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-rw-r--r--src/common/console_listener.cpp319
1 files changed, 0 insertions, 319 deletions
diff --git a/src/common/console_listener.cpp b/src/common/console_listener.cpp
deleted file mode 100644
index b6042796..00000000
--- a/src/common/console_listener.cpp
+++ /dev/null
@@ -1,319 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include <algorithm>
-
-#ifdef _WIN32
-#include <windows.h>
-#include <array>
-#endif
-
-#include "common/common.h"
-#include "common/log_manager.h" // Common
-#include "common/console_listener.h" // Common
-
-ConsoleListener::ConsoleListener()
-{
-#ifdef _WIN32
- hConsole = nullptr;
- bUseColor = true;
-#else
- bUseColor = isatty(fileno(stdout));
-#endif
-}
-
-ConsoleListener::~ConsoleListener()
-{
- Close();
-}
-
-// 100, 100, "Dolphin Log Console"
-// Open console window - width and height is the size of console window
-// Name is the window title
-void ConsoleListener::Open(bool Hidden, int Width, int Height, const char *Title)
-{
-#ifdef _WIN32
- if (!GetConsoleWindow())
- {
- // Open the console window and create the window handle for GetStdHandle()
- AllocConsole();
- // Hide
- if (Hidden) ShowWindow(GetConsoleWindow(), SW_HIDE);
- // Save the window handle that AllocConsole() created
- hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
- // Set the console window title
- SetConsoleTitle(Common::UTF8ToTStr(Title).c_str());
- // Set letter space
- LetterSpace(80, 4000);
- //MoveWindow(GetConsoleWindow(), 200,200, 800,800, true);
- }
- else
- {
- hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
- }
-#endif
-}
-
-void ConsoleListener::UpdateHandle()
-{
-#ifdef _WIN32
- hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
-#endif
-}
-
-// Close the console window and close the eventual file handle
-void ConsoleListener::Close()
-{
-#ifdef _WIN32
- if (hConsole == nullptr)
- return;
- FreeConsole();
- hConsole = nullptr;
-#else
- fflush(nullptr);
-#endif
-}
-
-bool ConsoleListener::IsOpen()
-{
-#ifdef _WIN32
- return (hConsole != nullptr);
-#else
- return true;
-#endif
-}
-
-/*
- LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are
- dependent on each other, that's the reason for the additional checks.
-*/
-void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
-{
-#ifdef _WIN32
- BOOL SB, SW;
- if (BufferFirst)
- {
- // Change screen buffer size
- COORD Co = {BufferWidth, BufferHeight};
- SB = SetConsoleScreenBufferSize(hConsole, Co);
- // Change the screen buffer window size
- SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom
- SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
- }
- else
- {
- // Change the screen buffer window size
- SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom
- SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
- // Change screen buffer size
- COORD Co = {BufferWidth, BufferHeight};
- SB = SetConsoleScreenBufferSize(hConsole, Co);
- }
-#endif
-}
-void ConsoleListener::LetterSpace(int Width, int Height)
-{
-#ifdef _WIN32
- // Get console info
- CONSOLE_SCREEN_BUFFER_INFO ConInfo;
- GetConsoleScreenBufferInfo(hConsole, &ConInfo);
-
- //
- int OldBufferWidth = ConInfo.dwSize.X;
- int OldBufferHeight = ConInfo.dwSize.Y;
- int OldScreenWidth = (ConInfo.srWindow.Right - ConInfo.srWindow.Left);
- int OldScreenHeight = (ConInfo.srWindow.Bottom - ConInfo.srWindow.Top);
- //
- int NewBufferWidth = Width;
- int NewBufferHeight = Height;
- int NewScreenWidth = NewBufferWidth - 1;
- int NewScreenHeight = OldScreenHeight;
-
- // Width
- BufferWidthHeight(NewBufferWidth, OldBufferHeight, NewScreenWidth, OldScreenHeight, (NewBufferWidth > OldScreenWidth-1));
- // Height
- BufferWidthHeight(NewBufferWidth, NewBufferHeight, NewScreenWidth, NewScreenHeight, (NewBufferHeight > OldScreenHeight-1));
-
- // Resize the window too
- //MoveWindow(GetConsoleWindow(), 200,200, (Width*8 + 50),(NewScreenHeight*12 + 200), true);
-#endif
-}
-#ifdef _WIN32
-COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth)
-{
- COORD Ret = {0, 0};
- // Full rows
- int Step = (int)floor((float)BytesRead / (float)BufferWidth);
- Ret.Y += Step;
- // Partial row
- Ret.X = BytesRead - (BufferWidth * Step);
- return Ret;
-}
-#endif
-void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool Resize)
-{
-#ifdef _WIN32
- // Check size
- if (Width < 8 || Height < 12) return;
-
- bool DBef = true;
- bool DAft = true;
- std::string SLog = "";
-
- const HWND hWnd = GetConsoleWindow();
- const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
-
- // Get console info
- CONSOLE_SCREEN_BUFFER_INFO ConInfo;
- GetConsoleScreenBufferInfo(hConsole, &ConInfo);
- DWORD BufferSize = ConInfo.dwSize.X * ConInfo.dwSize.Y;
-
- // ---------------------------------------------------------------------
- // Save the current text
- // ------------------------
- DWORD cCharsRead = 0;
- COORD coordScreen = { 0, 0 };
-
- static const int MAX_BYTES = 1024 * 16;
-
- std::vector<std::array<TCHAR, MAX_BYTES>> Str;
- std::vector<std::array<WORD, MAX_BYTES>> Attr;
-
- // ReadConsoleOutputAttribute seems to have a limit at this level
- static const int ReadBufferSize = MAX_BYTES - 32;
-
- DWORD cAttrRead = ReadBufferSize;
- DWORD BytesRead = 0;
- while (BytesRead < BufferSize)
- {
- Str.resize(Str.size() + 1);
- if (!ReadConsoleOutputCharacter(hConsole, Str.back().data(), ReadBufferSize, coordScreen, &cCharsRead))
- SLog += Common::StringFromFormat("WriteConsoleOutputCharacter error");
-
- Attr.resize(Attr.size() + 1);
- if (!ReadConsoleOutputAttribute(hConsole, Attr.back().data(), ReadBufferSize, coordScreen, &cAttrRead))
- SLog += Common::StringFromFormat("WriteConsoleOutputAttribute error");
-
- // Break on error
- if (cAttrRead == 0) break;
- BytesRead += cAttrRead;
- coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X);
- }
- // Letter space
- int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f);
- int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f);
- int LBufWidth = LWidth + 1;
- int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth);
- // Change screen buffer size
- LetterSpace(LBufWidth, LBufHeight);
-
-
- ClearScreen(true);
- coordScreen.Y = 0;
- coordScreen.X = 0;
- DWORD cCharsWritten = 0;
-
- int BytesWritten = 0;
- DWORD cAttrWritten = 0;
- for (size_t i = 0; i < Attr.size(); i++)
- {
- if (!WriteConsoleOutputCharacter(hConsole, Str[i].data(), ReadBufferSize, coordScreen, &cCharsWritten))
- SLog += Common::StringFromFormat("WriteConsoleOutputCharacter error");
- if (!WriteConsoleOutputAttribute(hConsole, Attr[i].data(), ReadBufferSize, coordScreen, &cAttrWritten))
- SLog += Common::StringFromFormat("WriteConsoleOutputAttribute error");
-
- BytesWritten += cAttrWritten;
- coordScreen = GetCoordinates(BytesWritten, LBufWidth);
- }
-
- const int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X;
- COORD Coo = GetCoordinates(OldCursor, LBufWidth);
- SetConsoleCursorPosition(hConsole, Coo);
-
- if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str());
-
- // Resize the window too
- if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true);
-#endif
-}
-
-void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
-{
-#if defined(_WIN32)
- WORD Color;
-
- switch (Level)
- {
- case OS_LEVEL: // light yellow
- Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
- break;
- case NOTICE_LEVEL: // light green
- Color = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
- break;
- case ERROR_LEVEL: // light red
- Color = FOREGROUND_RED | FOREGROUND_INTENSITY;
- break;
- case WARNING_LEVEL: // light purple
- Color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
- break;
- case INFO_LEVEL: // cyan
- Color = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
- break;
- case DEBUG_LEVEL: // gray
- Color = FOREGROUND_INTENSITY;
- break;
- default: // off-white
- Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
- break;
- }
- SetConsoleTextAttribute(hConsole, Color);
- printf(Text);
-#else
- char ColorAttr[16] = "";
- char ResetAttr[16] = "";
-
- if (bUseColor)
- {
- strcpy(ResetAttr, "\033[0m");
- switch (Level)
- {
- case NOTICE_LEVEL: // light green
- strcpy(ColorAttr, "\033[92m");
- break;
- case ERROR_LEVEL: // light red
- strcpy(ColorAttr, "\033[91m");
- break;
- case WARNING_LEVEL: // light yellow
- strcpy(ColorAttr, "\033[93m");
- break;
- default:
- break;
- }
- }
- fprintf(stderr, "%s%s%s", ColorAttr, Text, ResetAttr);
-#endif
-}
-// Clear console screen
-void ConsoleListener::ClearScreen(bool Cursor)
-{
-#if defined(_WIN32)
- COORD coordScreen = { 0, 0 };
- DWORD cCharsWritten;
- CONSOLE_SCREEN_BUFFER_INFO csbi;
- DWORD dwConSize;
-
- HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
-
- GetConsoleScreenBufferInfo(hConsole, &csbi);
- dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
- // Write space to the entire console
- FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten);
- GetConsoleScreenBufferInfo(hConsole, &csbi);
- FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);
- // Reset cursor
- if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen);
-#endif
-}
-
-