool* wait) override {
+ ResultVal<bool> SyncRequest() override {
u32* cmd_buff = Service::GetCommandBuffer();
FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
switch (cmd) {
@@ -184,7 +169,8 @@ public:
case FileCommand::SetSize:
{
u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32);
- DEBUG_LOG(KERNEL, "SetSize %s %s size=%llu", GetTypeName().c_str(), GetName().c_str(), size);
+ DEBUG_LOG(KERNEL, "SetSize %s %s size=%llu",
+ GetTypeName().c_str(), GetName().c_str(), size);
backend->SetSize(size);
break;
}
@@ -199,42 +185,33 @@ public:
// Unknown command...
default:
ERROR_LOG(KERNEL, "Unknown command=0x%08X!", cmd);
- cmd_buff[1] = -1; // TODO(Link Mauve): use the correct error code for that.
- return -1;
+ ResultCode error = UnimplementedFunction(ErrorModule::FS);
+ cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
+ return error;
}
cmd_buff[1] = 0; // No error
- return 0;
+ return MakeResult<bool>(false);
}
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
+ ResultVal<bool> WaitSynchronization() override {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
- return 0;
+ return UnimplementedFunction(ErrorModule::FS);
}
};
class Directory : public Object {
public:
std::string GetTypeName() const override { return "Directory"; }
- std::string GetName() const override { return path; }
+ std::string GetName() const override { return path.DebugStr(); }
static Kernel::HandleType GetStaticHandleType() { return HandleType::Directory; }
Kernel::HandleType GetHandleType() const override { return HandleType::Directory; }
- std::string path; ///< Path of the directory
+ FileSys::Path path; ///< Path of the directory
std::unique_ptr<FileSys::Directory> backend; ///< File backend interface
- /**
- * Synchronize kernel object
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result SyncRequest(bool* wait) override {
+ ResultVal<bool> SyncRequest() override {
u32* cmd_buff = Service::GetCommandBuffer();
DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]);
switch (cmd) {
@@ -244,8 +221,9 @@ public:
{
u32 count = cmd_buff[1];
u32 address = cmd_buff[3];
- FileSys::Entry* entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address));
- DEBUG_LOG(KERNEL, "Read %s %s: count=%d", GetTypeName().c_str(), GetName().c_str(), count);
+ auto entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address));
+ DEBUG_LOG(KERNEL, "Read %s %s: count=%d",
+ GetTypeName().c_str(), GetName().c_str(), count);
// Number of entries actually read
cmd_buff[2] = backend->Read(count, entries);
@@ -262,22 +240,18 @@ public:
// Unknown command...
default:
ERROR_LOG(KERNEL, "Unknown command=0x%08X!", cmd);
- cmd_buff[1] = -1; // TODO(Link Mauve): use the correct error code for that.
- return -1;
+ ResultCode error = UnimplementedFunction(ErrorModule::FS);
+ cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
+ return error;
}
cmd_buff[1] = 0; // No error
- return 0;
+ return MakeResult<bool>(false);
}
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
+ ResultVal<bool> WaitSynchronization() override {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
- return 0;
+ return UnimplementedFunction(ErrorModule::FS);
}
};
@@ -285,108 +259,124 @@ public:
std::map<FileSys::Archive::IdCode, Handle> g_archive_map; ///< Map of file archives by IdCode
-/**
- * Opens an archive
- * @param id_code IdCode of the archive to open
- * @return Handle to archive if it exists, otherwise a null handle (0)
- */
-Handle OpenArchive(FileSys::Archive::IdCode id_code) {
+ResultVal<Handle> OpenArchive(FileSys::Archive::IdCode id_code) {
auto itr = g_archive_map.find(id_code);
if (itr == g_archive_map.end()) {
- return 0;
+ return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Permanent);
}
- return itr->second;
+
+ return MakeResult<Handle>(itr->second);
}
-/**
- * Closes an archive
- * @param id_code IdCode of the archive to open
- * @return Result of operation, 0 on success, otherwise error code
- */
-Result CloseArchive(FileSys::Archive::IdCode id_code) {
- if (1 != g_archive_map.erase(id_code)) {
- ERROR_LOG(KERNEL, "Cannot close archive %d", (int) id_code);
- return -1;
+ResultCode CloseArchive(FileSys::Archive::IdCode id_code) {
+ auto itr = g_archive_map.find(id_code);
+ if (itr == g_archive_map.end()) {
+ ERROR_LOG(KERNEL, "Cannot close archive %d, does not exist!", (int)id_code);
+ return InvalidHandle(ErrorModule::FS);
}
INFO_LOG(KERNEL, "Closed archive %d", (int) id_code);
- return 0;
+ return RESULT_SUCCESS;
}
/**
* Mounts an archive
* @param archive Pointer to the archive to mount
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result MountArchive(Archive* archive) {
+ResultCode MountArchive(Archive* archive) {
FileSys::Archive::IdCode id_code = archive->backend->GetIdCode();
- if (0 != OpenArchive(id_code)) {
+ ResultVal<Handle> archive_handle = OpenArchive(id_code);
+ if (archive_handle.Succeeded()) {
ERROR_LOG(KERNEL, "Cannot mount two archives with the same ID code! (%d)", (int) id_code);
- return -1;
+ return archive_handle.Code();
}
g_archive_map[id_code] = archive->GetHandle();
INFO_LOG(KERNEL, "Mounted archive %s", archive->GetName().c_str());
- return 0;
+ return RESULT_SUCCESS;
}
-/**
- * Creates an Archive
- * @param handle Handle to newly created archive object
- * @param backend File system backend interface to the archive
- * @param name Optional name of Archive
- * @return Newly created Archive object
- */
-Archive* CreateArchive(Handle& handle, FileSys::Archive* backend, const std::string& name) {
+ResultCode CreateArchive(FileSys::Archive* backend, const std::string& name) {
Archive* archive = new Archive;
- handle = Kernel::g_object_pool.Create(archive);
+ Handle handle = Kernel::g_object_pool.Create(archive);
archive->name = name;
archive->backend = backend;
- MountArchive(archive);
+ ResultCode result = MountArchive(archive);
+ if (result.IsError()) {
+ return result;
+ }
- return archive;
+ return RESULT_SUCCESS;
}
-/**
- * Creates an Archive
- * @param backend File system backend interface to the archive
- * @param name Optional name of Archive
- * @return Handle to newly created Archive object
- */
-Handle CreateArchive(FileSys::Archive* backend, const std::string& name) {
- Handle handle;
- CreateArchive(handle, backend, name);
- return handle;
-}
+ResultVal<Handle> OpenFileFromArchive(Handle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) {
+ // TODO(bunnei): Binary type files get a raw file pointer to the archive. Currently, we create
+ // the archive file handles at app loading, and then keep them persistent throughout execution.
+ // Archives file handles are just reused and not actually freed until emulation shut down.
+ // Verify if real hardware works this way, or if new handles are created each time
+ if (path.GetType() == FileSys::Binary)
+ // TODO(bunnei): FixMe - this is a hack to compensate for an incorrect FileSys backend
+ // design. While the functionally of this is OK, our implementation decision to separate
+ // normal files from archive file pointers is very likely wrong.
+ // See https://github.com/citra-emu/citra/issues/205
+ return MakeResult<Handle>(archive_handle);
-/**
- * Open a File from an Archive
- * @param archive_handle Handle to an open Archive object
- * @param path Path to the File inside of the Archive
- * @param mode Mode under which to open the File
- * @return Opened File object
- */
-Handle OpenFileFromArchive(Handle archive_handle, const std::string& path, const FileSys::Mode mode) {
File* file = new File;
Handle handle = Kernel::g_object_pool.Create(file);
- Archive* archive = Kernel::g_object_pool.GetFast<Archive>(archive_handle);
+ Archive* archive = Kernel::g_object_pool.Get<Archive>(archive_handle);
+ if (archive == nullptr) {
+ return InvalidHandle(ErrorModule::FS);
+ }
file->path = path;
file->backend = archive->backend->OpenFile(path, mode);
- if (!file->backend)
+ if (!file->backend) {
+ return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Permanent);
+ }
+
+ return MakeResult<Handle>(handle);
+}
+
+/**
+ * Delete a File from an Archive
+ * @param archive_handle Handle to an open Archive object
+ * @param path Path to the File inside of the Archive
+ * @return Whether deletion succeeded
+ */
+Result DeleteFileFromArchive(Handle archive_handle, const FileSys::Path& path) {
+ Archive* archive = Kernel::g_object_pool.GetFast<Archive>(archive_handle);
+ if (archive == nullptr)
+ return -1;
+ if (archive->backend->DeleteFile(path))
return 0;
+ return -1;
+}
- return handle;
+/**
+ * Delete a Directory from an Archive
+ * @param archive_handle Handle to an open Archive object
+ * @param path Path to the Directory inside of the Archive
+ * @return Whether deletion succeeded
+ */
+Result DeleteDirectoryFromArchive(Handle archive_handle, const FileSys::Path& path) {
+ Archive* archive = Kernel::g_object_pool.GetFast<Archive>(archive_handle);
+ if (archive == nullptr)
+ return -1;
+ if (archive->backend->DeleteDirectory(path))
+ return 0;
+ return -1;
}
/**
* Create a Directory from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the Directory inside of the Archive
- * @return Opened Directory object
+ * @return Whether creation succeeded
*/
-Result CreateDirectoryFromArchive(Handle archive_handle, const std::string& path) {
+Result CreateDirectoryFromArchive(Handle archive_handle, const FileSys::Path& path) {
Archive* archive = Kernel::g_object_pool.GetFast<Archive>(archive_handle);
if (archive == nullptr)
return -1;
@@ -401,15 +391,18 @@ Result CreateDirectoryFromArchive(Handle archive_handle, const std::string& path
* @param path Path to the Directory inside of the Archive
* @return Opened Directory object
*/
-Handle OpenDirectoryFromArchive(Handle archive_handle, const std::string& path) {
+ResultVal<Handle> OpenDirectoryFromArchive(Handle archive_handle, const FileSys::Path& path) {
Directory* directory = new Directory;
Handle handle = Kernel::g_object_pool.Create(directory);
- Archive* archive = Kernel::g_object_pool.GetFast<Archive>(archive_handle);
+ Archive* archive = Kernel::g_object_pool.Get<Archive>(archive_handle);
+ if (archive == nullptr) {
+ return InvalidHandle(ErrorModule::FS);
+ }
directory->path = path;
directory->backend = archive->backend->OpenDirectory(path);
- return handle;
+ return MakeResult<Handle>(handle);
}
/// Initialize archives
diff --git a/src/core/hle/kernel/archive.h b/src/core/hle/kernel/archive.h
index 0230996b..6fc4f0f2 100644
--- a/src/core/hle/kernel/archive.h
+++ b/src/core/hle/kernel/archive.h
@@ -6,8 +6,9 @@
#include "common/common_types.h"
-#include "core/hle/kernel/kernel.h"
#include "core/file_sys/archive.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
@@ -17,33 +18,47 @@ namespace Kernel {
/**
* Opens an archive
* @param id_code IdCode of the archive to open
- * @return Handle to archive if it exists, otherwise a null handle (0)
+ * @return Handle to the opened archive
*/
-Handle OpenArchive(FileSys::Archive::IdCode id_code);
+ResultVal<Handle> OpenArchive(FileSys::Archive::IdCode id_code);
/**
* Closes an archive
* @param id_code IdCode of the archive to open
- * @return true if it worked fine
*/
-Result CloseArchive(FileSys::Archive::IdCode id_code);
+ResultCode CloseArchive(FileSys::Archive::IdCode id_code);
/**
* Creates an Archive
* @param backend File system backend interface to the archive
- * @param name Optional name of Archive
- * @return Handle to newly created Archive object
+ * @param name Name of Archive
*/
-Handle CreateArchive(FileSys::Archive* backend, const std::string& name);
+ResultCode CreateArchive(FileSys::Archive* backend, const std::string& name);
/**
* Open a File from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the File inside of the Archive
* @param mode Mode under which to open the File
- * @return Opened File object
+ * @return Handle to the opened File object
+ */
+ResultVal<Handle> OpenFileFromArchive(Handle archive_handle, const FileSys::Path& path, const FileSys::Mode mode);
+
+/**
+ * Delete a File from an Archive
+ * @param archive_handle Handle to an open Archive object
+ * @param path Path to the File inside of the Archive
+ * @return Whether deletion succeeded
+ */
+Result DeleteFileFromArchive(Handle archive_handle, const FileSys::Path& path);
+
+/**
+ * Delete a Directory from an Archive
+ * @param archive_handle Handle to an open Archive object
+ * @param path Path to the Directory inside of the Archive
+ * @return Whether deletion succeeded
*/
-Handle OpenFileFromArchive(Handle archive_handle, const std::string& name, const FileSys::Mode mode);
+Result DeleteDirectoryFromArchive(Handle archive_handle, const FileSys::Path& path);
/**
* Create a Directory from an Archive
@@ -51,15 +66,15 @@ Handle OpenFileFromArchive(Handle archive_handle, const std::string& name, const
* @param path Path to the Directory inside of the Archive
* @return Whether creation of directory succeeded
*/
-Result CreateDirectoryFromArchive(Handle archive_handle, const std::string& name);
+Result CreateDirectoryFromArchive(Handle archive_handle, const FileSys::Path& path);
/**
* Open a Directory from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the Directory inside of the Archive
- * @return Opened Directory object
+ * @return Handle to the opened File object
*/
-Handle OpenDirectoryFromArchive(Handle archive_handle, const std::string& name);
+ResultVal<Handle> OpenDirectoryFromArchive(Handle archive_handle, const FileSys::Path& path);
/// Initialize archives
void ArchiveInit();
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp
index 45ed79be..28808020 100644
--- a/src/core/hle/kernel/event.cpp
+++ b/src/core/hle/kernel/event.cpp
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#include <map>
#include <algorithm>
@@ -30,13 +30,8 @@ public:
std::vector<Handle> waiting_threads; ///< Threads that are waiting for the event
std::string name; ///< Name of event (optional)
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
- *wait = locked;
+ ResultVal<bool> WaitSynchronization() override {
+ bool wait = locked;
if (locked) {
Handle thread = GetCurrentThreadHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
@@ -47,7 +42,7 @@ public:
if (reset_type != RESETTYPE_STICKY && !permanent_locked) {
locked = true;
}
- return 0;
+ return MakeResult<bool>(wait);
}
};
@@ -57,12 +52,12 @@ public:
* @param permanent_locked Boolean permanent locked value to set event
* @return Result of operation, 0 on success, otherwise error code
*/
-Result SetPermanentLock(Handle handle, const bool permanent_locked) {
- Event* evt = g_object_pool.GetFast<Event>(handle);
- _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!");
+ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
+ Event* evt = g_object_pool.Get<Event>(handle);
+ if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
evt->permanent_locked = permanent_locked;
- return 0;
+ return RESULT_SUCCESS;
}
/**
@@ -71,14 +66,14 @@ Result SetPermanentLock(Handle handle, const bool permanent_locked) {
* @param locked Boolean locked value to set event
* @return Result of operation, 0 on success, otherwise error code
*/
-Result SetEventLocked(const Handle handle, const bool locked) {
- Event* evt = g_object_pool.GetFast<Event>(handle);
- _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!");
+ResultCode SetEventLocked(const Handle handle, const bool locked) {
+ Event* evt = g_object_pool.Get<Event>(handle);
+ if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!evt->permanent_locked) {
evt->locked = locked;
}
- return 0;
+ return RESULT_SUCCESS;
}
/**
@@ -86,16 +81,16 @@ Result SetEventLocked(const Handle handle, const bool locked) {
* @param handle Handle to event to signal
* @return Result of operation, 0 on success, otherwise error code
*/
-Result SignalEvent(const Handle handle) {
- Event* evt = g_object_pool.GetFast<Event>(handle);
- _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!");
+ResultCode SignalEvent(const Handle handle) {
+ Event* evt = g_object_pool.Get<Event>(handle);
+ if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
// Resume threads waiting for event to signal
bool event_caught = false;
for (size_t i = 0; i < evt->waiting_threads.size(); ++i) {
ResumeThreadFromWait( evt->waiting_threads[i]);
- // If any thread is signalled awake by this event, assume the event was "caught" and reset
+ // If any thread is signalled awake by this event, assume the event was "caught" and reset
// the event. This will result in the next thread waiting on the event to block. Otherwise,
// the event will not be reset, and the next thread to call WaitSynchronization on it will
// not block. Not sure if this is correct behavior, but it seems to work.
@@ -106,7 +101,7 @@ Result SignalEvent(const Handle handle) {
if (!evt->permanent_locked) {
evt->locked = event_caught;
}
- return 0;
+ return RESULT_SUCCESS;
}
/**
@@ -114,14 +109,14 @@ Result SignalEvent(const Handle handle) {
* @param handle Handle to event to clear
* @return Result of operation, 0 on success, otherwise error code
*/
-Result ClearEvent(Handle handle) {
- Event* evt = g_object_pool.GetFast<Event>(handle);
- _assert_msg_(KERNEL, (evt != nullptr), "called, but event is nullptr!");
+ResultCode ClearEvent(Handle handle) {
+ Event* evt = g_object_pool.Get<Event>(handle);
+ if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!evt->permanent_locked) {
evt->locked = true;
}
- return 0;
+ return RESULT_SUCCESS;
}
/**
diff --git a/src/core/hle/kernel/event.h b/src/core/hle/kernel/event.h
index c39b3318..73aec4e7 100644
--- a/src/core/hle/kernel/event.h
+++ b/src/core/hle/kernel/event.h
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#pragma once
@@ -15,31 +15,27 @@ namespace Kernel {
* Changes whether an event is locked or not
* @param handle Handle to event to change
* @param locked Boolean locked value to set event
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result SetEventLocked(const Handle handle, const bool locked);
+ResultCode SetEventLocked(const Handle handle, const bool locked);
/**
* Hackish function to set an events permanent lock state, used to pass through synch blocks
* @param handle Handle to event to change
* @param permanent_locked Boolean permanent locked value to set event
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result SetPermanentLock(Handle handle, const bool permanent_locked);
+ResultCode SetPermanentLock(Handle handle, const bool permanent_locked);
/**
* Signals an event
* @param handle Handle to event to signal
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result SignalEvent(const Handle handle);
+ResultCode SignalEvent(const Handle handle);
/**
* Clears an event
* @param handle Handle to event to clear
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result ClearEvent(Handle handle);
+ResultCode ClearEvent(Handle handle);
/**
* Creates an event
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 88cbc1af..018000ab 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#include "common/common.h"
@@ -68,7 +68,7 @@ void ObjectPool::List() {
for (int i = 0; i < MAX_COUNT; i++) {
if (occupied[i]) {
if (pool[i]) {
- INFO_LOG(KERNEL, "KO %i: %s \"%s\"", i + HANDLE_OFFSET, pool[i]->GetTypeName().c_str(),
+ INFO_LOG(KERNEL, "KO %i: %s \"%s\"", i + HANDLE_OFFSET, pool[i]->GetTypeName().c_str(),
pool[i]->GetName().c_str());
}
}
@@ -110,7 +110,7 @@ void Shutdown() {
*/
bool LoadExec(u32 entry_point) {
Init();
-
+
Core::g_app_core->SetPC(entry_point);
// 0x30 is the typical main thread priority I've seen used so far
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 867d1b89..8d3937ce 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -1,12 +1,13 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include "common/common.h"
+#include "core/hle/result.h"
typedef u32 Handle;
typedef s32 Result;
@@ -34,7 +35,7 @@ enum class HandleType : u32 {
Archive = 12,
Directory = 13,
};
-
+
enum {
DEFAULT_STACK_SIZE = 0x4000,
};
@@ -52,21 +53,19 @@ public:
virtual Kernel::HandleType GetHandleType() const = 0;
/**
- * Synchronize kernel object
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
+ * Synchronize kernel object.
+ * @return True if the current thread should wait as a result of the sync
*/
- virtual Result SyncRequest(bool* wait) {
+ virtual ResultVal<bool> SyncRequest() {
ERROR_LOG(KERNEL, "(UNIMPLEMENTED)");
- return -1;
+ return UnimplementedFunction(ErrorModule::Kernel);
}
/**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
+ * Wait for kernel object to synchronize.
+ * @return True if the current thread should wait as a result of the wait
*/
- virtual Result WaitSynchronization(bool* wait) = 0;
+ virtual ResultVal<bool> WaitSynchronization() = 0;
};
class ObjectPool : NonCopyable {
@@ -80,38 +79,29 @@ public:
static Object* CreateByIDType(int type);
template <class T>
- u32 Destroy(Handle handle) {
- u32 error;
- if (Get<T>(handle, error)) {
+ void Destroy(Handle handle) {
+ if (Get<T>(handle)) {
occupied[handle - HANDLE_OFFSET] = false;
delete pool[handle - HANDLE_OFFSET];
}
- return error;
- };
+ }
bool IsValid(Handle handle);
template <class T>
- T* Get(Handle handle, u32& outError) {
+ T* Get(Handle handle) {
if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) {
- // Tekken 6 spams 0x80020001 gets wrong with no ill effects, also on the real PSP
- if (handle != 0 && (u32)handle != 0x80020001) {
+ if (handle != 0) {
WARN_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
}
- outError = 0;//T::GetMissingErrorCode();
- return 0;
+ return nullptr;
} else {
- // Previously we had a dynamic_cast here, but since RTTI was disabled traditionally,
- // it just acted as a static case and everything worked. This means that we will never
- // see the Wrong type object error below, but we'll just have to live with that danger.
- T* t = static_cast<T*>(pool[handle - HANDLE_OFFSET]);
- if (t == 0 || t->GetHandleType() != T::GetStaticHandleType()) {
+ Object* t = pool[handle - HANDLE_OFFSET];
+ if (t->GetHandleType() != T::GetStaticHandleType()) {
WARN_LOG(KERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle);
- outError = 0;//T::GetMissingErrorCode();
- return 0;
+ return nullptr;
}
- outError = 0;//SCE_KERNEL_ERROR_OK;
- return t;
+ return static_cast<T*>(t);
}
}
@@ -139,7 +129,7 @@ public:
}
bool GetIDType(Handle handle, HandleType* type) const {
- if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) ||
+ if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) ||
!occupied[handle - HANDLE_OFFSET]) {
ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
return false;
@@ -155,7 +145,7 @@ public:
int GetCount();
private:
-
+
enum {
MAX_COUNT = 0x1000,
HANDLE_OFFSET = 0x100,
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index fcfd061a..d07e9761 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#include <map>
#include <vector>
@@ -27,31 +27,20 @@ public:
std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
std::string name; ///< Name of mutex (optional)
- /**
- * Synchronize kernel object
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result SyncRequest(bool* wait) override {
+ ResultVal<bool> SyncRequest() override {
// TODO(bunnei): ImplementMe
locked = true;
- return 0;
+ return MakeResult<bool>(false);
}
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
+ ResultVal<bool> WaitSynchronization() override {
// TODO(bunnei): ImplementMe
- *wait = locked;
-
+ bool wait = locked;
if (locked) {
Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
}
- return 0;
+ return MakeResult<bool>(wait);
}
};
@@ -99,35 +88,36 @@ bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
bool ReleaseMutex(Mutex* mutex) {
MutexEraseLock(mutex);
- bool woke_threads = false;
// Find the next waiting thread for the mutex...
- while (!woke_threads && !mutex->waiting_threads.empty()) {
+ while (!mutex->waiting_threads.empty()) {
std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
- woke_threads |= ReleaseMutexForThread(mutex, *iter);
+ ReleaseMutexForThread(mutex, *iter);
mutex->waiting_threads.erase(iter);
}
+
// Reset mutex lock thread handle, nothing is waiting
- if (!woke_threads) {
- mutex->locked = false;
- mutex->lock_thread = -1;
- }
- return woke_threads;
+ mutex->locked = false;
+ mutex->lock_thread = -1;
+
+ return true;
}
/**
* Releases a mutex
* @param handle Handle to mutex to release
*/
-Result ReleaseMutex(Handle handle) {
- Mutex* mutex = Kernel::g_object_pool.GetFast<Mutex>(handle);
-
- _assert_msg_(KERNEL, (mutex != nullptr), "ReleaseMutex tried to release a nullptr mutex!");
+ResultCode ReleaseMutex(Handle handle) {
+ Mutex* mutex = Kernel::g_object_pool.Get<Mutex>(handle);
+ if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!ReleaseMutex(mutex)) {
- return -1;
+ // TODO(yuriks): Verify error code, this one was pulled out of thin air. I'm not even sure
+ // what error condition this is supposed to be signaling.
+ return ResultCode(ErrorDescription::AlreadyDone, ErrorModule::Kernel,
+ ErrorSummary::NothingHappened, ErrorLevel::Temporary);
}
- return 0;
+ return RESULT_SUCCESS;
}
/**
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 7d7b5137..155449f9 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#pragma once
@@ -13,9 +13,8 @@ namespace Kernel {
/**
* Releases a mutex
* @param handle Handle to mutex to release
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result ReleaseMutex(Handle handle);
+ResultCode ReleaseMutex(Handle handle);
/**
* Creates a mutex
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index f538c655..cfcc0e0b 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#include "common/common.h"
@@ -16,15 +16,10 @@ public:
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::SharedMemory; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::SharedMemory; }
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
+ ResultVal<bool> WaitSynchronization() override {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
- return 0;
+ return UnimplementedFunction(ErrorModule::OS);
}
u32 base_address; ///< Address of shared memory block in RAM
@@ -48,11 +43,6 @@ SharedMemory* CreateSharedMemory(Handle& handle, const std::string& name) {
return shared_memory;
}
-/**
- * Creates a shared memory object
- * @param name Optional name of shared memory object
- * @return Handle of newly created shared memory object
- */
Handle CreateSharedMemory(const std::string& name) {
Handle handle;
CreateSharedMemory(handle, name);
@@ -67,39 +57,36 @@ Handle CreateSharedMemory(const std::string& name) {
* @param other_permissions Memory block map other permissions (specified by SVC field)
* @return Result of operation, 0 on success, otherwise error code
*/
-Result MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
+ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
MemoryPermission other_permissions) {
if (address < Memory::SHARED_MEMORY_VADDR || address >= Memory::SHARED_MEMORY_VADDR_END) {
ERROR_LOG(KERNEL, "cannot map handle=0x%08X, address=0x%08X outside of shared mem bounds!",
handle, address);
- return -1;
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
+ ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
}
- SharedMemory* shared_memory = Kernel::g_object_pool.GetFast<SharedMemory>(handle);
- _assert_msg_(KERNEL, (shared_memory != nullptr), "handle 0x%08X is not valid!", handle);
+ SharedMemory* shared_memory = Kernel::g_object_pool.Get<SharedMemory>(handle);
+ if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
shared_memory->base_address = address;
shared_memory->permissions = permissions;
shared_memory->other_permissions = other_permissions;
- return 0;
+ return RESULT_SUCCESS;
}
-/**
- * Gets a pointer to the shared memory block
- * @param handle Shared memory block handle
- * @param offset Offset from the start of the shared memory block to get pointer
- * @return Pointer to the shared memory block from the specified offset
- */
-u8* GetSharedMemoryPointer(Handle handle, u32 offset) {
- SharedMemory* shared_memory = Kernel::g_object_pool.GetFast<SharedMemory>(handle);
- _assert_msg_(KERNEL, (shared_memory != nullptr), "handle 0x%08X is not valid!", handle);
+ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset) {
+ SharedMemory* shared_memory = Kernel::g_object_pool.Get<SharedMemory>(handle);
+ if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (0 != shared_memory->base_address)
- return Memory::GetPointer(shared_memory->base_address + offset);
+ return MakeResult<u8*>(Memory::GetPointer(shared_memory->base_address + offset));
ERROR_LOG(KERNEL, "memory block handle=0x%08X not mapped!", handle);
- return nullptr;
+ // TODO(yuriks): Verify error code.
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
+ ErrorSummary::InvalidState, ErrorLevel::Permanent);
}
} // namespace
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 5312b885..304cf5b6 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#pragma once
@@ -32,9 +32,8 @@ Handle CreateSharedMemory(const std::string& name="Unknown");
* @param address Address in system memory to map shared memory block to
* @param permissions Memory block map permissions (specified by SVC field)
* @param other_permissions Memory block map other permissions (specified by SVC field)
- * @return Result of operation, 0 on success, otherwise error code
*/
-Result MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
+ResultCode MapSharedMemory(Handle handle, u32 address, MemoryPermission permissions,
MemoryPermission other_permissions);
/**
@@ -43,6 +42,6 @@ Result MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
* @param offset Offset from the start of the shared memory block to get pointer
* @return Pointer to the shared memory block from the specified offset
*/
-u8* GetSharedMemoryPointer(Handle handle, u32 offset);
+ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset);
} // namespace
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index e15590c4..f5979590 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -1,6 +1,6 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#include <algorithm>
#include <list>
@@ -11,10 +11,11 @@
#include "common/thread_queue_list.h"
#include "core/core.h"
-#include "core/mem_map.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/result.h"
+#include "core/mem_map.h"
namespace Kernel {
@@ -33,21 +34,17 @@ public:
inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
- /**
- * Wait for kernel object to synchronize
- * @param wait Boolean wait set if current thread should wait as a result of sync operation
- * @return Result of operation, 0 on success, otherwise error code
- */
- Result WaitSynchronization(bool* wait) override {
- if (status != THREADSTATUS_DORMANT) {
+ ResultVal<bool> WaitSynchronization() override {
+ const bool wait = status != THREADSTATUS_DORMANT;
+ if (wait) {
Handle thread = GetCurrentThreadHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
waiting_threads.push_back(thread);
}
WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
- *wait = true;
}
- return 0;
+
+ return MakeResult<bool>(wait);
}
ThreadContext context;
@@ -71,17 +68,17 @@ public:
};
// Lists all thread ids that aren't deleted/etc.
-std::vector<Handle> g_thread_queue;
+static std::vector<Handle> thread_queue;
// Lists only ready thread ids.
-Common::ThreadQueueList<Handle> g_thread_ready_queue;
+static Common::ThreadQueueList<Handle> thread_ready_queue;
-Handle g_current_thread_handle;
-Thread* g_current_thread;
+static Handle current_thread_handle;
+static Thread* current_thread;
/// Gets the current thread
inline Thread* GetCurrentThread() {
- return g_current_thread;
+ return current_thread;
}
/// Gets the current thread handle
@@ -91,8 +88,8 @@ Handle GetCurrentThreadHandle() {
/// Sets the current thread
inline void SetCurrentThread(Thread* t) {
- g_current_thread = t;
- g_current_thread_handle = t->GetHandle();
+ current_thread = t;
+ current_thread_handle = t->GetHandle();
}
/// Saves the current CPU context
@@ -113,7 +110,7 @@ void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
t->context.pc = t->context.reg_15 = t->entry_point;
t->context.sp = t->stack_top;
t->context.cpsr = 0x1F; // Usermode
-
+
// TODO(bunnei): This instructs the CPU core to start the execution as if it is "resuming" a
// thread. This is somewhat Sky-Eye specific, and should be re-architected in the future to be
// agnostic of the CPU core.
@@ -131,40 +128,35 @@ void ChangeReadyState(Thread* t, bool ready) {
Handle handle = t->GetHandle();
if (t->IsReady()) {
if (!ready) {
- g_thread_ready_queue.remove(t->current_priority, handle);
+ thread_ready_queue.remove(t->current_priority, handle);
}
} else if (ready) {
if (t->IsRunning()) {
- g_thread_ready_queue.push_front(t->current_priority, handle);
+ thread_ready_queue.push_front(t->current_priority, handle);
} else {
- g_thread_ready_queue.push_back(t->current_priority, handle);
+ thread_ready_queue.push_back(t->current_priority, handle);
}
t->status = THREADSTATUS_READY;
}
}
/// Verify that a thread has not been released from waiting
-inline bool VerifyWait(const Handle& handle, WaitType type, Handle wait_handle) {
- Thread* thread = g_object_pool.GetFast<Thread>(handle);
- _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
-
- if (type != thread->wait_type || wait_handle != thread->wait_handle)
- return false;
-
- return true;
+inline bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) {
+ _dbg_assert_(KERNEL, thread != nullptr);
+ return (type == thread->wait_type) && (wait_handle == thread->wait_handle) && (thread->IsWaiting());
}
/// Stops the current thread
-void StopThread(Handle handle, const char* reason) {
- Thread* thread = g_object_pool.GetFast<Thread>(handle);
- _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
-
+ResultCode StopThread(Handle handle, const char* reason) {
+ Thread* thread = g_object_pool.Get<Thread>(handle);
+ if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
+
ChangeReadyState(thread, false);
thread->status = THREADSTATUS_DORMANT;
- for (size_t i = 0; i < thread->waiting_threads.size(); ++i) {
- const Handle waiting_thread = thread->waiting_threads[i];
+ for (Handle waiting_handle : thread->waiting_threads) {
+ Thread* waiting_thread = g_object_pool.Get<Thread>(waiting_handle);
if (VerifyWait(waiting_thread, WAITTYPE_THREADEND, handle)) {
- ResumeThreadFromWait(waiting_thread);
+ ResumeThreadFromWait(waiting_handle);
}
}
thread->waiting_threads.clear();
@@ -172,6 +164,8 @@ void StopThread(Handle handle, const char* reason) {
// Stopped threads are never waiting.
thread->wait_type = WAITTYPE_NONE;
thread->wait_handle = 0;
+
+ return RESULT_SUCCESS;
}
/// Changes a threads state
@@ -181,7 +175,7 @@ void ChangeThreadState(Thread* t, ThreadStatus new_status) {
}
ChangeReadyState(t, (new_status & THREADSTATUS_READY) != 0);
t->status = new_status;
-
+
if (new_status == THREADSTATUS_WAIT) {
if (t->wait_type == WAITTYPE_NONE) {
ERROR_LOG(KERNEL, "Waittype none not allowed");
@@ -195,13 +189,15 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
s32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
- for (const auto& handle : g_thread_queue) {
+ for (Handle handle : thread_queue) {
+ Thread* thread = g_object_pool.Get<Thread>(handle);
// TODO(bunnei): Verify arbiter address...
- if (!VerifyWait(handle, WAITTYPE_ARB, arbiter))
+ if (!VerifyWait(thread, WAITTYPE_ARB, arbiter))
continue;
- Thread* thread = g_object_pool.GetFast<Thread>(handle);
+ if (thread == nullptr)
+ continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
if(thread->current_priority <= priority) {
highest_priority_thread = handle;
priority = thread->current_priority;
@@ -216,12 +212,13 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
/// Arbitrate all threads currently waiting
void ArbitrateAllThreads(u32 arbiter, u32 address) {
-
+
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
- for (const auto& handle : g_thread_queue) {
+ for (Handle handle : thread_queue) {
+ Thread* thread = g_object_pool.Get<Thread>(handle);
// TODO(bunnei): Verify arbiter address...
- if (VerifyWait(handle, WAITTYPE_ARB, arbiter))
+ if (VerifyWait(thread, WAITTYPE_ARB, arbiter))
ResumeThreadFromWait(handle);
}
}
@@ -238,11 +235,11 @@ void CallThread(Thread* t) {
/// Switches CPU context to that of the specified thread
void SwitchContext(Thread* t) {
Thread* cur = GetCurrentThread();
-
+
// Save context for current thread
if (cur) {
SaveContext(cur->context);
-
+
if (cur->IsRunning()) {
ChangeReadyState(cur, true);
}
@@ -263,16 +260,16 @@ void SwitchContext(Thread* t) {
Thread* NextThread() {
Handle next;
Thread* cur = GetCurrentThread();
-
+
if (cur && cur->IsRunning()) {
- next = g_thread_ready_queue.pop_first_better(cur->current_priority);
+ next = thread_ready_queue.pop_first_better(cur->current_priority);
} else {
- next = g_thread_ready_queue.pop_first();
+ next = thread_ready_queue.pop_first();
}
if (next == 0) {
return nullptr;
}
- return Kernel::g_object_pool.GetFast<Thread>(next);
+ return Kernel::g_object_pool.Get<Thread>(next);
}
/**
@@ -289,8 +286,7 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle) {
- u32 error;
- Thread* thread = Kernel::g_object_pool.Get<Thread>(handle, error);
+ Thread* thread = Kernel::g_object_pool.Get<Thread>(handle);
if (thread) {
thread->status &= ~THREADSTATUS_WAIT;
if (!(thread->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
@@ -306,9 +302,9 @@ void DebugThreadQueue() {
return;
}
INFO_LOG(KERNEL, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThreadHandle());
- for (u32 i = 0; i < g_thread_queue.size(); i++) {
- Handle handle = g_thread_queue[i];
- s32 priority = g_thread_ready_queue.contains(handle);
+ for (u32 i = 0; i < thread_queue.size(); i++) {
+ Handle handle = thread_queue[i];
+ s32 priority = thread_ready_queue.contains(handle);
if (priority != -1) {
INFO_LOG(KERNEL, "0x%02X 0x%08X", priority, handle);
}
@@ -319,15 +315,15 @@ void DebugThreadQueue() {
Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
s32 processor_id, u32 stack_top, int stack_size) {
- _assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
+ _assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
"CreateThread priority=%d, outside of allowable range!", priority)
Thread* thread = new Thread;
handle = Kernel::g_object_pool.Create(thread);
- g_thread_queue.push_back(handle);
- g_thread_ready_queue.prepare(priority);
+ thread_queue.push_back(handle);
+ thread_ready_queue.prepare(priority);
thread->status = THREADSTATUS_DORMANT;
thread->entry_point = entry_point;
@@ -351,7 +347,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
return -1;
}
if ((u32)stack_size < 0x200) {
- ERROR_LOG(KERNEL, "CreateThread(name=%s): invalid stack_size=0x%08X", name,
+ ERROR_LOG(KERNEL, "CreateThread(name=%s): invalid stack_size=0x%08X", name,
stack_size);
return -1;
}
@@ -368,7 +364,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
return -1;
}
Handle handle;
- Thread* thread = CreateThread(handle, name, entry_point, priority, processor_id, stack_top,
+ Thread* thread = CreateThread(handle, name, entry_point, priority, processor_id, stack_top,
stack_size);
ResetThread(thread, arg, 0);
@@ -378,19 +374,23 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
}
/// Get the priority of the thread specified by handle
-u32 GetThreadPriority(const Handle handle) {
- Thread* thread = g_object_pool.GetFast<Thread>(handle);
- _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
- return thread->current_priority;
+ResultVal<u32> GetThreadPriority(const Handle handle) {
+ Thread* thread = g_object_pool.Get<Thread>(handle);
+ if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
+
+ return MakeResult<u32>(thread->current_priority);
}
/// Set the priority of the thread specified by handle
-Result SetThreadPriority(Handle handle, s32 priority) {
+ResultCode SetThreadPriority(Handle handle, s32 priority) {
Thread* thread = nullptr;
if (!handle) {
thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
} else {
- thread = g_object_pool.GetFast<Thread>(handle);
+ thread = g_object_pool.Get<Thread>(handle);
+ if (thread == nullptr) {
+ return InvalidHandle(ErrorModule::Kernel);
+ }
}
_assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
@@ -405,37 +405,37 @@ Result SetThreadPriority(Handle handle, s32 priority) {
// Change thread priority
s32 old = thread->current_priority;
- g_thread_ready_queue.remove(old, handle);
+ thread_ready_queue.remove(old, handle);
thread->current_priority = priority;
- g_thread_ready_queue.prepare(thread->current_priority);
+ thread_ready_queue.prepare(thread->current_priority);
// Change thread status to "ready" and push to ready queue
if (thread->IsRunning()) {
thread->status = (thread->status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY;
}
if (thread->IsReady()) {
- g_thread_ready_queue.push_back(thread->current_priority, handle);
+ thread_ready_queue.push_back(thread->current_priority, handle);
}
- return 0;
+ return RESULT_SUCCESS;
}
/// Sets up the primary application thread
Handle SetupMainThread(s32 priority, int stack_size) {
Handle handle;
-
+
// Initialize new "main" thread
- Thread* thread = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
+ Thread* thread = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
-
+
ResetThread(thread, 0, 0);
-
+
// If running another thread already, set it to "ready" state
Thread* cur = GetCurrentThread();
if (cur && cur->IsRunning()) {
ChangeReadyState(cur, true);
}
-
+
// Run new "main" thread
SetCurrentThread(thread);
thread->status = THREADSTATUS_RUNNING;
@@ -452,12 +452,12 @@ void Reschedule() {
HLE::g_reschedule = false;
if (next > 0) {
INFO_LOG(KERNEL, "context switch 0x%08X -> 0x%08X", prev->GetHandle(), next->GetHandle());
-
+
SwitchContext(next);
// Hack - There is no mechanism yet to waken the primary thread if it has been put to sleep
// by a simulated VBLANK thread switch. So, we'll just immediately set it to "ready" again.
- // This results in the current thread yielding on a VBLANK once, and then it will be
+ // This results in the current thread yielding on a VBLANK once, and then it will be
// immediately placed back in the queue for execution.
if (prev->wait_type == WAITTYPE_VBLANK) {
ResumeThreadFromWait(prev->GetHandle());
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 39fa38b7..ce63a70d 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -1,11 +1,12 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/result.h"
enum ThreadPriority {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
@@ -55,7 +56,7 @@ Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
void Reschedule();
/// Stops the current thread
-void StopThread(Handle thread, const char* reason);
+ResultCode StopThread(Handle thread, const char* reason);
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle);
@@ -80,10 +81,10 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHa
void WaitThread_Synchronization();
/// Get the priority of the thread specified by handle
-u32 GetThreadPriority(const Handle handle);
+ResultVal<u32> GetThreadPriority(const Handle handle);
/// Set the priority of the thread specified by handle
-Result SetThreadPriority(Handle handle, s32 priority);
+ResultCode SetThreadPriority(Handle handle, s32 priority);
/// Initialize threading
void ThreadingInit();