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-rw-r--r--.travis-deps.sh2
-rw-r--r--.travis.yml5
-rw-r--r--CMakeLists.txt23
-rw-r--r--appveyor.yml17
m---------externals/boost0
-rw-r--r--src/citra/CMakeLists.txt16
-rw-r--r--src/citra_qt/CMakeLists.txt13
-rw-r--r--src/citra_qt/debugger/callstack.cpp3
-rw-r--r--src/citra_qt/debugger/disassembler.cpp1
-rw-r--r--src/citra_qt/debugger/graphics_framebuffer.cpp8
-rw-r--r--src/citra_qt/debugger/graphics_framebuffer.h4
-rw-r--r--src/common/common.h13
-rw-r--r--src/common/common_paths.h37
-rw-r--r--src/common/file_util.cpp10
-rw-r--r--src/common/file_util.h5
-rw-r--r--src/common/log.h2
-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h24
-rw-r--r--src/common/mem_arena.cpp84
-rw-r--r--src/common/mem_arena.h8
-rw-r--r--src/common/platform.h1
-rw-r--r--src/common/swap.h4
-rw-r--r--src/common/thread_queue_list.h218
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/arm/arm_interface.h10
-rw-r--r--src/core/arm/dyncom/arm_dyncom.cpp19
-rw-r--r--src/core/arm/dyncom/arm_dyncom.h7
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp83
-rw-r--r--src/core/arm/interpreter/arm_interpreter.cpp6
-rw-r--r--src/core/arm/interpreter/arm_interpreter.h4
-rw-r--r--src/core/core.cpp20
-rw-r--r--src/core/core.h20
-rw-r--r--src/core/core_timing.cpp709
-rw-r--r--src/core/core_timing.h77
-rw-r--r--src/core/file_sys/archive_extsavedata.cpp18
-rw-r--r--src/core/file_sys/archive_extsavedata.h2
-rw-r--r--src/core/file_sys/archive_savedata.cpp18
-rw-r--r--src/core/file_sys/archive_savedatacheck.cpp15
-rw-r--r--src/core/file_sys/archive_sdmc.cpp4
-rw-r--r--src/core/file_sys/archive_systemsavedata.cpp7
-rw-r--r--src/core/file_sys/archive_systemsavedata.h2
-rw-r--r--src/core/hle/function_wrappers.h8
-rw-r--r--src/core/hle/hle.cpp1
-rw-r--r--src/core/hle/hle.h2
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp12
-rw-r--r--src/core/hle/kernel/event.cpp16
-rw-r--r--src/core/hle/kernel/kernel.cpp34
-rw-r--r--src/core/hle/kernel/kernel.h26
-rw-r--r--src/core/hle/kernel/mutex.cpp23
-rw-r--r--src/core/hle/kernel/semaphore.cpp10
-rw-r--r--src/core/hle/kernel/shared_memory.cpp4
-rw-r--r--src/core/hle/kernel/thread.cpp425
-rw-r--r--src/core/hle/kernel/thread.h118
-rw-r--r--src/core/hle/kernel/timer.cpp144
-rw-r--r--src/core/hle/kernel/timer.h47
-rw-r--r--src/core/hle/result.h4
-rw-r--r--src/core/hle/service/apt_u.cpp4
-rw-r--r--src/core/hle/service/cfg/cfg.cpp4
-rw-r--r--src/core/hle/service/fs/archive.cpp26
-rw-r--r--src/core/hle/service/fs/archive.h5
-rw-r--r--src/core/hle/service/fs/fs_user.cpp10
-rw-r--r--src/core/hle/service/gsp_gpu.cpp8
-rw-r--r--src/core/hle/service/hid_user.cpp3
-rw-r--r--src/core/hle/service/ptm_u.cpp8
-rw-r--r--src/core/hle/service/service.cpp17
-rw-r--r--src/core/hle/service/service.h46
-rw-r--r--src/core/hle/service/srv.cpp4
-rw-r--r--src/core/hle/service/y2r_u.cpp17
-rw-r--r--src/core/hle/svc.cpp115
-rw-r--r--src/core/hle/svc.h15
-rw-r--r--src/core/hw/gpu.cpp2
-rw-r--r--src/core/system.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp5
73 files changed, 1402 insertions, 1287 deletions
diff --git a/.travis-deps.sh b/.travis-deps.sh
index 2a0f6b28..bd09da0d 100644
--- a/.travis-deps.sh
+++ b/.travis-deps.sh
@@ -24,8 +24,6 @@ if [ "$TRAVIS_OS_NAME" = linux -o -z "$TRAVIS_OS_NAME" ]; then
curl http://www.cmake.org/files/v2.8/cmake-2.8.11-Linux-i386.tar.gz \
| sudo tar -xz -C /usr/local --strip-components=1
elif [ "$TRAVIS_OS_NAME" = osx ]; then
- export HOMEBREW_CACHE="$PWD/.homebrew-cache"
- mkdir -p "$HOMEBREW_CACHE"
brew tap homebrew/versions
brew install qt5 glfw3 pkgconfig
fi
diff --git a/.travis.yml b/.travis.yml
index 8c5aceb7..1cb369d5 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -4,11 +4,6 @@ os:
language: cpp
-cache:
- apt: true
- directories:
- - .homebrew-cache
-
before_install:
- sh .travis-deps.sh
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 884520ce..20a5a011 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -5,8 +5,8 @@ cmake_minimum_required(VERSION 2.8.11)
project(citra)
if (NOT MSVC)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes")
- add_definitions(-pthread)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -pthread")
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
else()
# Silence deprecation warnings
add_definitions(/D_CRT_SECURE_NO_WARNINGS)
@@ -17,14 +17,14 @@ else()
# As far as I can tell, there's no way to override the CMake defaults while leaving user
# changes intact, so we'll just clobber everything and say sorry.
message(STATUS "Cache compiler flags ignored, please edit CMakeFiles.txt to change the flags.")
+ # /MP - Multi-threaded compilation
# /MD - Multi-threaded runtime
# /Ox - Full optimization
- # /Oi - Use intrinsic functions
# /Oy- - Don't omit frame pointer
# /GR- - Disable RTTI
# /GS- - No stack buffer overflow checks
# /EHsc - C++-only exception handling semantics
- set(optimization_flags "/MD /Ox /Oi /Oy- /DNDEBUG /GR- /GS- /EHsc")
+ set(optimization_flags "/MP /MD /Ox /Oy- /GR- /GS- /EHsc")
# /Zi - Output debugging information
# /Zo - enahnced debug info for optimized builds
set(CMAKE_C_FLAGS_RELEASE "${optimization_flags} /Zi" CACHE STRING "" FORCE)
@@ -32,7 +32,11 @@ else()
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${optimization_flags} /Zi /Zo" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${optimization_flags} /Zi /Zo" CACHE STRING "" FORCE)
endif()
+
add_definitions(-DSINGLETHREADED)
+# CMake seems to only define _DEBUG on Windows
+set_property(DIRECTORY APPEND PROPERTY
+ COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
find_package(PNG QUIET)
if (PNG_FOUND)
@@ -106,10 +110,17 @@ if (ENABLE_GLFW)
endif()
IF (APPLE)
- # CoreFoundation is required only on OSX
- FIND_LIBRARY(COREFOUNDATION_LIBRARY CoreFoundation)
+ FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
+ FIND_LIBRARY(IOKIT_LIBRARY IOKit) # GLFW dependency
+ FIND_LIBRARY(COREVIDEO_LIBRARY CoreVideo) # GLFW dependency
+ set(PLATFORM_LIBRARIES iconv ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
+
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
+ELSEIF(WIN32)
+ set(PLATFORM_LIBRARIES winmm ws2_32)
+ELSE()
+ set(PLATFORM_LIBRARIES rt)
ENDIF (APPLE)
option(ENABLE_QT "Enable the Qt frontend" ON)
diff --git a/appveyor.yml b/appveyor.yml
new file mode 100644
index 00000000..83d3b900
--- /dev/null
+++ b/appveyor.yml
@@ -0,0 +1,17 @@
+# it seems that Qt is only installed by default on unstable os at the moment
+os: unstable
+
+# shallow clone
+clone_depth: 1
+
+environment:
+ QTDIR: C:\Qt\5.4\msvc2013_opengl
+
+install:
+ - git submodule update --init --recursive
+
+before_build:
+ - mkdir build
+ - cd build
+ - cmake ..
+ - cd ..
diff --git a/externals/boost b/externals/boost
-Subproject 97052c28acb141dbf3c5e14114af99045344b69
+Subproject a1afc91d3aaa3da06bdbc13c78613e146665340
diff --git a/src/citra/CMakeLists.txt b/src/citra/CMakeLists.txt
index bbb3374f..713f4919 100644
--- a/src/citra/CMakeLists.txt
+++ b/src/citra/CMakeLists.txt
@@ -16,20 +16,6 @@ create_directory_groups(${SRCS} ${HEADERS})
add_executable(citra ${SRCS} ${HEADERS})
target_link_libraries(citra core common video_core)
target_link_libraries(citra ${GLFW_LIBRARIES} ${OPENGL_gl_LIBRARY} inih)
-
-if (UNIX)
- target_link_libraries(citra -pthread)
-endif()
-
-if (APPLE)
- target_link_libraries(citra iconv ${COREFOUNDATION_LIBRARY})
-elseif (WIN32)
- target_link_libraries(citra winmm wsock32 ws2_32)
- if (MINGW) # GCC does not support codecvt, so use iconv instead
- target_link_libraries(citra iconv)
- endif()
-else() # Unix
- target_link_libraries(citra rt)
-endif()
+target_link_libraries(citra ${PLATFORM_LIBRARIES})
#install(TARGETS citra RUNTIME DESTINATION ${bindir})
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index a0ba252b..bbc521f8 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -60,17 +60,6 @@ endif()
add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
target_link_libraries(citra-qt core common video_core qhexedit)
target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
-
-if (UNIX)
- target_link_libraries(citra-qt -pthread)
-endif()
-
-if (APPLE)
- target_link_libraries(citra-qt iconv ${COREFOUNDATION_LIBRARY})
-elseif (WIN32)
- target_link_libraries(citra-qt winmm wsock32 ws2_32)
-else() # Unix
- target_link_libraries(citra-qt rt)
-endif()
+target_link_libraries(citra-qt ${PLATFORM_LIBRARIES})
#install(TARGETS citra-qt RUNTIME DESTINATION ${bindir})
diff --git a/src/citra_qt/debugger/callstack.cpp b/src/citra_qt/debugger/callstack.cpp
index ab317a72..025a5896 100644
--- a/src/citra_qt/debugger/callstack.cpp
+++ b/src/citra_qt/debugger/callstack.cpp
@@ -38,6 +38,9 @@ void CallstackWidget::OnDebugModeEntered()
{
ret_addr = Memory::Read32(addr);
call_addr = ret_addr - 4; //get call address???
+
+ if (Memory::GetPointer(call_addr) == nullptr)
+ break;
/* TODO (mattvail) clean me, move to debugger interface */
u32 insn = Memory::Read32(call_addr);
diff --git a/src/citra_qt/debugger/disassembler.cpp b/src/citra_qt/debugger/disassembler.cpp
index 3a194001..c61ace92 100644
--- a/src/citra_qt/debugger/disassembler.cpp
+++ b/src/citra_qt/debugger/disassembler.cpp
@@ -13,6 +13,7 @@
#include "core/core.h"
#include "common/break_points.h"
#include "common/symbols.h"
+#include "core/arm/arm_interface.h"
#include "core/arm/skyeye_common/armdefs.h"
#include "core/arm/disassembler/arm_disasm.h"
diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp
index caa6896f..a9423d6c 100644
--- a/src/citra_qt/debugger/graphics_framebuffer.cpp
+++ b/src/citra_qt/debugger/graphics_framebuffer.cpp
@@ -158,17 +158,17 @@ void GraphicsFramebufferWidget::OnFramebufferAddressChanged(qint64 new_value)
}
}
-void GraphicsFramebufferWidget::OnFramebufferWidthChanged(unsigned int new_value)
+void GraphicsFramebufferWidget::OnFramebufferWidthChanged(int new_value)
{
- if (framebuffer_width != new_value) {
- framebuffer_width = new_value;
+ if (framebuffer_width != static_cast<unsigned>(new_value)) {
+ framebuffer_width = static_cast<unsigned>(new_value);
framebuffer_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
emit Update();
}
}
-void GraphicsFramebufferWidget::OnFramebufferHeightChanged(unsigned int new_value)
+void GraphicsFramebufferWidget::OnFramebufferHeightChanged(int new_value)
{
if (framebuffer_height != new_value) {
framebuffer_height = new_value;
diff --git a/src/citra_qt/debugger/graphics_framebuffer.h b/src/citra_qt/debugger/graphics_framebuffer.h
index 02813525..56215761 100644
--- a/src/citra_qt/debugger/graphics_framebuffer.h
+++ b/src/citra_qt/debugger/graphics_framebuffer.h
@@ -62,8 +62,8 @@ public:
public slots:
void OnFramebufferSourceChanged(int new_value);
void OnFramebufferAddressChanged(qint64 new_value);
- void OnFramebufferWidthChanged(unsigned int new_value);
- void OnFramebufferHeightChanged(unsigned int new_value);
+ void OnFramebufferWidthChanged(int new_value);
+ void OnFramebufferHeightChanged(int new_value);
void OnFramebufferFormatChanged(int new_value);
void OnUpdate();
diff --git a/src/common/common.h b/src/common/common.h
index ba33373a..3246c779 100644
--- a/src/common/common.h
+++ b/src/common/common.h
@@ -11,13 +11,6 @@
#include <cstdio>
#include <cstring>
-// Force enable logging in the right modes. For some reason, something had changed
-// so that debugfast no longer logged.
-#if defined(_DEBUG) || defined(DEBUGFAST)
-#undef LOGGING
-#define LOGGING 1
-#endif
-
#define STACKALIGN
// An inheritable class to disallow the copy constructor and operator= functions
@@ -154,16 +147,10 @@ enum EMUSTATE_CHANGE
#ifdef _MSC_VER
-#ifndef _XBOX
inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); }
inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); }
#else
-inline unsigned long long bswap64(unsigned long long x) { return __loaddoublewordbytereverse(0, &x); }
-inline unsigned int bswap32(unsigned int x) { return __loadwordbytereverse(0, &x); }
-inline unsigned short bswap16(unsigned short x) { return __loadshortbytereverse(0, &x); }
-#endif
-#else
// TODO: speedup
inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index e692e549..0ecf2d9d 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -35,26 +35,23 @@
#define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
-#define CONFIG_DIR "config"
-#define GAMECONFIG_DIR "game_config"
-#define MAPS_DIR "maps"
-#define CACHE_DIR "cache"
-#define SDMC_DIR "sdmc"
-#define EXTSAVEDATA_DIR "extsavedata"
-#define SAVEDATA_DIR "savedata"
-#define SAVEDATACHECK_DIR "savedatacheck"
-#define SYSDATA_DIR "sysdata"
-#define SYSSAVEDATA_DIR "syssavedata"
-#define SHADERCACHE_DIR "shader_cache"
-#define STATESAVES_DIR "state_saves"
-#define SCREENSHOTS_DIR "screenShots"
-#define DUMP_DIR "dump"
-#define DUMP_TEXTURES_DIR "textures"
-#define DUMP_FRAMES_DIR "frames"
-#define DUMP_AUDIO_DIR "audio"
-#define LOGS_DIR "logs"
-#define SHADERS_DIR "shaders"
-#define SYSCONF_DIR "sysconf"
+#define CONFIG_DIR "config"
+#define GAMECONFIG_DIR "game_config"
+#define MAPS_DIR "maps"
+#define CACHE_DIR "cache"
+#define SDMC_DIR "sdmc"
+#define NAND_DIR "nand"
+#define SYSDATA_DIR "sysdata"
+#define SHADERCACHE_DIR "shader_cache"
+#define STATESAVES_DIR "state_saves"
+#define SCREENSHOTS_DIR "screenShots"
+#define DUMP_DIR "dump"
+#define DUMP_TEXTURES_DIR "textures"
+#define DUMP_FRAMES_DIR "frames"
+#define DUMP_AUDIO_DIR "audio"
+#define LOGS_DIR "logs"
+#define SHADERS_DIR "shaders"
+#define SYSCONF_DIR "sysconf"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 0a6cd80c..706e7c84 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -676,11 +676,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
- paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
- paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
- paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP;
+ paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
- paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
@@ -722,10 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
- paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
- paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
- paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP;
- paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
+ paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
diff --git a/src/common/file_util.h b/src/common/file_util.h
index c83ecd87..86aab2e3 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -27,11 +27,8 @@ enum {
D_STATESAVES_IDX,
D_SCREENSHOTS_IDX,
D_SDMC_IDX,
- D_EXTSAVEDATA,
- D_SAVEDATA_IDX,
- D_SAVEDATACHECK_IDX,
+ D_NAND_IDX,
D_SYSDATA_IDX,
- D_SYSSAVEDATA_IDX,
D_HIRESTEXTURES_IDX,
D_DUMP_IDX,
D_DUMPFRAMES_IDX,
diff --git a/src/common/log.h b/src/common/log.h
index 667f2fbb..b397cf14 100644
--- a/src/common/log.h
+++ b/src/common/log.h
@@ -14,7 +14,7 @@
#endif
#endif
-#if _DEBUG
+#ifdef _DEBUG
#define _dbg_assert_(_t_, _a_) \
if (!(_a_)) {\
LOG_CRITICAL(_t_, "Error...\n\n Line: %d\n File: %s\n Time: %s\n\nIgnore and continue?", \
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 7ac30ad5..83ebb42d 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -22,6 +22,7 @@ static std::shared_ptr<Logger> global_logger;
SUB(Common, Memory) \
CLS(Core) \
SUB(Core, ARM11) \
+ SUB(Core, Timing) \
CLS(Config) \
CLS(Debug) \
SUB(Debug, Emulated) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 06b99b07..3d94bf0d 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -41,6 +41,7 @@ enum class Class : ClassType {
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM11, ///< ARM11 CPU core
+ Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
@@ -73,17 +74,6 @@ enum class Class : ClassType {
};
/**
- * Level below which messages are simply discarded without buffering regardless of the display
- * settings.
- */
-const Level MINIMUM_LEVEL =
-#ifdef _DEBUG
- Level::Trace;
-#else
- Level::Debug;
-#endif
-
-/**
* Logs a message to the global logger. This proxy exists to avoid exposing the details of the
* Logger class, including the ConcurrentRingBuffer template, to all files that desire to log
* messages, reducing unecessary recompilations.
@@ -102,13 +92,15 @@ void LogMessage(Class log_class, Level log_level,
} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
- do { \
- if (::Log::Level::log_level >= ::Log::MINIMUM_LEVEL) \
- ::Log::LogMessage(::Log::Class::log_class, ::Log::Level::log_level, \
- __FILE__, __LINE__, __func__, __VA_ARGS__); \
- } while (0)
+ ::Log::LogMessage(::Log::Class::log_class, ::Log::Level::log_level, \
+ __FILE__, __LINE__, __func__, __VA_ARGS__)
+#ifdef _DEBUG
#define LOG_TRACE( log_class, ...) LOG_GENERIC(log_class, Trace, __VA_ARGS__)
+#else
+#define LOG_TRACE( log_class, ...) (void(0))
+#endif
+
#define LOG_DEBUG( log_class, ...) LOG_GENERIC(log_class, Debug, __VA_ARGS__)
#define LOG_INFO( log_class, ...) LOG_GENERIC(log_class, Info, __VA_ARGS__)
#define LOG_WARNING( log_class, ...) LOG_GENERIC(log_class, Warning, __VA_ARGS__)
diff --git a/src/common/mem_arena.cpp b/src/common/mem_arena.cpp
index 9904d247..a20361d6 100644
--- a/src/common/mem_arena.cpp
+++ b/src/common/mem_arena.cpp
@@ -29,10 +29,6 @@
#endif
#endif
-#ifdef IOS
-void* globalbase = nullptr;
-#endif
-
#ifdef ANDROID
// Hopefully this ABI will never change...
@@ -95,7 +91,7 @@ int ashmem_unpin_region(int fd, size_t offset, size_t len)
#endif // Android
-#if defined(_WIN32) && !defined(_XBOX)
+#if defined(_WIN32)
SYSTEM_INFO sysInfo;
#endif
@@ -103,11 +99,7 @@ SYSTEM_INFO sysInfo;
// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
#ifdef _WIN32
size_t roundup(size_t x) {
-#ifndef _XBOX
int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
-#else
- int gran = 0x10000; // 64k in 360
-#endif
return (x + gran - 1) & ~(gran - 1);
}
#else
@@ -120,10 +112,8 @@ size_t roundup(size_t x) {
void MemArena::GrabLowMemSpace(size_t size)
{
#ifdef _WIN32
-#ifndef _XBOX
hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
GetSystemInfo(&sysInfo);
-#endif
#elif defined(ANDROID)
// Use ashmem so we don't have to allocate a file on disk!
fd = ashmem_create_region("PPSSPP_RAM", size);
@@ -163,9 +153,6 @@ void MemArena::ReleaseSpace()
#ifdef _WIN32
CloseHandle(hMemoryMapping);
hMemoryMapping = 0;
-#elif defined(__SYMBIAN32__)
- memmap->Close();
- delete memmap;
#else
close(fd);
#endif
@@ -175,22 +162,13 @@ void MemArena::ReleaseSpace()
void *MemArena::CreateView(s64 offset, size_t size, void *base)
{
#ifdef _WIN32
-#ifdef _XBOX
- size = roundup(size);
- // use 64kb pages
- void * ptr = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
- return ptr;
-#else
size = roundup(size);
void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
return ptr;
-#endif
#else
void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED |
// Do not sync memory to underlying file. Linux has this by default.
-#ifdef BLACKBERRY
- MAP_NOSYNCFILE |
-#elif defined(__FreeBSD__)
+#ifdef __FreeBSD__
MAP_NOSYNC |
#endif
((base == nullptr) ? 0 : MAP_FIXED), fd, offset);
@@ -208,17 +186,12 @@ void *MemArena::CreateView(s64 offset, size_t size, void *base)
void MemArena::ReleaseView(void* view, size_t size)
{
#ifdef _WIN32
-#ifndef _XBOX
UnmapViewOfFile(view);
-#endif
-#elif defined(__SYMBIAN32__)
- memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size);
#else
munmap(view, size);
#endif
}
-#ifndef __SYMBIAN32__
u8* MemArena::Find4GBBase()
{
#ifdef _M_X64
@@ -242,20 +215,6 @@ u8* MemArena::Find4GBBase()
}
return base;
#else
-#ifdef IOS
- void* base = nullptr;
- if (globalbase == nullptr){
- base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE,
- MAP_ANON | MAP_SHARED, -1, 0);
- if (base == MAP_FAILED) {
- PanicAlert("Failed to map 128 MB of memory space: %s", strerror(errno));
- return 0;
- }
- munmap(base, 0x08000000);
- globalbase = base;
- }
- else{ base = globalbase; }
-#else
void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE,
MAP_ANON | MAP_SHARED, -1, 0);
if (base == MAP_FAILED) {
@@ -263,12 +222,10 @@ u8* MemArena::Find4GBBase()
return 0;
}
munmap(base, 0x10000000);
-#endif
return static_cast<u8*>(base);
#endif
#endif
}
-#endif
// yeah, this could also be done in like two bitwise ops...
@@ -284,10 +241,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
size_t position = 0;
size_t last_position = 0;
-#if defined(_XBOX)
- void *ptr;
-#endif
-
// Zero all the pointers to be sure.
for (int i = 0; i < num_views; i++)
{
@@ -308,18 +261,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
position = last_position;
}
else {
-#ifdef __SYMBIAN32__
- *(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address);
- arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
- }
- *(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF);
-#elif defined(_XBOX)
- *(view.out_ptr_low) = (u8*)(base + view.virtual_address);
- //arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
- ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE);
- }
- *(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF);
-#else
*(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
if (!*view.out_ptr_low)
goto bail;
@@ -340,7 +281,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
}
#endif
-#endif
last_position = position;
position += roundup(view.size);
}
@@ -389,9 +329,7 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
total_mem += roundup(views[i].size);
}
// Grab some pagefile backed memory out of the void ...
-#ifndef __SYMBIAN32__
arena->GrabLowMemSpace(total_mem);
-#endif
// Now, create views in high memory where there's plenty of space.
#ifdef _M_X64
@@ -403,15 +341,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
return 0;
}
-#elif defined(_XBOX)
- // Reserve 256MB
- u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE | MEM_LARGE_PAGES, PAGE_READWRITE);
- if (!Memory_TryBase(base, views, num_views, flags, arena))
- {
- PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
- exit(0);
- return 0;
- }
#elif defined(_WIN32)
// Try a whole range of possible bases. Return once we got a valid one.
u32 max_base_addr = 0x7FFF0000 - 0x10000000;
@@ -428,15 +357,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
break;
}
}
-#elif defined(__SYMBIAN32__)
- arena->memmap = new RChunk();
- arena->memmap->CreateDisconnectedLocal(0, 0, 0x10000000);
- if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena))
- {
- PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
- return 0;
- }
- u8* base = arena->memmap->Base();
#else
// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
u8 *base = MemArena::Find4GBBase();
diff --git a/src/common/mem_arena.h b/src/common/mem_arena.h
index b5f0aa89..3379d252 100644
--- a/src/common/mem_arena.h
+++ b/src/common/mem_arena.h
@@ -21,10 +21,6 @@
#include <windows.h>
#endif
-#ifdef __SYMBIAN32__
-#include <e32std.h>
-#endif
-
#include "common/common.h"
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
@@ -39,12 +35,8 @@ public:
void *CreateView(s64 offset, size_t size, void *base = 0);
void ReleaseView(void *view, size_t size);
-#ifdef __SYMBIAN32__
- RChunk* memmap;
-#else
// This only finds 1 GB in 32-bit
static u8 *Find4GBBase();
-#endif
private:
#ifdef _WIN32
diff --git a/src/common/platform.h b/src/common/platform.h
index ce9cfd4a..ba1109c9 100644
--- a/src/common/platform.h
+++ b/src/common/platform.h
@@ -35,7 +35,6 @@
#define PLATFORM_MACOSX 2
#define PLATFORM_LINUX 3
#define PLATFORM_ANDROID 4
-#define PLATFORM_IOS 5
////////////////////////////////////////////////////////////////////////////////////////////////////
// Platform detection
diff --git a/src/common/swap.h b/src/common/swap.h
index 4f8f39ef..e2d91836 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -48,11 +48,7 @@
// MSVC
#elif defined(_MSC_VER) && !defined(COMMON_BIG_ENDIAN) && !defined(COMMON_LITTLE_ENDIAN)
-#ifdef _XBOX
-#define COMMON_BIG_ENDIAN 1
-#else
#define COMMON_LITTLE_ENDIAN 1
-#endif
#endif
diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h
index 4e1c0a21..444abf11 100644
--- a/src/common/thread_queue_list.h
+++ b/src/common/thread_queue_list.h
@@ -4,213 +4,143 @@
#pragma once
+#include <array>
+#include <deque>
+
+#include <boost/range/algorithm_ext/erase.hpp>
+
#include "common/common.h"
namespace Common {
-template<class IdType>
+template<class T, unsigned int N>
struct ThreadQueueList {
- // Number of queues (number of priority levels starting at 0.)
- static const int NUM_QUEUES = 128;
+ // TODO(yuriks): If performance proves to be a problem, the std::deques can be replaced with
+ // (dynamically resizable) circular buffers to remove their overhead when
+ // inserting and popping.
- // Initial number of threads a single queue can handle.
- static const int INITIAL_CAPACITY = 32;
+ typedef unsigned int Priority;
- struct Queue {
- // Next ever-been-used queue (worse priority.)
- Queue *next;
- // First valid item in data.
- int first;
- // One after last valid item in data.
- int end;
- // A too-large array with room on the front and end.
- IdType *data;
- // Size of data array.
- int capacity;
- };
+ // Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
+ static const Priority NUM_QUEUES = N;
ThreadQueueList() {
- memset(queues, 0, sizeof(queues));
- first = invalid();
- }
-
- ~ThreadQueueList() {
- for (int i = 0; i < NUM_QUEUES; ++i)
- {
- if (queues[i].data != nullptr)
- free(queues[i].data);
- }
+ first = nullptr;
}
// Only for debugging, returns priority level.
- int contains(const IdType uid) {
- for (int i = 0; i < NUM_QUEUES; ++i)
- {
- if (queues[i].data == nullptr)
- continue;
-
- Queue *cur = &queues[i];
- for (int j = cur->first; j < cur->end; ++j)
- {
- if (cur->data[j] == uid)
- return i;
+ Priority contains(const T& uid) {
+ for (Priority i = 0; i < NUM_QUEUES; ++i) {
+ Queue& cur = queues[i];
+ if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
+ return i;
}
}
return -1;
}
- inline IdType pop_first() {
+ T pop_first() {
Queue *cur = first;
- while (cur != invalid())
- {
- if (cur->end - cur->first > 0)
- return cur->data[cur->first++];
- cur = cur->next;
+ while (cur != nullptr) {
+ if (!cur->data.empty()) {
+ auto tmp = std::move(cur->data.front());
+ cur->data.pop_front();
+ return tmp;
+ }
+ cur = cur->next_nonempty;
}
- //_dbg_assert_msg_(SCEKERNEL, false, "ThreadQueueList should not be empty.");
- return 0;
+ return T();
}
- inline IdType pop_first_better(u32 priority) {
+ T pop_first_better(Priority priority) {
Queue *cur = first;
Queue *stop = &queues[priority];
- while (cur < stop)
- {
- if (cur->end - cur->first > 0)
- return cur->data[cur->first++];
- cur = cur->next;
+ while (cur < stop) {
+ if (!cur->data.empty()) {
+ auto tmp = std::move(cur->data.front());
+ cur->data.pop_front();
+ return tmp;
+ }
+ cur = cur->next_nonempty;
}
- return 0;
+ return T();
}
- inline void push_front(u32 priority, const IdType threadID) {
+ void push_front(Priority priority, const T& thread_id) {
Queue *cur = &queues[priority];
- cur->data[--cur->first] = threadID;
- if (cur->first == 0)
- rebalance(priority);
+ cur->data.push_front(thread_id);
}
- inline void push_back(u32 priority, const IdType threadID) {
+ void push_back(Priority priority, const T& thread_id) {
Queue *cur = &queues[priority];
- cur->data[cur->end++] = threadID;
- if (cur->end == cur->capacity)
- rebalance(priority);
+ cur->data.push_back(thread_id);
}
- inline void remove(u32 priority, const IdType threadID) {
+ void remove(Priority priority, const T& thread_id) {
Queue *cur = &queues[priority];
- //_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
-
- for (int i = cur->first; i < cur->end; ++i)
- {
- if (cur->data[i] == threadID)
- {
- int remaining = --cur->end - i;
- if (remaining > 0)
- memmove(&cur->data[i], &cur->data[i + 1], remaining * sizeof(IdType));
- return;
- }
- }
-
- // Wasn't there.
+ boost::remove_erase(cur->data, thread_id);
}
- inline void rotate(u32 priority) {
+ void rotate(Priority priority) {
Queue *cur = &queues[priority];
- //_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up.");
- if (cur->end - cur->first > 1)
- {
- cur->data[cur->end++] = cur->data[cur->first++];
- if (cur->end == cur->capacity)
- rebalance(priority);
+ if (cur->data.size() > 1) {
+ cur->data.push_back(std::move(cur->data.front()));
+ cur->data.pop_front();
}
}
- inline void clear() {
- for (int i = 0; i < NUM_QUEUES; ++i)
- {
- if (queues[i].data != nullptr)
- free(queues[i].data);
- }
- memset(queues, 0, sizeof(queues));
- first = invalid();
+ void clear() {
+ queues.fill(Queue());
+ first = nullptr;
}
- inline bool empty(u32 priority) const {
+ bool empty(Priority priority) const {
const Queue *cur = &queues[priority];
- return cur->first == cur->end;
+ return cur->data.empty();
}
- inline void prepare(u32 priority) {
- Queue *cur = &queues[priority];
- if (cur->next == nullptr)
- link(priority, INITIAL_CAPACITY);
+ void prepare(Priority priority) {
+ Queue* cur = &queues[priority];
+ if (cur->next_nonempty == UnlinkedTag())
+ link(priority);
}
private:
- Queue *invalid() const {
- return (Queue *) -1;
+ struct Queue {
+ // Points to the next active priority, skipping over ones that have never been used.
+ Queue* next_nonempty = UnlinkedTag();
+ // Double-ended queue of threads in this priority level
+ std::deque<T> data;
+ };
+
+ /// Special tag used to mark priority levels that have never been used.
+ static Queue* UnlinkedTag() {
+ return reinterpret_cast<Queue*>(1);
}
- void link(u32 priority, int size) {
- //_dbg_assert_msg_(SCEKERNEL, queues[priority].data == NULL, "ThreadQueueList::Queue should only be initialized once.");
-
- if (size <= INITIAL_CAPACITY)
- size = INITIAL_CAPACITY;
- else
- {
- int goal = size;
- size = INITIAL_CAPACITY;
- while (size < goal)
- size *= 2;
- }
+ void link(Priority priority) {
Queue *cur = &queues[priority];
- cur->data = (IdType *) malloc(sizeof(IdType) * size);
- cur->capacity = size;
- cur->first = size / 2;
- cur->end = size / 2;
-
- for (int i = (int) priority - 1; i >= 0; --i)
- {
- if (queues[i].next != nullptr)
- {
- cur->next = queues[i].next;
- queues[i].next = cur;
+
+ for (int i = priority - 1; i >= 0; --i) {
+ if (queues[i].next_nonempty != UnlinkedTag()) {
+ cur->next_nonempty = queues[i].next_nonempty;
+ queues[i].next_nonempty = cur;
return;
}
}
- cur->next = first;
+ cur->next_nonempty = first;
first = cur;
}
- void rebalance(u32 priority) {
- Queue *cur = &queues[priority];
- int size = cur->end - cur->first;
- if (size >= cur->capacity - 2) {
- IdType *new_data = (IdType *)realloc(cur->data, cur->capacity * 2 * sizeof(IdType));
- if (new_data != nullptr) {
- cur->capacity *= 2;
- cur->data = new_data;
- }
- }
-
- int newFirst = (cur->capacity - size) / 2;
- if (newFirst != cur->first) {
- memmove(&cur->data[newFirst], &cur->data[cur->first], size * sizeof(IdType));
- cur->first = newFirst;
- cur->end = newFirst + size;
- }
- }
-
// The first queue that's ever been used.
- Queue *first;
+ Queue* first;
// The priority level queues of thread ids.
- Queue queues[NUM_QUEUES];
+ std::array<Queue, NUM_QUEUES> queues;
};
} // namespace
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index b67226d8..8723a471 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -31,6 +31,7 @@ set(SRCS
hle/kernel/mutex.cpp
hle/kernel/semaphore.cpp
hle/kernel/shared_memory.cpp
+ hle/kernel/timer.cpp
hle/kernel/thread.cpp
hle/service/ac_u.cpp
hle/service/act_u.cpp
@@ -123,6 +124,7 @@ set(HEADERS
hle/kernel/semaphore.h
hle/kernel/session.h
hle/kernel/shared_memory.h
+ hle/kernel/timer.h
hle/kernel/thread.h
hle/service/ac_u.h
hle/service/act_u.h
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 3b720941..e612f743 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -7,7 +7,9 @@
#include "common/common.h"
#include "common/common_types.h"
-#include "core/hle/svc.h"
+namespace Core {
+ struct ThreadContext;
+}
/// Generic ARM11 CPU interface
class ARM_Interface : NonCopyable {
@@ -87,13 +89,13 @@ public:
* Saves the current CPU context
* @param ctx Thread context to save
*/
- virtual void SaveContext(ThreadContext& ctx) = 0;
+ virtual void SaveContext(Core::ThreadContext& ctx) = 0;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
- virtual void LoadContext(const ThreadContext& ctx) = 0;
+ virtual void LoadContext(const Core::ThreadContext& ctx) = 0;
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
@@ -103,6 +105,8 @@ public:
return num_instructions;
}
+ s64 down_count; ///< A decreasing counter of remaining cycles before the next event, decreased by the cpu run loop
+
protected:
/**
diff --git a/src/core/arm/dyncom/arm_dyncom.cpp b/src/core/arm/dyncom/arm_dyncom.cpp
index a838fd25..9c4cc90f 100644
--- a/src/core/arm/dyncom/arm_dyncom.cpp
+++ b/src/core/arm/dyncom/arm_dyncom.cpp
@@ -9,11 +9,14 @@
#include "core/arm/dyncom/arm_dyncom.h"
#include "core/arm/dyncom/arm_dyncom_interpreter.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+
const static cpu_config_t s_arm11_cpu_info = {
"armv6", "arm11", 0x0007b000, 0x0007f000, NONCACHE
};
-ARM_DynCom::ARM_DynCom() : ticks(0) {
+ARM_DynCom::ARM_DynCom() {
state = std::unique_ptr<ARMul_State>(new ARMul_State);
ARMul_EmulateInit();
@@ -72,11 +75,14 @@ void ARM_DynCom::SetCPSR(u32 cpsr) {
}
u64 ARM_DynCom::GetTicks() const {
- return ticks;
+ // TODO(Subv): Remove ARM_DynCom::GetTicks() and use CoreTiming::GetTicks() directly once ARMemu is gone
+ return CoreTiming::GetTicks();
}
void ARM_DynCom::AddTicks(u64 ticks) {
- this->ticks += ticks;
+ down_count -= ticks;
+ if (down_count < 0)
+ CoreTiming::Advance();
}
void ARM_DynCom::ExecuteInstructions(int num_instructions) {
@@ -85,10 +91,11 @@ void ARM_DynCom::ExecuteInstructions(int num_instructions) {
// Dyncom only breaks on instruction dispatch. This only happens on every instruction when
// executing one instruction at a time. Otherwise, if a block is being executed, more
// instructions may actually be executed than specified.
- ticks += InterpreterMainLoop(state.get());
+ unsigned ticks_executed = InterpreterMainLoop(state.get());
+ AddTicks(ticks_executed);
}
-void ARM_DynCom::SaveContext(ThreadContext& ctx) {
+void ARM_DynCom::SaveContext(Core::ThreadContext& ctx) {
memcpy(ctx.cpu_registers, state->Reg, sizeof(ctx.cpu_registers));
memcpy(ctx.fpu_registers, state->ExtReg, sizeof(ctx.fpu_registers));
@@ -104,7 +111,7 @@ void ARM_DynCom::SaveContext(ThreadContext& ctx) {
ctx.mode = state->NextInstr;
}
-void ARM_DynCom::LoadContext(const ThreadContext& ctx) {
+void ARM_DynCom::LoadContext(const Core::ThreadContext& ctx) {
memcpy(state->Reg, ctx.cpu_registers, sizeof(ctx.cpu_registers));
memcpy(state->ExtReg, ctx.fpu_registers, sizeof(ctx.fpu_registers));
diff --git a/src/core/arm/dyncom/arm_dyncom.h b/src/core/arm/dyncom/arm_dyncom.h
index 7284dcd0..f16fb070 100644
--- a/src/core/arm/dyncom/arm_dyncom.h
+++ b/src/core/arm/dyncom/arm_dyncom.h
@@ -71,13 +71,13 @@ public:
* Saves the current CPU context
* @param ctx Thread context to save
*/
- void SaveContext(ThreadContext& ctx) override;
+ void SaveContext(Core::ThreadContext& ctx) override;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
- void LoadContext(const ThreadContext& ctx) override;
+ void LoadContext(const Core::ThreadContext& ctx) override;
/// Prepare core for thread reschedule (if needed to correctly handle state)
void PrepareReschedule() override;
@@ -89,8 +89,5 @@ public:
void ExecuteInstructions(int num_instructions) override;
private:
-
std::unique_ptr<ARMul_State> state;
- u64 ticks;
-
};
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index 9b291862..e3ca02e9 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -947,6 +947,15 @@ typedef struct _smla_inst {
unsigned int Rn;
} smla_inst;
+typedef struct smlalxy_inst {
+ unsigned int x;
+ unsigned int y;
+ unsigned int RdLo;
+ unsigned int RdHi;
+ unsigned int Rm;
+ unsigned int Rn;
+} smlalxy_inst;
+
typedef struct ssat_inst {
unsigned int Rn;
unsigned int Rd;
@@ -2403,7 +2412,25 @@ ARM_INST_PTR INTERPRETER_TRANSLATE(smlal)(unsigned int inst, int index)
return inst_base;
}
-ARM_INST_PTR INTERPRETER_TRANSLATE(smlalxy)(unsigned int inst, int index) { UNIMPLEMENTED_INSTRUCTION("SMLALXY"); }
+ARM_INST_PTR INTERPRETER_TRANSLATE(smlalxy)(unsigned int inst, int index)
+{
+ arm_inst* const inst_base = (arm_inst*)AllocBuffer(sizeof(arm_inst) + sizeof(smlalxy_inst));
+ smlalxy_inst* const inst_cream = (smlalxy_inst*)inst_base->component;
+
+ inst_base->cond = BITS(inst, 28, 31);
+ inst_base->idx = index;
+ inst_base->br = NON_BRANCH;
+ inst_base->load_r15 = 0;
+
+ inst_cream->x = BIT(inst, 5);
+ inst_cream->y = BIT(inst, 6);
+ inst_cream->RdLo = BITS(inst, 12, 15);
+ inst_cream->RdHi = BITS(inst, 16, 19);
+ inst_cream->Rn = BITS(inst, 0, 4);
+ inst_cream->Rm = BITS(inst, 8, 11);
+
+ return inst_base;
+}
ARM_INST_PTR INTERPRETER_TRANSLATE(smlaw)(unsigned int inst, int index)
{
@@ -5686,6 +5713,34 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
}
SMLALXY_INST:
+ {
+ if (inst_base->cond == 0xE || CondPassed(cpu, inst_base->cond)) {
+ smlalxy_inst* const inst_cream = (smlalxy_inst*)inst_base->component;
+
+ u64 operand1 = RN;
+ u64 operand2 = RM;
+
+ if (inst_cream->x != 0)
+ operand1 >>= 16;
+ if (inst_cream->y != 0)
+ operand2 >>= 16;
+ operand1 &= 0xFFFF;
+ if (operand1 & 0x8000)
+ operand1 -= 65536;
+ operand2 &= 0xFFFF;
+ if (operand2 & 0x8000)
+ operand2 -= 65536;
+
+ u64 dest = ((u64)RDHI << 32 | RDLO) + (operand1 * operand2);
+ RDLO = (dest & 0xFFFFFFFF);
+ RDHI = ((dest >> 32) & 0xFFFFFFFF);
+ }
+
+ cpu->Reg[15] += GET_INST_SIZE(cpu);
+ INC_PC(sizeof(smlalxy_inst));
+ FETCH_INST;
+ GOTO_NEXT_INST;
+ }
SMLAW_INST:
{
@@ -5836,16 +5891,13 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
SMULW_INST:
{
- if ((inst_base->cond == 0xe) || CondPassed(cpu, inst_base->cond)) {
- smlad_inst *inst_cream = (smlad_inst *)inst_base->component;
- int64_t rm = RM;
- int64_t rn = RN;
- if (inst_cream->m)
- rm = BITS(rm, 16, 31);
- else
- rm = BITS(rm, 0, 15);
- int64_t rst = rm * rn;
- RD = BITS(rst, 16, 47);
+ if (inst_base->cond == 0xE || CondPassed(cpu, inst_base->cond)) {
+ smlad_inst* const inst_cream = (smlad_inst*)inst_base->component;
+
+ s16 rm = (inst_cream->m == 1) ? ((RM >> 16) & 0xFFFF) : (RM & 0xFFFF);
+
+ s64 result = (s64)rm * (s64)(s32)RN;
+ RD = BITS(result, 16, 47);
}
cpu->Reg[15] += GET_INST_SIZE(cpu);
INC_PC(sizeof(smlad_inst));
@@ -6267,6 +6319,7 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
addr = RN;
unsigned int value = Memory::Read8(addr);
Memory::Write8(addr, (RM & 0xFF));
+ RD = value;
}
cpu->Reg[15] += GET_INST_SIZE(cpu);
INC_PC(sizeof(swp_inst));
@@ -6643,10 +6696,10 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
{
if (inst_base->cond == 0xE || CondPassed(cpu, inst_base->cond)) {
umaal_inst* const inst_cream = (umaal_inst*)inst_base->component;
- const u32 rm = RM;
- const u32 rn = RN;
- const u32 rd_lo = RDLO;
- const u32 rd_hi = RDHI;
+ const u64 rm = RM;
+ const u64 rn = RN;
+ const u64 rd_lo = RDLO;
+ const u64 rd_hi = RDHI;
const u64 result = (rm * rn) + rd_lo + rd_hi;
RDLO = (result & 0xFFFFFFFF);
diff --git a/src/core/arm/interpreter/arm_interpreter.cpp b/src/core/arm/interpreter/arm_interpreter.cpp
index 80ebc359..c76d371a 100644
--- a/src/core/arm/interpreter/arm_interpreter.cpp
+++ b/src/core/arm/interpreter/arm_interpreter.cpp
@@ -4,6 +4,8 @@
#include "core/arm/interpreter/arm_interpreter.h"
+#include "core/core.h"
+
const static cpu_config_t arm11_cpu_info = {
"armv6", "arm11", 0x0007b000, 0x0007f000, NONCACHE
};
@@ -75,7 +77,7 @@ void ARM_Interpreter::ExecuteInstructions(int num_instructions) {
ARMul_Emulate32(state);
}
-void ARM_Interpreter::SaveContext(ThreadContext& ctx) {
+void ARM_Interpreter::SaveContext(Core::ThreadContext& ctx) {
memcpy(ctx.cpu_registers, state->Reg, sizeof(ctx.cpu_registers));
memcpy(ctx.fpu_registers, state->ExtReg, sizeof(ctx.fpu_registers));
@@ -91,7 +93,7 @@ void ARM_Interpreter::SaveContext(ThreadContext& ctx) {
ctx.mode = state->NextInstr;
}
-void ARM_Interpreter::LoadContext(const ThreadContext& ctx) {
+void ARM_Interpreter::LoadContext(const Core::ThreadContext& ctx) {
memcpy(state->Reg, ctx.cpu_registers, sizeof(ctx.cpu_registers));
memcpy(state->ExtReg, ctx.fpu_registers, sizeof(ctx.fpu_registers));
diff --git a/src/core/arm/interpreter/arm_interpreter.h b/src/core/arm/interpreter/arm_interpreter.h
index 019dad5d..e5ecc69c 100644
--- a/src/core/arm/interpreter/arm_interpreter.h
+++ b/src/core/arm/interpreter/arm_interpreter.h
@@ -70,13 +70,13 @@ public:
* Saves the current CPU context
* @param ctx Thread context to save
*/
- void SaveContext(ThreadContext& ctx) override;
+ void SaveContext(Core::ThreadContext& ctx) override;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
- void LoadContext(const ThreadContext& ctx) override;
+ void LoadContext(const Core::ThreadContext& ctx) override;
/// Prepare core for thread reschedule (if needed to correctly handle state)
void PrepareReschedule() override;
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 8ac4481c..e9e5c35c 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -5,8 +5,10 @@
#include "common/common_types.h"
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/settings.h"
+#include "core/arm/arm_interface.h"
#include "core/arm/disassembler/arm_disasm.h"
#include "core/arm/interpreter/arm_interpreter.h"
#include "core/arm/dyncom/arm_dyncom.h"
@@ -16,14 +18,22 @@
namespace Core {
-static u64 last_ticks = 0; ///< Last CPU ticks
-static ARM_Disasm* disasm = nullptr; ///< ARM disassembler
ARM_Interface* g_app_core = nullptr; ///< ARM11 application core
ARM_Interface* g_sys_core = nullptr; ///< ARM11 system (OS) core
/// Run the core CPU loop
void RunLoop(int tight_loop) {
- g_app_core->Run(tight_loop);
+ // If the current thread is an idle thread, then don't execute instructions,
+ // instead advance to the next event and try to yield to the next thread
+ if (Kernel::GetCurrentThread()->IsIdle()) {
+ LOG_TRACE(Core_ARM11, "Idling");
+ CoreTiming::Idle();
+ CoreTiming::Advance();
+ HLE::Reschedule(__func__);
+ } else {
+ g_app_core->Run(tight_loop);
+ }
+
HW::Update();
if (HLE::g_reschedule) {
Kernel::Reschedule();
@@ -49,7 +59,6 @@ void Stop() {
int Init() {
LOG_DEBUG(Core, "initialized OK");
- disasm = new ARM_Disasm();
g_sys_core = new ARM_Interpreter();
switch (Settings::values.cpu_core) {
@@ -62,13 +71,10 @@ int Init() {
break;
}
- last_ticks = Core::g_app_core->GetTicks();
-
return 0;
}
void Shutdown() {
- delete disasm;
delete g_app_core;
delete g_sys_core;
diff --git a/src/core/core.h b/src/core/core.h
index ecd58a73..2f5e8bc6 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -4,8 +4,9 @@
#pragma once
-#include "core/arm/arm_interface.h"
-#include "core/arm/skyeye_common/armdefs.h"
+#include "common/common_types.h"
+
+class ARM_Interface;
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -16,6 +17,21 @@ enum CPUCore {
CPU_OldInterpreter,
};
+struct ThreadContext {
+ u32 cpu_registers[13];
+ u32 sp;
+ u32 lr;
+ u32 pc;
+ u32 cpsr;
+ u32 fpu_registers[32];
+ u32 fpscr;
+ u32 fpexc;
+
+ // These are not part of native ThreadContext, but needed by emu
+ u32 reg_15;
+ u32 mode;
+};
+
extern ARM_Interface* g_app_core; ///< ARM11 application core
extern ARM_Interface* g_sys_core; ///< ARM11 system (OS) core
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 321648b3..ec9d52a0 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -1,16 +1,16 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <vector>
-#include <cstdio>
#include <atomic>
+#include <cstdio>
#include <mutex>
+#include <vector>
#include "common/chunk_file.h"
-#include "common/msg_handler.h"
-#include "common/string_util.h"
+#include "common/log.h"
+#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -22,16 +22,15 @@ int g_clock_rate_arm11 = 268123480;
namespace CoreTiming
{
-
struct EventType
{
EventType() {}
- EventType(TimedCallback cb, const char *n)
+ EventType(TimedCallback cb, const char* n)
: callback(cb), name(n) {}
TimedCallback callback;
- const char *name;
+ const char* name;
};
std::vector<EventType> event_types;
@@ -41,262 +40,247 @@ struct BaseEvent
s64 time;
u64 userdata;
int type;
- // Event *next;
};
typedef LinkedListItem<BaseEvent> Event;
-Event *first;
-Event *tsFirst;
-Event *tsLast;
+Event* first;
+Event* ts_first;
+Event* ts_last;
// event pools
-Event *eventPool = 0;
-Event *eventTsPool = 0;
-int allocatedTsEvents = 0;
+Event* event_pool = 0;
+Event* event_ts_pool = 0;
+int allocated_ts_events = 0;
// Optimization to skip MoveEvents when possible.
-std::atomic<u32> hasTsEvents;
+std::atomic<bool> has_ts_events(false);
-// Downcount has been moved to currentMIPS, to save a couple of clocks in every ARM JIT block
-// as we can already reach that structure through a register.
-int slicelength;
+int g_slice_length;
-MEMORY_ALIGNED16(s64) globalTimer;
-s64 idledCycles;
+s64 global_timer;
+s64 idled_cycles;
+s64 last_global_time_ticks;
+s64 last_global_time_us;
-static std::recursive_mutex externalEventSection;
+static std::recursive_mutex external_event_section;
// Warning: not included in save state.
-void(*advanceCallback)(int cyclesExecuted) = nullptr;
+using AdvanceCallback = void(int cycles_executed);
+AdvanceCallback* advance_callback = nullptr;
+std::vector<MHzChangeCallback> mhz_change_callbacks;
-void SetClockFrequencyMHz(int cpuMhz)
-{
- g_clock_rate_arm11 = cpuMhz * 1000000;
+void FireMhzChange() {
+ for (auto callback : mhz_change_callbacks)
+ callback();
+}
+
+void SetClockFrequencyMHz(int cpu_mhz) {
+ // When the mhz changes, we keep track of what "time" it was before hand.
+ // This way, time always moves forward, even if mhz is changed.
+ last_global_time_us = GetGlobalTimeUs();
+ last_global_time_ticks = GetTicks();
+
+ g_clock_rate_arm11 = cpu_mhz * 1000000;
// TODO: Rescale times of scheduled events?
+
+ FireMhzChange();
}
-int GetClockFrequencyMHz()
-{
+int GetClockFrequencyMHz() {
return g_clock_rate_arm11 / 1000000;
}
+u64 GetGlobalTimeUs() {
+ s64 ticks_since_last = GetTicks() - last_global_time_ticks;
+ int freq = GetClockFrequencyMHz();
+ s64 us_since_last = ticks_since_last / freq;
+ return last_global_time_us + us_since_last;
+}
-Event* GetNewEvent()
-{
- if (!eventPool)
+Event* GetNewEvent() {
+ if (!event_pool)
return new Event;
- Event* ev = eventPool;
- eventPool = ev->next;
- return ev;
+ Event* event = event_pool;
+ event_pool = event->next;
+ return event;
}
-Event* GetNewTsEvent()
-{
- allocatedTsEvents++;
+Event* GetNewTsEvent() {
+ allocated_ts_events++;
- if (!eventTsPool)
+ if (!event_ts_pool)
return new Event;
- Event* ev = eventTsPool;
- eventTsPool = ev->next;
- return ev;
+ Event* event = event_ts_pool;
+ event_ts_pool = event->next;
+ return event;
}
-void FreeEvent(Event* ev)
-{
- ev->next = eventPool;
- eventPool = ev;
+void FreeEvent(Event* event) {
+ event->next = event_pool;
+ event_pool = event;
}
-void FreeTsEvent(Event* ev)
-{
- ev->next = eventTsPool;
- eventTsPool = ev;
- allocatedTsEvents--;
+void FreeTsEvent(Event* event) {
+ event->next = event_ts_pool;
+ event_ts_pool = event;
+ allocated_ts_events--;
}
-int RegisterEvent(const char *name, TimedCallback callback)
-{
+int RegisterEvent(const char* name, TimedCallback callback) {
event_types.push_back(EventType(callback, name));
return (int)event_types.size() - 1;
}
-void AntiCrashCallback(u64 userdata, int cyclesLate)
-{
- LOG_CRITICAL(Core, "Savestate broken: an unregistered event was called.");
+void AntiCrashCallback(u64 userdata, int cycles_late) {
+ LOG_CRITICAL(Core_Timing, "Savestate broken: an unregistered event was called.");
Core::Halt("invalid timing events");
}
-void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback)
-{
+void RestoreRegisterEvent(int event_type, const char* name, TimedCallback callback) {
if (event_type >= (int)event_types.size())
event_types.resize(event_type + 1, EventType(AntiCrashCallback, "INVALID EVENT"));
event_types[event_type] = EventType(callback, name);
}
-void UnregisterAllEvents()
-{
+void UnregisterAllEvents() {
if (first)
PanicAlert("Cannot unregister events with events pending");
event_types.clear();
}
-void Init()
-{
- //currentMIPS->downcount = INITIAL_SLICE_LENGTH;
- //slicelength = INITIAL_SLICE_LENGTH;
- globalTimer = 0;
- idledCycles = 0;
- hasTsEvents = 0;
+void Init() {
+ Core::g_app_core->down_count = INITIAL_SLICE_LENGTH;
+ g_slice_length = INITIAL_SLICE_LENGTH;
+ global_timer = 0;
+ idled_cycles = 0;
+ last_global_time_ticks = 0;
+ last_global_time_us = 0;
+ has_ts_events = 0;
+ mhz_change_callbacks.clear();
}
-void Shutdown()
-{
+void Shutdown() {
MoveEvents();
ClearPendingEvents();
UnregisterAllEvents();
- while (eventPool)
- {
- Event *ev = eventPool;
- eventPool = ev->next;
- delete ev;
+ while (event_pool) {
+ Event* event = event_pool;
+ event_pool = event->next;
+ delete event;
}
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
- while (eventTsPool)
- {
- Event *ev = eventTsPool;
- eventTsPool = ev->next;
- delete ev;
+ std::lock_guard<std::recursive_mutex> lock(external_event_section);
+ while (event_ts_pool) {
+ Event* event = event_ts_pool;
+ event_ts_pool = event->next;
+ delete event;
}
}
-u64 GetTicks()
-{
- LOG_ERROR(Core, "Unimplemented function!");
- return 0;
- //return (u64)globalTimer + slicelength - currentMIPS->downcount;
+u64 GetTicks() {
+ return (u64)global_timer + g_slice_length - Core::g_app_core->down_count;
}
-u64 GetIdleTicks()
-{
- return (u64)idledCycles;
+u64 GetIdleTicks() {
+ return (u64)idled_cycles;
}
// This is to be called when outside threads, such as the graphics thread, wants to
// schedule things to be executed on the main thread.
-void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata)
-{
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
- Event *ne = GetNewTsEvent();
- ne->time = GetTicks() + cyclesIntoFuture;
- ne->type = event_type;
- ne->next = 0;
- ne->userdata = userdata;
- if (!tsFirst)
- tsFirst = ne;
- if (tsLast)
- tsLast->next = ne;
- tsLast = ne;
-
- hasTsEvents.store(1, std::memory_order_release);
+void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata) {
+ std::lock_guard<std::recursive_mutex> lock(external_event_section);
+ Event* new_event = GetNewTsEvent();
+ new_event->time = GetTicks() + cycles_into_future;
+ new_event->type = event_type;
+ new_event->next = 0;
+ new_event->userdata = userdata;
+ if (!ts_first)
+ ts_first = new_event;
+ if (ts_last)
+ ts_last->next = new_event;
+ ts_last = new_event;
+
+ has_ts_events = true;
}
// Same as ScheduleEvent_Threadsafe(0, ...) EXCEPT if we are already on the CPU thread
// in which case the event will get handled immediately, before returning.
-void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata)
-{
+void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata) {
if (false) //Core::IsCPUThread())
{
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
+ std::lock_guard<std::recursive_mutex> lock(external_event_section);
event_types[event_type].callback(userdata, 0);
}
else
ScheduleEvent_Threadsafe(0, event_type, userdata);
}
-void ClearPendingEvents()
-{
- while (first)
- {
- Event *e = first->next;
+void ClearPendingEvents() {
+ while (first) {
+ Event* event = first->next;
FreeEvent(first);
- first = e;
+ first = event;
}
}
-void AddEventToQueue(Event* ne)
-{
- Event* prev = nullptr;
- Event** pNext = &first;
- for (;;)
- {
- Event*& next = *pNext;
- if (!next || ne->time < next->time)
- {
- ne->next = next;
- next = ne;
+void AddEventToQueue(Event* new_event) {
+ Event* prev_event = nullptr;
+ Event** next_event = &first;
+ for (;;) {
+ Event*& next = *next_event;
+ if (!next || new_event->time < next->time) {
+ new_event->next = next;
+ next = new_event;
break;
}
- prev = next;
- pNext = &prev->next;
+ prev_event = next;
+ next_event = &prev_event->next;
}
}
-// This must be run ONLY from within the cpu thread
-// cyclesIntoFuture may be VERY inaccurate if called from anything else
-// than Advance
-void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata)
-{
- Event *ne = GetNewEvent();
- ne->userdata = userdata;
- ne->type = event_type;
- ne->time = GetTicks() + cyclesIntoFuture;
- AddEventToQueue(ne);
+void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata) {
+ Event* new_event = GetNewEvent();
+ new_event->userdata = userdata;
+ new_event->type = event_type;
+ new_event->time = GetTicks() + cycles_into_future;
+ AddEventToQueue(new_event);
}
-// Returns cycles left in timer.
-s64 UnscheduleEvent(int event_type, u64 userdata)
-{
+s64 UnscheduleEvent(int event_type, u64 userdata) {
s64 result = 0;
if (!first)
return result;
- while (first)
- {
- if (first->type == event_type && first->userdata == userdata)
- {
- result = first->time - globalTimer;
+ while (first) {
+ if (first->type == event_type && first->userdata == userdata) {
+ result = first->time - GetTicks();
- Event *next = first->next;
+ Event* next = first->next;
FreeEvent(first);
first = next;
- }
- else
- {
+ } else {
break;
}
}
if (!first)
return result;
- Event *prev = first;
- Event *ptr = prev->next;
- while (ptr)
- {
- if (ptr->type == event_type && ptr->userdata == userdata)
- {
- result = ptr->time - globalTimer;
- prev->next = ptr->next;
+ Event* prev_event = first;
+ Event* ptr = prev_event->next;
+
+ while (ptr) {
+ if (ptr->type == event_type && ptr->userdata == userdata) {
+ result = ptr->time - GetTicks();
+
+ prev_event->next = ptr->next;
FreeEvent(ptr);
- ptr = prev->next;
- }
- else
- {
- prev = ptr;
+ ptr = prev_event->next;
+ } else {
+ prev_event = ptr;
ptr = ptr->next;
}
}
@@ -304,51 +288,44 @@ s64 UnscheduleEvent(int event_type, u64 userdata)
return result;
}
-s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata)
-{
+s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata) {
s64 result = 0;
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
- if (!tsFirst)
+ std::lock_guard<std::recursive_mutex> lock(external_event_section);
+ if (!ts_first)
return result;
- while (tsFirst)
- {
- if (tsFirst->type == event_type && tsFirst->userdata == userdata)
- {
- result = tsFirst->time - globalTimer;
- Event *next = tsFirst->next;
- FreeTsEvent(tsFirst);
- tsFirst = next;
- }
- else
- {
+ while (ts_first) {
+ if (ts_first->type == event_type && ts_first->userdata == userdata) {
+ result = ts_first->time - GetTicks();
+
+ Event* next = ts_first->next;
+ FreeTsEvent(ts_first);
+ ts_first = next;
+ } else {
break;
}
}
- if (!tsFirst)
+
+ if (!ts_first)
{
- tsLast = nullptr;
+ ts_last = nullptr;
return result;
}
- Event *prev = tsFirst;
- Event *ptr = prev->next;
- while (ptr)
- {
- if (ptr->type == event_type && ptr->userdata == userdata)
- {
- result = ptr->time - globalTimer;
-
- prev->next = ptr->next;
- if (ptr == tsLast)
- tsLast = prev;
- FreeTsEvent(ptr);
- ptr = prev->next;
- }
- else
- {
- prev = ptr;
- ptr = ptr->next;
+ Event* prev_event = ts_first;
+ Event* next = prev_event->next;
+ while (next) {
+ if (next->type == event_type && next->userdata == userdata) {
+ result = next->time - GetTicks();
+
+ prev_event->next = next->next;
+ if (next == ts_last)
+ ts_last = prev_event;
+ FreeTsEvent(next);
+ next = prev_event->next;
+ } else {
+ prev_event = next;
+ next = next->next;
}
}
@@ -356,271 +333,217 @@ s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata)
}
// Warning: not included in save state.
-void RegisterAdvanceCallback(void(*callback)(int cyclesExecuted))
-{
- advanceCallback = callback;
+void RegisterAdvanceCallback(AdvanceCallback* callback) {
+ advance_callback = callback;
}
-bool IsScheduled(int event_type)
-{
+void RegisterMHzChangeCallback(MHzChangeCallback callback) {
+ mhz_change_callbacks.push_back(callback);
+}
+
+bool IsScheduled(int event_type) {
if (!first)
return false;
- Event *e = first;
- while (e) {
- if (e->type == event_type)
+ Event* event = first;
+ while (event) {
+ if (event->type == event_type)
return true;
- e = e->next;
+ event = event->next;
}
return false;
}
-void RemoveEvent(int event_type)
-{
+void RemoveEvent(int event_type) {
if (!first)
return;
- while (first)
- {
- if (first->type == event_type)
- {
+ while (first) {
+ if (first->type == event_type) {
Event *next = first->next;
FreeEvent(first);
first = next;
- }
- else
- {
+ } else {
break;
}
}
if (!first)
return;
- Event *prev = first;
- Event *ptr = prev->next;
- while (ptr)
- {
- if (ptr->type == event_type)
- {
- prev->next = ptr->next;
- FreeEvent(ptr);
- ptr = prev->next;
- }
- else
- {
- prev = ptr;
- ptr = ptr->next;
+ Event* prev = first;
+ Event* next = prev->next;
+ while (next) {
+ if (next->type == event_type) {
+ prev->next = next->next;
+ FreeEvent(next);
+ next = prev->next;
+ } else {
+ prev = next;
+ next = next->next;
}
}
}
-void RemoveThreadsafeEvent(int event_type)
-{
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
- if (!tsFirst)
- {
+void RemoveThreadsafeEvent(int event_type) {
+ std::lock_guard<std::recursive_mutex> lock(external_event_section);
+ if (!ts_first)
return;
- }
- while (tsFirst)
- {
- if (tsFirst->type == event_type)
- {
- Event *next = tsFirst->next;
- FreeTsEvent(tsFirst);
- tsFirst = next;
- }
- else
- {
+
+ while (ts_first) {
+ if (ts_first->type == event_type) {
+ Event* next = ts_first->next;
+ FreeTsEvent(ts_first);
+ ts_first = next;
+ } else {
break;
}
}
- if (!tsFirst)
- {
- tsLast = nullptr;
+
+ if (!ts_first) {
+ ts_last = nullptr;
return;
}
- Event *prev = tsFirst;
- Event *ptr = prev->next;
- while (ptr)
- {
- if (ptr->type == event_type)
- {
- prev->next = ptr->next;
- if (ptr == tsLast)
- tsLast = prev;
- FreeTsEvent(ptr);
- ptr = prev->next;
- }
- else
- {
- prev = ptr;
- ptr = ptr->next;
+
+ Event* prev = ts_first;
+ Event* next = prev->next;
+ while (next) {
+ if (next->type == event_type) {
+ prev->next = next->next;
+ if (next == ts_last)
+ ts_last = prev;
+ FreeTsEvent(next);
+ next = prev->next;
+ } else {
+ prev = next;
+ next = next->next;
}
}
}
-void RemoveAllEvents(int event_type)
-{
+void RemoveAllEvents(int event_type) {
RemoveThreadsafeEvent(event_type);
RemoveEvent(event_type);
}
-//This raise only the events required while the fifo is processing data
-void ProcessFifoWaitEvents()
-{
- while (first)
- {
- if (first->time <= globalTimer)
- {
- //LOG(TIMER, "[Scheduler] %s (%lld, %lld) ",
- // first->name ? first->name : "?", (u64)globalTimer, (u64)first->time);
+// This raise only the events required while the fifo is processing data
+void ProcessFifoWaitEvents() {
+ while (first) {
+ if (first->time <= (s64)GetTicks()) {
Event* evt = first;
first = first->next;
- event_types[evt->type].callback(evt->userdata, (int)(globalTimer - evt->time));
+ event_types[evt->type].callback(evt->userdata, (int)(GetTicks() - evt->time));
FreeEvent(evt);
- }
- else
- {
+ } else {
break;
}
}
}
-void MoveEvents()
-{
- hasTsEvents.store(0, std::memory_order_release);
+void MoveEvents() {
+ has_ts_events = false;
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
+ std::lock_guard<std::recursive_mutex> lock(external_event_section);
// Move events from async queue into main queue
- while (tsFirst)
- {
- Event *next = tsFirst->next;
- AddEventToQueue(tsFirst);
- tsFirst = next;
+ while (ts_first) {
+ Event* next = ts_first->next;
+ AddEventToQueue(ts_first);
+ ts_first = next;
}
- tsLast = nullptr;
+ ts_last = nullptr;
// Move free events to threadsafe pool
- while (allocatedTsEvents > 0 && eventPool)
- {
- Event *ev = eventPool;
- eventPool = ev->next;
- ev->next = eventTsPool;
- eventTsPool = ev;
- allocatedTsEvents--;
+ while (allocated_ts_events > 0 && event_pool) {
+ Event* event = event_pool;
+ event_pool = event->next;
+ event->next = event_ts_pool;
+ event_ts_pool = event;
+ allocated_ts_events--;
}
}
-void Advance()
-{
- LOG_ERROR(Core, "Unimplemented function!");
- //int cyclesExecuted = slicelength - currentMIPS->downcount;
- //globalTimer += cyclesExecuted;
- //currentMIPS->downcount = slicelength;
-
- //if (Common::AtomicLoadAcquire(hasTsEvents))
- // MoveEvents();
- //ProcessFifoWaitEvents();
-
- //if (!first)
- //{
- // // WARN_LOG(TIMER, "WARNING - no events in queue. Setting currentMIPS->downcount to 10000");
- // currentMIPS->downcount += 10000;
- //}
- //else
- //{
- // slicelength = (int)(first->time - globalTimer);
- // if (slicelength > MAX_SLICE_LENGTH)
- // slicelength = MAX_SLICE_LENGTH;
- // currentMIPS->downcount = slicelength;
- //}
- //if (advanceCallback)
- // advanceCallback(cyclesExecuted);
-}
-
-void LogPendingEvents()
-{
- Event *ptr = first;
- while (ptr)
- {
- //INFO_LOG(TIMER, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
- ptr = ptr->next;
- }
+void ForceCheck() {
+ int cycles_executed = g_slice_length - Core::g_app_core->down_count;
+ global_timer += cycles_executed;
+ // This will cause us to check for new events immediately.
+ Core::g_app_core->down_count = 0;
+ // But let's not eat a bunch more time in Advance() because of this.
+ g_slice_length = 0;
}
-void Idle(int maxIdle)
-{
- LOG_ERROR(Core, "Unimplemented function!");
- //int cyclesDown = currentMIPS->downcount;
- //if (maxIdle != 0 && cyclesDown > maxIdle)
- // cyclesDown = maxIdle;
-
- //if (first && cyclesDown > 0)
- //{
- // int cyclesExecuted = slicelength - currentMIPS->downcount;
- // int cyclesNextEvent = (int) (first->time - globalTimer);
-
- // if (cyclesNextEvent < cyclesExecuted + cyclesDown)
- // {
- // cyclesDown = cyclesNextEvent - cyclesExecuted;
- // // Now, now... no time machines, please.
- // if (cyclesDown < 0)
- // cyclesDown = 0;
- // }
- //}
-
- //INFO_LOG(TIME, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(g_clock_rate_arm11 * 0.001f));
-
- //idledCycles += cyclesDown;
- //currentMIPS->downcount -= cyclesDown;
- //if (currentMIPS->downcount == 0)
- // currentMIPS->downcount = -1;
-}
-
-std::string GetScheduledEventsSummary()
-{
- Event *ptr = first;
- std::string text = "Scheduled events\n";
- text.reserve(1000);
- while (ptr)
- {
- unsigned int t = ptr->type;
- if (t >= event_types.size())
- PanicAlert("Invalid event type"); // %i", t);
- const char *name = event_types[ptr->type].name;
- if (!name)
- name = "[unknown]";
+void Advance() {
+ int cycles_executed = g_slice_length - Core::g_app_core->down_count;
+ global_timer += cycles_executed;
+ Core::g_app_core->down_count = g_slice_length;
- text += Common::StringFromFormat("%s : %i %08x%08x\n", name, (int)ptr->time,
- (u32)(ptr->userdata >> 32), (u32)(ptr->userdata));
+ if (has_ts_events)
+ MoveEvents();
+ ProcessFifoWaitEvents();
- ptr = ptr->next;
+ if (!first) {
+ if (g_slice_length < 10000) {
+ g_slice_length += 10000;
+ Core::g_app_core->down_count += g_slice_length;
+ }
+ } else {
+ // Note that events can eat cycles as well.
+ int target = (int)(first->time - global_timer);
+ if (target > MAX_SLICE_LENGTH)
+ target = MAX_SLICE_LENGTH;
+
+ const int diff = target - g_slice_length;
+ g_slice_length += diff;
+ Core::g_app_core->down_count += diff;
}
- return text;
+ if (advance_callback)
+ advance_callback(cycles_executed);
}
-void Event_DoState(PointerWrap &p, BaseEvent *ev)
-{
- p.Do(*ev);
+void LogPendingEvents() {
+ Event* event = first;
+ while (event) {
+ //LOG_TRACE(Core_Timing, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, next->time, next->type);
+ event = event->next;
+ }
}
-void DoState(PointerWrap &p)
-{
- std::lock_guard<std::recursive_mutex> lk(externalEventSection);
+void Idle(int max_idle) {
+ int cycles_down = Core::g_app_core->down_count;
+ if (max_idle != 0 && cycles_down > max_idle)
+ cycles_down = max_idle;
- auto s = p.Section("CoreTiming", 1);
- if (!s)
- return;
+ if (first && cycles_down > 0) {
+ int cycles_executed = g_slice_length - Core::g_app_core->down_count;
+ int cycles_next_event = (int)(first->time - global_timer);
- int n = (int)event_types.size();
- p.Do(n);
- // These (should) be filled in later by the modules.
- event_types.resize(n, EventType(AntiCrashCallback, "INVALID EVENT"));
+ if (cycles_next_event < cycles_executed + cycles_down) {
+ cycles_down = cycles_next_event - cycles_executed;
+ // Now, now... no time machines, please.
+ if (cycles_down < 0)
+ cycles_down = 0;
+ }
+ }
- p.DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(first, (Event **)nullptr);
- p.DoLinkedList<BaseEvent, GetNewTsEvent, FreeTsEvent, Event_DoState>(tsFirst, &tsLast);
+ LOG_TRACE(Core_Timing, "Idle for %i cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
- p.Do(g_clock_rate_arm11);
- p.Do(slicelength);
- p.Do(globalTimer);
- p.Do(idledCycles);
+ idled_cycles += cycles_down;
+ Core::g_app_core->down_count -= cycles_down;
+ if (Core::g_app_core->down_count == 0)
+ Core::g_app_core->down_count = -1;
+}
+
+std::string GetScheduledEventsSummary() {
+ Event* event = first;
+ std::string text = "Scheduled events\n";
+ text.reserve(1000);
+ while (event) {
+ unsigned int t = event->type;
+ if (t >= event_types.size())
+ PanicAlert("Invalid event type"); // %i", t);
+ const char* name = event_types[event->type].name;
+ if (!name)
+ name = "[unknown]";
+ text += Common::StringFromFormat("%s : %i %08x%08x\n", name, (int)event->time,
+ (u32)(event->userdata >> 32), (u32)(event->userdata));
+ event = event->next;
+ }
+ return text;
}
} // namespace
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 49623453..d62ff360 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -1,9 +1,11 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
+#include <string>
+
// This is a system to schedule events into the emulated machine's future. Time is measured
// in main CPU clock cycles.
@@ -12,14 +14,14 @@
// See HW/SystemTimers.cpp for the main part of Dolphin's usage of this scheduler.
-// The int cyclesLate that the callbacks get is how many cycles late it was.
+// The int cycles_late that the callbacks get is how many cycles late it was.
// So to schedule a new event on a regular basis:
// inside callback:
-// ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
+// ScheduleEvent(periodInCycles - cycles_late, callback, "whatever")
-#include "common/common.h"
+#include <functional>
-class PointerWrap;
+#include "common/common.h"
extern int g_clock_rate_arm11;
@@ -55,55 +57,84 @@ inline s64 cyclesToUs(s64 cycles) {
return cycles / (g_clock_rate_arm11 / 1000000);
}
-namespace CoreTiming {
+inline u64 cyclesToMs(s64 cycles) {
+ return cycles / (g_clock_rate_arm11 / 1000);
+}
+namespace CoreTiming
+{
void Init();
void Shutdown();
-typedef void(*TimedCallback)(u64 userdata, int cyclesLate);
+typedef void(*MHzChangeCallback)();
+typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
u64 GetTicks();
u64 GetIdleTicks();
-
-// Returns the event_type identifier.
-int RegisterEvent(const char *name, TimedCallback callback);
-// For save states.
+u64 GetGlobalTimeUs();
+
+/**
+ * Registers an event type with the specified name and callback
+ * @param name Name of the event type
+ * @param callback Function that will execute when this event fires
+ * @returns An identifier for the event type that was registered
+ */
+int RegisterEvent(const char* name, TimedCallback callback);
+/// For save states.
void RestoreRegisterEvent(int event_type, const char *name, TimedCallback callback);
void UnregisterAllEvents();
-// userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk,
-// when we implement state saves.
-void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata = 0);
-void ScheduleEvent_Threadsafe(s64 cyclesIntoFuture, int event_type, u64 userdata = 0);
+/// userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk,
+/// when we implement state saves.
+/**
+ * Schedules an event to run after the specified number of cycles,
+ * with an optional parameter to be passed to the callback handler.
+ * This must be run ONLY from within the cpu thread.
+ * @param cycles_into_future The number of cycles after which this event will be fired
+ * @param event_type The event type to fire, as returned from RegisterEvent
+ * @param userdata Optional parameter to pass to the callback when fired
+ */
+void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata = 0);
+
+void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata = 0);
void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata = 0);
+
+/**
+ * Unschedules an event with the specified type and userdata
+ * @param event_type The type of event to unschedule, as returned from RegisterEvent
+ * @param userdata The userdata that identifies this event, as passed to ScheduleEvent
+ * @returns The remaining ticks until the next invocation of the event callback
+ */
s64 UnscheduleEvent(int event_type, u64 userdata);
+
s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata);
void RemoveEvent(int event_type);
void RemoveThreadsafeEvent(int event_type);
void RemoveAllEvents(int event_type);
bool IsScheduled(int event_type);
+/// Runs any pending events and updates downcount for the next slice of cycles
void Advance();
void MoveEvents();
void ProcessFifoWaitEvents();
+void ForceCheck();
-// Pretend that the main CPU has executed enough cycles to reach the next event.
+/// Pretend that the main CPU has executed enough cycles to reach the next event.
void Idle(int maxIdle = 0);
-// Clear all pending events. This should ONLY be done on exit or state load.
+/// Clear all pending events. This should ONLY be done on exit or state load.
void ClearPendingEvents();
void LogPendingEvents();
-// Warning: not included in save states.
-void RegisterAdvanceCallback(void(*callback)(int cyclesExecuted));
+/// Warning: not included in save states.
+void RegisterAdvanceCallback(void(*callback)(int cycles_executed));
+void RegisterMHzChangeCallback(MHzChangeCallback callback);
std::string GetScheduledEventsSummary();
-void DoState(PointerWrap &p);
-
-void SetClockFrequencyMHz(int cpuMhz);
+void SetClockFrequencyMHz(int cpu_mhz);
int GetClockFrequencyMHz();
-extern int slicelength;
+extern int g_slice_length;
} // namespace
diff --git a/src/core/file_sys/archive_extsavedata.cpp b/src/core/file_sys/archive_extsavedata.cpp
index 4759ef3a..0805f42a 100644
--- a/src/core/file_sys/archive_extsavedata.cpp
+++ b/src/core/file_sys/archive_extsavedata.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/disk_archive.h"
+#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -19,15 +20,22 @@ namespace FileSys {
static std::string GetExtSaveDataPath(const std::string& mount_point, const Path& path) {
std::vector<u8> vec_data = path.AsBinary();
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
- u32 media_type = data[0];
u32 save_low = data[1];
u32 save_high = data[2];
- return Common::StringFromFormat("%s%s/%08X/%08X/", mount_point.c_str(), media_type == 0 ? "nand" : "sdmc", save_high, save_low);
+ return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_high, save_low);
}
-Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_point)
- : DiskArchive(mount_point), concrete_mount_point(mount_point) {
- LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", this->mount_point.c_str());
+static std::string GetExtDataContainerPath(const std::string& mount_point, bool shared) {
+ if (shared)
+ return Common::StringFromFormat("%sdata/%s/extdata/", mount_point.c_str(), SYSTEM_ID.c_str());
+
+ return Common::StringFromFormat("%sNintendo 3DS/%s/%s/extdata/", mount_point.c_str(),
+ SYSTEM_ID.c_str(), SDCARD_ID.c_str());
+}
+
+Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_location, bool shared)
+ : DiskArchive(GetExtDataContainerPath(mount_location, shared)) {
+ LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", mount_point.c_str());
}
bool Archive_ExtSaveData::Initialize() {
diff --git a/src/core/file_sys/archive_extsavedata.h b/src/core/file_sys/archive_extsavedata.h
index a3a14479..fb7f209d 100644
--- a/src/core/file_sys/archive_extsavedata.h
+++ b/src/core/file_sys/archive_extsavedata.h
@@ -17,7 +17,7 @@ namespace FileSys {
/// File system interface to the ExtSaveData archive
class Archive_ExtSaveData final : public DiskArchive {
public:
- Archive_ExtSaveData(const std::string& mount_point);
+ Archive_ExtSaveData(const std::string& mount_point, bool shared);
/**
* Initialize the archive.
diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp
index 280d4ff5..3baee529 100644
--- a/src/core/file_sys/archive_savedata.cpp
+++ b/src/core/file_sys/archive_savedata.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/disk_archive.h"
+#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -16,14 +17,25 @@
namespace FileSys {
-Archive_SaveData::Archive_SaveData(const std::string& mount_point)
- : DiskArchive(mount_point) {
+static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
+ return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
+ SYSTEM_ID.c_str(), SDCARD_ID.c_str());
+}
+
+static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
+ u32 high = program_id >> 32;
+ u32 low = program_id & 0xFFFFFFFF;
+ return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high, low);
+}
+
+Archive_SaveData::Archive_SaveData(const std::string& sdmc_directory)
+ : DiskArchive(GetSaveDataContainerPath(sdmc_directory)) {
LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
}
ResultCode Archive_SaveData::Open(const Path& path) {
if (concrete_mount_point.empty())
- concrete_mount_point = Common::StringFromFormat("%s%016X", mount_point.c_str(), Kernel::g_program_id) + DIR_SEP;
+ concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id);
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted
// and the save file/directory structure expected by the game has not yet been initialized.
diff --git a/src/core/file_sys/archive_savedatacheck.cpp b/src/core/file_sys/archive_savedatacheck.cpp
index 233158a0..a7a50753 100644
--- a/src/core/file_sys/archive_savedatacheck.cpp
+++ b/src/core/file_sys/archive_savedatacheck.cpp
@@ -5,13 +5,24 @@
#include "common/file_util.h"
#include "core/file_sys/archive_savedatacheck.h"
+#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
-Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& mount_loc) : mount_point(mount_loc) {
+static std::string GetSaveDataCheckContainerPath(const std::string& nand_directory) {
+ return Common::StringFromFormat("%s%s/title/", nand_directory.c_str(), SYSTEM_ID.c_str());
+}
+
+static std::string GetSaveDataCheckPath(const std::string& mount_point, u32 high, u32 low) {
+ return Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs",
+ mount_point.c_str(), high, low);
+}
+
+Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& nand_directory) :
+ mount_point(GetSaveDataCheckContainerPath(nand_directory)) {
}
ResultCode Archive_SaveDataCheck::Open(const Path& path) {
@@ -23,7 +34,7 @@ ResultCode Archive_SaveDataCheck::Open(const Path& path) {
// this archive again with a different path, will corrupt the previously open file.
auto vec = path.AsBinary();
const u32* data = reinterpret_cast<u32*>(vec.data());
- std::string file_path = Common::StringFromFormat("%s%08x%08x.bin", mount_point.c_str(), data[1], data[0]);
+ std::string file_path = GetSaveDataCheckPath(mount_point, data[1], data[0]);
FileUtil::IOFile file(file_path, "rb");
std::fill(raw_data.begin(), raw_data.end(), 0);
diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp
index 1c1c170b..26b03e82 100644
--- a/src/core/file_sys/archive_sdmc.cpp
+++ b/src/core/file_sys/archive_sdmc.cpp
@@ -16,8 +16,8 @@
namespace FileSys {
-Archive_SDMC::Archive_SDMC(const std::string& mount_point) : DiskArchive(mount_point) {
- LOG_INFO(Service_FS, "Directory %s set as SDMC.", mount_point.c_str());
+Archive_SDMC::Archive_SDMC(const std::string& sdmc_directory) : DiskArchive(sdmc_directory) {
+ LOG_INFO(Service_FS, "Directory %s set as SDMC.", sdmc_directory.c_str());
}
bool Archive_SDMC::Initialize() {
diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp
index 0da32d51..c2a5d641 100644
--- a/src/core/file_sys/archive_systemsavedata.cpp
+++ b/src/core/file_sys/archive_systemsavedata.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/disk_archive.h"
+#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -22,8 +23,12 @@ static std::string GetSystemSaveDataPath(const std::string& mount_point, u64 sav
return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
}
+static std::string GetSystemSaveDataContainerPath(const std::string& mount_point) {
+ return Common::StringFromFormat("%sdata/%s/sysdata/", mount_point.c_str(), SYSTEM_ID.c_str());
+}
+
Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id)
- : DiskArchive(GetSystemSaveDataPath(mount_point, save_id)) {
+ : DiskArchive(GetSystemSaveDataPath(GetSystemSaveDataContainerPath(mount_point), save_id)) {
LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
}
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h
index 55d85193..c8f5845c 100644
--- a/src/core/file_sys/archive_systemsavedata.h
+++ b/src/core/file_sys/archive_systemsavedata.h
@@ -15,8 +15,6 @@
namespace FileSys {
/// File system interface to the SystemSaveData archive
-/// TODO(Subv): This archive should point to a location in the NAND,
-/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
class Archive_SystemSaveData final : public DiskArchive {
public:
Archive_SystemSaveData(const std::string& mount_point, u64 save_id);
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 0f822f84..a2f51b41 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -5,6 +5,8 @@
#pragma once
#include "common/common_types.h"
+
+#include "core/arm/arm_interface.h"
#include "core/mem_map.h"
#include "core/hle/hle.h"
@@ -135,6 +137,12 @@ template<s32 func(u32*, u32, u32, u32, u32)> void Wrap() {
FuncReturn(retval);
}
+template<s32 func(u32, s64, s64)> void Wrap() {
+ s64 param1 = ((u64)PARAM(3) << 32) | PARAM(2);
+ s64 param2 = ((u64)PARAM(4) << 32) | PARAM(1);
+ FuncReturn(func(PARAM(0), param1, param2));
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
index 33ac1250..5d77a145 100644
--- a/src/core/hle/hle.cpp
+++ b/src/core/hle/hle.cpp
@@ -4,6 +4,7 @@
#include <vector>
+#include "core/arm/arm_interface.h"
#include "core/mem_map.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/thread.h"
diff --git a/src/core/hle/hle.h b/src/core/hle/hle.h
index 59b770f0..3f6f9a4b 100644
--- a/src/core/hle/hle.h
+++ b/src/core/hle/hle.h
@@ -4,6 +4,8 @@
#pragma once
+#include <string>
+
#include "common/common_types.h"
#include "core/core.h"
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 736bbc36..62e3460e 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -30,24 +30,28 @@ public:
/// Arbitrate an address
ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value) {
+ Object* object = Kernel::g_handle_table.GetGeneric(handle).get();
+ if (object == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
switch (type) {
// Signal thread(s) waiting for arbitrate address...
case ArbitrationType::Signal:
// Negative value means resume all threads
if (value < 0) {
- ArbitrateAllThreads(handle, address);
+ ArbitrateAllThreads(object, address);
} else {
// Resume first N threads
for(int i = 0; i < value; i++)
- ArbitrateHighestPriorityThread(handle, address);
+ ArbitrateHighestPriorityThread(object, address);
}
break;
// Wait current thread (acquire the arbiter)...
case ArbitrationType::WaitIfLessThan:
if ((s32)Memory::Read32(address) <= value) {
- Kernel::WaitCurrentThread(WAITTYPE_ARB, handle, address);
+ Kernel::WaitCurrentThread(WAITTYPE_ARB, object, address);
HLE::Reschedule(__func__);
}
break;
@@ -57,7 +61,7 @@ ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s3
s32 memory_value = Memory::Read32(address) - 1;
Memory::Write32(address, memory_value);
if (memory_value <= value) {
- Kernel::WaitCurrentThread(WAITTYPE_ARB, handle, address);
+ Kernel::WaitCurrentThread(WAITTYPE_ARB, object, address);
HLE::Reschedule(__func__);
}
break;
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp
index e43c3ee4..271190db 100644
--- a/src/core/hle/kernel/event.cpp
+++ b/src/core/hle/kernel/event.cpp
@@ -33,11 +33,11 @@ public:
ResultVal<bool> WaitSynchronization() override {
bool wait = locked;
if (locked) {
- Handle thread = GetCurrentThreadHandle();
+ Handle thread = GetCurrentThread()->GetHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
waiting_threads.push_back(thread);
}
- Kernel::WaitCurrentThread(WAITTYPE_EVENT, GetHandle());
+ Kernel::WaitCurrentThread(WAITTYPE_EVENT, this);
}
if (reset_type != RESETTYPE_STICKY && !permanent_locked) {
locked = true;
@@ -53,7 +53,7 @@ public:
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
- Event* evt = g_handle_table.Get<Event>(handle);
+ Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
evt->permanent_locked = permanent_locked;
@@ -67,7 +67,7 @@ ResultCode SetPermanentLock(Handle handle, const bool permanent_locked) {
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode SetEventLocked(const Handle handle, const bool locked) {
- Event* evt = g_handle_table.Get<Event>(handle);
+ Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!evt->permanent_locked) {
@@ -82,13 +82,15 @@ ResultCode SetEventLocked(const Handle handle, const bool locked) {
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode SignalEvent(const Handle handle) {
- Event* evt = g_handle_table.Get<Event>(handle);
+ Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
// Resume threads waiting for event to signal
bool event_caught = false;
for (size_t i = 0; i < evt->waiting_threads.size(); ++i) {
- ResumeThreadFromWait( evt->waiting_threads[i]);
+ Thread* thread = Kernel::g_handle_table.Get<Thread>(evt->waiting_threads[i]).get();
+ if (thread != nullptr)
+ thread->ResumeFromWait();
// If any thread is signalled awake by this event, assume the event was "caught" and reset
// the event. This will result in the next thread waiting on the event to block. Otherwise,
@@ -110,7 +112,7 @@ ResultCode SignalEvent(const Handle handle) {
* @return Result of operation, 0 on success, otherwise error code
*/
ResultCode ClearEvent(Handle handle) {
- Event* evt = g_handle_table.Get<Event>(handle);
+ Event* evt = g_handle_table.Get<Event>(handle).get();
if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!evt->permanent_locked) {
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index e59ed1b5..d3684896 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -6,13 +6,15 @@
#include "common/common.h"
+#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/timer.h"
namespace Kernel {
-Handle g_main_thread = 0;
+SharedPtr<Thread> g_main_thread = nullptr;
HandleTable g_handle_table;
u64 g_program_id = 0;
@@ -21,7 +23,7 @@ HandleTable::HandleTable() {
Clear();
}
-ResultVal<Handle> HandleTable::Create(Object* obj) {
+ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
_dbg_assert_(Kernel, obj != nullptr);
u16 slot = next_free_slot;
@@ -37,22 +39,23 @@ ResultVal<Handle> HandleTable::Create(Object* obj) {
// CTR-OS doesn't use generation 0, so skip straight to 1.
if (next_generation >= (1 << 15)) next_generation = 1;
+ Handle handle = generation | (slot << 15);
+ if (obj->handle == INVALID_HANDLE)
+ obj->handle = handle;
+
generations[slot] = generation;
- intrusive_ptr_add_ref(obj);
- objects[slot] = obj;
+ objects[slot] = std::move(obj);
- Handle handle = generation | (slot << 15);
- obj->handle = handle;
return MakeResult<Handle>(handle);
}
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
- Object* object = GetGeneric(handle);
+ SharedPtr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
return ERR_INVALID_HANDLE;
}
- return Create(object);
+ return Create(std::move(object));
}
ResultCode HandleTable::Close(Handle handle) {
@@ -62,7 +65,6 @@ ResultCode HandleTable::Close(Handle handle) {
size_t slot = GetSlot(handle);
u16 generation = GetGeneration(handle);
- intrusive_ptr_release(objects[slot]);
objects[slot] = nullptr;
generations[generation] = next_free_slot;
@@ -77,10 +79,9 @@ bool HandleTable::IsValid(Handle handle) const {
return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
}
-Object* HandleTable::GetGeneric(Handle handle) const {
+SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
- // TODO(yuriks) Directly return the pointer once this is possible.
- handle = GetCurrentThreadHandle();
+ return GetCurrentThread();
} else if (handle == CurrentProcess) {
LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess);
return nullptr;
@@ -95,8 +96,6 @@ Object* HandleTable::GetGeneric(Handle handle) const {
void HandleTable::Clear() {
for (size_t i = 0; i < MAX_COUNT; ++i) {
generations[i] = i + 1;
- if (objects[i] != nullptr)
- intrusive_ptr_release(objects[i]);
objects[i] = nullptr;
}
next_free_slot = 0;
@@ -105,12 +104,13 @@ void HandleTable::Clear() {
/// Initialize the kernel
void Init() {
Kernel::ThreadingInit();
+ Kernel::TimersInit();
}
/// Shutdown the kernel
void Shutdown() {
Kernel::ThreadingShutdown();
-
+ Kernel::TimersShutdown();
g_handle_table.Clear(); // Free all kernel objects
}
@@ -123,7 +123,9 @@ bool LoadExec(u32 entry_point) {
Core::g_app_core->SetPC(entry_point);
// 0x30 is the typical main thread priority I've seen used so far
- g_main_thread = Kernel::SetupMainThread(0x30);
+ g_main_thread = Kernel::SetupMainThread(0x30, Kernel::DEFAULT_STACK_SIZE);
+ // Setup the idle thread
+ Kernel::SetupIdleThread();
return true;
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 7f86fd07..5e5217b7 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -4,6 +4,8 @@
#pragma once
+#include <boost/intrusive_ptr.hpp>
+
#include <array>
#include <string>
#include "common/common.h"
@@ -16,6 +18,8 @@ const Handle INVALID_HANDLE = 0;
namespace Kernel {
+class Thread;
+
// TODO: Verify code
const ResultCode ERR_OUT_OF_HANDLES(ErrorDescription::OutOfMemory, ErrorModule::Kernel,
ErrorSummary::OutOfResource, ErrorLevel::Temporary);
@@ -39,6 +43,7 @@ enum class HandleType : u32 {
Process = 8,
AddressArbiter = 9,
Semaphore = 10,
+ Timer = 11
};
enum {
@@ -49,7 +54,7 @@ class HandleTable;
class Object : NonCopyable {
friend class HandleTable;
- u32 handle;
+ u32 handle = INVALID_HANDLE;
public:
virtual ~Object() {}
Handle GetHandle() const { return handle; }
@@ -73,7 +78,7 @@ private:
unsigned int ref_count = 0;
};
-// Special functions that will later be used by boost::instrusive_ptr to do automatic ref-counting
+// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
++object->ref_count;
}
@@ -84,6 +89,9 @@ inline void intrusive_ptr_release(Object* object) {
}
}
+template <typename T>
+using SharedPtr = boost::intrusive_ptr<T>;
+
/**
* This class allows the creation of Handles, which are references to objects that can be tested
* for validity and looked up. Here they are used to pass references to kernel objects to/from the
@@ -116,7 +124,7 @@ public:
* @return The created Handle or one of the following errors:
* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
*/
- ResultVal<Handle> Create(Object* obj);
+ ResultVal<Handle> Create(SharedPtr<Object> obj);
/**
* Returns a new handle that points to the same object as the passed in handle.
@@ -140,7 +148,7 @@ public:
* Looks up a handle.
* @returns Pointer to the looked-up object, or `nullptr` if the handle is not valid.
*/
- Object* GetGeneric(Handle handle) const;
+ SharedPtr<Object> GetGeneric(Handle handle) const;
/**
* Looks up a handle while verifying its type.
@@ -148,10 +156,10 @@ public:
* type differs from the handle type `T::HANDLE_TYPE`.
*/
template <class T>
- T* Get(Handle handle) const {
- Object* object = GetGeneric(handle);
+ SharedPtr<T> Get(Handle handle) const {
+ SharedPtr<Object> object = GetGeneric(handle);
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
- return static_cast<T*>(object);
+ return boost::static_pointer_cast<T>(std::move(object));
}
return nullptr;
}
@@ -170,7 +178,7 @@ private:
static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; }
/// Stores the Object referenced by the handle or null if the slot is empty.
- std::array<Object*, MAX_COUNT> objects;
+ std::array<SharedPtr<Object>, MAX_COUNT> objects;
/**
* The value of `next_generation` when the handle was created, used to check for validity. For
@@ -189,7 +197,7 @@ private:
};
extern HandleTable g_handle_table;
-extern Handle g_main_thread;
+extern SharedPtr<Thread> g_main_thread;
/// The ID code of the currently running game
/// TODO(Subv): This variable should not be here,
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 3dfeffc9..853a5dd7 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -40,14 +40,21 @@ static MutexMap g_mutex_held_locks;
* @param mutex Mutex that is to be acquired
* @param thread Thread that will acquired
*/
-void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThreadHandle()) {
+void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThread()->GetHandle()) {
g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
mutex->lock_thread = thread;
}
-bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
- MutexAcquireLock(mutex, thread);
- Kernel::ResumeThreadFromWait(thread);
+bool ReleaseMutexForThread(Mutex* mutex, Handle thread_handle) {
+ MutexAcquireLock(mutex, thread_handle);
+
+ Thread* thread = Kernel::g_handle_table.Get<Thread>(thread_handle).get();
+ if (thread == nullptr) {
+ LOG_ERROR(Kernel, "Called with invalid handle: %08X", thread_handle);
+ return false;
+ }
+
+ thread->ResumeFromWait();
return true;
}
@@ -87,7 +94,7 @@ void ReleaseThreadMutexes(Handle thread) {
// Release every mutex that the thread holds, and resume execution on the waiting threads
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
- Mutex* mutex = g_handle_table.Get<Mutex>(iter->second);
+ Mutex* mutex = g_handle_table.Get<Mutex>(iter->second).get();
ResumeWaitingThread(mutex);
}
@@ -115,7 +122,7 @@ bool ReleaseMutex(Mutex* mutex) {
* @param handle Handle to mutex to release
*/
ResultCode ReleaseMutex(Handle handle) {
- Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle);
+ Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle).get();
if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (!ReleaseMutex(mutex)) {
@@ -168,8 +175,8 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
ResultVal<bool> Mutex::WaitSynchronization() {
bool wait = locked;
if (locked) {
- waiting_threads.push_back(GetCurrentThreadHandle());
- Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
+ waiting_threads.push_back(GetCurrentThread()->GetHandle());
+ Kernel::WaitCurrentThread(WAITTYPE_MUTEX, this);
} else {
// Lock the mutex when the first thread accesses it
locked = true;
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index 6bc8066a..88ec9a10 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -37,8 +37,8 @@ public:
bool wait = !IsAvailable();
if (wait) {
- Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
- waiting_threads.push(GetCurrentThreadHandle());
+ Kernel::WaitCurrentThread(WAITTYPE_SEMA, this);
+ waiting_threads.push(GetCurrentThread()->GetHandle());
} else {
--available_count;
}
@@ -70,7 +70,7 @@ ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
}
ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
- Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle);
+ Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle).get();
if (semaphore == nullptr)
return InvalidHandle(ErrorModule::Kernel);
@@ -84,7 +84,9 @@ ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
// Notify some of the threads that the semaphore has been released
// stop once the semaphore is full again or there are no more waiting threads
while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
- Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
+ Thread* thread = Kernel::g_handle_table.Get<Thread>(semaphore->waiting_threads.front()).get();
+ if (thread != nullptr)
+ thread->ResumeFromWait();
semaphore->waiting_threads.pop();
--semaphore->available_count;
}
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index cea1f6fa..5368e472 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -61,7 +61,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
}
- SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
+ SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle).get();
if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
shared_memory->base_address = address;
@@ -72,7 +72,7 @@ ResultCode MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions
}
ResultVal<u8*> GetSharedMemoryPointer(Handle handle, u32 offset) {
- SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
+ SharedMemory* shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle).get();
if (shared_memory == nullptr) return InvalidHandle(ErrorModule::Kernel);
if (0 != shared_memory->base_address)
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 872df2d1..bc86a7c5 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -10,7 +10,9 @@
#include "common/common.h"
#include "common/thread_queue_list.h"
+#include "core/arm/arm_interface.h"
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
@@ -20,64 +22,25 @@
namespace Kernel {
-class Thread : public Kernel::Object {
-public:
-
- std::string GetName() const override { return name; }
- std::string GetTypeName() const override { return "Thread"; }
-
- static const HandleType HANDLE_TYPE = HandleType::Thread;
- HandleType GetHandleType() const override { return HANDLE_TYPE; }
-
- inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
- inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
- inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
- inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
- inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
-
- ResultVal<bool> WaitSynchronization() override {
- const bool wait = status != THREADSTATUS_DORMANT;
- if (wait) {
- Handle thread = GetCurrentThreadHandle();
- if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
- waiting_threads.push_back(thread);
- }
- WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
+ResultVal<bool> Thread::WaitSynchronization() {
+ const bool wait = status != THREADSTATUS_DORMANT;
+ if (wait) {
+ Thread* thread = GetCurrentThread();
+ if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
+ waiting_threads.push_back(thread);
}
-
- return MakeResult<bool>(wait);
+ WaitCurrentThread(WAITTYPE_THREADEND, this);
}
- ThreadContext context;
-
- u32 thread_id;
-
- u32 status;
- u32 entry_point;
- u32 stack_top;
- u32 stack_size;
-
- s32 initial_priority;
- s32 current_priority;
-
- s32 processor_id;
-
- WaitType wait_type;
- Handle wait_handle;
- VAddr wait_address;
-
- std::vector<Handle> waiting_threads;
-
- std::string name;
-};
+ return MakeResult<bool>(wait);
+}
// Lists all thread ids that aren't deleted/etc.
-static std::vector<Handle> thread_queue;
+static std::vector<SharedPtr<Thread>> thread_list;
// Lists only ready thread ids.
-static Common::ThreadQueueList<Handle> thread_ready_queue;
+static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> thread_ready_queue;
-static Handle current_thread_handle;
static Thread* current_thread;
static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup
@@ -87,30 +50,9 @@ Thread* GetCurrentThread() {
return current_thread;
}
-/// Gets the current thread handle
-Handle GetCurrentThreadHandle() {
- return GetCurrentThread()->GetHandle();
-}
-
-/// Sets the current thread
-inline void SetCurrentThread(Thread* t) {
- current_thread = t;
- current_thread_handle = t->GetHandle();
-}
-
-/// Saves the current CPU context
-void SaveContext(ThreadContext& ctx) {
- Core::g_app_core->SaveContext(ctx);
-}
-
-/// Loads a CPU context
-void LoadContext(ThreadContext& ctx) {
- Core::g_app_core->LoadContext(ctx);
-}
-
/// Resets a thread
-void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
- memset(&t->context, 0, sizeof(ThreadContext));
+static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
+ memset(&t->context, 0, sizeof(Core::ThreadContext));
t->context.cpu_registers[0] = arg;
t->context.pc = t->context.reg_15 = t->entry_point;
@@ -126,22 +68,21 @@ void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
t->current_priority = t->initial_priority;
}
t->wait_type = WAITTYPE_NONE;
- t->wait_handle = 0;
+ t->wait_object = nullptr;
t->wait_address = 0;
}
/// Change a thread to "ready" state
-void ChangeReadyState(Thread* t, bool ready) {
- Handle handle = t->GetHandle();
+static void ChangeReadyState(Thread* t, bool ready) {
if (t->IsReady()) {
if (!ready) {
- thread_ready_queue.remove(t->current_priority, handle);
+ thread_ready_queue.remove(t->current_priority, t);
}
} else if (ready) {
if (t->IsRunning()) {
- thread_ready_queue.push_front(t->current_priority, handle);
+ thread_ready_queue.push_front(t->current_priority, t);
} else {
- thread_ready_queue.push_back(t->current_priority, handle);
+ thread_ready_queue.push_back(t->current_priority, t);
}
t->status = THREADSTATUS_READY;
}
@@ -153,43 +94,36 @@ static bool CheckWaitType(const Thread* thread, WaitType type) {
}
/// Check if a thread is blocking on a specified wait type with a specified handle
-static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handle) {
- return CheckWaitType(thread, type) && (wait_handle == thread->wait_handle);
+static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object) {
+ return CheckWaitType(thread, type) && wait_object == thread->wait_object;
}
/// Check if a thread is blocking on a specified wait type with a specified handle and address
-static bool CheckWaitType(const Thread* thread, WaitType type, Handle wait_handle, VAddr wait_address) {
- return CheckWaitType(thread, type, wait_handle) && (wait_address == thread->wait_address);
+static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object, VAddr wait_address) {
+ return CheckWaitType(thread, type, wait_object) && (wait_address == thread->wait_address);
}
/// Stops the current thread
-ResultCode StopThread(Handle handle, const char* reason) {
- Thread* thread = g_handle_table.Get<Thread>(handle);
- if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
-
+void Thread::Stop(const char* reason) {
// Release all the mutexes that this thread holds
- ReleaseThreadMutexes(handle);
+ ReleaseThreadMutexes(GetHandle());
- ChangeReadyState(thread, false);
- thread->status = THREADSTATUS_DORMANT;
- for (Handle waiting_handle : thread->waiting_threads) {
- Thread* waiting_thread = g_handle_table.Get<Thread>(waiting_handle);
-
- if (CheckWaitType(waiting_thread, WAITTYPE_THREADEND, handle))
- ResumeThreadFromWait(waiting_handle);
+ ChangeReadyState(this, false);
+ status = THREADSTATUS_DORMANT;
+ for (auto& waiting_thread : waiting_threads) {
+ if (CheckWaitType(waiting_thread.get(), WAITTYPE_THREADEND, this))
+ waiting_thread->ResumeFromWait();
}
- thread->waiting_threads.clear();
+ waiting_threads.clear();
// Stopped threads are never waiting.
- thread->wait_type = WAITTYPE_NONE;
- thread->wait_handle = 0;
- thread->wait_address = 0;
-
- return RESULT_SUCCESS;
+ wait_type = WAITTYPE_NONE;
+ wait_object = nullptr;
+ wait_address = 0;
}
/// Changes a threads state
-void ChangeThreadState(Thread* t, ThreadStatus new_status) {
+static void ChangeThreadState(Thread* t, ThreadStatus new_status) {
if (!t || t->status == new_status) {
return;
}
@@ -204,46 +138,44 @@ void ChangeThreadState(Thread* t, ThreadStatus new_status) {
}
/// Arbitrate the highest priority thread that is waiting
-Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
- Handle highest_priority_thread = 0;
+Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) {
+ Thread* highest_priority_thread = nullptr;
s32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
- for (Handle handle : thread_queue) {
- Thread* thread = g_handle_table.Get<Thread>(handle);
-
- if (!CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
+ for (auto& thread : thread_list) {
+ if (!CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
continue;
if (thread == nullptr)
continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
if(thread->current_priority <= priority) {
- highest_priority_thread = handle;
+ highest_priority_thread = thread.get();
priority = thread->current_priority;
}
}
+
// If a thread was arbitrated, resume it
- if (0 != highest_priority_thread)
- ResumeThreadFromWait(highest_priority_thread);
+ if (nullptr != highest_priority_thread) {
+ highest_priority_thread->ResumeFromWait();
+ }
return highest_priority_thread;
}
/// Arbitrate all threads currently waiting
-void ArbitrateAllThreads(u32 arbiter, u32 address) {
+void ArbitrateAllThreads(Object* arbiter, u32 address) {
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
- for (Handle handle : thread_queue) {
- Thread* thread = g_handle_table.Get<Thread>(handle);
-
- if (CheckWaitType(thread, WAITTYPE_ARB, arbiter, address))
- ResumeThreadFromWait(handle);
+ for (auto& thread : thread_list) {
+ if (CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address))
+ thread->ResumeFromWait();
}
}
/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
-void CallThread(Thread* t) {
+static void CallThread(Thread* t) {
// Stop waiting
if (t->wait_type != WAITTYPE_NONE) {
t->wait_type = WAITTYPE_NONE;
@@ -252,12 +184,12 @@ void CallThread(Thread* t) {
}
/// Switches CPU context to that of the specified thread
-void SwitchContext(Thread* t) {
+static void SwitchContext(Thread* t) {
Thread* cur = GetCurrentThread();
// Save context for current thread
if (cur) {
- SaveContext(cur->context);
+ Core::g_app_core->SaveContext(cur->context);
if (cur->IsRunning()) {
ChangeReadyState(cur, true);
@@ -265,19 +197,19 @@ void SwitchContext(Thread* t) {
}
// Load context of new thread
if (t) {
- SetCurrentThread(t);
+ current_thread = t;
ChangeReadyState(t, false);
t->status = (t->status | THREADSTATUS_RUNNING) & ~THREADSTATUS_READY;
t->wait_type = WAITTYPE_NONE;
- LoadContext(t->context);
+ Core::g_app_core->LoadContext(t->context);
} else {
- SetCurrentThread(nullptr);
+ current_thread = nullptr;
}
}
/// Gets the next thread that is ready to be run by priority
-Thread* NextThread() {
- Handle next;
+static Thread* NextThread() {
+ Thread* next;
Thread* cur = GetCurrentThread();
if (cur && cur->IsRunning()) {
@@ -288,63 +220,111 @@ Thread* NextThread() {
if (next == 0) {
return nullptr;
}
- return Kernel::g_handle_table.Get<Thread>(next);
+ return next;
}
-void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {
+void WaitCurrentThread(WaitType wait_type, Object* wait_object) {
Thread* thread = GetCurrentThread();
thread->wait_type = wait_type;
- thread->wait_handle = wait_handle;
+ thread->wait_object = wait_object;
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
}
-void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_address) {
- WaitCurrentThread(wait_type, wait_handle);
+void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address) {
+ WaitCurrentThread(wait_type, wait_object);
GetCurrentThread()->wait_address = wait_address;
}
+/// Event type for the thread wake up event
+static int ThreadWakeupEventType = -1;
+
+/// Callback that will wake up the thread it was scheduled for
+static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
+ Handle handle = static_cast<Handle>(parameter);
+ SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(handle);
+ if (thread == nullptr) {
+ LOG_ERROR(Kernel, "Thread doesn't exist %u", handle);
+ return;
+ }
+
+ thread->ResumeFromWait();
+}
+
+
+void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds) {
+ // Don't schedule a wakeup if the thread wants to wait forever
+ if (nanoseconds == -1)
+ return;
+ _dbg_assert_(Kernel, thread != nullptr);
+
+ u64 microseconds = nanoseconds / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, thread->GetHandle());
+}
+
/// Resumes a thread from waiting by marking it as "ready"
-void ResumeThreadFromWait(Handle handle) {
- Thread* thread = Kernel::g_handle_table.Get<Thread>(handle);
- if (thread) {
- thread->status &= ~THREADSTATUS_WAIT;
- thread->wait_handle = 0;
- thread->wait_type = WAITTYPE_NONE;
- if (!(thread->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
- ChangeReadyState(thread, true);
- }
+void Thread::ResumeFromWait() {
+ // Cancel any outstanding wakeup events
+ CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle());
+
+ status &= ~THREADSTATUS_WAIT;
+ wait_object = nullptr;
+ wait_type = WAITTYPE_NONE;
+ if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
+ ChangeReadyState(this, true);
}
}
/// Prints the thread queue for debugging purposes
-void DebugThreadQueue() {
+static void DebugThreadQueue() {
Thread* thread = GetCurrentThread();
if (!thread) {
return;
}
- LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThreadHandle());
- for (u32 i = 0; i < thread_queue.size(); i++) {
- Handle handle = thread_queue[i];
- s32 priority = thread_ready_queue.contains(handle);
+ LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle());
+ for (auto& t : thread_list) {
+ s32 priority = thread_ready_queue.contains(t.get());
if (priority != -1) {
- LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, handle);
+ LOG_DEBUG(Kernel, "0x%02X 0x%08X", priority, t->GetHandle());
}
}
}
-/// Creates a new thread
-Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
- s32 processor_id, u32 stack_top, int stack_size) {
+ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
+ u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size) {
+ if (stack_size < 0x200) {
+ LOG_ERROR(Kernel, "(name=%s): invalid stack_size=0x%08X", name.c_str(), stack_size);
+ // TODO: Verify error
+ return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Kernel,
+ ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ }
+
+ if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
+ s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
+ LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
+ name.c_str(), priority, new_priority);
+ // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
+ // validity of this
+ priority = new_priority;
+ }
- _assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
- "priority=%d, outside of allowable range!", priority)
+ if (!Memory::GetPointer(entry_point)) {
+ LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
+ // TODO: Verify error
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
+ ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ }
- Thread* thread = new Thread;
+ SharedPtr<Thread> thread(new Thread);
- // TOOD(yuriks): Fix error reporting
- handle = Kernel::g_handle_table.Create(thread).ValueOr(INVALID_HANDLE);
+ // TODO(yuriks): Thread requires a handle to be inserted into the various scheduling queues for
+ // the time being. Create a handle here, it will be copied to the handle field in
+ // the object and use by the rest of the code. This should be removed when other
+ // code doesn't rely on the handle anymore.
+ ResultVal<Handle> handle = Kernel::g_handle_table.Create(thread);
+ if (handle.Failed())
+ return handle.Code();
- thread_queue.push_back(handle);
+ thread_list.push_back(thread);
thread_ready_queue.prepare(priority);
thread->thread_id = next_thread_id++;
@@ -355,69 +335,18 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
thread->initial_priority = thread->current_priority = priority;
thread->processor_id = processor_id;
thread->wait_type = WAITTYPE_NONE;
- thread->wait_handle = 0;
+ thread->wait_object = nullptr;
thread->wait_address = 0;
- thread->name = name;
-
- return thread;
-}
-
-/// Creates a new thread - wrapper for external user
-Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
- u32 stack_top, int stack_size) {
-
- if (name == nullptr) {
- LOG_ERROR(Kernel_SVC, "nullptr name");
- return -1;
- }
- if ((u32)stack_size < 0x200) {
- LOG_ERROR(Kernel_SVC, "(name=%s): invalid stack_size=0x%08X", name,
- stack_size);
- return -1;
- }
- if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
- s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
- LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
- name, priority, new_priority);
- // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
- // validity of this
- priority = new_priority;
- }
- if (!Memory::GetPointer(entry_point)) {
- LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name, entry_point);
- return -1;
- }
- Handle handle;
- Thread* thread = CreateThread(handle, name, entry_point, priority, processor_id, stack_top,
- stack_size);
-
- ResetThread(thread, arg, 0);
- CallThread(thread);
-
- return handle;
-}
+ thread->name = std::move(name);
-/// Get the priority of the thread specified by handle
-ResultVal<u32> GetThreadPriority(const Handle handle) {
- Thread* thread = g_handle_table.Get<Thread>(handle);
- if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
+ ResetThread(thread.get(), arg, 0);
+ CallThread(thread.get());
- return MakeResult<u32>(thread->current_priority);
+ return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
/// Set the priority of the thread specified by handle
-ResultCode SetThreadPriority(Handle handle, s32 priority) {
- Thread* thread = nullptr;
- if (!handle) {
- thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
- } else {
- thread = g_handle_table.Get<Thread>(handle);
- if (thread == nullptr) {
- return InvalidHandle(ErrorModule::Kernel);
- }
- }
- _assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
-
+void Thread::SetPriority(s32 priority) {
// If priority is invalid, clamp to valid range
if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
@@ -428,31 +357,39 @@ ResultCode SetThreadPriority(Handle handle, s32 priority) {
}
// Change thread priority
- s32 old = thread->current_priority;
- thread_ready_queue.remove(old, handle);
- thread->current_priority = priority;
- thread_ready_queue.prepare(thread->current_priority);
+ s32 old = current_priority;
+ thread_ready_queue.remove(old, this);
+ current_priority = priority;
+ thread_ready_queue.prepare(current_priority);
// Change thread status to "ready" and push to ready queue
- if (thread->IsRunning()) {
- thread->status = (thread->status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY;
+ if (IsRunning()) {
+ status = (status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY;
}
- if (thread->IsReady()) {
- thread_ready_queue.push_back(thread->current_priority, handle);
+ if (IsReady()) {
+ thread_ready_queue.push_back(current_priority, this);
}
-
- return RESULT_SUCCESS;
}
-/// Sets up the primary application thread
-Handle SetupMainThread(s32 priority, int stack_size) {
- Handle handle;
+Handle SetupIdleThread() {
+ // We need to pass a few valid values to get around parameter checking in Thread::Create.
+ auto thread_res = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0,
+ THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE);
+ _dbg_assert_(Kernel, thread_res.Succeeded());
+ SharedPtr<Thread> thread = std::move(*thread_res);
- // Initialize new "main" thread
- Thread* thread = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
- THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
+ thread->idle = true;
+ CallThread(thread.get());
+ return thread->GetHandle();
+}
- ResetThread(thread, 0, 0);
+SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) {
+ // Initialize new "main" thread
+ auto thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0,
+ THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
+ // TODO(yuriks): Propagate error
+ _dbg_assert_(Kernel, thread_res.Succeeded());
+ SharedPtr<Thread> thread = std::move(*thread_res);
// If running another thread already, set it to "ready" state
Thread* cur = GetCurrentThread();
@@ -461,11 +398,11 @@ Handle SetupMainThread(s32 priority, int stack_size) {
}
// Run new "main" thread
- SetCurrentThread(thread);
+ current_thread = thread.get();
thread->status = THREADSTATUS_RUNNING;
- LoadContext(thread->context);
+ Core::g_app_core->LoadContext(thread->context);
- return handle;
+ return thread;
}
@@ -481,37 +418,19 @@ void Reschedule() {
} else {
LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
- for (Handle handle : thread_queue) {
- Thread* thread = g_handle_table.Get<Thread>(handle);
+ for (auto& thread : thread_list) {
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
- thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, thread->wait_handle);
+ thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type,
+ (thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE));
}
}
-
- // TODO(bunnei): Hack - There is no timing mechanism yet to wake up a thread if it has been put
- // to sleep. So, we'll just immediately set it to "ready" again after an attempted context
- // switch has occurred. This results in the current thread yielding on a sleep once, and then it
- // will immediately be placed back in the queue for execution.
-
- if (CheckWaitType(prev, WAITTYPE_SLEEP))
- ResumeThreadFromWait(prev->GetHandle());
-}
-
-ResultCode GetThreadId(u32* thread_id, Handle handle) {
- Thread* thread = g_handle_table.Get<Thread>(handle);
- if (thread == nullptr)
- return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
- ErrorSummary::WrongArgument, ErrorLevel::Permanent);
-
- *thread_id = thread->thread_id;
-
- return RESULT_SUCCESS;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
next_thread_id = INITIAL_THREAD_ID;
+ ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
void ThreadingShutdown() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 0e1397cd..284dec40 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -4,8 +4,12 @@
#pragma once
+#include <string>
+#include <vector>
+
#include "common/common_types.h"
+#include "core/core.h"
#include "core/mem_map.h"
#include "core/hle/kernel/kernel.h"
@@ -43,67 +47,115 @@ enum WaitType {
WAITTYPE_MUTEX,
WAITTYPE_SYNCH,
WAITTYPE_ARB,
+ WAITTYPE_TIMER,
};
namespace Kernel {
-/// Creates a new thread - wrapper for external user
-Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
- u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
+class Thread : public Kernel::Object {
+public:
+ static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority,
+ u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size);
-/// Sets up the primary application thread
-Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
+ std::string GetName() const override { return name; }
+ std::string GetTypeName() const override { return "Thread"; }
-/// Reschedules to the next available thread (call after current thread is suspended)
-void Reschedule();
+ static const HandleType HANDLE_TYPE = HandleType::Thread;
+ HandleType GetHandleType() const override { return HANDLE_TYPE; }
-/// Stops the current thread
-ResultCode StopThread(Handle thread, const char* reason);
+ inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
+ inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
+ inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
+ inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
+ inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
+ inline bool IsIdle() const { return idle; }
-/**
- * Retrieves the ID of the specified thread handle
- * @param thread_id Will contain the output thread id
- * @param handle Handle to the thread we want
- * @return Whether the function was successful or not
- */
-ResultCode GetThreadId(u32* thread_id, Handle handle);
+ ResultVal<bool> WaitSynchronization() override;
+
+ s32 GetPriority() const { return current_priority; }
+ void SetPriority(s32 priority);
+
+ u32 GetThreadId() const { return thread_id; }
+
+ void Stop(const char* reason);
+ /// Resumes a thread from waiting by marking it as "ready".
+ void ResumeFromWait();
+
+ Core::ThreadContext context;
+
+ u32 thread_id;
+
+ u32 status;
+ u32 entry_point;
+ u32 stack_top;
+ u32 stack_size;
+
+ s32 initial_priority;
+ s32 current_priority;
+
+ s32 processor_id;
+
+ WaitType wait_type;
+ Object* wait_object;
+ VAddr wait_address;
-/// Resumes a thread from waiting by marking it as "ready"
-void ResumeThreadFromWait(Handle handle);
+ std::vector<SharedPtr<Thread>> waiting_threads;
+
+ std::string name;
+
+ /// Whether this thread is intended to never actually be executed, i.e. always idle
+ bool idle = false;
+
+private:
+ Thread() = default;
+};
+
+/// Sets up the primary application thread
+SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size);
+
+/// Reschedules to the next available thread (call after current thread is suspended)
+void Reschedule();
/// Arbitrate the highest priority thread that is waiting
-Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
+Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address);
/// Arbitrate all threads currently waiting...
-void ArbitrateAllThreads(u32 arbiter, u32 address);
+void ArbitrateAllThreads(Object* arbiter, u32 address);
-/// Gets the current thread handle
-Handle GetCurrentThreadHandle();
+/// Gets the current thread
+Thread* GetCurrentThread();
/**
* Puts the current thread in the wait state for the given type
* @param wait_type Type of wait
- * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread
+ * @param wait_object Kernel object that we are waiting on, defaults to current thread
+ */
+void WaitCurrentThread(WaitType wait_type, Object* wait_object = GetCurrentThread());
+
+/**
+ * Schedules an event to wake up the specified thread after the specified delay.
+ * @param handle The thread handle.
+ * @param nanoseconds The time this thread will be allowed to sleep for.
*/
-void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle());
+void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds);
/**
* Puts the current thread in the wait state for the given type
* @param wait_type Type of wait
- * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread
+ * @param wait_object Kernel object that we are waiting on
* @param wait_address Arbitration address used to resume from wait
*/
-void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_address);
+void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address);
-/// Put current thread in a wait state - on WaitSynchronization
-void WaitThread_Synchronization();
-/// Get the priority of the thread specified by handle
-ResultVal<u32> GetThreadPriority(const Handle handle);
-
-/// Set the priority of the thread specified by handle
-ResultCode SetThreadPriority(Handle handle, s32 priority);
+/**
+ * Sets up the idle thread, this is a thread that is intended to never execute instructions,
+ * only to advance the timing. It is scheduled when there are no other ready threads in the thread queue
+ * and will try to yield on every call.
+ * @returns The handle of the idle thread
+ */
+Handle SetupIdleThread();
/// Initialize threading
void ThreadingInit();
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
new file mode 100644
index 00000000..3b0452d4
--- /dev/null
+++ b/src/core/hle/kernel/timer.cpp
@@ -0,0 +1,144 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <set>
+
+#include "common/common.h"
+
+#include "core/core_timing.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/timer.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+class Timer : public Object {
+public:
+ std::string GetTypeName() const override { return "Timer"; }
+ std::string GetName() const override { return name; }
+
+ static const HandleType HANDLE_TYPE = HandleType::Timer;
+ HandleType GetHandleType() const override { return HANDLE_TYPE; }
+
+ ResetType reset_type; ///< The ResetType of this timer
+
+ bool signaled; ///< Whether the timer has been signaled or not
+ std::set<Handle> waiting_threads; ///< Threads that are waiting for the timer
+ std::string name; ///< Name of timer (optional)
+
+ u64 initial_delay; ///< The delay until the timer fires for the first time
+ u64 interval_delay; ///< The delay until the timer fires after the first time
+
+ ResultVal<bool> WaitSynchronization() override {
+ bool wait = !signaled;
+ if (wait) {
+ waiting_threads.insert(GetCurrentThread()->GetHandle());
+ Kernel::WaitCurrentThread(WAITTYPE_TIMER, this);
+ }
+ return MakeResult<bool>(wait);
+ }
+};
+
+/**
+ * Creates a timer.
+ * @param handle Reference to handle for the newly created timer
+ * @param reset_type ResetType describing how to create timer
+ * @param name Optional name of timer
+ * @return Newly created Timer object
+ */
+Timer* CreateTimer(Handle& handle, const ResetType reset_type, const std::string& name) {
+ Timer* timer = new Timer;
+
+ handle = Kernel::g_handle_table.Create(timer).ValueOr(INVALID_HANDLE);
+
+ timer->reset_type = reset_type;
+ timer->signaled = false;
+ timer->name = name;
+ timer->initial_delay = 0;
+ timer->interval_delay = 0;
+ return timer;
+}
+
+ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name) {
+ CreateTimer(*handle, reset_type, name);
+ return RESULT_SUCCESS;
+}
+
+ResultCode ClearTimer(Handle handle) {
+ SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
+
+ if (timer == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
+ timer->signaled = false;
+ return RESULT_SUCCESS;
+}
+
+/// The event type of the generic timer callback event
+static int TimerCallbackEventType = -1;
+
+/// The timer callback event, called when a timer is fired
+static void TimerCallback(u64 timer_handle, int cycles_late) {
+ SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
+
+ if (timer == nullptr) {
+ LOG_CRITICAL(Kernel, "Callback fired for invalid timer %u", timer_handle);
+ return;
+ }
+
+ LOG_TRACE(Kernel, "Timer %u fired", timer_handle);
+
+ timer->signaled = true;
+
+ // Resume all waiting threads
+ for (Handle thread_handle : timer->waiting_threads) {
+ if (SharedPtr<Thread> thread = Kernel::g_handle_table.Get<Thread>(thread_handle))
+ thread->ResumeFromWait();
+ }
+
+ timer->waiting_threads.clear();
+
+ if (timer->reset_type == RESETTYPE_ONESHOT)
+ timer->signaled = false;
+
+ if (timer->interval_delay != 0) {
+ // Reschedule the timer with the interval delay
+ u64 interval_microseconds = timer->interval_delay / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late,
+ TimerCallbackEventType, timer_handle);
+ }
+}
+
+ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
+ SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
+
+ if (timer == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
+ timer->initial_delay = initial;
+ timer->interval_delay = interval;
+
+ u64 initial_microseconds = initial / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), TimerCallbackEventType, handle);
+ return RESULT_SUCCESS;
+}
+
+ResultCode CancelTimer(Handle handle) {
+ SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
+
+ if (timer == nullptr)
+ return InvalidHandle(ErrorModule::Kernel);
+
+ CoreTiming::UnscheduleEvent(TimerCallbackEventType, handle);
+ return RESULT_SUCCESS;
+}
+
+void TimersInit() {
+ TimerCallbackEventType = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
+}
+
+void TimersShutdown() {
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/timer.h b/src/core/hle/kernel/timer.h
new file mode 100644
index 00000000..f8aa66b6
--- /dev/null
+++ b/src/core/hle/kernel/timer.h
@@ -0,0 +1,47 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/svc.h"
+
+namespace Kernel {
+
+/**
+ * Cancels a timer
+ * @param handle Handle of the timer to cancel
+ */
+ResultCode CancelTimer(Handle handle);
+
+/**
+ * Starts a timer with the specified initial delay and interval
+ * @param handle Handle of the timer to start
+ * @param initial Delay until the timer is first fired
+ * @param interval Delay until the timer is fired after the first time
+ */
+ResultCode SetTimer(Handle handle, s64 initial, s64 interval);
+
+/**
+ * Clears a timer
+ * @param handle Handle of the timer to clear
+ */
+ResultCode ClearTimer(Handle handle);
+
+/**
+ * Creates a timer
+ * @param Handle to newly created Timer object
+ * @param reset_type ResetType describing how to create the timer
+ * @param name Optional name of timer
+ * @return ResultCode of the error
+ */
+ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name="Unknown");
+
+/// Initializes the required variables for timers
+void TimersInit();
+/// Tears down the timer variables
+void TimersShutdown();
+} // namespace
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 0e9c213e..82dcf5bb 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -369,14 +369,14 @@ private:
StorageType storage;
ResultCode result_code;
-#if _DEBUG
+#ifdef _DEBUG
// The purpose of this pointer is to aid inspecting the type with a debugger, eliminating the
// need to cast `storage` to a pointer or pay attention to `result_code`.
const T* debug_ptr;
#endif
void UpdateDebugPtr() {
-#if _DEBUG
+#ifdef _DEBUG
debug_ptr = empty() ? nullptr : static_cast<const T*>(static_cast<const void*>(&storage));
#endif
}
diff --git a/src/core/hle/service/apt_u.cpp b/src/core/hle/service/apt_u.cpp
index d8b261ba..d0ff4e58 100644
--- a/src/core/hle/service/apt_u.cpp
+++ b/src/core/hle/service/apt_u.cpp
@@ -52,8 +52,6 @@ void Initialize(Service::Interface* self) {
Kernel::ReleaseMutex(lock_handle);
cmd_buff[1] = 0; // No error
-
- LOG_DEBUG(Service_APT, "called");
}
void GetLockHandle(Service::Interface* self) {
@@ -194,8 +192,6 @@ void AppletUtility(Service::Interface* self) {
* 4 : Handle to shared font memory
*/
void GetSharedFont(Service::Interface* self) {
- LOG_TRACE(Kernel_SVC, "called");
-
u32* cmd_buff = Kernel::GetCommandBuffer();
if (!shared_font.empty()) {
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 161aa853..8812c49e 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -161,9 +161,9 @@ ResultCode FormatConfig() {
void CFGInit() {
// TODO(Subv): In the future we should use the FS service to query this archive,
// currently it is not possible because you can only have one open archive of the same type at any time
- std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
+ std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(
- syssavedata_directory, CFG_SAVE_ID);
+ nand_directory, CFG_SAVE_ID);
if (!cfg_system_save_data->Initialize()) {
LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");
return;
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index f761c6ab..958dd934 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -36,6 +36,10 @@ namespace std {
};
}
+/// TODO(Subv): Confirm length of these strings
+const std::string SYSTEM_ID = "00000000000000000000000000000000";
+const std::string SDCARD_ID = "00000000000000000000000000000000";
+
namespace Service {
namespace FS {
@@ -432,11 +436,11 @@ ResultCode FormatSaveData() {
void ArchiveInit() {
next_handle = 1;
- // TODO(Link Mauve): Add the other archive types (see here for the known types:
- // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished
- // archive type is SDMC, so it is the only one getting exposed.
+ // TODO(Subv): Add the other archive types (see here for the known types:
+ // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes).
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
+ std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
if (sdmc_archive->Initialize())
CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
@@ -444,28 +448,24 @@ void ArchiveInit() {
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
// Create the SaveData archive
- std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
- auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory);
+ auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(sdmc_directory);
CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
- std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
- auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory);
+ auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sdmc_directory, false);
if (extsavedata_archive->Initialize())
CreateArchive(std::move(extsavedata_archive), ArchiveIdCode::ExtSaveData);
else
- LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_directory.c_str());
+ LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_archive->GetMountPoint().c_str());
- std::string sharedextsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
- auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sharedextsavedata_directory);
+ auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true);
if (sharedextsavedata_archive->Initialize())
CreateArchive(std::move(sharedextsavedata_archive), ArchiveIdCode::SharedExtSaveData);
else
LOG_ERROR(Service_FS, "Can't instantiate SharedExtSaveData archive with path %s",
- sharedextsavedata_directory.c_str());
+ sharedextsavedata_archive->GetMountPoint().c_str());
// Create the SaveDataCheck archive, basically a small variation of the RomFS archive
- std::string savedatacheck_directory = FileUtil::GetUserPath(D_SAVEDATACHECK_IDX);
- auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(savedatacheck_directory);
+ auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(nand_directory);
CreateArchive(std::move(savedatacheck_archive), ArchiveIdCode::SaveDataCheck);
}
diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h
index 9e9efa01..b3f2134f 100644
--- a/src/core/hle/service/fs/archive.h
+++ b/src/core/hle/service/fs/archive.h
@@ -10,6 +10,11 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
+/// The unique system identifier hash, also known as ID0
+extern const std::string SYSTEM_ID;
+/// The scrambled SD card CID, also known as ID1
+extern const std::string SDCARD_ID;
+
namespace Service {
namespace FS {
diff --git a/src/core/hle/service/fs/fs_user.cpp b/src/core/hle/service/fs/fs_user.cpp
index 7eb32146..56f3117f 100644
--- a/src/core/hle/service/fs/fs_user.cpp
+++ b/src/core/hle/service/fs/fs_user.cpp
@@ -27,8 +27,6 @@ static void Initialize(Service::Interface* self) {
// TODO(Link Mauve): check the behavior when cmd_buff[1] isn't 32, as per
// http://3dbrew.org/wiki/FS:Initialize#Request
cmd_buff[1] = RESULT_SUCCESS.raw;
-
- LOG_DEBUG(Service_FS, "called");
}
/**
@@ -104,8 +102,8 @@ static void OpenFileDirectly(Service::Interface* self) {
FileSys::Path archive_path(archivename_type, archivename_size, archivename_ptr);
FileSys::Path file_path(filename_type, filename_size, filename_ptr);
- LOG_DEBUG(Service_FS, "archive_path=%s file_path=%s, mode=%u attributes=%d",
- archive_path.DebugStr().c_str(), file_path.DebugStr().c_str(), mode.hex, attributes);
+ LOG_DEBUG(Service_FS, "archive_id=0x%08X archive_path=%s file_path=%s, mode=%u attributes=%d",
+ archive_id, archive_path.DebugStr().c_str(), file_path.DebugStr().c_str(), mode.hex, attributes);
ResultVal<ArchiveHandle> archive_handle = OpenArchive(archive_id, archive_path);
if (archive_handle.Failed()) {
@@ -367,7 +365,7 @@ static void OpenArchive(Service::Interface* self) {
u32 archivename_ptr = cmd_buff[5];
FileSys::Path archive_path(archivename_type, archivename_size, archivename_ptr);
- LOG_DEBUG(Service_FS, "archive_path=%s", archive_path.DebugStr().c_str());
+ LOG_DEBUG(Service_FS, "archive_id=0x%08X archive_path=%s", archive_id, archive_path.DebugStr().c_str());
ResultVal<ArchiveHandle> handle = OpenArchive(archive_id, archive_path);
cmd_buff[1] = handle.Code().raw;
@@ -408,8 +406,6 @@ static void IsSdmcDetected(Service::Interface* self) {
cmd_buff[1] = 0;
cmd_buff[2] = Settings::values.use_virtual_sd ? 1 : 0;
-
- LOG_DEBUG(Service_FS, "called");
}
/**
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 0127d4ee..2b115240 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -291,8 +291,11 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// Update framebuffer information if requested
for (int screen_id = 0; screen_id < 2; ++screen_id) {
FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
- if (info->is_dirty)
+
+ if (info->is_dirty) {
SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
+ info->framebuffer_info->active_fb = info->framebuffer_info->active_fb ^ 1;
+ }
info->is_dirty = false;
}
@@ -328,9 +331,6 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
/// This triggers handling of the GX command written to the command buffer in shared memory.
static void TriggerCmdReqQueue(Service::Interface* self) {
-
- LOG_TRACE(Service_GSP, "called");
-
// Iterate through each thread's command queue...
for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
diff --git a/src/core/hle/service/hid_user.cpp b/src/core/hle/service/hid_user.cpp
index 99b0ea5a..1403b1de 100644
--- a/src/core/hle/service/hid_user.cpp
+++ b/src/core/hle/service/hid_user.cpp
@@ -4,6 +4,7 @@
#include "common/log.h"
+#include "core/arm/arm_interface.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
@@ -162,8 +163,6 @@ static void GetIPCHandles(Service::Interface* self) {
cmd_buff[6] = event_accelerometer;
cmd_buff[7] = event_gyroscope;
cmd_buff[8] = event_debug_pad;
-
- LOG_TRACE(Service_HID, "called");
}
const Interface::FunctionInfo FunctionTable[] = {
diff --git a/src/core/hle/service/ptm_u.cpp b/src/core/hle/service/ptm_u.cpp
index 9cc700c4..753180ad 100644
--- a/src/core/hle/service/ptm_u.cpp
+++ b/src/core/hle/service/ptm_u.cpp
@@ -76,8 +76,6 @@ static void GetShellState(Service::Interface* self) {
cmd_buff[1] = 0;
cmd_buff[2] = shell_open ? 1 : 0;
-
- LOG_TRACE(Service_PTM, "PTM_U::GetShellState called");
}
/**
@@ -142,10 +140,10 @@ Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
// Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
// TODO(Subv): In the future we should use the FS service to query this archive
- std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
- ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory);
+ std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
+ ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true);
if (!ptm_shared_extsavedata->Initialize()) {
- LOG_CRITICAL(Service_PTM, "Could not initialize ExtSaveData archive for the PTM:U service");
+ LOG_CRITICAL(Service_PTM, "Could not initialize SharedExtSaveData archive for the PTM:U service");
return;
}
FileSys::Path archive_path(ptm_shared_extdata_id);
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index c5233e68..33c29a4a 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -46,36 +46,23 @@ Manager* g_manager = nullptr; ///< Service manager
////////////////////////////////////////////////////////////////////////////////////////////////////
// Service Manager class
-Manager::Manager() {
-}
-
-Manager::~Manager() {
- for(Interface* service : m_services) {
- DeleteService(service->GetPortName());
- }
-}
-
-/// Add a service to the manager (does not create it though)
void Manager::AddService(Interface* service) {
// TOOD(yuriks): Fix error reporting
m_port_map[service->GetPortName()] = Kernel::g_handle_table.Create(service).ValueOr(INVALID_HANDLE);
m_services.push_back(service);
}
-/// Removes a service from the manager, also frees memory
void Manager::DeleteService(const std::string& port_name) {
Interface* service = FetchFromPortName(port_name);
m_services.erase(std::remove(m_services.begin(), m_services.end(), service), m_services.end());
m_port_map.erase(port_name);
- delete service;
}
-/// Get a Service Interface from its Handle
Interface* Manager::FetchFromHandle(Handle handle) {
- return Kernel::g_handle_table.Get<Interface>(handle);
+ // TODO(yuriks): This function is very suspicious and should probably be exterminated.
+ return Kernel::g_handle_table.Get<Interface>(handle).get();
}
-/// Get a Service Interface from its port
Interface* Manager::FetchFromPortName(const std::string& port_name) {
auto itr = m_port_map.find(port_name);
if (itr == m_port_map.end()) {
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 28b4ccd1..e75d5008 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -33,6 +33,22 @@ class Interface : public Kernel::Session {
// processes.
friend class Manager;
+
+ /**
+ * Creates a function string for logging, complete with the name (or header code, depending
+ * on what's passed in) the port name, and all the cmd_buff arguments.
+ */
+ std::string MakeFunctionString(const std::string& name, const std::string& port_name, const u32* cmd_buff) {
+ // Number of params == bits 0-5 + bits 6-11
+ int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
+
+ std::string function_string = Common::StringFromFormat("function '%s': port=%s", name.c_str(), port_name.c_str());
+ for (int i = 1; i <= num_params; ++i) {
+ function_string += Common::StringFromFormat(", cmd_buff[%i]=%u", i, cmd_buff[i]);
+ }
+ return function_string;
+ }
+
public:
std::string GetName() const override { return GetPortName(); }
@@ -72,21 +88,14 @@ public:
auto itr = m_functions.find(cmd_buff[0]);
if (itr == m_functions.end() || itr->second.func == nullptr) {
- // Number of params == bits 0-5 + bits 6-11
- int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
-
- std::string error = "unknown/unimplemented function '%s': port=%s";
- for (int i = 1; i <= num_params; ++i) {
- error += Common::StringFromFormat(", cmd_buff[%i]=%u", i, cmd_buff[i]);
- }
-
- std::string name = (itr == m_functions.end()) ? Common::StringFromFormat("0x%08X", cmd_buff[0]) : itr->second.name;
-
- LOG_ERROR(Service, error.c_str(), name.c_str(), GetPortName().c_str());
+ std::string function_name = (itr == m_functions.end()) ? Common::StringFromFormat("0x%08X", cmd_buff[0]) : itr->second.name;
+ LOG_ERROR(Service, "%s %s", "unknown/unimplemented", MakeFunctionString(function_name, GetPortName(), cmd_buff).c_str());
// TODO(bunnei): Hack - ignore error
cmd_buff[1] = 0;
return MakeResult<bool>(false);
+ } else {
+ LOG_TRACE(Service, "%s", MakeFunctionString(itr->second.name, GetPortName(), cmd_buff).c_str());
}
itr->second.func(this);
@@ -114,29 +123,22 @@ private:
/// Simple class to manage accessing services from ports and UID handles
class Manager {
-
public:
- Manager();
-
- ~Manager();
-
- /// Add a service to the manager (does not create it though)
+ /// Add a service to the manager
void AddService(Interface* service);
- /// Removes a service from the manager (does not delete it though)
+ /// Removes a service from the manager
void DeleteService(const std::string& port_name);
- /// Get a Service Interface from its UID
- Interface* FetchFromHandle(u32 uid);
+ /// Get a Service Interface from its Handle
+ Interface* FetchFromHandle(Handle handle);
/// Get a Service Interface from its port
Interface* FetchFromPortName(const std::string& port_name);
private:
-
std::vector<Interface*> m_services;
std::map<std::string, u32> m_port_map;
-
};
/// Initialize ServiceManager
diff --git a/src/core/hle/service/srv.cpp b/src/core/hle/service/srv.cpp
index 912b52ad..ac5f30a2 100644
--- a/src/core/hle/service/srv.cpp
+++ b/src/core/hle/service/srv.cpp
@@ -14,16 +14,12 @@ namespace SRV {
static Handle g_event_handle = 0;
static void Initialize(Service::Interface* self) {
- LOG_DEBUG(Service_SRV, "called");
-
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = 0; // No error
}
static void GetProcSemaphore(Service::Interface* self) {
- LOG_TRACE(Service_SRV, "called");
-
u32* cmd_buff = Kernel::GetCommandBuffer();
// TODO(bunnei): Change to a semaphore once these have been implemented
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index f9e3619d..b3d873ef 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -12,6 +12,21 @@
namespace Y2R_U {
+/**
+ * Y2R_U::IsBusyConversion service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Whether the current conversion is of type busy conversion (?)
+ */
+static void IsBusyConversion(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;;
+ cmd_buff[2] = 0;
+
+ LOG_WARNING(Service, "(STUBBED) called");
+}
+
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, nullptr, "SetInputFormat"},
{0x00030040, nullptr, "SetOutputFormat"},
@@ -29,7 +44,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00220040, nullptr, "SetAlpha"},
{0x00260000, nullptr, "StartConversion"},
{0x00270000, nullptr, "StopConversion"},
- {0x00280000, nullptr, "IsBusyConversion"},
+ {0x00280000, IsBusyConversion, "IsBusyConversion"},
{0x002A0000, nullptr, "PingProcess"},
{0x002B0000, nullptr, "DriverInitialize"},
{0x002C0000, nullptr, "DriverFinalize"}
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index c25409a9..d3b4483c 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -7,6 +7,7 @@
#include "common/string_util.h"
#include "common/symbols.h"
+#include "core/arm/arm_interface.h"
#include "core/mem_map.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -15,6 +16,7 @@
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/timer.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/result.h"
@@ -23,6 +25,8 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
+using Kernel::SharedPtr;
+
namespace SVC {
enum ControlMemoryOperation {
@@ -92,7 +96,7 @@ static Result ConnectToPort(Handle* out, const char* port_name) {
/// Synchronize to an OS service
static Result SendSyncRequest(Handle handle) {
- Kernel::Session* session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
+ SharedPtr<Kernel::Session> session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
if (session == nullptr) {
return InvalidHandle(ErrorModule::Kernel).raw;
}
@@ -119,12 +123,12 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
- Kernel::Object* object = Kernel::g_handle_table.GetGeneric(handle);
+ SharedPtr<Kernel::Object> object = Kernel::g_handle_table.GetGeneric(handle);
if (object == nullptr)
return InvalidHandle(ErrorModule::Kernel).raw;
- LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(),
- object->GetName().c_str(), nano_seconds);
+ LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
+ object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
ResultVal<bool> wait = object->WaitSynchronization();
@@ -139,6 +143,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
s64 nano_seconds) {
+
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
bool unlock_all = true;
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
@@ -148,12 +153,12 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
// Iterate through each handle, synchronize kernel object
for (s32 i = 0; i < handle_count; i++) {
- Kernel::Object* object = Kernel::g_handle_table.GetGeneric(handles[i]);
+ SharedPtr<Kernel::Object> object = Kernel::g_handle_table.GetGeneric(handles[i]);
if (object == nullptr)
return InvalidHandle(ErrorModule::Kernel).raw;
- LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName().c_str(),
- object->GetName().c_str());
+ LOG_TRACE(Kernel_SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i],
+ object->GetTypeName().c_str(), object->GetName().c_str());
// TODO(yuriks): Verify how the real function behaves when an error happens here
ResultVal<bool> wait_result = object->WaitSynchronization();
@@ -180,7 +185,6 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
/// Create an address arbiter (to allocate access to shared resources)
static Result CreateAddressArbiter(u32* arbiter) {
- LOG_TRACE(Kernel_SVC, "called");
Handle handle = Kernel::CreateAddressArbiter();
*arbiter = handle;
return 0;
@@ -220,6 +224,8 @@ static Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit,
/// Creates a new thread
static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
+ using Kernel::Thread;
+
std::string name;
if (Symbols::HasSymbol(entry_point)) {
TSymbol symbol = Symbols::GetSymbol(entry_point);
@@ -228,41 +234,53 @@ static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top
name = Common::StringFromFormat("unknown-%08x", entry_point);
}
- Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id,
- stack_top);
+ ResultVal<SharedPtr<Thread>> thread_res = Kernel::Thread::Create(
+ name, entry_point, priority, arg, processor_id, stack_top, Kernel::DEFAULT_STACK_SIZE);
+ if (thread_res.Failed())
+ return thread_res.Code().raw;
+ SharedPtr<Thread> thread = std::move(*thread_res);
- Core::g_app_core->SetReg(1, thread);
+ // TODO(yuriks): Create new handle instead of using built-in
+ Core::g_app_core->SetReg(1, thread->GetHandle());
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
- name.c_str(), arg, stack_top, priority, processor_id, thread);
+ name.c_str(), arg, stack_top, priority, processor_id, thread->GetHandle());
+
+ if (THREADPROCESSORID_1 == processor_id) {
+ LOG_WARNING(Kernel_SVC,
+ "thread designated for system CPU core (UNIMPLEMENTED) will be run with app core scheduling");
+ }
return 0;
}
/// Called when a thread exits
-static u32 ExitThread() {
- Handle thread = Kernel::GetCurrentThreadHandle();
-
- LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); // PC = 0x0010545C
+static void ExitThread() {
+ LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC());
- Kernel::StopThread(thread, __func__);
+ Kernel::GetCurrentThread()->Stop(__func__);
HLE::Reschedule(__func__);
- return 0;
}
/// Gets the priority for the specified thread
static Result GetThreadPriority(s32* priority, Handle handle) {
- ResultVal<u32> priority_result = Kernel::GetThreadPriority(handle);
- if (priority_result.Succeeded()) {
- *priority = *priority_result;
- }
- return priority_result.Code().raw;
+ const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
+ if (thread == nullptr)
+ return InvalidHandle(ErrorModule::Kernel).raw;
+
+ *priority = thread->GetPriority();
+ return RESULT_SUCCESS.raw;
}
/// Sets the priority for the specified thread
static Result SetThreadPriority(Handle handle, s32 priority) {
- return Kernel::SetThreadPriority(handle, priority).raw;
+ SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
+ if (thread == nullptr)
+ return InvalidHandle(ErrorModule::Kernel).raw;
+
+ thread->SetPriority(priority);
+ return RESULT_SUCCESS.raw;
}
/// Create a mutex
@@ -283,8 +301,13 @@ static Result ReleaseMutex(Handle handle) {
/// Get the ID for the specified thread.
static Result GetThreadId(u32* thread_id, Handle handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
- ResultCode result = Kernel::GetThreadId(thread_id, handle);
- return result.raw;
+
+ const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
+ if (thread == nullptr)
+ return InvalidHandle(ErrorModule::Kernel).raw;
+
+ *thread_id = thread->GetThreadId();
+ return RESULT_SUCCESS.raw;
}
/// Creates a semaphore
@@ -338,12 +361,42 @@ static Result ClearEvent(Handle evt) {
return Kernel::ClearEvent(evt).raw;
}
+/// Creates a timer
+static Result CreateTimer(Handle* handle, u32 reset_type) {
+ ResultCode res = Kernel::CreateTimer(handle, static_cast<ResetType>(reset_type));
+ LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
+ reset_type, *handle);
+ return res.raw;
+}
+
+/// Clears a timer
+static Result ClearTimer(Handle handle) {
+ LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
+ return Kernel::ClearTimer(handle).raw;
+}
+
+/// Starts a timer
+static Result SetTimer(Handle handle, s64 initial, s64 interval) {
+ LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
+ return Kernel::SetTimer(handle, initial, interval).raw;
+}
+
+/// Cancels a timer
+static Result CancelTimer(Handle handle) {
+ LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
+ return Kernel::CancelTimer(handle).raw;
+}
+
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread(WAITTYPE_SLEEP);
+
+ // Create an event to wake the thread up after the specified nanosecond delay has passed
+ Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nanoseconds);
+
HLE::Reschedule(__func__);
}
@@ -374,7 +427,7 @@ const HLE::FunctionDef SVC_Table[] = {
{0x06, nullptr, "GetProcessIdealProcessor"},
{0x07, nullptr, "SetProcessIdealProcessor"},
{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
- {0x09, HLE::Wrap<ExitThread>, "ExitThread"},
+ {0x09, ExitThread, "ExitThread"},
{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
@@ -391,10 +444,10 @@ const HLE::FunctionDef SVC_Table[] = {
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
- {0x1A, nullptr, "CreateTimer"},
- {0x1B, nullptr, "SetTimer"},
- {0x1C, nullptr, "CancelTimer"},
- {0x1D, nullptr, "ClearTimer"},
+ {0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
+ {0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
+ {0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
+ {0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, nullptr, "UnmapMemoryBlock"},
diff --git a/src/core/hle/svc.h b/src/core/hle/svc.h
index ad780818..5d020a5b 100644
--- a/src/core/hle/svc.h
+++ b/src/core/hle/svc.h
@@ -20,21 +20,6 @@ struct PageInfo {
u32 flags;
};
-struct ThreadContext {
- u32 cpu_registers[13];
- u32 sp;
- u32 lr;
- u32 pc;
- u32 cpsr;
- u32 fpu_registers[32];
- u32 fpscr;
- u32 fpexc;
-
- // These are not part of native ThreadContext, but needed by emu
- u32 reg_15;
- u32 mode;
-};
-
enum ResetType {
RESETTYPE_ONESHOT,
RESETTYPE_STICKY,
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index e346e0ad..3b730a0d 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -4,6 +4,8 @@
#include "common/common_types.h"
+#include "core/arm/arm_interface.h"
+
#include "core/settings.h"
#include "core/core.h"
#include "core/mem_map.h"
diff --git a/src/core/system.cpp b/src/core/system.cpp
index d6188f05..f4c2df1c 100644
--- a/src/core/system.cpp
+++ b/src/core/system.cpp
@@ -21,11 +21,11 @@ void UpdateState(State state) {
void Init(EmuWindow* emu_window) {
Core::Init();
+ CoreTiming::Init();
Memory::Init();
HW::Init();
Kernel::Init();
HLE::Init();
- CoreTiming::Init();
VideoCore::Init(emu_window);
}
@@ -38,11 +38,11 @@ void RunLoopUntil(u64 global_cycles) {
void Shutdown() {
VideoCore::Shutdown();
- CoreTiming::Shutdown();
HLE::Shutdown();
Kernel::Shutdown();
HW::Shutdown();
Memory::Shutdown();
+ CoreTiming::Shutdown();
Core::Shutdown();
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 4df3a5e2..29d220e8 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -87,8 +87,11 @@ void RendererOpenGL::SwapBuffers() {
*/
void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer,
const TextureInfo& texture) {
+
+ // TODO: Why are active_fb and the valid framebuffer flipped compared to 3dbrew documentation
+ // and GSP definitions?
const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress(
- framebuffer.active_fb == 1 ? framebuffer.address_left2 : framebuffer.address_left1);
+ framebuffer.active_fb == 0 ? framebuffer.address_left2 : framebuffer.address_left1);
LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x",
framebuffer.stride * framebuffer.height,