diff options
Diffstat (limited to 'src/citra_qt')
-rw-r--r-- | src/citra_qt/CMakeLists.txt | 36 | ||||
-rw-r--r-- | src/citra_qt/debugger/callstack.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/debugger/disassembler.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_framebuffer.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/debugger/ramview.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/main.cpp | 4 |
6 files changed, 43 insertions, 5 deletions
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt index ff780cad..efccdbec 100644 --- a/src/citra_qt/CMakeLists.txt +++ b/src/citra_qt/CMakeLists.txt @@ -74,3 +74,39 @@ target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS}) target_link_libraries(citra-qt ${PLATFORM_LIBRARIES}) #install(TARGETS citra-qt RUNTIME DESTINATION ${bindir}) + +if (Qt5_FOUND AND MSVC) + set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin") + set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/") + set(Qt5_DLLS + icudt*.dll + icuin*.dll + icuuc*.dll + Qt5Core$<$<CONFIG:Debug>:d>.* + Qt5Gui$<$<CONFIG:Debug>:d>.* + Qt5OpenGL$<$<CONFIG:Debug>:d>.* + Qt5Widgets$<$<CONFIG:Debug>:d>.* + ) + set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/") + set(PLATFORMS ${DLL_DEST}platforms/) + + # windows commandline expects the / to be \ so switch them + string(REPLACE "/" "\\" Qt5_DLL_DIR ${Qt5_DLL_DIR}) + string(REPLACE "/" "\\" Qt5_PLATFORMS_DIR ${Qt5_PLATFORMS_DIR}) + string(REPLACE "/" "\\" DLL_DEST ${DLL_DEST}) + string(REPLACE "/" "\\" PLATFORMS ${PLATFORMS}) + + # /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output + # cmake adds an extra check for command success which doesn't work too well with robocopy + # so trick it into thinking the command was successful with the || cmd /c "exit /b 0" + add_custom_command(TARGET citra-qt POST_BUILD + COMMAND robocopy ${Qt5_DLL_DIR} ${DLL_DEST} ${Qt5_DLLS} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0" + COMMAND if not exist ${PLATFORMS} mkdir ${PLATFORMS} 2> nul + COMMAND robocopy ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.* /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0" + ) + unset(Qt5_DLLS) + unset(Qt5_DLL_DIR) + unset(Qt5_PLATFORMS_DIR) + unset(DLL_DEST) + unset(PLATFORMS) +endif() diff --git a/src/citra_qt/debugger/callstack.cpp b/src/citra_qt/debugger/callstack.cpp index 3742c2d3..94e20471 100644 --- a/src/citra_qt/debugger/callstack.cpp +++ b/src/citra_qt/debugger/callstack.cpp @@ -8,7 +8,7 @@ #include "core/core.h" #include "core/arm/arm_interface.h" -#include "core/mem_map.h" +#include "core/memory.h" #include "common/symbols.h" #include "core/arm/disassembler/arm_disasm.h" diff --git a/src/citra_qt/debugger/disassembler.cpp b/src/citra_qt/debugger/disassembler.cpp index 780607e8..e99ec1b3 100644 --- a/src/citra_qt/debugger/disassembler.cpp +++ b/src/citra_qt/debugger/disassembler.cpp @@ -7,7 +7,7 @@ #include "../bootmanager.h" #include "../hotkeys.h" -#include "core/mem_map.h" +#include "core/memory.h" #include "core/core.h" #include "common/break_points.h" diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp index 3287b470..0c1a3f47 100644 --- a/src/citra_qt/debugger/graphics_framebuffer.cpp +++ b/src/citra_qt/debugger/graphics_framebuffer.cpp @@ -10,6 +10,8 @@ #include <QSpinBox> #include "core/hw/gpu.h" +#include "core/memory.h" + #include "video_core/color.h" #include "video_core/pica.h" #include "video_core/utils.h" diff --git a/src/citra_qt/debugger/ramview.cpp b/src/citra_qt/debugger/ramview.cpp index 7149a048..b6ebc7fc 100644 --- a/src/citra_qt/debugger/ramview.cpp +++ b/src/citra_qt/debugger/ramview.cpp @@ -4,8 +4,6 @@ #include "ramview.h" -#include "core/mem_map.h" - GRamView::GRamView(QWidget* parent) : QHexEdit(parent) { diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index bb7acf61..24506dea 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -337,7 +337,9 @@ void GMainWindow::closeEvent(QCloseEvent* event) settings.setValue("firstStart", false); SaveHotkeys(settings); - ShutdownGame(); + // Shutdown session if the emu thread is active... + if (emu_thread != nullptr) + ShutdownGame(); render_window->close(); |