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-rw-r--r--src/core/hle/kernel/thread.h22
1 files changed, 20 insertions, 2 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index ce63a70d..0e1397cd 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -1,10 +1,13 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
-// Licensed under GPLv2
+// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
+
+#include "core/mem_map.h"
+
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
@@ -37,7 +40,6 @@ enum WaitType {
WAITTYPE_SEMA,
WAITTYPE_EVENT,
WAITTYPE_THREADEND,
- WAITTYPE_VBLANK,
WAITTYPE_MUTEX,
WAITTYPE_SYNCH,
WAITTYPE_ARB,
@@ -58,6 +60,14 @@ void Reschedule();
/// Stops the current thread
ResultCode StopThread(Handle thread, const char* reason);
+/**
+ * Retrieves the ID of the specified thread handle
+ * @param thread_id Will contain the output thread id
+ * @param handle Handle to the thread we want
+ * @return Whether the function was successful or not
+ */
+ResultCode GetThreadId(u32* thread_id, Handle handle);
+
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle);
@@ -77,6 +87,14 @@ Handle GetCurrentThreadHandle();
*/
void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle());
+/**
+ * Puts the current thread in the wait state for the given type
+ * @param wait_type Type of wait
+ * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread
+ * @param wait_address Arbitration address used to resume from wait
+ */
+void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_address);
+
/// Put current thread in a wait state - on WaitSynchronization
void WaitThread_Synchronization();