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-rw-r--r--README.md2
m---------externals/nihstro0
-rw-r--r--src/citra/citra.cpp3
-rw-r--r--src/citra/default_ini.h19
-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp11
-rw-r--r--src/citra_qt/CMakeLists.txt6
-rw-r--r--src/citra_qt/bootmanager.cpp3
-rw-r--r--src/citra_qt/debugger/graphics_vertex_shader.cpp41
-rw-r--r--src/citra_qt/main.cpp3
-rw-r--r--src/common/assert.h31
-rw-r--r--src/common/emu_window.cpp50
-rw-r--r--src/common/emu_window.h32
-rw-r--r--src/common/logging/backend.cpp9
-rw-r--r--src/common/logging/backend.h3
-rw-r--r--src/common/logging/filter.h2
-rw-r--r--src/common/logging/text_formatter.cpp7
-rw-r--r--src/common/logging/text_formatter.h3
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp39
-rw-r--r--src/core/hle/service/cfg/cfg.cpp15
-rw-r--r--src/core/hw/gpu.cpp4
-rw-r--r--src/core/hw/gpu.h6
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp48
-rw-r--r--src/video_core/vertex_shader.cpp75
-rw-r--r--src/video_core/video_core.cpp3
-rw-r--r--src/video_core/video_core.h1
26 files changed, 249 insertions, 169 deletions
diff --git a/README.md b/README.md
index 7715dfe4..40a380f5 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@ Citra Emulator
[![Travis CI Build Status](https://travis-ci.org/citra-emu/citra.svg)](https://travis-ci.org/citra-emu/citra)
[![AppVeyor CI Build Status](https://ci.appveyor.com/api/projects/status/sdf1o4kh3g1e68m9?svg=true)](https://ci.appveyor.com/project/bunnei/citra)
-Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and OS X. Citra only emulates a subset of 3DS hardware, and therefore is generally only useful for running/debugging homebrew applications. At this time, Citra is even able to boot several commercial games! None of these run to a playable state, but we are working every day to advance the project forward.
+Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and OS X. Citra only emulates a subset of 3DS hardware, and therefore is generally only useful for running/debugging homebrew applications. At this time, Citra is even able to boot several commercial games! Most of these do not run to a playable state, but we are working every day to advance the project forward.
Citra is licensed under the GPLv2. Refer to the license.txt file included. Please read the [FAQ](https://github.com/citra-emu/citra/wiki/FAQ) before getting started with the project.
diff --git a/externals/nihstro b/externals/nihstro
-Subproject 0a8b4d221425f13e24a3cef9b02edc3221bab21
+Subproject 4a78588b308564f7ebae193e0ae00d9a0d5741d
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index 69f0b35b..2c6ced92 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -22,7 +22,8 @@
int __cdecl main(int argc, char **argv) {
std::shared_ptr<Log::Logger> logger = Log::InitGlobalLogger();
Log::Filter log_filter(Log::Level::Debug);
- std::thread logging_thread(Log::TextLoggingLoop, logger, &log_filter);
+ Log::SetFilter(&log_filter);
+ std::thread logging_thread(Log::TextLoggingLoop, logger);
SCOPE_EXIT({
logger->Close();
logging_thread.join();
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index 798ff6e8..fc02a3ce 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -33,17 +33,28 @@ pad_cleft =
pad_cright =
[Core]
-gpu_refresh_rate = ## 30 (default)
-frame_skip = ## 0: No frameskip (default), 1 : 2x frameskip, 2 : 4x frameskip, etc.
+# The refresh rate for the GPU
+# Defaults to 30
+gpu_refresh_rate =
+
+# The applied frameskip amount. Must be a power of two.
+# 0 (default): No frameskip, 1: x2 frameskip, 2: x4 frameskip, 3: x8 frameskip, etc.
+frame_skip =
[Data Storage]
+# Whether to create a virtual SD card.
+# 1 (default): Yes, 0: No
use_virtual_sd =
[System Region]
-region_value = ## 0 : Japan, 1 : Usa (default), 2 : Europe, 3 : Australia, 4 : China, 5 : Korea, 6 : Taiwan.
+# The system region that Citra will use during emulation
+# 0: Japan, 1: USA (default), 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
+region_value =
[Miscellaneous]
-log_filter = *:Info ## Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
+# A filter which removes logs below a certain logging level.
+# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
+log_filter = *:Info
)";
}
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index ec3e8cf3..81231e1e 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -36,20 +36,13 @@ const bool EmuWindow_GLFW::IsOpen() {
}
void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
- ASSERT(width > 0);
- ASSERT(height > 0);
-
- GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
+ GetEmuWindow(win)->NotifyFramebufferLayoutChanged(EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
}
void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
- ASSERT(width > 0);
- ASSERT(height > 0);
-
// NOTE: GLFW provides no proper way to set a minimal window size.
// Hence, we just ignore the corresponding EmuWindow hint.
-
- GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
+ OnFramebufferResizeEvent(win, width, height);
}
/// EmuWindow_GLFW constructor
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index a1ad00f5..ff780cad 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -64,7 +64,11 @@ else()
qt4_wrap_ui(UI_HDRS ${UIS})
endif()
-add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
+if (APPLE)
+ add_executable(citra-qt MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS})
+else()
+ add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
+endif()
target_link_libraries(citra-qt core common video_core qhexedit)
target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
target_link_libraries(citra-qt ${PLATFORM_LIBRARIES})
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 6514288a..a040e75c 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -155,6 +155,7 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
child = new GGLWidgetInternal(fmt, this);
QBoxLayout* layout = new QHBoxLayout(this);
+
resize(VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
layout->addWidget(child);
layout->setMargin(0);
@@ -234,7 +235,7 @@ void GRenderWindow::OnFramebufferSizeChanged()
unsigned height = child->QPaintDevice::height();
#endif
- NotifyFramebufferSizeChanged(std::make_pair(width, height));
+ NotifyFramebufferLayoutChanged(EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
}
void GRenderWindow::BackupGeometry()
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp
index 06eaf0bf..3b072d01 100644
--- a/src/citra_qt/debugger/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp
@@ -12,6 +12,7 @@
#include "graphics_vertex_shader.h"
+using nihstro::OpCode;
using nihstro::Instruction;
using nihstro::SourceRegister;
using nihstro::SwizzlePattern;
@@ -78,7 +79,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
const SwizzlePattern& swizzle = info.swizzle_info[instr.common.operand_desc_id].pattern;
// longest known instruction name: "setemit "
- output << std::setw(8) << std::left << instr.opcode.GetInfo().name;
+ output << std::setw(8) << std::left << instr.opcode.Value().GetInfo().name;
// e.g. "-c92.xyzw"
static auto print_input = [](std::stringstream& output, const SourceRegister& input,
@@ -109,16 +110,16 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
print_input_indexed(output, input, negate, swizzle_mask, address_register_name);
};
- switch (instr.opcode.GetInfo().type) {
- case Instruction::OpCodeType::Trivial:
+ switch (instr.opcode.Value().GetInfo().type) {
+ case OpCode::Type::Trivial:
// Nothing to do here
break;
- case Instruction::OpCodeType::Arithmetic:
+ case OpCode::Type::Arithmetic:
{
// Use custom code for special instructions
- switch (instr.opcode.EffectiveOpCode()) {
- case Instruction::OpCode::CMP:
+ switch (instr.opcode.Value().EffectiveOpCode()) {
+ case OpCode::Id::CMP:
{
// NOTE: CMP always writes both cc components, so we do not consider the dest mask here.
output << std::setw(4) << std::right << "cc.";
@@ -142,13 +143,13 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
default:
{
- bool src_is_inverted = 0 != (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::SrcInversed);
+ bool src_is_inverted = 0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed);
- if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::Dest) {
+ if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::Dest) {
// e.g. "r12.xy__"
- output << std::setw(4) << std::right << instr.common.dest.GetName() + ".";
+ output << std::setw(4) << std::right << instr.common.dest.Value().GetName() + ".";
output << swizzle.DestMaskToString();
- } else if (instr.opcode.GetInfo().subtype == Instruction::OpCodeInfo::MOVA) {
+ } else if (instr.opcode.Value().GetInfo().subtype == OpCode::Info::MOVA) {
output << std::setw(4) << std::right << "a0.";
output << swizzle.DestMaskToString();
} else {
@@ -156,7 +157,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
}
output << " ";
- if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::Src1) {
+ if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::Src1) {
SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
print_input_indexed(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false), instr.common.AddressRegisterName());
} else {
@@ -164,7 +165,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
}
// TODO: In some cases, the Address Register is used as an index for SRC2 instead of SRC1
- if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::Src2) {
+ if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::Src2) {
SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(false));
}
@@ -175,17 +176,17 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
break;
}
- case Instruction::OpCodeType::Conditional:
+ case OpCode::Type::Conditional:
{
- switch (instr.opcode.EffectiveOpCode()) {
- case Instruction::OpCode::LOOP:
+ switch (instr.opcode.Value().EffectiveOpCode()) {
+ case OpCode::Id::LOOP:
output << "(unknown instruction format)";
break;
default:
output << "if ";
- if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::HasCondition) {
+ if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasCondition) {
const char* ops[] = {
" || ", " && ", "", ""
};
@@ -198,22 +199,22 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
output << ((!instr.flow_control.refy) ? "!" : " ") << "cc.y";
output << " ";
- } else if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::HasUniformIndex) {
+ } else if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasUniformIndex) {
output << "b" << instr.flow_control.bool_uniform_id << " ";
}
u32 target_addr = instr.flow_control.dest_offset;
u32 target_addr_else = instr.flow_control.dest_offset;
- if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::HasAlternative) {
+ if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasAlternative) {
output << "else jump to 0x" << std::setw(4) << std::right << std::setfill('0') << 4 * instr.flow_control.dest_offset << " ";
- } else if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::HasExplicitDest) {
+ } else if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasExplicitDest) {
output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') << 4 * instr.flow_control.dest_offset << " ";
} else {
// TODO: Handle other cases
}
- if (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::HasFinishPoint) {
+ if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasFinishPoint) {
output << "(return on " << std::setw(4) << std::right << std::setfill('0')
<< 4 * instr.flow_control.dest_offset + 4 * instr.flow_control.num_instructions << ")";
}
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index e3db3c20..e5ca0412 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -316,7 +316,8 @@ int __cdecl main(int argc, char* argv[])
{
std::shared_ptr<Log::Logger> logger = Log::InitGlobalLogger();
Log::Filter log_filter(Log::Level::Info);
- std::thread logging_thread(Log::TextLoggingLoop, logger, &log_filter);
+ Log::SetFilter(&log_filter);
+ std::thread logging_thread(Log::TextLoggingLoop, logger);
SCOPE_EXIT({
logger->Close();
logging_thread.join();
diff --git a/src/common/assert.h b/src/common/assert.h
index 3b2232a7..9ca7adb1 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -4,24 +4,43 @@
#pragma once
+#include <cstdlib>
+
#include "common/common_funcs.h"
+// For asserts we'd like to keep all the junk executed when an assert happens away from the
+// important code in the function. One way of doing this is to put all the relevant code inside a
+// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
+// specify __declspec on lambda functions, so what we do instead is define a noinline wrapper
+// template that calls the lambda. This seems to generate an extra instruction at the call-site
+// compared to the ideal implementation (which wouldn't support ASSERT_MSG parameters), but is good
+// enough for our purposes.
+template <typename Fn>
+#if defined(_MSC_VER)
+ __declspec(noinline, noreturn)
+#elif defined(__GNUC__)
+ __attribute__((noinline, noreturn, cold))
+#endif
+static void assert_noinline_call(const Fn& fn) {
+ fn();
+ Crash();
+ exit(1); // Keeps GCC's mouth shut about this actually returning
+}
+
// TODO (yuriks) allow synchronous logging so we don't need printf
#define ASSERT(_a_) \
- do if (!(_a_)) {\
+ do if (!(_a_)) { assert_noinline_call([] { \
fprintf(stderr, "Assertion Failed!\n\n Line: %d\n File: %s\n Time: %s\n", \
__LINE__, __FILE__, __TIME__); \
- Crash(); \
- } while (0)
+ }); } while (0)
#define ASSERT_MSG(_a_, ...) \
- do if (!(_a_)) {\
+ do if (!(_a_)) { assert_noinline_call([&] { \
fprintf(stderr, "Assertion Failed!\n\n Line: %d\n File: %s\n Time: %s\n", \
__LINE__, __FILE__, __TIME__); \
fprintf(stderr, __VA_ARGS__); \
fprintf(stderr, "\n"); \
- Crash(); \
- } while (0)
+ }); } while (0)
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
index 48bb35db..6459d2f3 100644
--- a/src/common/emu_window.cpp
+++ b/src/common/emu_window.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "emu_window.h"
+#include "video_core/video_core.h"
void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
Service::HID::PadState mapped_key = KeyMap::GetPadKey(key);
@@ -15,3 +16,52 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
Service::HID::PadButtonRelease(mapped_key);
}
+
+EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
+ ASSERT(width > 0);
+ ASSERT(height > 0);
+
+ EmuWindow::FramebufferLayout res = { width, height, {}, {} };
+
+ float window_aspect_ratio = static_cast<float>(height) / width;
+ float emulation_aspect_ratio = static_cast<float>(VideoCore::kScreenTopHeight * 2) /
+ VideoCore::kScreenTopWidth;
+
+ if (window_aspect_ratio > emulation_aspect_ratio) {
+ // Window is narrower than the emulation content => apply borders to the top and bottom
+ int viewport_height = static_cast<int>(std::round(emulation_aspect_ratio * width));
+
+ res.top_screen.left = 0;
+ res.top_screen.right = res.top_screen.left + width;
+ res.top_screen.top = (height - viewport_height) / 2;
+ res.top_screen.bottom = res.top_screen.top + viewport_height / 2;
+
+ int bottom_width = static_cast<int>((static_cast<float>(VideoCore::kScreenBottomWidth) /
+ VideoCore::kScreenTopWidth) * (res.top_screen.right - res.top_screen.left));
+ int bottom_border = ((res.top_screen.right - res.top_screen.left) - bottom_width) / 2;
+
+ res.bottom_screen.left = bottom_border;
+ res.bottom_screen.right = res.bottom_screen.left + bottom_width;
+ res.bottom_screen.top = res.top_screen.bottom;
+ res.bottom_screen.bottom = res.bottom_screen.top + viewport_height / 2;
+ } else {
+ // Otherwise, apply borders to the left and right sides of the window.
+ int viewport_width = static_cast<int>(std::round(height / emulation_aspect_ratio));
+
+ res.top_screen.left = (width - viewport_width) / 2;
+ res.top_screen.right = res.top_screen.left + viewport_width;
+ res.top_screen.top = 0;
+ res.top_screen.bottom = res.top_screen.top + height / 2;
+
+ int bottom_width = static_cast<int>((static_cast<float>(VideoCore::kScreenBottomWidth) /
+ VideoCore::kScreenTopWidth) * (res.top_screen.right - res.top_screen.left));
+ int bottom_border = ((res.top_screen.right - res.top_screen.left) - bottom_width) / 2;
+
+ res.bottom_screen.left = res.top_screen.left + bottom_border;
+ res.bottom_screen.right = res.bottom_screen.left + bottom_width;
+ res.bottom_screen.top = res.top_screen.bottom;
+ res.bottom_screen.bottom = res.bottom_screen.top + height / 2;
+ }
+
+ return res;
+}
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 1ad4b82a..f6099fdb 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -8,6 +8,7 @@
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "common/key_map.h"
+#include "common/math_util.h"
/**
* Abstraction class used to provide an interface between emulation code and the frontend
@@ -38,6 +39,23 @@ public:
std::pair<unsigned,unsigned> min_client_area_size;
};
+ /// Describes the layout of the window framebuffer (size and top/bottom screen positions)
+ struct FramebufferLayout {
+
+ /**
+ * Factory method for constructing a default FramebufferLayout
+ * @param width Window framebuffer width in pixels
+ * @param height Window framebuffer height in pixels
+ * @return Newly created FramebufferLayout object with default screen regions initialized
+ */
+ static FramebufferLayout DefaultScreenLayout(unsigned width, unsigned height);
+
+ unsigned width;
+ unsigned height;
+ MathUtil::Rectangle<unsigned> top_screen;
+ MathUtil::Rectangle<unsigned> bottom_screen;
+ };
+
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
@@ -75,11 +93,11 @@ public:
}
/**
- * Gets the framebuffer size in pixels.
+ * Gets the framebuffer layout (width, height, and screen regions)
* @note This method is thread-safe
*/
- const std::pair<unsigned,unsigned> GetFramebufferSize() const {
- return framebuffer_size;
+ const FramebufferLayout& GetFramebufferLayout() const {
+ return framebuffer_layout;
}
/**
@@ -118,11 +136,11 @@ protected:
}
/**
- * Update internal framebuffer size with the given parameter.
+ * Update framebuffer layout with the given parameter.
* @note EmuWindow implementations will usually use this in window resize event handlers.
*/
- void NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) {
- framebuffer_size = size;
+ void NotifyFramebufferLayoutChanged(const FramebufferLayout& layout) {
+ framebuffer_layout = layout;
}
/**
@@ -143,7 +161,7 @@ private:
// By default, ignore this request and do nothing.
}
- std::pair<unsigned,unsigned> framebuffer_size;
+ FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
unsigned client_area_width; ///< Current client width, should be set by window impl.
unsigned client_area_height; ///< Current client height, should be set by window impl.
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 7c1010b2..7b479b56 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -135,9 +135,18 @@ Entry CreateEntry(Class log_class, Level log_level,
return std::move(entry);
}
+static Filter* filter;
+
+void SetFilter(Filter* new_filter) {
+ filter = new_filter;
+}
+
void LogMessage(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
const char* format, ...) {
+ if (!filter->CheckMessage(log_class, log_level))
+ return;
+
va_list args;
va_start(args, format);
Entry entry = CreateEntry(log_class, log_level,
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index 1c44c929..3114f864 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -10,6 +10,7 @@
#include "common/concurrent_ring_buffer.h"
+#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Log {
@@ -131,4 +132,6 @@ Entry CreateEntry(Class log_class, Level log_level,
/// Initializes the default Logger.
std::shared_ptr<Logger> InitGlobalLogger();
+void SetFilter(Filter* filter);
+
}
diff --git a/src/common/logging/filter.h b/src/common/logging/filter.h
index c3da9989..b53e4e63 100644
--- a/src/common/logging/filter.h
+++ b/src/common/logging/filter.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <array>
#include <string>
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index ef5739d8..36c91c4f 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -11,7 +11,6 @@
#endif
#include "common/logging/backend.h"
-#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
@@ -116,7 +115,7 @@ void PrintColoredMessage(const Entry& entry) {
#endif
}
-void TextLoggingLoop(std::shared_ptr<Logger> logger, const Filter* filter) {
+void TextLoggingLoop(std::shared_ptr<Logger> logger) {
std::array<Entry, 256> entry_buffer;
while (true) {
@@ -126,9 +125,7 @@ void TextLoggingLoop(std::shared_ptr<Logger> logger, const Filter* filter) {
}
for (size_t i = 0; i < num_entries; ++i) {
const Entry& entry = entry_buffer[i];
- if (filter->CheckMessage(entry.log_class, entry.log_level)) {
- PrintColoredMessage(entry);
- }
+ PrintColoredMessage(entry);
}
}
}
diff --git a/src/common/logging/text_formatter.h b/src/common/logging/text_formatter.h
index 2f05794f..8474a190 100644
--- a/src/common/logging/text_formatter.h
+++ b/src/common/logging/text_formatter.h
@@ -11,7 +11,6 @@ namespace Log {
class Logger;
struct Entry;
-class Filter;
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
@@ -36,6 +35,6 @@ void PrintColoredMessage(const Entry& entry);
* Logging loop that repeatedly reads messages from the provided logger and prints them to the
* console. It is the baseline barebones log outputter.
*/
-void TextLoggingLoop(std::shared_ptr<Logger> logger, const Filter* filter);
+void TextLoggingLoop(std::shared_ptr<Logger> logger);
}
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index c3dba888..2f72f507 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -4362,6 +4362,8 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
cpu->Reg[14] = Memory::Read32(addr);
else
cpu->Reg_usr[1] = Memory::Read32(addr);
+
+ addr += 4;
}
} else if (!BIT(inst, 22)) {
for(int i = 0; i < 16; i++ ){
@@ -5974,54 +5976,51 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
ldst_inst* inst_cream = (ldst_inst*)inst_base->component;
unsigned int inst = inst_cream->inst;
- int i;
unsigned int Rn = BITS(inst, 16, 19);
unsigned int old_RN = cpu->Reg[Rn];
inst_cream->get_addr(cpu, inst_cream->inst, addr, 0);
if (BIT(inst_cream->inst, 22) == 1) {
- for (i = 0; i < 13; i++) {
- if(BIT(inst_cream->inst, i)) {
+ for (int i = 0; i < 13; i++) {
+ if (BIT(inst_cream->inst, i)) {
Memory::Write32(addr, cpu->Reg[i]);
addr += 4;
}
}
if (BIT(inst_cream->inst, 13)) {
- if (cpu->Mode == USER32MODE) {
- Memory::Write32(addr, cpu->Reg[i]);
- addr += 4;
- } else {
+ if (cpu->Mode == USER32MODE)
+ Memory::Write32(addr, cpu->Reg[13]);
+ else
Memory::Write32(addr, cpu->Reg_usr[0]);
- addr += 4;
- }
+
+ addr += 4;
}
if (BIT(inst_cream->inst, 14)) {
- if (cpu->Mode == USER32MODE) {
- Memory::Write32(addr, cpu->Reg[i]);
- addr += 4;
- } else {
+ if (cpu->Mode == USER32MODE)
+ Memory::Write32(addr, cpu->Reg[14]);
+ else
Memory::Write32(addr, cpu->Reg_usr[1]);
- addr += 4;
- }
+
+ addr += 4;
}
if (BIT(inst_cream->inst, 15)) {
Memory::Write32(addr, cpu->Reg_usr[1] + 8);
}
} else {
- for( i = 0; i < 15; i++ ) {
- if(BIT(inst_cream->inst, i)) {
- if(i == Rn)
+ for (int i = 0; i < 15; i++) {
+ if (BIT(inst_cream->inst, i)) {
+ if (i == Rn)
Memory::Write32(addr, old_RN);
else
Memory::Write32(addr, cpu->Reg[i]);
+
addr += 4;
}
}
// Check PC reg
- if(BIT(inst_cream->inst, i)) {
+ if (BIT(inst_cream->inst, 15))
Memory::Write32(addr, cpu->Reg_usr[1] + 8);
- }
}
}
cpu->Reg[15] += GET_INST_SIZE(cpu);
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 1eb2562d..6adadb22 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -48,13 +48,18 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
- [&](const SaveConfigBlockEntry& entry) {
- return entry.block_id == block_id && entry.size == size && (entry.flags & flag);
- });
+ [&](const SaveConfigBlockEntry& entry) {
+ return entry.block_id == block_id && (entry.flags & flag);
+ });
if (itr == std::end(config->block_entries)) {
- LOG_ERROR(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag);
- return ResultCode(-1); // TODO(Subv): Find the correct error code
+ LOG_ERROR(Service_CFG, "Config block %u with flags %u was not found", block_id, flag);
+ return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+ }
+
+ if (itr->size != size) {
+ LOG_ERROR(Service_CFG, "Invalid size %u for config block %u with flags %u", size, block_id, flag);
+ return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
}
// The data is located in the block header itself if the size is less than 4 bytes
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 424ce2ca..b7102b87 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -81,9 +81,9 @@ inline void Write(u32 addr, const T data) {
if (config.fill_24bit) {
// fill with 24-bit values
for (u8* ptr = start; ptr < end; ptr += 3) {
- ptr[0] = config.value_24bit_b;
+ ptr[0] = config.value_24bit_r;
ptr[1] = config.value_24bit_g;
- ptr[2] = config.value_24bit_r;
+ ptr[2] = config.value_24bit_b;
}
} else if (config.fill_32bit) {
// fill with 32-bit values
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 561fa473..3e81f03e 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -100,10 +100,10 @@ struct Regs {
// Set to 1 upon completion.
BitField<1, 1, u32> finished;
- // 0: fill with 16- or 32-bit wide values; 1: fill with 24-bit wide values
+ // If both of these bits are unset, then it will fill the memory with a 16 bit value
+ // 1: fill with 24-bit wide values
BitField<8, 1, u32> fill_24bit;
-
- // 0: fill with 16-bit wide values; 1: fill with 32-bit wide values
+ // 1: fill with 32-bit wide values
BitField<9, 1, u32> fill_32bit;
};
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index a27d3828..745c4f4e 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -505,7 +505,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
}
// Add modifier
- unsigned table_index = (x < 2) ? table_index_2.Value() : table_index_1.Value();
+ unsigned table_index = (x < 2) ? table_index_1.Value() : table_index_2.Value();
static const auto etc1_modifier_table = std::array<std::array<u8, 2>, 8>{{
{ 2, 8 }, { 5, 17 }, { 9, 29 }, { 13, 42 },
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index db7538dd..95ab9634 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -254,28 +254,26 @@ void RendererOpenGL::DrawSingleScreenRotated(const TextureInfo& texture, float x
* Draws the emulated screens to the emulator window.
*/
void RendererOpenGL::DrawScreens() {
- auto viewport_extent = GetViewportExtent();
- glViewport(viewport_extent.left, viewport_extent.top, viewport_extent.GetWidth(), viewport_extent.GetHeight()); // TODO: Or bottom?
+ auto layout = render_window->GetFramebufferLayout();
+
+ glViewport(0, 0, layout.width, layout.height);
glClear(GL_COLOR_BUFFER_BIT);
glUseProgram(program_id);
// Set projection matrix
- std::array<GLfloat, 3*2> ortho_matrix = MakeOrthographicMatrix((float)resolution_width, (float)resolution_height);
+ std::array<GLfloat, 3 * 2> ortho_matrix = MakeOrthographicMatrix((float)layout.width,
+ (float)layout.height);
glUniformMatrix3x2fv(uniform_modelview_matrix, 1, GL_FALSE, ortho_matrix.data());
// Bind texture in Texture Unit 0
glActiveTexture(GL_TEXTURE0);
glUniform1i(uniform_color_texture, 0);
- const float max_width = std::max((float)VideoCore::kScreenTopWidth, (float)VideoCore::kScreenBottomWidth);
- const float top_x = 0.5f * (max_width - VideoCore::kScreenTopWidth);
- const float bottom_x = 0.5f * (max_width - VideoCore::kScreenBottomWidth);
-
- DrawSingleScreenRotated(textures[0], top_x, 0,
- (float)VideoCore::kScreenTopWidth, (float)VideoCore::kScreenTopHeight);
- DrawSingleScreenRotated(textures[1], bottom_x, (float)VideoCore::kScreenTopHeight,
- (float)VideoCore::kScreenBottomWidth, (float)VideoCore::kScreenBottomHeight);
+ DrawSingleScreenRotated(textures[0], (float)layout.top_screen.left, (float)layout.top_screen.top,
+ (float)layout.top_screen.GetWidth(), (float)layout.top_screen.GetHeight());
+ DrawSingleScreenRotated(textures[1], (float)layout.bottom_screen.left,(float)layout.bottom_screen.top,
+ (float)layout.bottom_screen.GetWidth(), (float)layout.bottom_screen.GetHeight());
m_current_frame++;
}
@@ -292,34 +290,6 @@ void RendererOpenGL::SetWindow(EmuWindow* window) {
render_window = window;
}
-MathUtil::Rectangle<unsigned> RendererOpenGL::GetViewportExtent() {
- unsigned framebuffer_width;
- unsigned framebuffer_height;
- std::tie(framebuffer_width, framebuffer_height) = render_window->GetFramebufferSize();
-
- float window_aspect_ratio = static_cast<float>(framebuffer_height) / framebuffer_width;
- float emulation_aspect_ratio = static_cast<float>(resolution_height) / resolution_width;
-
- MathUtil::Rectangle<unsigned> viewport_extent;
- if (window_aspect_ratio > emulation_aspect_ratio) {
- // Window is narrower than the emulation content => apply borders to the top and bottom
- unsigned viewport_height = static_cast<unsigned>(std::round(emulation_aspect_ratio * framebuffer_width));
- viewport_extent.left = 0;
- viewport_extent.top = (framebuffer_height - viewport_height) / 2;
- viewport_extent.right = viewport_extent.left + framebuffer_width;
- viewport_extent.bottom = viewport_extent.top + viewport_height;
- } else {
- // Otherwise, apply borders to the left and right sides of the window.
- unsigned viewport_width = static_cast<unsigned>(std::round(framebuffer_height / emulation_aspect_ratio));
- viewport_extent.left = (framebuffer_width - viewport_width) / 2;
- viewport_extent.top = 0;
- viewport_extent.right = viewport_extent.left + viewport_width;
- viewport_extent.bottom = viewport_extent.top + framebuffer_height;
- }
-
- return viewport_extent;
-}
-
/// Initialize the renderer
void RendererOpenGL::Init() {
render_window->MakeCurrent();
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp
index bc8c0041..4eb3e743 100644
--- a/src/video_core/vertex_shader.cpp
+++ b/src/video_core/vertex_shader.cpp
@@ -17,6 +17,7 @@
#include "vertex_shader.h"
#include "debug_utils/debug_utils.h"
+using nihstro::OpCode;
using nihstro::Instruction;
using nihstro::RegisterType;
using nihstro::SourceRegister;
@@ -154,10 +155,10 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
};
- switch (instr.opcode.GetInfo().type) {
- case Instruction::OpCodeType::Arithmetic:
+ switch (instr.opcode.Value().GetInfo().type) {
+ case OpCode::Type::Arithmetic:
{
- bool is_inverted = 0 != (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::SrcInversed);
+ bool is_inverted = 0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed);
// TODO: We don't really support this properly: For instance, the address register
// offset needs to be applied to SRC2 instead, etc.
// For now, we just abort in this situation.
@@ -197,15 +198,15 @@ static void ProcessShaderCode(VertexShaderState& state) {
src2[3] = src2[3] * float24::FromFloat32(-1);
}
- float24* dest = (instr.common.dest < 0x08) ? state.output_register_table[4*instr.common.dest.GetIndex()]
- : (instr.common.dest < 0x10) ? dummy_vec4_float24
- : (instr.common.dest < 0x20) ? &state.temporary_registers[instr.common.dest.GetIndex()][0]
+ float24* dest = (instr.common.dest.Value() < 0x08) ? state.output_register_table[4*instr.common.dest.Value().GetIndex()]
+ : (instr.common.dest.Value() < 0x10) ? dummy_vec4_float24
+ : (instr.common.dest.Value() < 0x20) ? &state.temporary_registers[instr.common.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
- switch (instr.opcode.EffectiveOpCode()) {
- case Instruction::OpCode::ADD:
+ switch (instr.opcode.Value().EffectiveOpCode()) {
+ case OpCode::Id::ADD:
{
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -217,7 +218,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::MUL:
+ case OpCode::Id::MUL:
{
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -229,7 +230,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::MAX:
+ case OpCode::Id::MAX:
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;
@@ -238,11 +239,11 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
break;
- case Instruction::OpCode::DP3:
- case Instruction::OpCode::DP4:
+ case OpCode::Id::DP3:
+ case OpCode::Id::DP4:
{
float24 dot = float24::FromFloat32(0.f);
- int num_components = (instr.opcode == Instruction::OpCode::DP3) ? 3 : 4;
+ int num_components = (instr.opcode.Value() == OpCode::Id::DP3) ? 3 : 4;
for (int i = 0; i < num_components; ++i)
dot = dot + src1[i] * src2[i];
@@ -256,7 +257,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
// Reciprocal
- case Instruction::OpCode::RCP:
+ case OpCode::Id::RCP:
{
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -271,7 +272,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
// Reciprocal Square Root
- case Instruction::OpCode::RSQ:
+ case OpCode::Id::RSQ:
{
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -285,7 +286,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::MOVA:
+ case OpCode::Id::MOVA:
{
for (int i = 0; i < 2; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -298,7 +299,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::MOV:
+ case OpCode::Id::MOV:
{
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -309,7 +310,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::CMP:
+ case OpCode::Id::CMP:
for (int i = 0; i < 2; ++i) {
// TODO: Can you restrict to one compare via dest masking?
@@ -350,7 +351,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
default:
LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
- (int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex);
+ (int)instr.opcode.Value().EffectiveOpCode(), instr.opcode.Value().GetInfo().name, instr.hex);
DEBUG_ASSERT(false);
break;
}
@@ -358,9 +359,9 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCodeType::MultiplyAdd:
+ case OpCode::Type::MultiplyAdd:
{
- if (instr.opcode.EffectiveOpCode() == Instruction::OpCode::MAD) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) {
const SwizzlePattern& swizzle = *(SwizzlePattern*)&swizzle_data[instr.mad.operand_desc_id];
const float24* src1_ = LookupSourceRegister(instr.mad.src1);
@@ -408,9 +409,9 @@ static void ProcessShaderCode(VertexShaderState& state) {
src3[3] = src3[3] * float24::FromFloat32(-1);
}
- float24* dest = (instr.mad.dest < 0x08) ? state.output_register_table[4*instr.mad.dest.GetIndex()]
- : (instr.mad.dest < 0x10) ? dummy_vec4_float24
- : (instr.mad.dest < 0x20) ? &state.temporary_registers[instr.mad.dest.GetIndex()][0]
+ float24* dest = (instr.mad.dest.Value() < 0x08) ? state.output_register_table[4*instr.mad.dest.Value().GetIndex()]
+ : (instr.mad.dest.Value() < 0x10) ? dummy_vec4_float24
+ : (instr.mad.dest.Value() < 0x20) ? &state.temporary_registers[instr.mad.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
for (int i = 0; i < 4; ++i) {
@@ -421,7 +422,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
} else {
LOG_ERROR(HW_GPU, "Unhandled multiply-add instruction: 0x%02x (%s): 0x%08x",
- (int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex);
+ (int)instr.opcode.Value().EffectiveOpCode(), instr.opcode.Value().GetInfo().name, instr.hex);
}
break;
}
@@ -448,31 +449,31 @@ static void ProcessShaderCode(VertexShaderState& state) {
};
// Handle each instruction on its own
- switch (instr.opcode) {
- case Instruction::OpCode::END:
+ switch (instr.opcode.Value()) {
+ case OpCode::Id::END:
exit_loop = true;
break;
- case Instruction::OpCode::JMPC:
+ case OpCode::Id::JMPC:
if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, instr.flow_control)) {
state.program_counter = &shader_memory[instr.flow_control.dest_offset] - 1;
}
break;
- case Instruction::OpCode::JMPU:
+ case OpCode::Id::JMPU:
if (shader_uniforms.b[instr.flow_control.bool_uniform_id]) {
state.program_counter = &shader_memory[instr.flow_control.dest_offset] - 1;
}
break;
- case Instruction::OpCode::CALL:
+ case OpCode::Id::CALL:
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
binary_offset + 1, 0, 0);
break;
- case Instruction::OpCode::CALLU:
+ case OpCode::Id::CALLU:
if (shader_uniforms.b[instr.flow_control.bool_uniform_id]) {
call(state,
instr.flow_control.dest_offset,
@@ -481,7 +482,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
break;
- case Instruction::OpCode::CALLC:
+ case OpCode::Id::CALLC:
if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, instr.flow_control)) {
call(state,
instr.flow_control.dest_offset,
@@ -490,10 +491,10 @@ static void ProcessShaderCode(VertexShaderState& state) {
}
break;
- case Instruction::OpCode::NOP:
+ case OpCode::Id::NOP:
break;
- case Instruction::OpCode::IFU:
+ case OpCode::Id::IFU:
if (shader_uniforms.b[instr.flow_control.bool_uniform_id]) {
call(state,
binary_offset + 1,
@@ -508,7 +509,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
- case Instruction::OpCode::IFC:
+ case OpCode::Id::IFC:
{
// TODO: Do we need to consider swizzlers here?
@@ -527,7 +528,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::LOOP:
+ case OpCode::Id::LOOP:
{
state.address_registers[2] = shader_uniforms.i[instr.flow_control.int_uniform_id].y;
@@ -542,7 +543,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
default:
LOG_ERROR(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
- (int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex);
+ (int)instr.opcode.Value().EffectiveOpCode(), instr.opcode.Value().GetInfo().name, instr.hex);
break;
}
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 0a236595..b9d4ede3 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -18,7 +18,6 @@ namespace VideoCore {
EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
RendererBase* g_renderer = nullptr; ///< Renderer plugin
-int g_current_frame = 0;
/// Initialize the video core
void Init(EmuWindow* emu_window) {
@@ -27,8 +26,6 @@ void Init(EmuWindow* emu_window) {
g_renderer->SetWindow(g_emu_window);
g_renderer->Init();
- g_current_frame = 0;
-
LOG_DEBUG(Render, "initialized OK");
}
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index b782f17b..1b51d39b 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -30,7 +30,6 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
// ---------------------
extern RendererBase* g_renderer; ///< Renderer plugin
-extern int g_current_frame; ///< Current frame
extern EmuWindow* g_emu_window; ///< Emu window
/// Start the video core