diff options
Diffstat (limited to 'src/core/hle/kernel/event.cpp')
-rw-r--r-- | src/core/hle/kernel/event.cpp | 146 |
1 files changed, 20 insertions, 126 deletions
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp index 271190db..898e1c98 100644 --- a/src/core/hle/kernel/event.cpp +++ b/src/core/hle/kernel/event.cpp @@ -14,144 +14,38 @@ namespace Kernel { -class Event : public Object { -public: - std::string GetTypeName() const override { return "Event"; } - std::string GetName() const override { return name; } +Event::Event() {} +Event::~Event() {} - static const HandleType HANDLE_TYPE = HandleType::Event; - HandleType GetHandleType() const override { return HANDLE_TYPE; } +SharedPtr<Event> Event::Create(ResetType reset_type, std::string name) { + SharedPtr<Event> evt(new Event); - ResetType intitial_reset_type; ///< ResetType specified at Event initialization - ResetType reset_type; ///< Current ResetType - - bool locked; ///< Event signal wait - bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough) - std::vector<Handle> waiting_threads; ///< Threads that are waiting for the event - std::string name; ///< Name of event (optional) - - ResultVal<bool> WaitSynchronization() override { - bool wait = locked; - if (locked) { - Handle thread = GetCurrentThread()->GetHandle(); - if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) { - waiting_threads.push_back(thread); - } - Kernel::WaitCurrentThread(WAITTYPE_EVENT, this); - } - if (reset_type != RESETTYPE_STICKY && !permanent_locked) { - locked = true; - } - return MakeResult<bool>(wait); - } -}; - -/** - * Hackish function to set an events permanent lock state, used to pass through synch blocks - * @param handle Handle to event to change - * @param permanent_locked Boolean permanent locked value to set event - * @return Result of operation, 0 on success, otherwise error code - */ -ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) { - Event* evt = g_handle_table.Get<Event>(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); - - evt->permanent_locked = permanent_locked; - return RESULT_SUCCESS; -} - -/** - * Changes whether an event is locked or not - * @param handle Handle to event to change - * @param locked Boolean locked value to set event - * @return Result of operation, 0 on success, otherwise error code - */ -ResultCode SetEventLocked(const Handle handle, const bool locked) { - Event* evt = g_handle_table.Get<Event>(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); + evt->signaled = false; + evt->reset_type = evt->intitial_reset_type = reset_type; + evt->name = std::move(name); - if (!evt->permanent_locked) { - evt->locked = locked; - } - return RESULT_SUCCESS; + return evt; } -/** - * Signals an event - * @param handle Handle to event to signal - * @return Result of operation, 0 on success, otherwise error code - */ -ResultCode SignalEvent(const Handle handle) { - Event* evt = g_handle_table.Get<Event>(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); - - // Resume threads waiting for event to signal - bool event_caught = false; - for (size_t i = 0; i < evt->waiting_threads.size(); ++i) { - Thread* thread = Kernel::g_handle_table.Get<Thread>(evt->waiting_threads[i]).get(); - if (thread != nullptr) - thread->ResumeFromWait(); - - // If any thread is signalled awake by this event, assume the event was "caught" and reset - // the event. This will result in the next thread waiting on the event to block. Otherwise, - // the event will not be reset, and the next thread to call WaitSynchronization on it will - // not block. Not sure if this is correct behavior, but it seems to work. - event_caught = true; - } - evt->waiting_threads.clear(); - - if (!evt->permanent_locked) { - evt->locked = event_caught; - } - return RESULT_SUCCESS; +bool Event::ShouldWait() { + return !signaled; } -/** - * Clears an event - * @param handle Handle to event to clear - * @return Result of operation, 0 on success, otherwise error code - */ -ResultCode ClearEvent(Handle handle) { - Event* evt = g_handle_table.Get<Event>(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); +void Event::Acquire() { + _assert_msg_(Kernel, !ShouldWait(), "object unavailable!"); - if (!evt->permanent_locked) { - evt->locked = true; - } - return RESULT_SUCCESS; + // Release the event if it's not sticky... + if (reset_type != RESETTYPE_STICKY) + signaled = false; } -/** - * Creates an event - * @param handle Reference to handle for the newly created mutex - * @param reset_type ResetType describing how to create event - * @param name Optional name of event - * @return Newly created Event object - */ -Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string& name) { - Event* evt = new Event; - - // TOOD(yuriks): Fix error reporting - handle = Kernel::g_handle_table.Create(evt).ValueOr(INVALID_HANDLE); - - evt->locked = true; - evt->permanent_locked = false; - evt->reset_type = evt->intitial_reset_type = reset_type; - evt->name = name; - - return evt; +void Event::Signal() { + signaled = true; + WakeupAllWaitingThreads(); } -/** - * Creates an event - * @param reset_type ResetType describing how to create event - * @param name Optional name of event - * @return Handle to newly created Event object - */ -Handle CreateEvent(const ResetType reset_type, const std::string& name) { - Handle handle; - Event* evt = CreateEvent(handle, reset_type, name); - return handle; +void Event::Clear() { + signaled = false; } } // namespace |