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-rw-r--r--src/core/hle/kernel/kernel.h36
1 files changed, 21 insertions, 15 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 85e3264b..32258d5a 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -1,5 +1,5 @@
// Copyright 2014 Citra Emulator Project / PPSSPP Project
-// Licensed under GPLv2
+// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
@@ -14,6 +14,10 @@ typedef s32 Result;
namespace Kernel {
+// From kernel.h. Declarations duplicated here to avoid a circular header dependency.
+class Thread;
+Thread* GetCurrentThread();
+
enum KernelHandle {
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
@@ -22,7 +26,7 @@ enum KernelHandle {
enum class HandleType : u32 {
Unknown = 0,
Port = 1,
- Service = 2,
+ Session = 2,
Event = 3,
Mutex = 4,
SharedMemory = 5,
@@ -30,10 +34,7 @@ enum class HandleType : u32 {
Thread = 7,
Process = 8,
AddressArbiter = 9,
- File = 10,
- Semaphore = 11,
- Archive = 12,
- Directory = 13,
+ Semaphore = 10,
};
enum {
@@ -53,15 +54,6 @@ public:
virtual Kernel::HandleType GetHandleType() const = 0;
/**
- * Synchronize kernel object.
- * @return True if the current thread should wait as a result of the sync
- */
- virtual ResultVal<bool> SyncRequest() {
- LOG_ERROR(Kernel, "(UNIMPLEMENTED)");
- return UnimplementedFunction(ErrorModule::Kernel);
- }
-
- /**
* Wait for kernel object to synchronize.
* @return True if the current thread should wait as a result of the wait
*/
@@ -93,6 +85,10 @@ public:
template <class T>
T* Get(Handle handle) {
+ if (handle == CurrentThread) {
+ return reinterpret_cast<T*>(GetCurrentThread());
+ }
+
if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) {
if (handle != 0) {
LOG_ERROR(Kernel, "Bad object handle %08x", handle);
@@ -111,6 +107,10 @@ public:
// ONLY use this when you know the handle is valid.
template <class T>
T *GetFast(Handle handle) {
+ if (handle == CurrentThread) {
+ return reinterpret_cast<T*>(GetCurrentThread());
+ }
+
const Handle realHandle = handle - HANDLE_OFFSET;
_dbg_assert_(Kernel, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]);
return static_cast<T*>(pool[realHandle]);
@@ -163,6 +163,12 @@ private:
extern ObjectPool g_object_pool;
extern Handle g_main_thread;
+/// The ID code of the currently running game
+/// TODO(Subv): This variable should not be here,
+/// we need a way to store information about the currently loaded application
+/// for later query during runtime, maybe using the LDR service?
+extern u64 g_program_id;
+
/// Initialize the kernel
void Init();