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-rw-r--r--.gitmodules3
-rw-r--r--CMakeLists.txt5
m---------externals/nihstro0
-rw-r--r--src/citra_qt/debugger/callstack.cpp4
-rw-r--r--src/citra_qt/debugger/graphics_breakpoints.cpp14
-rw-r--r--src/citra_qt/debugger/graphics_cmdlists.cpp56
-rw-r--r--src/citra_qt/debugger/graphics_framebuffer.cpp23
-rw-r--r--src/citra_qt/util/spinbox.cpp2
-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/bit_field.h6
-rw-r--r--src/common/common_paths.h2
-rw-r--r--src/common/file_util.cpp4
-rw-r--r--src/common/file_util.h2
-rw-r--r--src/common/make_unique.h16
-rw-r--r--src/core/CMakeLists.txt10
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp48
-rw-r--r--src/core/arm/interpreter/armemu.cpp471
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpsingle.cpp7
-rw-r--r--src/core/file_sys/archive_backend.h11
-rw-r--r--src/core/file_sys/archive_romfs.cpp5
-rw-r--r--src/core/file_sys/archive_savedata.cpp33
-rw-r--r--src/core/file_sys/archive_savedata.h31
-rw-r--r--src/core/file_sys/archive_sdmc.cpp83
-rw-r--r--src/core/file_sys/archive_sdmc.h66
-rw-r--r--src/core/file_sys/archive_systemsavedata.cpp33
-rw-r--r--src/core/file_sys/archive_systemsavedata.h33
-rw-r--r--src/core/file_sys/directory_sdmc.cpp88
-rw-r--r--src/core/file_sys/directory_sdmc.h55
-rw-r--r--src/core/file_sys/disk_archive.cpp167
-rw-r--r--src/core/file_sys/disk_archive.h101
-rw-r--r--src/core/file_sys/file_backend.h5
-rw-r--r--src/core/file_sys/file_romfs.h2
-rw-r--r--src/core/file_sys/file_sdmc.cpp110
-rw-r--r--src/core/file_sys/file_sdmc.h75
-rw-r--r--src/core/hle/kernel/kernel.cpp1
-rw-r--r--src/core/hle/kernel/kernel.h6
-rw-r--r--src/core/hle/kernel/semaphore.cpp8
-rw-r--r--src/core/hle/kernel/semaphore.h2
-rw-r--r--src/core/hle/kernel/shared_memory.h14
-rw-r--r--src/core/hle/result.h2
-rw-r--r--src/core/hle/service/fs/archive.cpp67
-rw-r--r--src/core/hle/service/fs/archive.h6
-rw-r--r--src/core/hle/service/fs/fs_user.cpp71
-rw-r--r--src/core/hle/service/gsp_gpu.cpp26
-rw-r--r--src/core/hle/svc.cpp4
-rw-r--r--src/core/loader/3dsx.cpp4
-rw-r--r--src/core/loader/loader.cpp7
-rw-r--r--src/core/loader/ncch.cpp4
-rw-r--r--src/core/loader/ncch.h6
-rw-r--r--src/video_core/command_processor.cpp31
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp255
-rw-r--r--src/video_core/debug_utils/debug_utils.h15
-rw-r--r--src/video_core/gpu_debugger.h2
-rw-r--r--src/video_core/pica.h118
-rw-r--r--src/video_core/primitive_assembly.cpp23
-rw-r--r--src/video_core/primitive_assembly.h1
-rw-r--r--src/video_core/rasterizer.cpp164
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp4
-rw-r--r--src/video_core/vertex_shader.cpp338
-rw-r--r--src/video_core/vertex_shader.h223
60 files changed, 1778 insertions, 1196 deletions
diff --git a/.gitmodules b/.gitmodules
index 54714e5c..a9e0a5c1 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -4,3 +4,6 @@
[submodule "externals/boost"]
path = externals/boost
url = https://github.com/citra-emu/ext-boost.git
+[submodule "externals/nihstro"]
+ path = externals/nihstro
+ url = https://github.com/neobrain/nihstro.git
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 63738b5f..638b468a 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -5,8 +5,7 @@ cmake_minimum_required(VERSION 2.8.11)
project(citra)
if (NOT MSVC)
- # -std=c++14 is only supported on very new compilers, so use the old c++1y alias instead.
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y -Wno-attributes")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes")
else()
# Silence deprecation warnings
add_definitions(/D_CRT_SECURE_NO_WARNINGS)
@@ -142,6 +141,8 @@ set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih")
include_directories(${INI_PREFIX})
add_subdirectory(${INI_PREFIX})
+include_directories(externals/nihstro/include)
+
# process subdirectories
if(ENABLE_QT)
include_directories(externals/qhexedit)
diff --git a/externals/nihstro b/externals/nihstro
new file mode 160000
+Subproject fc71f8684d26ccf277ad68809c8bd7273141fe8
diff --git a/src/citra_qt/debugger/callstack.cpp b/src/citra_qt/debugger/callstack.cpp
index 895851be..a9ec2f7f 100644
--- a/src/citra_qt/debugger/callstack.cpp
+++ b/src/citra_qt/debugger/callstack.cpp
@@ -27,10 +27,10 @@ void CallstackWidget::OnCPUStepped()
ARM_Interface* app_core = Core::g_app_core;
u32 sp = app_core->GetReg(13); //stack pointer
- u32 addr, ret_addr, call_addr, func_addr;
+ u32 ret_addr, call_addr, func_addr;
int counter = 0;
- for (int addr = 0x10000000; addr >= sp; addr -= 4)
+ for (u32 addr = 0x10000000; addr >= sp; addr -= 4)
{
ret_addr = Memory::Read32(addr);
call_addr = ret_addr - 4; //get call address???
diff --git a/src/citra_qt/debugger/graphics_breakpoints.cpp b/src/citra_qt/debugger/graphics_breakpoints.cpp
index 53394b6e..4cb41db2 100644
--- a/src/citra_qt/debugger/graphics_breakpoints.cpp
+++ b/src/citra_qt/debugger/graphics_breakpoints.cpp
@@ -39,15 +39,17 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
switch (index.column()) {
case 0:
{
- std::map<Pica::DebugContext::Event, QString> map;
- map.insert({Pica::DebugContext::Event::CommandLoaded, tr("Pica command loaded")});
- map.insert({Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed")});
- map.insert({Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")});
- map.insert({Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")});
+ static const std::map<Pica::DebugContext::Event, QString> map = {
+ { Pica::DebugContext::Event::CommandLoaded, tr("Pica command loaded") },
+ { Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed") },
+ { Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") },
+ { Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") },
+ { Pica::DebugContext::Event::VertexLoaded, tr("Vertex Loaded") }
+ };
_dbg_assert_(Debug_GPU, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
- return map[event];
+ return (map.find(event) != map.end()) ? map.at(event) : QString();
}
case 1:
diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp
index 7f97cf14..95187e54 100644
--- a/src/citra_qt/debugger/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics_cmdlists.cpp
@@ -24,7 +24,7 @@ QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) {
QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
for (int y = 0; y < info.height; ++y) {
for (int x = 0; x < info.width; ++x) {
- Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info);
+ Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true);
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}
}
@@ -47,7 +47,7 @@ public:
};
TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo& info, QWidget* parent)
- : QDockWidget(tr("Texture 0x%1").arg(info.address, 8, 16, QLatin1Char('0'))),
+ : QDockWidget(tr("Texture 0x%1").arg(info.physical_address, 8, 16, QLatin1Char('0'))),
info(info) {
QWidget* main_widget = new QWidget;
@@ -60,7 +60,7 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo
phys_address_spinbox->SetBase(16);
phys_address_spinbox->SetRange(0, 0xFFFFFFFF);
phys_address_spinbox->SetPrefix("0x");
- phys_address_spinbox->SetValue(info.address);
+ phys_address_spinbox->SetValue(info.physical_address);
connect(phys_address_spinbox, SIGNAL(ValueChanged(qint64)), this, SLOT(OnAddressChanged(qint64)));
QComboBox* format_choice = new QComboBox;
@@ -69,6 +69,13 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo
format_choice->addItem(tr("RGBA5551"));
format_choice->addItem(tr("RGB565"));
format_choice->addItem(tr("RGBA4"));
+ format_choice->addItem(tr("IA8"));
+ format_choice->addItem(tr("UNK6"));
+ format_choice->addItem(tr("I8"));
+ format_choice->addItem(tr("A8"));
+ format_choice->addItem(tr("IA4"));
+ format_choice->addItem(tr("UNK10"));
+ format_choice->addItem(tr("A4"));
format_choice->setCurrentIndex(static_cast<int>(info.format));
connect(format_choice, SIGNAL(currentIndexChanged(int)), this, SLOT(OnFormatChanged(int)));
@@ -125,7 +132,7 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo
}
void TextureInfoDockWidget::OnAddressChanged(qint64 value) {
- info.address = value;
+ info.physical_address = value;
emit UpdatePixmap(ReloadPixmap());
}
@@ -150,7 +157,7 @@ void TextureInfoDockWidget::OnStrideChanged(int value) {
}
QPixmap TextureInfoDockWidget::ReloadPixmap() const {
- u8* src = Memory::GetPointer(info.address);
+ u8* src = Memory::GetPointer(Pica::PAddrToVAddr(info.physical_address));
return QPixmap::fromImage(LoadTexture(src, info));
}
@@ -223,9 +230,21 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&
void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
const int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toInt();
- if (COMMAND_IN_RANGE(command_id, texture0)) {
- auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(Pica::registers.texture0,
- Pica::registers.texture0_format);
+ if (COMMAND_IN_RANGE(command_id, texture0) ||
+ COMMAND_IN_RANGE(command_id, texture1) ||
+ COMMAND_IN_RANGE(command_id, texture2)) {
+
+ unsigned index;
+ if (COMMAND_IN_RANGE(command_id, texture0)) {
+ index = 0;
+ } else if (COMMAND_IN_RANGE(command_id, texture1)) {
+ index = 1;
+ } else {
+ index = 2;
+ }
+ auto config = Pica::registers.GetTextures()[index].config;
+ auto format = Pica::registers.GetTextures()[index].format;
+ auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
// TODO: Instead, emit a signal here to be caught by the main window widget.
auto main_window = static_cast<QMainWindow*>(parent());
@@ -237,10 +256,23 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
QWidget* new_info_widget;
const int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toInt();
- if (COMMAND_IN_RANGE(command_id, texture0)) {
- u8* src = Memory::GetPointer(Pica::registers.texture0.GetPhysicalAddress());
- auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(Pica::registers.texture0,
- Pica::registers.texture0_format);
+ if (COMMAND_IN_RANGE(command_id, texture0) ||
+ COMMAND_IN_RANGE(command_id, texture1) ||
+ COMMAND_IN_RANGE(command_id, texture2)) {
+
+ unsigned index;
+ if (COMMAND_IN_RANGE(command_id, texture0)) {
+ index = 0;
+ } else if (COMMAND_IN_RANGE(command_id, texture1)) {
+ index = 1;
+ } else {
+ index = 2;
+ }
+ auto config = Pica::registers.GetTextures()[index].config;
+ auto format = Pica::registers.GetTextures()[index].format;
+
+ auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
+ u8* src = Memory::GetPointer(Pica::PAddrToVAddr(config.GetPhysicalAddress()));
new_info_widget = new TextureInfoWidget(src, info);
} else {
new_info_widget = new QWidget;
diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp
index ac47f298..484be1db 100644
--- a/src/citra_qt/debugger/graphics_framebuffer.cpp
+++ b/src/citra_qt/debugger/graphics_framebuffer.cpp
@@ -125,7 +125,8 @@ GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::Debug
setWidget(main_widget);
// Load current data - TODO: Make sure this works when emulation is not running
- emit Update();
+ if (debug_context && debug_context->at_breakpoint)
+ emit Update();
widget()->setEnabled(false); // TODO: Only enable if currently at breakpoint
}
@@ -198,7 +199,7 @@ void GraphicsFramebufferWidget::OnUpdate()
auto framebuffer = Pica::registers.framebuffer;
using Framebuffer = decltype(framebuffer);
- framebuffer_address = framebuffer.GetColorBufferAddress();
+ framebuffer_address = framebuffer.GetColorBufferPhysicalAddress();
framebuffer_width = framebuffer.GetWidth();
framebuffer_height = framebuffer.GetHeight();
framebuffer_format = static_cast<Format>(framebuffer.color_format);
@@ -223,9 +224,9 @@ void GraphicsFramebufferWidget::OnUpdate()
case Format::RGBA8:
{
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
- u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
- for (int y = 0; y < framebuffer_height; ++y) {
- for (int x = 0; x < framebuffer_width; ++x) {
+ u32* color_buffer = (u32*)Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address));
+ for (unsigned y = 0; y < framebuffer_height; ++y) {
+ for (unsigned x = 0; x < framebuffer_width; ++x) {
u32 value = *(color_buffer + x + y * framebuffer_width);
decoded_image.setPixel(x, y, qRgba((value >> 16) & 0xFF, (value >> 8) & 0xFF, value & 0xFF, 255/*value >> 24*/));
@@ -238,9 +239,9 @@ void GraphicsFramebufferWidget::OnUpdate()
case Format::RGB8:
{
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
- u8* color_buffer = Memory::GetPointer(framebuffer_address);
- for (int y = 0; y < framebuffer_height; ++y) {
- for (int x = 0; x < framebuffer_width; ++x) {
+ u8* color_buffer = Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address));
+ for (unsigned y = 0; y < framebuffer_height; ++y) {
+ for (unsigned x = 0; x < framebuffer_width; ++x) {
u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width;
decoded_image.setPixel(x, y, qRgba(pixel_pointer[0], pixel_pointer[1], pixel_pointer[2], 255/*value >> 24*/));
@@ -253,9 +254,9 @@ void GraphicsFramebufferWidget::OnUpdate()
case Format::RGBA5551:
{
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
- u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
- for (int y = 0; y < framebuffer_height; ++y) {
- for (int x = 0; x < framebuffer_width; ++x) {
+ u32* color_buffer = (u32*)Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address));
+ for (unsigned y = 0; y < framebuffer_height; ++y) {
+ for (unsigned x = 0; x < framebuffer_width; ++x) {
u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2);
u8 r = (value >> 11) & 0x1F;
u8 g = (value >> 6) & 0x1F;
diff --git a/src/citra_qt/util/spinbox.cpp b/src/citra_qt/util/spinbox.cpp
index 9672168f..24ea3a96 100644
--- a/src/citra_qt/util/spinbox.cpp
+++ b/src/citra_qt/util/spinbox.cpp
@@ -238,7 +238,7 @@ QValidator::State CSpinBox::validate(QString& input, int& pos) const
if (!prefix.isEmpty() && input.left(prefix.length()) != prefix)
return QValidator::Invalid;
- unsigned strpos = prefix.length();
+ int strpos = prefix.length();
// Empty "numbers" allowed as intermediate values
if (strpos >= input.length() - HasSign() - suffix.length())
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 15989708..3c3419bb 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -49,6 +49,7 @@ set(HEADERS
logging/filter.h
logging/log.h
logging/backend.h
+ make_unique.h
math_util.h
mem_arena.h
memory_util.h
diff --git a/src/common/bit_field.h b/src/common/bit_field.h
index 9e02210f..3ec061e6 100644
--- a/src/common/bit_field.h
+++ b/src/common/bit_field.h
@@ -142,7 +142,7 @@ public:
__forceinline BitField& operator=(T val)
{
- storage = (storage & ~GetMask()) | (((StorageType)val << position) & GetMask());
+ Assign(val);
return *this;
}
@@ -151,6 +151,10 @@ public:
return Value();
}
+ __forceinline void Assign(const T& value) {
+ storage = (storage & ~GetMask()) | (((StorageType)value << position) & GetMask());
+ }
+
__forceinline T Value() const
{
if (std::numeric_limits<T>::is_signed)
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index 42e1a29c..966402a3 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -40,7 +40,9 @@
#define MAPS_DIR "maps"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
+#define SAVEDATA_DIR "savedata"
#define SYSDATA_DIR "sysdata"
+#define SYSSAVEDATA_DIR "syssavedata"
#define SHADERCACHE_DIR "shader_cache"
#define STATESAVES_DIR "state_saves"
#define SCREENSHOTS_DIR "screenShots"
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 88c46c11..20c68057 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -676,7 +676,9 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
+ paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
+ paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
@@ -718,6 +720,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
+ paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
+ paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
diff --git a/src/common/file_util.h b/src/common/file_util.h
index a9d48cfe..b1a60fb8 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -27,7 +27,9 @@ enum {
D_STATESAVES_IDX,
D_SCREENSHOTS_IDX,
D_SDMC_IDX,
+ D_SAVEDATA_IDX,
D_SYSDATA_IDX,
+ D_SYSSAVEDATA_IDX,
D_HIRESTEXTURES_IDX,
D_DUMP_IDX,
D_DUMPFRAMES_IDX,
diff --git a/src/common/make_unique.h b/src/common/make_unique.h
new file mode 100644
index 00000000..2a7b7641
--- /dev/null
+++ b/src/common/make_unique.h
@@ -0,0 +1,16 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+
+namespace Common {
+
+template <typename T, typename... Args>
+std::unique_ptr<T> make_unique(Args&&... args) {
+ return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
+}
+
+} // namespace
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 198e4afd..3381524e 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -18,11 +18,12 @@ set(SRCS
arm/skyeye_common/vfp/vfpinstr.cpp
arm/skyeye_common/vfp/vfpsingle.cpp
file_sys/archive_romfs.cpp
+ file_sys/archive_savedata.cpp
file_sys/archive_sdmc.cpp
+ file_sys/archive_systemsavedata.cpp
+ file_sys/disk_archive.cpp
file_sys/file_romfs.cpp
- file_sys/file_sdmc.cpp
file_sys/directory_romfs.cpp
- file_sys/directory_sdmc.cpp
hle/kernel/address_arbiter.cpp
hle/kernel/event.cpp
hle/kernel/kernel.cpp
@@ -99,13 +100,14 @@ set(HEADERS
arm/arm_interface.h
file_sys/archive_backend.h
file_sys/archive_romfs.h
+ file_sys/archive_savedata.h
file_sys/archive_sdmc.h
+ file_sys/archive_systemsavedata.h
+ file_sys/disk_archive.h
file_sys/file_backend.h
file_sys/file_romfs.h
- file_sys/file_sdmc.h
file_sys/directory_backend.h
file_sys/directory_romfs.h
- file_sys/directory_sdmc.h
hle/kernel/address_arbiter.h
hle/kernel/event.h
hle/kernel/kernel.h
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index 68012bff..84b4a38f 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -1266,6 +1266,13 @@ typedef struct _smla_inst {
unsigned int Rn;
} smla_inst;
+typedef struct umaal_inst {
+ unsigned int Rn;
+ unsigned int Rm;
+ unsigned int RdHi;
+ unsigned int RdLo;
+} umaal_inst;
+
typedef struct _umlal_inst {
unsigned int S;
unsigned int Rm;
@@ -3010,7 +3017,26 @@ ARM_INST_PTR INTERPRETER_TRANSLATE(uhaddsubx)(unsigned int inst, int index) { UN
ARM_INST_PTR INTERPRETER_TRANSLATE(uhsub16)(unsigned int inst, int index) { UNIMPLEMENTED_INSTRUCTION("UHSUB16"); }
ARM_INST_PTR INTERPRETER_TRANSLATE(uhsub8)(unsigned int inst, int index) { UNIMPLEMENTED_INSTRUCTION("UHSUB8"); }
ARM_INST_PTR INTERPRETER_TRANSLATE(uhsubaddx)(unsigned int inst, int index) { UNIMPLEMENTED_INSTRUCTION("UHSUBADDX"); }
-ARM_INST_PTR INTERPRETER_TRANSLATE(umaal)(unsigned int inst, int index) { UNIMPLEMENTED_INSTRUCTION("UMAAL"); }
+ARM_INST_PTR INTERPRETER_TRANSLATE(umaal)(unsigned int inst, int index)
+{
+ arm_inst* const inst_base = (arm_inst*)AllocBuffer(sizeof(arm_inst) + sizeof(umaal_inst));
+ umaal_inst* const inst_cream = (umaal_inst*)inst_base->component;
+
+ inst_base->cond = BITS(inst, 28, 31);
+ inst_base->idx = index;
+ inst_base->br = NON_BRANCH;
+ inst_base->load_r15 = 0;
+
+ inst_cream->Rm = BITS(inst, 8, 11);
+ inst_cream->Rn = BITS(inst, 0, 3);
+ inst_cream->RdLo = BITS(inst, 12, 15);
+ inst_cream->RdHi = BITS(inst, 16, 19);
+
+ if (CHECK_RM || CHECK_RN)
+ inst_base->load_r15 = 1;
+
+ return inst_base;
+}
ARM_INST_PTR INTERPRETER_TRANSLATE(umlal)(unsigned int inst, int index)
{
arm_inst *inst_base = (arm_inst *)AllocBuffer(sizeof(arm_inst) + sizeof(umlal_inst));
@@ -6374,6 +6400,26 @@ unsigned InterpreterMainLoop(ARMul_State* state)
UHSUB8_INST:
UHSUBADDX_INST:
UMAAL_INST:
+ {
+ INC_ICOUNTER;
+ if (inst_base->cond == 0xE || CondPassed(cpu, inst_base->cond)) {
+ umaal_inst* const inst_cream = (umaal_inst*)inst_base->component;
+
+ const u32 rm = RM;
+ const u32 rn = RN;
+ const u32 rd_lo = RDLO;
+ const u32 rd_hi = RDHI;
+
+ const u64 result = (rm * rn) + rd_lo + rd_hi;
+
+ RDLO = (result & 0xFFFFFFFF);
+ RDHI = ((result >> 32) & 0xFFFFFFFF);
+ }
+ cpu->Reg[15] += GET_INST_SIZE(cpu);
+ INC_PC(sizeof(umaal_inst));
+ FETCH_INST;
+ GOTO_NEXT_INST;
+ }
UMLAL_INST:
{
INC_ICOUNTER;
diff --git a/src/core/arm/interpreter/armemu.cpp b/src/core/arm/interpreter/armemu.cpp
index b846fbe9..7a319b63 100644
--- a/src/core/arm/interpreter/armemu.cpp
+++ b/src/core/arm/interpreter/armemu.cpp
@@ -1356,7 +1356,13 @@ mainswitch:
}
break;
- case 0x04: /* SUB reg */
+ case 0x04: /* SUB reg */
+ // Signifies UMAAL
+ if (state->is_v6 && BITS(4, 7) == 0x09) {
+ if (handle_v6_insn(state, instr))
+ break;
+ }
+
#ifdef MODET
if (BITS (4, 7) == 0xB) {
/* STRH immediate offset, no write-back, down, post indexed. */
@@ -3103,12 +3109,18 @@ mainswitch:
state->Reg[idest] = (state->Reg[rfis] & 0xFFFF) | ((state->Reg[rlast] << ishi) & 0xFFFF0000);
break;
} else if ((instr & 0x70) == 0x50) { //pkhtb
- u8 idest = BITS(12, 15);
- u8 rfis = BITS(16, 19);
- u8 rlast = BITS(0, 3);
- u8 ishi = BITS(7, 11);
- if (ishi == 0)ishi = 0x20;
- state->Reg[idest] = (((int)(state->Reg[rlast]) >> (int)(ishi))& 0xFFFF) | ((state->Reg[rfis]) & 0xFFFF0000);
+ const u8 rd_idx = BITS(12, 15);
+ const u8 rn_idx = BITS(16, 19);
+ const u8 rm_idx = BITS(0, 3);
+ const u8 imm5 = BITS(7, 11);
+
+ ARMword val;
+ if (imm5 >= 32)
+ val = (state->Reg[rm_idx] >> 31);
+ else
+ val = (state->Reg[rm_idx] >> imm5);
+
+ state->Reg[rd_idx] = (val & 0xFFFF) | ((state->Reg[rn_idx]) & 0xFFFF0000);
break;
} else if (BIT (4)) {
#ifdef MODE32
@@ -5669,16 +5681,29 @@ L_stm_s_takeabort:
/* Attempt to emulate an ARMv6 instruction.
Returns non-zero upon success. */
- static int
- handle_v6_insn (ARMul_State * state, ARMword instr) {
- ARMword lhs, temp;
-
- switch (BITS (20, 27)) {
+ static int handle_v6_insn(ARMul_State* state, ARMword instr) {
+ switch (BITS(20, 27)) {
case 0x03:
printf ("Unhandled v6 insn: ldr\n");
break;
- case 0x04:
- printf ("Unhandled v6 insn: umaal\n");
+ case 0x04: // UMAAL
+ {
+ const u8 rm_idx = BITS(8, 11);
+ const u8 rn_idx = BITS(0, 3);
+ const u8 rd_lo_idx = BITS(12, 15);
+ const u8 rd_hi_idx = BITS(16, 19);
+
+ const u32 rm_val = state->Reg[rm_idx];
+ const u32 rn_val = state->Reg[rn_idx];
+ const u32 rd_lo_val = state->Reg[rd_lo_idx];
+ const u32 rd_hi_val = state->Reg[rd_hi_idx];
+
+ const u64 result = (rn_val * rm_val) + rd_lo_val + rd_hi_val;
+
+ state->Reg[rd_lo_idx] = (result & 0xFFFFFFFF);
+ state->Reg[rd_hi_idx] = ((result >> 32) & 0xFFFFFFFF);
+ return 1;
+ }
break;
case 0x06:
printf ("Unhandled v6 insn: mls/str\n");
@@ -5691,7 +5716,7 @@ L_stm_s_takeabort:
/* strex */
u32 l = LHSReg;
u32 r = RHSReg;
- lhs = LHS;
+ u32 lhs = LHS;
bool enter = false;
@@ -5716,7 +5741,7 @@ L_stm_s_takeabort:
case 0x19:
/* ldrex */
if (BITS(4, 7) == 0x9) {
- lhs = LHS;
+ u32 lhs = LHS;
state->currentexaddr = lhs;
state->currentexval = ARMul_ReadWord(state, lhs);
@@ -5735,7 +5760,7 @@ L_stm_s_takeabort:
case 0x1c:
if (BITS(4, 7) == 0x9) {
/* strexb */
- lhs = LHS;
+ u32 lhs = LHS;
bool enter = false;
@@ -5765,11 +5790,11 @@ L_stm_s_takeabort:
case 0x1d:
if ((BITS(4, 7)) == 0x9) {
/* ldrexb */
- temp = LHS;
- LoadByte(state, instr, temp, LUNSIGNED);
+ u32 lhs = LHS;
+ LoadByte(state, instr, lhs, LUNSIGNED);
- state->currentexaddr = temp;
- state->currentexval = (u32)ARMul_ReadByte(state, temp);
+ state->currentexaddr = lhs;
+ state->currentexval = (u32)ARMul_ReadByte(state, lhs);
//state->Reg[BITS(12, 15)] = ARMul_LoadByte(state, state->Reg[BITS(16, 19)]);
//printf("ldrexb\n");
@@ -5799,83 +5824,115 @@ L_stm_s_takeabort:
case 0x3f:
printf ("Unhandled v6 insn: rbit\n");
break;
- case 0x61:
- if ((instr & 0xFF0) == 0xf70) { //ssub16
- u8 tar = BITS(12, 15);
- u8 src1 = BITS(16, 19);
- u8 src2 = BITS(0, 3);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = (state->Reg[src2] & 0xFFFF);
- s16 b2 = ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = ((a1 - a2) & 0xFFFF) | (((b1 - b2) & 0xFFFF) << 0x10);
- return 1;
- } else if ((instr & 0xFF0) == 0xf10) { //sadd16
- u8 tar = BITS(12, 15);
- u8 src1 = BITS(16, 19);
- u8 src2 = BITS(0, 3);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = (state->Reg[src2] & 0xFFFF);
- s16 b2 = ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = ((a1 + a2) & 0xFFFF) | (((b1 + b2) & 0xFFFF) << 0x10);
- return 1;
- } else if ((instr & 0xFF0) == 0xf50) { //ssax
- u8 tar = BITS(12, 15);
- u8 src1 = BITS(16, 19);
- u8 src2 = BITS(0, 3);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = (state->Reg[src2] & 0xFFFF);
- s16 b2 = ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = ((a1 + b2) & 0xFFFF) | (((a2 - b1) & 0xFFFF) << 0x10);
- return 1;
- } else if ((instr & 0xFF0) == 0xf30) { //sasx
- u8 tar = BITS(12, 15);
- u8 src1 = BITS(16, 19);
- u8 src2 = BITS(0, 3);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = (state->Reg[src2] & 0xFFFF);
- s16 b2 = ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = ((a1 - b2) & 0xFFFF) | (((a2 + b1) & 0xFFFF) << 0x10);
+ case 0x61: // SSUB16, SADD16, SSAX, and SASX
+ if ((instr & 0xFF0) == 0xf70 || (instr & 0xFF0) == 0xf10 ||
+ (instr & 0xFF0) == 0xf50 || (instr & 0xFF0) == 0xf30)
+ {
+ const u8 rd_idx = BITS(12, 15);
+ const u8 rm_idx = BITS(0, 3);
+ const u8 rn_idx = BITS(16, 19);
+ const s16 rn_lo = (state->Reg[rn_idx] & 0xFFFF);
+ const s16 rn_hi = ((state->Reg[rn_idx] >> 16) & 0xFFFF);
+ const s16 rm_lo = (state->Reg[rm_idx] & 0xFFFF);
+ const s16 rm_hi = ((state->Reg[rm_idx] >> 16) & 0xFFFF);
+
+ s32 lo_result;
+ s32 hi_result;
+
+ // SSUB16
+ if ((instr & 0xFF0) == 0xf70) {
+ lo_result = (rn_lo - rm_lo);
+ hi_result = (rn_hi - rm_hi);
+ }
+ // SADD16
+ else if ((instr & 0xFF0) == 0xf10) {
+ lo_result = (rn_lo + rm_lo);
+ hi_result = (rn_hi + rm_hi);
+ }
+ // SSAX
+ else if ((instr & 0xFF0) == 0xf50) {
+ lo_result = (rn_lo + rm_hi);
+ hi_result = (rn_hi - rm_lo);
+ }
+ // SASX
+ else {
+ lo_result = (rn_lo - rm_hi);
+ hi_result = (rn_hi + rm_lo);
+ }
+
+ state->Reg[rd_idx] = (lo_result & 0xFFFF) | ((hi_result & 0xFFFF) << 16);
+
+ if (lo_result >= 0) {
+ state->Cpsr |= (1 << 16);
+ state->Cpsr |= (1 << 17);
+ } else {
+ state->Cpsr &= ~(1 << 16);
+ state->Cpsr &= ~(1 << 17);
+ }
+
+ if (hi_result >= 0) {
+ state->Cpsr |= (1 << 18);
+ state->Cpsr |= (1 << 19);
+ } else {
+ state->Cpsr &= ~(1 << 18);
+ state->Cpsr &= ~(1 << 19);
+ }
return 1;
- } else printf ("Unhandled v6 insn: sadd/ssub/ssax/sasx\n");
+ } else {
+ printf("Unhandled v6 insn: %08x", BITS(20, 27));
+ }
break;
- case 0x62:
- if ((instr & 0xFF0) == 0xf70) { //QSUB16
- u8 tar = BITS(12, 15);
- u8 src1 = BITS(16, 19);
- u8 src2 = BITS(0, 3);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = (state->Reg[src2] & 0xFFFF);
- s16 b2 = ((state->Reg[src2] >> 0x10) & 0xFFFF);
- s32 res1 = (a1 - b1);
- s32 res2 = (a2 - b2);
- if (res1 > 0x7FFF) res1 = 0x7FFF;
- if (res2 > 0x7FFF) res2 = 0x7FFF;
- if (res1 < 0x7FFF) res1 = -0x8000;
- if (res2 < 0x7FFF) res2 = -0x8000;
- state->Reg[tar] = (res1 & 0xFFFF) | ((res2 & 0xFFFF) << 0x10);
- return 1;
- } else if ((instr & 0xFF0) == 0xf10) { //QADD16
- u8 tar = BITS(12, 15);
- u8 src1 = BITS(16, 19);
- u8 src2 = BITS(0, 3);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = (state->Reg[src2] & 0xFFFF);
- s16 b2 = ((state->Reg[src2] >> 0x10) & 0xFFFF);
- s32 res1 = (a1 + b1);
- s32 res2 = (a2 + b2);
- if (res1 > 0x7FFF) res1 = 0x7FFF;
- if (res2 > 0x7FFF) res2 = 0x7FFF;
- if (res1 < 0x7FFF) res1 = -0x8000;
- if (res2 < 0x7FFF) res2 = -0x8000;
- state->Reg[tar] = ((res1) & 0xFFFF) | (((res2) & 0xFFFF) << 0x10);
+ case 0x62: // QADD16, QASX, QSAX, and QSUB16
+ if ((instr & 0xFF0) == 0xf10 || (instr & 0xFF0) == 0xf30 ||
+ (instr & 0xFF0) == 0xf50 || (instr & 0xFF0) == 0xf70)
+ {
+ const u8 rd_idx = BITS(12, 15);
+ const u8 rn_idx = BITS(16, 19);
+ const u8 rm_idx = BITS(0, 3);
+ const s16 rm_lo = (state->Reg[rm_idx] & 0xFFFF);
+ const s16 rm_hi = ((state->Reg[rm_idx] >> 0x10) & 0xFFFF);
+ const s16 rn_lo = (state->Reg[rn_idx] & 0xFFFF);
+ const s16 rn_hi = ((state->Reg[rn_idx] >> 0x10) & 0xFFFF);
+
+ s32 lo_result;
+ s32 hi_result;
+
+ // QADD16
+ if ((instr & 0xFF0) == 0xf10) {
+ lo_result = (rn_lo + rm_lo);
+ hi_result = (rn_hi + rm_hi);
+ }
+ // QASX
+ else if ((instr & 0xFF0) == 0xf30) {
+ lo_result = (rn_lo - rm_hi);
+ hi_result = (rn_hi + rm_lo);
+ }
+ // QSAX
+ else if ((instr & 0xFF0) == 0xf50) {
+ lo_result = (rn_lo + rm_hi);
+ hi_result = (rn_hi - rm_lo);
+ }
+ // QSUB16
+ else {
+ lo_result = (rn_lo - rm_lo);
+ hi_result = (rn_hi - rm_hi);
+ }
+
+ if (lo_result > 0x7FFF)
+ lo_result = 0x7FFF;
+ else if (lo_result < -0x8000)
+ lo_result = -0x8000;
+
+ if (hi_result > 0x7FFF)
+ hi_result = 0x7FFF;
+ else if (hi_result < -0x8000)
+ hi_result = -0x8000;
+
+ state->Reg[rd_idx] = (lo_result & 0xFFFF) | ((hi_result & 0xFFFF) << 16);
return 1;
- } else printf ("Unhandled v6 insn: qadd16/qsub16\n");
+ } else {
+ printf("Unhandled v6 insn: %08x", BITS(20, 27));
+ }
break;
case 0x63:
printf ("Unhandled v6 insn: shadd/shsub\n");
@@ -5925,11 +5982,29 @@ L_stm_s_takeabort:
b2 = ((u8)(from >> 8) + (u8)(to >> 8));
b3 = ((u8)(from >> 16) + (u8)(to >> 16));
b4 = ((u8)(from >> 24) + (u8)(to >> 24));
- if (b1 & 0xffffff00) state->Cpsr |= (1 << 16);
- if (b2 & 0xffffff00) state->Cpsr |= (1 << 17);
- if (b3 & 0xffffff00) state->Cpsr |= (1 << 18);
- if (b4 & 0xffffff00) state->Cpsr |= (1 << 19);
+
+ if (b1 & 0xffffff00)
+ state->Cpsr |= (1 << 16);
+ else
+ state->Cpsr &= ~(1 << 16);
+
+ if (b2 & 0xffffff00)
+ state->Cpsr |= (1 << 17);
+ else
+ state->Cpsr &= ~(1 << 17);
+
+ if (b3 & 0xffffff00)
+ state->Cpsr |= (1 << 18);
+ else
+ state->Cpsr &= ~(1 << 18);
+
+
+ if (b4 & 0xffffff00)
+ state->Cpsr |= (1 << 19);
+ else
+ state->Cpsr &= ~(1 << 19);
}
+
state->Reg[rd] = (u32)(b1 | (b2 & 0xff) << 8 | (b3 & 0xff) << 16 | (b4 & 0xff) << 24);
return 1;
}
@@ -6016,22 +6091,28 @@ L_stm_s_takeabort:
//ichfly
//SSAT16
{
- u8 tar = BITS(12, 15);
- u8 src = BITS(0, 3);
- u8 val = BITS(16, 19) + 1;
- s16 a1 = (state->Reg[src]);
- s16 a2 = (state->Reg[src] >> 0x10);
- s16 min = (s16)(0x8000 >> (16 - val));
- s16 max = 0x7FFF >> (16 - val);
- if (min > a1) a1 = min;
- if (max < a1) a1 = max;
- if (min > a2) a2 = min;
- if (max < a2) a2 = max;
- u32 temp2 = ((u32)(a2)) << 0x10;
- state->Reg[tar] = (a1 & 0xFFFF) | (temp2);
+ const u8 rd_idx = BITS(12, 15);
+ const u8 rn_idx = BITS(0, 3);
+ const u8 num_bits = BITS(16, 19) + 1;
+ const s16 min = -(0x8000 >> (16 - num_bits));
+ const s16 max = (0x7FFF >> (16 - num_bits));
+ s16 rn_lo = (state->Reg[rn_idx]);
+ s16 rn_hi = (state->Reg[rn_idx] >> 16);
+
+ if (rn_lo > max)
+ rn_lo = max;
+ else if (rn_lo < min)
+ rn_lo = min;
+
+ if (rn_hi > max)
+ rn_hi = max;
+ else if (rn_hi < min)
+ rn_hi = min;
+
+ state->Reg[rd_idx] = (rn_lo & 0xFFFF) | ((rn_hi & 0xFFFF) << 16);
+ return 1;
}
- return 1;
default:
break;
}
@@ -6044,7 +6125,7 @@ L_stm_s_takeabort:
break;
}
- Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFF);
+ Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFF) | (((state->Reg[BITS(0, 3)] << (32 - ror)) & 0xFF) & 0xFF);
if (Rm & 0x80)
Rm |= 0xffffff00;
@@ -6053,11 +6134,12 @@ L_stm_s_takeabort:
state->Reg[BITS(12, 15)] = Rm;
else
/* SXTAB */
- state->Reg[BITS(12, 15)] += Rm;
+ state->Reg[BITS(12, 15)] = state->Reg[BITS(16, 19)] + Rm;
return 1;
}
- case 0x6b: {
+ case 0x6b:
+ {
ARMword Rm;
int ror = -1;
@@ -6075,10 +6157,10 @@ L_stm_s_takeabort:
ror = 24;
break;
- case 0xf3:
+ case 0xf3: // REV
DEST = ((RHS & 0xFF) << 24) | ((RHS & 0xFF00)) << 8 | ((RHS & 0xFF0000) >> 8) | ((RHS & 0xFF000000) >> 24);
return 1;
- case 0xfb:
+ case 0xfb: // REV16
DEST = ((RHS & 0xFF) << 8) | ((RHS & 0xFF00)) >> 8 | ((RHS & 0xFF0000) << 8) | ((RHS & 0xFF000000) >> 8);
return 1;
default:
@@ -6088,7 +6170,7 @@ L_stm_s_takeabort:
if (ror == -1)
break;
- Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFFFF);
+ Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFFFF) | (((state->Reg[BITS(0, 3)] << (32 - ror)) & 0xFFFF) & 0xFFFF);
if (Rm & 0x8000)
Rm |= 0xffff0000;
@@ -6151,18 +6233,27 @@ L_stm_s_takeabort:
//ichfly
//USAT16
{
- u8 tar = BITS(12, 15);
- u8 src = BITS(0, 3);
- u8 val = BITS(16, 19);
- s16 a1 = (state->Reg[src]);
- s16 a2 = (state->Reg[src] >> 0x10);
- s16 max = 0xFFFF >> (16 - val);
- if (max < a1) a1 = max;
- if (max < a2) a2 = max;
- u32 temp2 = ((u32)(a2)) << 0x10;
- state->Reg[tar] = (a1 & 0xFFFF) | (temp2);
+ const u8 rd_idx = BITS(12, 15);
+ const u8 rn_idx = BITS(0, 3);
+ const u8 num_bits = BITS(16, 19);
+ const s16 max = 0xFFFF >> (16 - num_bits);
+ s16 rn_lo = (state->Reg[rn_idx]);
+ s16 rn_hi = (state->Reg[rn_idx] >> 16);
+
+ if (max < rn_lo)
+ rn_lo = max;
+ else if (rn_lo < 0)
+ rn_lo = 0;
+
+ if (max < rn_hi)
+ rn_hi = max;
+ else if (rn_hi < 0)
+ rn_hi = 0;
+
+ state->Reg[rd_idx] = (rn_lo & 0xFFFF) | ((rn_hi << 16) & 0xFFFF);
+ return 1;
}
- return 1;
+
default:
break;
}
@@ -6175,7 +6266,7 @@ L_stm_s_takeabort:
break;
}
- Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFF);
+ Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFF) | (((state->Reg[BITS(0, 3)] << (32 - ror)) & 0xFF) & 0xFF);
if (BITS(16, 19) == 0xf)
/* UXTB */
@@ -6205,9 +6296,13 @@ L_stm_s_takeabort:
ror = 24;
break;
- case 0xfb:
- printf("Unhandled v6 insn: revsh\n");
- return 0;
+ case 0xfb: // REVSH
+ {
+ DEST = ((RHS & 0xFF) << 8) | ((RHS & 0xFF00) >> 8);
+ if (DEST & 0x8000)
+ DEST |= 0xffff0000;
+ return 1;
+ }
default:
break;
}
@@ -6215,13 +6310,13 @@ L_stm_s_takeabort:
if (ror == -1)
break;
- Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFFFF);
+ Rm = ((state->Reg[BITS(0, 3)] >> ror) & 0xFFFF) | (((state->Reg[BITS(0, 3)] << (32 - ror)) & 0xFFFF) & 0xFFFF);
/* UXT */
/* state->Reg[BITS (12, 15)] = Rm; */
/* dyf add */
if (BITS(16, 19) == 0xf) {
- state->Reg[BITS(12, 15)] = (Rm >> (8 * BITS(10, 11))) & 0x0000FFFF;
+ state->Reg[BITS(12, 15)] = Rm;
}
else {
/* UXTAH */
@@ -6229,7 +6324,7 @@ L_stm_s_takeabort:
// printf("rd is %x rn is %x rm is %x rotate is %x\n", state->Reg[BITS (12, 15)], state->Reg[BITS (16, 19)]
// , Rm, BITS(10, 11));
// printf("icounter is %lld\n", state->NumInstrs);
- state->Reg[BITS(12, 15)] = (state->Reg[BITS(16, 19)] >> (8 * (BITS(10, 11)))) + Rm;
+ state->Reg[BITS(12, 15)] = state->Reg[BITS(16, 19)] + Rm;
// printf("rd is %x\n", state->Reg[BITS (12, 15)]);
// exit(-1);
}
@@ -6237,45 +6332,46 @@ L_stm_s_takeabort:
return 1;
}
case 0x70:
- if ((instr & 0xf0d0) == 0xf010) { //smuad //ichfly
- u8 tar = BITS(16, 19);
- u8 src1 = BITS(0, 3);
- u8 src2 = BITS(8, 11);
- u8 swap = BIT(5);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = swap ? ((state->Reg[src2] >> 0x10) & 0xFFFF) : (state->Reg[src2] & 0xFFFF);
- s16 b2 = swap ? (state->Reg[src2] & 0xFFFF) : ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = a1*a2 + b1*b2;
- return 1;
-
- } else if ((instr & 0xf0d0) == 0xf050) { //smusd
- u8 tar = BITS(16, 19);
- u8 src1 = BITS(0, 3);
- u8 src2 = BITS(8, 11);
- u8 swap = BIT(5);
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = swap ? ((state->Reg[src2] >> 0x10) & 0xFFFF) : (state->Reg[src2] & 0xFFFF);
- s16 b2 = swap ? (state->Reg[src2] & 0xFFFF) : ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = a1*a2 - b1*b2;
- return 1;
- } else if ((instr & 0xd0) == 0x10) { //smlad
- u8 tar = BITS(16, 19);
- u8 src1 = BITS(0, 3);
- u8 src2 = BITS(8, 11);
- u8 src3 = BITS(12, 15);
- u8 swap = BIT(5);
-
- u32 a3 = state->Reg[src3];
-
- s16 a1 = (state->Reg[src1] & 0xFFFF);
- s16 a2 = ((state->Reg[src1] >> 0x10) & 0xFFFF);
- s16 b1 = swap ? ((state->Reg[src2] >> 0x10) & 0xFFFF) : (state->Reg[src2] & 0xFFFF);
- s16 b2 = swap ? (state->Reg[src2] & 0xFFFF) : ((state->Reg[src2] >> 0x10) & 0xFFFF);
- state->Reg[tar] = a1*a2 + b1*b2 + a3;
+ // ichfly
+ // SMUAD, SMUSD, SMLAD, and SMLSD
+ if ((instr & 0xf0d0) == 0xf010 || (instr & 0xf0d0) == 0xf050 ||
+ (instr & 0xd0) == 0x10 || (instr & 0xd0) == 0x50)
+ {
+ const u8 rd_idx = BITS(16, 19);
+ const u8 rn_idx = BITS(0, 3);
+ const u8 rm_idx = BITS(8, 11);
+ const u8 ra_idx = BITS(12, 15);
+ const bool do_swap = (BIT(5) == 1);
+
+ u32 rm_val = state->Reg[rm_idx];
+ const u32 rn_val = state->Reg[rn_idx];
+
+ if (do_swap)
+ rm_val = (((rm_val & 0xFFFF) << 16) | (rm_val >> 16));
+
+ const s16 rm_lo = (rm_val & 0xFFFF);
+ const s16 rm_hi = ((rm_val >> 16) & 0xFFFF);
+ const s16 rn_lo = (rn_val & 0xFFFF);
+ const s16 rn_hi = ((rn_val >> 16) & 0xFFFF);
+
+ // SMUAD
+ if ((instr & 0xf0d0) == 0xf010) {
+ state->Reg[rd_idx] = (rn_lo * rm_lo) + (rn_hi * rm_hi);
+ }
+ // SMUSD
+ else if ((instr & 0xf0d0) == 0xf050) {
+ state->Reg[rd_idx] = (rn_lo * rm_lo) - (rn_hi * rm_hi);
+ }
+ // SMLAD
+ else if ((instr & 0xd0) == 0x10) {
+ state->Reg[rd_idx] = (rn_lo * rm_lo) + (rn_hi * rm_hi) + (s32)state->Reg[ra_idx];
+ }
+ // SMLSD
+ else {
+ state->Reg[rd_idx] = ((rn_lo * rm_lo) - (rn_hi * rm_hi)) + (s32)state->Reg[ra_idx];
+ }
return 1;
- } else printf ("Unhandled v6 insn: smuad/smusd/smlad/smlsd\n");
+ }
break;
case 0x74:
printf ("Unhandled v6 insn: smlald/smlsld\n");
@@ -6284,7 +6380,30 @@ L_stm_s_takeabort:
printf ("Unhandled v6 insn: smmla/smmls/smmul\n");
break;
case 0x78:
- printf ("Unhandled v6 insn: usad/usada8\n");
+ if (BITS(20, 24) == 0x18)
+ {
+ const u8 rm_idx = BITS(8, 11);
+ const u8 rn_idx = BITS(0, 3);
+ const u8 rd_idx = BITS(16, 19);
+
+ const u32 rm_val = state->Reg[rm_idx];
+ const u32 rn_val = state->Reg[rn_idx];
+
+ const u8 diff1 = (u8)std::labs((rn_val & 0xFF) - (rm_val & 0xFF));
+ const u8 diff2 = (u8)std::labs(((rn_val >> 8) & 0xFF) - ((rm_val >> 8) & 0xFF));
+ const u8 diff3 = (u8)std::labs(((rn_val >> 16) & 0xFF) - ((rm_val >> 16) & 0xFF));
+ const u8 diff4 = (u8)std::labs(((rn_val >> 24) & 0xFF) - ((rm_val >> 24) & 0xFF));
+
+ u32 finalDif = (diff1 + diff2 + diff3 + diff4);
+
+ // Op is USADA8 if true.
+ const u8 ra_idx = BITS(12, 15);
+ if (ra_idx != 15)
+ finalDif += state->Reg[ra_idx];
+
+ state->Reg[rd_idx] = finalDif;
+ return 1;
+ }
break;
case 0x7a:
printf ("Unhandled v6 insn: usbfx\n");
diff --git a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
index 87190049..6c33d8b7 100644
--- a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
@@ -614,7 +614,7 @@ static u32 vfp_single_ftoui(ARMul_State* state, int sd, int unused, s32 m, u32 f
exceptions |= FPSCR_IDC;
if (tm & VFP_NAN)
- vsm.sign = 0;
+ vsm.sign = 1;
if (vsm.exponent >= 127 + 32) {
d = vsm.sign ? 0 : 0xffffffff;
@@ -1148,7 +1148,10 @@ static u32 vfp_single_fsub(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr)
/*
* Subtraction is addition with one sign inverted.
*/
- return vfp_single_fadd(state, sd, sn, vfp_single_packed_negate(m), fpscr);
+ if (m != 0x7FC00000) // Only negate if m isn't NaN.
+ m = vfp_single_packed_negate(m);
+
+ return vfp_single_fadd(state, sd, sn, m, fpscr);
}
/*
diff --git a/src/core/file_sys/archive_backend.h b/src/core/file_sys/archive_backend.h
index 18c31488..d7959b2c 100644
--- a/src/core/file_sys/archive_backend.h
+++ b/src/core/file_sys/archive_backend.h
@@ -143,7 +143,16 @@ public:
case Char:
return std::vector<u8>(string.begin(), string.end());
case Wchar:
- return std::vector<u8>(u16str.begin(), u16str.end());
+ {
+ // use two u8 for each character of u16str
+ std::vector<u8> to_return(u16str.size() * 2);
+ for (size_t i = 0; i < u16str.size(); ++i) {
+ u16 tmp_char = u16str.at(i);
+ to_return[i*2] = (tmp_char & 0xFF00) >> 8;
+ to_return[i*2 + 1] = (tmp_char & 0x00FF);
+ }
+ return to_return;
+ }
case Empty:
return {};
default:
diff --git a/src/core/file_sys/archive_romfs.cpp b/src/core/file_sys/archive_romfs.cpp
index 0709b62a..1e3e9dc6 100644
--- a/src/core/file_sys/archive_romfs.cpp
+++ b/src/core/file_sys/archive_romfs.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include "common/common_types.h"
+#include "common/make_unique.h"
#include "core/file_sys/archive_romfs.h"
#include "core/file_sys/directory_romfs.h"
@@ -29,7 +30,7 @@ Archive_RomFS::Archive_RomFS(const Loader::AppLoader& app_loader) {
* @return Opened file, or nullptr
*/
std::unique_ptr<FileBackend> Archive_RomFS::OpenFile(const Path& path, const Mode mode) const {
- return std::make_unique<File_RomFS>(this);
+ return Common::make_unique<File_RomFS>(this);
}
/**
@@ -78,7 +79,7 @@ bool Archive_RomFS::RenameDirectory(const FileSys::Path& src_path, const FileSys
* @return Opened directory, or nullptr
*/
std::unique_ptr<DirectoryBackend> Archive_RomFS::OpenDirectory(const Path& path) const {
- return std::make_unique<Directory_RomFS>();
+ return Common::make_unique<Directory_RomFS>();
}
} // namespace FileSys
diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp
new file mode 100644
index 00000000..2414564e
--- /dev/null
+++ b/src/core/file_sys/archive_savedata.cpp
@@ -0,0 +1,33 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <sys/stat.h>
+
+#include "common/common_types.h"
+#include "common/file_util.h"
+
+#include "core/file_sys/archive_savedata.h"
+#include "core/file_sys/disk_archive.h"
+#include "core/settings.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+Archive_SaveData::Archive_SaveData(const std::string& mount_point, u64 program_id)
+ : DiskArchive(mount_point + Common::StringFromFormat("%016X", program_id) + DIR_SEP) {
+ LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
+}
+
+bool Archive_SaveData::Initialize() {
+ if (!FileUtil::CreateFullPath(mount_point)) {
+ LOG_ERROR(Service_FS, "Unable to create SaveData path.");
+ return false;
+ }
+
+ return true;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_savedata.h b/src/core/file_sys/archive_savedata.h
new file mode 100644
index 00000000..d394ad37
--- /dev/null
+++ b/src/core/file_sys/archive_savedata.h
@@ -0,0 +1,31 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/file_sys/disk_archive.h"
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+/// File system interface to the SaveData archive
+class Archive_SaveData final : public DiskArchive {
+public:
+ Archive_SaveData(const std::string& mount_point, u64 program_id);
+
+ /**
+ * Initialize the archive.
+ * @return true if it initialized successfully
+ */
+ bool Initialize();
+
+ std::string GetName() const override { return "SaveData"; }
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp
index 9d58668e..dccdf7f6 100644
--- a/src/core/file_sys/archive_sdmc.cpp
+++ b/src/core/file_sys/archive_sdmc.cpp
@@ -8,8 +8,7 @@
#include "common/file_util.h"
#include "core/file_sys/archive_sdmc.h"
-#include "core/file_sys/directory_sdmc.h"
-#include "core/file_sys/file_sdmc.h"
+#include "core/file_sys/disk_archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -17,18 +16,10 @@
namespace FileSys {
-Archive_SDMC::Archive_SDMC(const std::string& mount_point) {
- this->mount_point = mount_point;
+Archive_SDMC::Archive_SDMC(const std::string& mount_point) : DiskArchive(mount_point) {
LOG_INFO(Service_FS, "Directory %s set as SDMC.", mount_point.c_str());
}
-Archive_SDMC::~Archive_SDMC() {
-}
-
-/**
- * Initialize the archive.
- * @return true if it initialized successfully
- */
bool Archive_SDMC::Initialize() {
if (!Settings::values.use_virtual_sd) {
LOG_WARNING(Service_FS, "SDMC disabled by config.");
@@ -43,74 +34,4 @@ bool Archive_SDMC::Initialize() {
return true;
}
-/**
- * Open a file specified by its path, using the specified mode
- * @param path Path relative to the archive
- * @param mode Mode to open the file with
- * @return Opened file, or nullptr
- */
-std::unique_ptr<FileBackend> Archive_SDMC::OpenFile(const Path& path, const Mode mode) const {
- LOG_DEBUG(Service_FS, "called path=%s mode=%u", path.DebugStr().c_str(), mode.hex);
- File_SDMC* file = new File_SDMC(this, path, mode);
- if (!file->Open())
- return nullptr;
- return std::unique_ptr<FileBackend>(file);
-}
-
-/**
- * Delete a file specified by its path
- * @param path Path relative to the archive
- * @return Whether the file could be deleted
- */
-bool Archive_SDMC::DeleteFile(const FileSys::Path& path) const {
- return FileUtil::Delete(GetMountPoint() + path.AsString());
-}
-
-bool Archive_SDMC::RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
- return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
-}
-
-/**
- * Delete a directory specified by its path
- * @param path Path relative to the archive
- * @return Whether the directory could be deleted
- */
-bool Archive_SDMC::DeleteDirectory(const FileSys::Path& path) const {
- return FileUtil::DeleteDir(GetMountPoint() + path.AsString());
-}
-
-/**
- * Create a directory specified by its path
- * @param path Path relative to the archive
- * @return Whether the directory could be created
- */
-bool Archive_SDMC::CreateDirectory(const Path& path) const {
- return FileUtil::CreateDir(GetMountPoint() + path.AsString());
-}
-
-bool Archive_SDMC::RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
- return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
-}
-
-/**
- * Open a directory specified by its path
- * @param path Path relative to the archive
- * @return Opened directory, or nullptr
- */
-std::unique_ptr<DirectoryBackend> Archive_SDMC::OpenDirectory(const Path& path) const {
- LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
- Directory_SDMC* directory = new Directory_SDMC(this, path);
- if (!directory->Open())
- return nullptr;
- return std::unique_ptr<DirectoryBackend>(directory);
-}
-
-/**
- * Getter for the path used for this Archive
- * @return Mount point of that passthrough archive
- */
-std::string Archive_SDMC::GetMountPoint() const {
- return mount_point;
-}
-
} // namespace FileSys
diff --git a/src/core/file_sys/archive_sdmc.h b/src/core/file_sys/archive_sdmc.h
index 05904524..c84c6948 100644
--- a/src/core/file_sys/archive_sdmc.h
+++ b/src/core/file_sys/archive_sdmc.h
@@ -6,7 +6,7 @@
#include "common/common_types.h"
-#include "core/file_sys/archive_backend.h"
+#include "core/file_sys/disk_archive.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -15,10 +15,9 @@
namespace FileSys {
/// File system interface to the SDMC archive
-class Archive_SDMC final : public ArchiveBackend {
+class Archive_SDMC final : public DiskArchive {
public:
Archive_SDMC(const std::string& mount_point);
- ~Archive_SDMC() override;
/**
* Initialize the archive.
@@ -27,67 +26,6 @@ public:
bool Initialize();
std::string GetName() const override { return "SDMC"; }
-
- /**
- * Open a file specified by its path, using the specified mode
- * @param path Path relative to the archive
- * @param mode Mode to open the file with
- * @return Opened file, or nullptr
- */
- std::unique_ptr<FileBackend> OpenFile(const Path& path, const Mode mode) const override;
-
- /**
- * Delete a file specified by its path
- * @param path Path relative to the archive
- * @return Whether the file could be deleted
- */
- bool DeleteFile(const FileSys::Path& path) const override;
-
- /**
- * Rename a File specified by its path
- * @param src_path Source path relative to the archive
- * @param dest_path Destination path relative to the archive
- * @return Whether rename succeeded
- */
- bool RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const override;
-
- /**
- * Delete a directory specified by its path
- * @param path Path relative to the archive
- * @return Whether the directory could be deleted
- */
- bool DeleteDirectory(const FileSys::Path& path) const override;
-
- /**
- * Create a directory specified by its path
- * @param path Path relative to the archive
- * @return Whether the directory could be created
- */
- bool CreateDirectory(const Path& path) const override;
-
- /**
- * Rename a Directory specified by its path
- * @param src_path Source path relative to the archive
- * @param dest_path Destination path relative to the archive
- * @return Whether rename succeeded
- */
- bool RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const override;
-
- /**
- * Open a directory specified by its path
- * @param path Path relative to the archive
- * @return Opened directory, or nullptr
- */
- std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
-
- /**
- * Getter for the path used for this Archive
- * @return Mount point of that passthrough archive
- */
- std::string GetMountPoint() const;
-
-private:
- std::string mount_point;
};
} // namespace FileSys
diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp
new file mode 100644
index 00000000..dc2c23b4
--- /dev/null
+++ b/src/core/file_sys/archive_systemsavedata.cpp
@@ -0,0 +1,33 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <sys/stat.h>
+
+#include "common/common_types.h"
+#include "common/file_util.h"
+
+#include "core/file_sys/archive_systemsavedata.h"
+#include "core/file_sys/disk_archive.h"
+#include "core/settings.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point)
+ : DiskArchive(mount_point) {
+ LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
+}
+
+bool Archive_SystemSaveData::Initialize() {
+ if (!FileUtil::CreateFullPath(mount_point)) {
+ LOG_ERROR(Service_FS, "Unable to create SystemSaveData path.");
+ return false;
+ }
+
+ return true;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h
new file mode 100644
index 00000000..360ed1e1
--- /dev/null
+++ b/src/core/file_sys/archive_systemsavedata.h
@@ -0,0 +1,33 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/file_sys/disk_archive.h"
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+/// File system interface to the SystemSaveData archive
+/// TODO(Subv): This archive should point to a location in the NAND,
+/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
+class Archive_SystemSaveData final : public DiskArchive {
+public:
+ Archive_SystemSaveData(const std::string& mount_point);
+
+ /**
+ * Initialize the archive.
+ * @return true if it initialized successfully
+ */
+ bool Initialize();
+
+ std::string GetName() const override { return "SystemSaveData"; }
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/directory_sdmc.cpp b/src/core/file_sys/directory_sdmc.cpp
deleted file mode 100644
index 51978764..00000000
--- a/src/core/file_sys/directory_sdmc.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include <sys/stat.h>
-
-#include "common/common_types.h"
-#include "common/file_util.h"
-
-#include "core/file_sys/directory_sdmc.h"
-#include "core/file_sys/archive_sdmc.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// FileSys namespace
-
-namespace FileSys {
-
-Directory_SDMC::Directory_SDMC(const Archive_SDMC* archive, const Path& path) {
- // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
- // the root directory we set while opening the archive.
- // For example, opening /../../usr/bin can give the emulated program your installed programs.
- this->path = archive->GetMountPoint() + path.AsString();
-
-}
-
-Directory_SDMC::~Directory_SDMC() {
- Close();
-}
-
-bool Directory_SDMC::Open() {
- if (!FileUtil::IsDirectory(path))
- return false;
- FileUtil::ScanDirectoryTree(path, directory);
- children_iterator = directory.children.begin();
- return true;
-}
-
-/**
- * List files contained in the directory
- * @param count Number of entries to return at once in entries
- * @param entries Buffer to read data into
- * @return Number of entries listed
- */
-u32 Directory_SDMC::Read(const u32 count, Entry* entries) {
- u32 entries_read = 0;
-
- while (entries_read < count && children_iterator != directory.children.cend()) {
- const FileUtil::FSTEntry& file = *children_iterator;
- const std::string& filename = file.virtualName;
- Entry& entry = entries[entries_read];
-
- LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size, file.isDirectory);
-
- // TODO(Link Mauve): use a proper conversion to UTF-16.
- for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
- entry.filename[j] = filename[j];
- if (!filename[j])
- break;
- }
-
- FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);
-
- entry.is_directory = file.isDirectory;
- entry.is_hidden = (filename[0] == '.');
- entry.is_read_only = 0;
- entry.file_size = file.size;
-
- // We emulate a SD card where the archive bit has never been cleared, as it would be on
- // most user SD cards.
- // Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
- // file bit.
- entry.is_archive = !file.isDirectory;
-
- ++entries_read;
- ++children_iterator;
- }
- return entries_read;
-}
-
-/**
- * Close the directory
- * @return true if the directory closed correctly
- */
-bool Directory_SDMC::Close() const {
- return true;
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/directory_sdmc.h b/src/core/file_sys/directory_sdmc.h
deleted file mode 100644
index 407a256e..00000000
--- a/src/core/file_sys/directory_sdmc.h
+++ /dev/null
@@ -1,55 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-#include "common/file_util.h"
-
-#include "core/file_sys/directory_backend.h"
-#include "core/file_sys/archive_sdmc.h"
-#include "core/loader/loader.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// FileSys namespace
-
-namespace FileSys {
-
-class Directory_SDMC final : public DirectoryBackend {
-public:
- Directory_SDMC();
- Directory_SDMC(const Archive_SDMC* archive, const Path& path);
- ~Directory_SDMC() override;
-
- /**
- * Open the directory
- * @return true if the directory opened correctly
- */
- bool Open() override;
-
- /**
- * List files contained in the directory
- * @param count Number of entries to return at once in entries
- * @param entries Buffer to read data into
- * @return Number of entries listed
- */
- u32 Read(const u32 count, Entry* entries) override;
-
- /**
- * Close the directory
- * @return true if the directory closed correctly
- */
- bool Close() const override;
-
-private:
- std::string path;
- u32 total_entries_in_directory;
- FileUtil::FSTEntry directory;
-
- // We need to remember the last entry we returned, so a subsequent call to Read will continue
- // from the next one. This iterator will always point to the next unread entry.
- std::vector<FileUtil::FSTEntry>::iterator children_iterator;
-};
-
-} // namespace FileSys
diff --git a/src/core/file_sys/disk_archive.cpp b/src/core/file_sys/disk_archive.cpp
new file mode 100644
index 00000000..eabf5805
--- /dev/null
+++ b/src/core/file_sys/disk_archive.cpp
@@ -0,0 +1,167 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <sys/stat.h>
+
+#include "common/common_types.h"
+#include "common/file_util.h"
+
+#include "core/file_sys/disk_archive.h"
+#include "core/settings.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+std::unique_ptr<FileBackend> DiskArchive::OpenFile(const Path& path, const Mode mode) const {
+ LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
+ DiskFile* file = new DiskFile(this, path, mode);
+ if (!file->Open())
+ return nullptr;
+ return std::unique_ptr<FileBackend>(file);
+}
+
+bool DiskArchive::DeleteFile(const FileSys::Path& path) const {
+ return FileUtil::Delete(GetMountPoint() + path.AsString());
+}
+
+bool DiskArchive::RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
+ return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
+}
+
+bool DiskArchive::DeleteDirectory(const FileSys::Path& path) const {
+ return FileUtil::DeleteDir(GetMountPoint() + path.AsString());
+}
+
+bool DiskArchive::CreateDirectory(const Path& path) const {
+ return FileUtil::CreateDir(GetMountPoint() + path.AsString());
+}
+
+bool DiskArchive::RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
+ return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
+}
+
+std::unique_ptr<DirectoryBackend> DiskArchive::OpenDirectory(const Path& path) const {
+ LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
+ DiskDirectory* directory = new DiskDirectory(this, path);
+ if (!directory->Open())
+ return nullptr;
+ return std::unique_ptr<DirectoryBackend>(directory);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+DiskFile::DiskFile(const DiskArchive* archive, const Path& path, const Mode mode) {
+ // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
+ // the root directory we set while opening the archive.
+ // For example, opening /../../etc/passwd can give the emulated program your users list.
+ this->path = archive->GetMountPoint() + path.AsString();
+ this->mode.hex = mode.hex;
+ this->archive = archive;
+}
+
+bool DiskFile::Open() {
+ if (!mode.create_flag && !FileUtil::Exists(path)) {
+ LOG_ERROR(Service_FS, "Non-existing file %s can’t be open without mode create.", path.c_str());
+ return false;
+ }
+
+ std::string mode_string;
+ if (mode.create_flag)
+ mode_string = "w+";
+ else if (mode.write_flag)
+ mode_string = "r+"; // Files opened with Write access can be read from
+ else if (mode.read_flag)
+ mode_string = "r";
+
+ // Open the file in binary mode, to avoid problems with CR/LF on Windows systems
+ mode_string += "b";
+
+ file = new FileUtil::IOFile(path, mode_string.c_str());
+ return true;
+}
+
+size_t DiskFile::Read(const u64 offset, const u32 length, u8* buffer) const {
+ file->Seek(offset, SEEK_SET);
+ return file->ReadBytes(buffer, length);
+}
+
+size_t DiskFile::Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const {
+ file->Seek(offset, SEEK_SET);
+ size_t written = file->WriteBytes(buffer, length);
+ if (flush)
+ file->Flush();
+ return written;
+}
+
+size_t DiskFile::GetSize() const {
+ return static_cast<size_t>(file->GetSize());
+}
+
+bool DiskFile::SetSize(const u64 size) const {
+ file->Resize(size);
+ file->Flush();
+ return true;
+}
+
+bool DiskFile::Close() const {
+ return file->Close();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+DiskDirectory::DiskDirectory(const DiskArchive* archive, const Path& path) {
+ // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
+ // the root directory we set while opening the archive.
+ // For example, opening /../../usr/bin can give the emulated program your installed programs.
+ this->path = archive->GetMountPoint() + path.AsString();
+ this->archive = archive;
+}
+
+bool DiskDirectory::Open() {
+ if (!FileUtil::IsDirectory(path))
+ return false;
+ FileUtil::ScanDirectoryTree(path, directory);
+ children_iterator = directory.children.begin();
+ return true;
+}
+
+u32 DiskDirectory::Read(const u32 count, Entry* entries) {
+ u32 entries_read = 0;
+
+ while (entries_read < count && children_iterator != directory.children.cend()) {
+ const FileUtil::FSTEntry& file = *children_iterator;
+ const std::string& filename = file.virtualName;
+ Entry& entry = entries[entries_read];
+
+ LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size, file.isDirectory);
+
+ // TODO(Link Mauve): use a proper conversion to UTF-16.
+ for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
+ entry.filename[j] = filename[j];
+ if (!filename[j])
+ break;
+ }
+
+ FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);
+
+ entry.is_directory = file.isDirectory;
+ entry.is_hidden = (filename[0] == '.');
+ entry.is_read_only = 0;
+ entry.file_size = file.size;
+
+ // We emulate a SD card where the archive bit has never been cleared, as it would be on
+ // most user SD cards.
+ // Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
+ // file bit.
+ entry.is_archive = !file.isDirectory;
+
+ ++entries_read;
+ ++children_iterator;
+ }
+ return entries_read;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/disk_archive.h b/src/core/file_sys/disk_archive.h
new file mode 100644
index 00000000..778c8395
--- /dev/null
+++ b/src/core/file_sys/disk_archive.h
@@ -0,0 +1,101 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/file_sys/archive_backend.h"
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+/**
+ * Helper which implements a backend accessing the host machine's filesystem.
+ * This should be subclassed by concrete archive types, which will provide the
+ * base directory on the host filesystem and override any required functionality.
+ */
+class DiskArchive : public ArchiveBackend {
+public:
+ DiskArchive(const std::string& mount_point_) : mount_point(mount_point_) {}
+
+ virtual std::string GetName() const = 0;
+ std::unique_ptr<FileBackend> OpenFile(const Path& path, const Mode mode) const override;
+ bool DeleteFile(const FileSys::Path& path) const override;
+ bool RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const override;
+ bool DeleteDirectory(const FileSys::Path& path) const override;
+ bool CreateDirectory(const Path& path) const override;
+ bool RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const override;
+ std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
+
+ /**
+ * Getter for the path used for this Archive
+ * @return Mount point of that passthrough archive
+ */
+ const std::string& GetMountPoint() const {
+ return mount_point;
+ }
+
+protected:
+ std::string mount_point;
+};
+
+class DiskFile : public FileBackend {
+public:
+ DiskFile();
+ DiskFile(const DiskArchive* archive, const Path& path, const Mode mode);
+
+ ~DiskFile() override {
+ Close();
+ }
+
+ bool Open() override;
+ size_t Read(const u64 offset, const u32 length, u8* buffer) const override;
+ size_t Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const override;
+ size_t GetSize() const override;
+ bool SetSize(const u64 size) const override;
+ bool Close() const override;
+
+ void Flush() const override {
+ file->Flush();
+ }
+
+protected:
+ const DiskArchive* archive;
+ std::string path;
+ Mode mode;
+ FileUtil::IOFile* file;
+};
+
+class DiskDirectory : public DirectoryBackend {
+public:
+ DiskDirectory();
+ DiskDirectory(const DiskArchive* archive, const Path& path);
+
+ ~DiskDirectory() override {
+ Close();
+ }
+
+ bool Open() override;
+ u32 Read(const u32 count, Entry* entries) override;
+
+ bool Close() const override {
+ return true;
+ }
+
+protected:
+ const DiskArchive* archive;
+ std::string path;
+ u32 total_entries_in_directory;
+ FileUtil::FSTEntry directory;
+
+ // We need to remember the last entry we returned, so a subsequent call to Read will continue
+ // from the next one. This iterator will always point to the next unread entry.
+ std::vector<FileUtil::FSTEntry>::iterator children_iterator;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/file_backend.h b/src/core/file_sys/file_backend.h
index 1b81d5fe..539ec731 100644
--- a/src/core/file_sys/file_backend.h
+++ b/src/core/file_sys/file_backend.h
@@ -61,6 +61,11 @@ public:
* @return true if the file closed correctly
*/
virtual bool Close() const = 0;
+
+ /**
+ * Flushes the file
+ */
+ virtual void Flush() const = 0;
};
} // namespace FileSys
diff --git a/src/core/file_sys/file_romfs.h b/src/core/file_sys/file_romfs.h
index 09fa2e7e..32fa6b6d 100644
--- a/src/core/file_sys/file_romfs.h
+++ b/src/core/file_sys/file_romfs.h
@@ -64,6 +64,8 @@ public:
*/
bool Close() const override;
+ void Flush() const override { }
+
private:
const Archive_RomFS* archive;
};
diff --git a/src/core/file_sys/file_sdmc.cpp b/src/core/file_sys/file_sdmc.cpp
deleted file mode 100644
index 46c29900..00000000
--- a/src/core/file_sys/file_sdmc.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include <sys/stat.h>
-
-#include "common/common_types.h"
-#include "common/file_util.h"
-
-#include "core/file_sys/file_sdmc.h"
-#include "core/file_sys/archive_sdmc.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// FileSys namespace
-
-namespace FileSys {
-
-File_SDMC::File_SDMC(const Archive_SDMC* archive, const Path& path, const Mode mode) {
- // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
- // the root directory we set while opening the archive.
- // For example, opening /../../etc/passwd can give the emulated program your users list.
- this->path = archive->GetMountPoint() + path.AsString();
- this->mode.hex = mode.hex;
-}
-
-File_SDMC::~File_SDMC() {
- Close();
-}
-
-/**
- * Open the file
- * @return true if the file opened correctly
- */
-bool File_SDMC::Open() {
- if (!mode.create_flag && !FileUtil::Exists(path)) {
- LOG_ERROR(Service_FS, "Non-existing file %s can’t be open without mode create.", path.c_str());
- return false;
- }
-
- std::string mode_string;
- if (mode.create_flag)
- mode_string = "w+";
- else if (mode.write_flag)
- mode_string = "r+"; // Files opened with Write access can be read from
- else if (mode.read_flag)
- mode_string = "r";
-
- // Open the file in binary mode, to avoid problems with CR/LF on Windows systems
- mode_string += "b";
-
- file = new FileUtil::IOFile(path, mode_string.c_str());
- return true;
-}
-
-/**
- * Read data from the file
- * @param offset Offset in bytes to start reading data from
- * @param length Length in bytes of data to read from file
- * @param buffer Buffer to read data into
- * @return Number of bytes read
- */
-size_t File_SDMC::Read(const u64 offset, const u32 length, u8* buffer) const {
- file->Seek(offset, SEEK_SET);
- return file->ReadBytes(buffer, length);
-}
-
-/**
- * Write data to the file
- * @param offset Offset in bytes to start writing data to
- * @param length Length in bytes of data to write to file
- * @param flush The flush parameters (0 == do not flush)
- * @param buffer Buffer to read data from
- * @return Number of bytes written
- */
-size_t File_SDMC::Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const {
- file->Seek(offset, SEEK_SET);
- size_t written = file->WriteBytes(buffer, length);
- if (flush)
- file->Flush();
- return written;
-}
-
-/**
- * Get the size of the file in bytes
- * @return Size of the file in bytes
- */
-size_t File_SDMC::GetSize() const {
- return static_cast<size_t>(file->GetSize());
-}
-
-/**
- * Set the size of the file in bytes
- * @param size New size of the file
- * @return true if successful
- */
-bool File_SDMC::SetSize(const u64 size) const {
- file->Resize(size);
- file->Flush();
- return true;
-}
-
-/**
- * Close the file
- * @return true if the file closed correctly
- */
-bool File_SDMC::Close() const {
- return file->Close();
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/file_sdmc.h b/src/core/file_sys/file_sdmc.h
deleted file mode 100644
index e0154859..00000000
--- a/src/core/file_sys/file_sdmc.h
+++ /dev/null
@@ -1,75 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-#include "common/file_util.h"
-
-#include "core/file_sys/file_backend.h"
-#include "core/file_sys/archive_sdmc.h"
-#include "core/loader/loader.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// FileSys namespace
-
-namespace FileSys {
-
-class File_SDMC final : public FileBackend {
-public:
- File_SDMC();
- File_SDMC(const Archive_SDMC* archive, const Path& path, const Mode mode);
- ~File_SDMC() override;
-
- /**
- * Open the file
- * @return true if the file opened correctly
- */
- bool Open() override;
-
- /**
- * Read data from the file
- * @param offset Offset in bytes to start reading data from
- * @param length Length in bytes of data to read from file
- * @param buffer Buffer to read data into
- * @return Number of bytes read
- */
- size_t Read(const u64 offset, const u32 length, u8* buffer) const override;
-
- /**
- * Write data to the file
- * @param offset Offset in bytes to start writing data to
- * @param length Length in bytes of data to write to file
- * @param flush The flush parameters (0 == do not flush)
- * @param buffer Buffer to read data from
- * @return Number of bytes written
- */
- size_t Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const override;
-
- /**
- * Get the size of the file in bytes
- * @return Size of the file in bytes
- */
- size_t GetSize() const override;
-
- /**
- * Set the size of the file in bytes
- * @param size New size of the file
- * @return true if successful
- */
- bool SetSize(const u64 size) const override;
-
- /**
- * Close the file
- * @return true if the file closed correctly
- */
- bool Close() const override;
-
-private:
- std::string path;
- Mode mode;
- FileUtil::IOFile* file;
-};
-
-} // namespace FileSys
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 929422b3..6a690e91 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -14,6 +14,7 @@ namespace Kernel {
Handle g_main_thread = 0;
ObjectPool g_object_pool;
+u64 g_program_id = 0;
ObjectPool::ObjectPool() {
next_id = INITIAL_NEXT_ID;
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 861a8e69..683fffee 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -163,6 +163,12 @@ private:
extern ObjectPool g_object_pool;
extern Handle g_main_thread;
+/// The ID code of the currently running game
+/// TODO(Subv): This variable should not be here,
+/// we need a way to store information about the currently loaded application
+/// for later query during runtime, maybe using the LDR service?
+extern u64 g_program_id;
+
/// Initialize the kernel
void Init();
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index 6f56da8a..f955d195 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -20,8 +20,8 @@ public:
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
- u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
- u32 available_count; ///< Number of free slots left in the semaphore
+ s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
+ s32 available_count; ///< Number of free slots left in the semaphore
std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
std::string name; ///< Name of semaphore (optional)
@@ -49,8 +49,8 @@ public:
////////////////////////////////////////////////////////////////////////////////////////////////////
-ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
- u32 max_count, const std::string& name) {
+ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
+ s32 max_count, const std::string& name) {
if (initial_count > max_count)
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
diff --git a/src/core/hle/kernel/semaphore.h b/src/core/hle/kernel/semaphore.h
index f0075fdb..ad474b87 100644
--- a/src/core/hle/kernel/semaphore.h
+++ b/src/core/hle/kernel/semaphore.h
@@ -18,7 +18,7 @@ namespace Kernel {
* @param name Optional name of semaphore
* @return ResultCode of the error
*/
-ResultCode CreateSemaphore(Handle* handle, u32 initial_count, u32 max_count, const std::string& name = "Unknown");
+ResultCode CreateSemaphore(Handle* handle, s32 initial_count, s32 max_count, const std::string& name = "Unknown");
/**
* Releases a certain number of slots from a semaphore.
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 304cf5b6..bb778ec2 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -12,11 +12,15 @@ namespace Kernel {
/// Permissions for mapped shared memory blocks
enum class MemoryPermission : u32 {
- None = 0,
- Read = (1u << 0),
- Write = (1u << 1),
- ReadWrite = (Read | Write),
- DontCare = (1u << 28)
+ None = 0,
+ Read = (1u << 0),
+ Write = (1u << 1),
+ ReadWrite = (Read | Write),
+ Execute = (1u << 2),
+ ReadExecute = (Read | Execute),
+ WriteExecute = (Write | Execute),
+ ReadWriteExecute = (Read | Write | Execute),
+ DontCare = (1u << 28)
};
/**
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 15c4a267..14d2be4a 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -17,6 +17,8 @@
/// Detailed description of the error. This listing is likely incomplete.
enum class ErrorDescription : u32 {
Success = 0,
+ FS_NotFound = 100,
+ FS_NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
InvalidSection = 1000,
TooLarge = 1001,
NotAuthorized = 1002,
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index caf82d55..510d7320 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -7,8 +7,10 @@
#include "common/common_types.h"
#include "common/file_util.h"
+#include "common/make_unique.h"
#include "common/math_util.h"
+#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/directory_backend.h"
@@ -135,6 +137,13 @@ public:
break;
}
+ case FileCommand::Flush:
+ {
+ LOG_TRACE(Service_FS, "Flush");
+ backend->Flush();
+ break;
+ }
+
// Unknown command...
default:
LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
@@ -220,9 +229,18 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
auto itr = id_code_map.find(id_code);
if (itr == id_code_map.end()) {
+ if (id_code == ArchiveIdCode::SaveData) {
+ // When a SaveData archive is created for the first time, it is not yet formatted
+ // and the save file/directory structure expected by the game has not yet been initialized.
+ // Returning the NotFormatted error code will signal the game to provision the SaveData archive
+ // with the files and folders that it expects.
+ // The FormatSaveData service call will create the SaveData archive when it is called.
+ return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
+ ErrorSummary::InvalidState, ErrorLevel::Status);
+ }
// TODO: Verify error against hardware
return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Permanent);
+ ErrorSummary::NotFound, ErrorLevel::Permanent);
}
// This should never even happen in the first place with 64-bit handles,
@@ -243,7 +261,7 @@ ResultCode CloseArchive(ArchiveHandle handle) {
// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
- auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code));
+ auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
bool inserted = result.second;
_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
@@ -260,11 +278,11 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode);
if (backend == nullptr) {
- return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Permanent);
+ return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Status);
}
- auto file = std::make_unique<File>(std::move(backend), path);
+ auto file = Common::make_unique<File>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(file.release());
return MakeResult<Handle>(handle);
}
@@ -361,11 +379,33 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
ErrorSummary::NotFound, ErrorLevel::Permanent);
}
- auto directory = std::make_unique<Directory>(std::move(backend), path);
+ auto directory = Common::make_unique<Directory>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(directory.release());
return MakeResult<Handle>(handle);
}
+ResultCode FormatSaveData() {
+ // TODO(Subv): Actually wipe the savedata folder after creating or opening it
+
+ // Do not create the archive again if it already exists
+ if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
+ return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
+
+ // Create the SaveData archive
+ std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
+ auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
+ Kernel::g_program_id);
+
+ if (savedata_archive->Initialize()) {
+ CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
+ return RESULT_SUCCESS;
+ } else {
+ LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
+ savedata_archive->GetMountPoint().c_str());
+ return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
+ }
+}
+
/// Initialize archives
void ArchiveInit() {
next_handle = 1;
@@ -375,11 +415,20 @@ void ArchiveInit() {
// archive type is SDMC, so it is the only one getting exposed.
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
- auto archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
- if (archive->Initialize())
- CreateArchive(std::move(archive), ArchiveIdCode::SDMC);
+ auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
+ if (sdmc_archive->Initialize())
+ CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
+
+ std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
+ auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
+ if (systemsavedata_archive->Initialize()) {
+ CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
+ } else {
+ LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
+ systemsavedata_directory.c_str());
+ }
}
/// Shutdown archives
diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h
index a38de92e..a128276b 100644
--- a/src/core/hle/service/fs/archive.h
+++ b/src/core/hle/service/fs/archive.h
@@ -109,6 +109,12 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, cons
*/
ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path);
+/**
+ * Creates a blank SaveData archive.
+ * @return ResultCode 0 on success or the corresponding code on error
+ */
+ResultCode FormatSaveData();
+
/// Initialize archives
void ArchiveInit();
diff --git a/src/core/hle/service/fs/fs_user.cpp b/src/core/hle/service/fs/fs_user.cpp
index 0f75d5e3..8b908d69 100644
--- a/src/core/hle/service/fs/fs_user.cpp
+++ b/src/core/hle/service/fs/fs_user.cpp
@@ -3,11 +3,11 @@
// Refer to the license.txt file included.
#include "common/common.h"
+#include "common/file_util.h"
#include "common/scope_exit.h"
-
#include "common/string_util.h"
-#include "core/hle/service/fs/archive.h"
#include "core/hle/result.h"
+#include "core/hle/service/fs/archive.h"
#include "core/hle/service/fs/fs_user.h"
#include "core/settings.h"
@@ -50,9 +50,7 @@ static void Initialize(Service::Interface* self) {
static void OpenFile(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- // TODO(Link Mauve): cmd_buff[2], aka archive handle lower word, isn't used according to
- // 3dmoo's or ctrulib's implementations. Triple check if it's really the case.
- Handle archive_handle = static_cast<Handle>(cmd_buff[3]);
+ ArchiveHandle archive_handle = MakeArchiveHandle(cmd_buff[2], cmd_buff[3]);
auto filename_type = static_cast<FileSys::LowPathType>(cmd_buff[4]);
u32 filename_size = cmd_buff[5];
FileSys::Mode mode; mode.hex = cmd_buff[6];
@@ -398,6 +396,65 @@ static void IsSdmcDetected(Service::Interface* self) {
LOG_DEBUG(Service_FS, "called");
}
+/**
+ * FS_User::FormatSaveData service function,
+ * formats the SaveData specified by the input path.
+ * Inputs:
+ * 0 : 0x084C0242
+ * 1 : Archive ID
+ * 2 : Archive low path type
+ * 3 : Archive low path size
+ * 10 : (LowPathSize << 14) | 2
+ * 11 : Archive low path
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void FormatSaveData(Service::Interface* self) {
+ // TODO(Subv): Find out what the other inputs and outputs of this function are
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ LOG_DEBUG(Service_FS, "(STUBBED)");
+
+ auto archive_id = static_cast<FS::ArchiveIdCode>(cmd_buff[1]);
+ auto archivename_type = static_cast<FileSys::LowPathType>(cmd_buff[2]);
+ u32 archivename_size = cmd_buff[3];
+ u32 archivename_ptr = cmd_buff[11];
+ FileSys::Path archive_path(archivename_type, archivename_size, archivename_ptr);
+
+ LOG_DEBUG(Service_FS, "archive_path=%s", archive_path.DebugStr().c_str());
+
+ if (archive_id != FS::ArchiveIdCode::SaveData) {
+ // TODO(Subv): What should happen if somebody attempts to format a different archive?
+ LOG_ERROR(Service_FS, "tried to format an archive different than SaveData, %u", cmd_buff[1]);
+ cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
+ return;
+ }
+
+ if (archive_path.GetType() != FileSys::LowPathType::Empty) {
+ // TODO(Subv): Implement formatting the SaveData of other games
+ LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
+ cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
+ return;
+ }
+
+ cmd_buff[1] = FormatSaveData().raw;
+}
+
+/**
+ * FS_User::FormatThisUserSaveData service function
+ * Inputs:
+ * 0: 0x080F0180
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void FormatThisUserSaveData(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ LOG_DEBUG(Service_FS, "(STUBBED)");
+
+ // TODO(Subv): Find out what the inputs and outputs of this function are
+
+ cmd_buff[1] = FormatSaveData().raw;
+}
+
const FSUserInterface::FunctionInfo FunctionTable[] = {
{0x000100C6, nullptr, "Dummy1"},
{0x040100C4, nullptr, "Control"},
@@ -415,7 +472,7 @@ const FSUserInterface::FunctionInfo FunctionTable[] = {
{0x080C00C2, OpenArchive, "OpenArchive"},
{0x080D0144, nullptr, "ControlArchive"},
{0x080E0080, CloseArchive, "CloseArchive"},
- {0x080F0180, nullptr, "FormatThisUserSaveData"},
+ {0x080F0180, FormatThisUserSaveData,"FormatThisUserSaveData"},
{0x08100200, nullptr, "CreateSystemSaveData"},
{0x08110040, nullptr, "DeleteSystemSaveData"},
{0x08120080, nullptr, "GetFreeBytes"},
@@ -476,7 +533,7 @@ const FSUserInterface::FunctionInfo FunctionTable[] = {
{0x08490040, nullptr, "GetArchiveResource"},
{0x084A0002, nullptr, "ExportIntegrityVerificationSeed"},
{0x084B0002, nullptr, "ImportIntegrityVerificationSeed"},
- {0x084C0242, nullptr, "FormatSaveData"},
+ {0x084C0242, FormatSaveData, "FormatSaveData"},
{0x084D0102, nullptr, "GetLegacySubBannerData"},
{0x084E0342, nullptr, "UpdateSha256Context"},
{0x084F0102, nullptr, "ReadSpecialFile"},
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index db802714..8c9ad271 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -145,6 +145,30 @@ static void SetBufferSwap(Service::Interface* self) {
}
/**
+ * GSP_GPU::FlushDataCache service function
+ *
+ * This Function is a no-op, We aren't emulating the CPU cache any time soon.
+ *
+ * Inputs:
+ * 1 : Address
+ * 2 : Size
+ * 3 : Value 0, some descriptor for the KProcess Handle
+ * 4 : KProcess handle
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void FlushDataCache(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ u32 address = cmd_buff[1];
+ u32 size = cmd_buff[2];
+ u32 process = cmd_buff[4];
+
+ // TODO(purpasmart96): Verify return header on HW
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+}
+
+/**
* GSP_GPU::RegisterInterruptRelayQueue service function
* Inputs:
* 1 : "Flags" field, purpose is unknown
@@ -335,7 +359,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00050200, SetBufferSwap, "SetBufferSwap"},
{0x00060082, nullptr, "SetCommandList"},
{0x000700C2, nullptr, "RequestDma"},
- {0x00080082, nullptr, "FlushDataCache"},
+ {0x00080082, FlushDataCache, "FlushDataCache"},
{0x00090082, nullptr, "InvalidateDataCache"},
{0x000A0044, nullptr, "RegisterInterruptEvents"},
{0x000B0040, nullptr, "SetLcdForceBlack"},
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 15cc240f..47e9bf77 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -64,6 +64,10 @@ static Result MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other
case Kernel::MemoryPermission::Read:
case Kernel::MemoryPermission::Write:
case Kernel::MemoryPermission::ReadWrite:
+ case Kernel::MemoryPermission::Execute:
+ case Kernel::MemoryPermission::ReadExecute:
+ case Kernel::MemoryPermission::WriteExecute:
+ case Kernel::MemoryPermission::ReadWriteExecute:
case Kernel::MemoryPermission::DontCare:
Kernel::MapSharedMemory(handle, addr, permissions_type,
static_cast<Kernel::MemoryPermission>(other_permissions));
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 0437e537..3d84fc5d 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -223,9 +223,7 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str());
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
-
- THREEDSXReader reader;
- reader.Load3DSXFile(filename, 0x00100000);
+ THREEDSXReader::Load3DSXFile(filename, 0x00100000);
Kernel::LoadExec(0x00100000);
} else {
return ResultStatus::Error;
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 463dacca..b3b58da7 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
-#include <memory>
+#include <string>
+
+#include "common/make_unique.h"
#include "core/file_sys/archive_romfs.h"
#include "core/loader/3dsx.h"
@@ -74,7 +76,8 @@ ResultStatus LoadFile(const std::string& filename) {
// Load application and RomFS
if (ResultStatus::Success == app_loader.Load()) {
- Service::FS::CreateArchive(std::make_unique<FileSys::Archive_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
+ Kernel::g_program_id = app_loader.GetProgramId();
+ Service::FS::CreateArchive(Common::make_unique<FileSys::Archive_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
return ResultStatus::Success;
}
break;
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index ba9ba00c..4d23656e 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -315,4 +315,8 @@ ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
return ResultStatus::Error;
}
+u64 AppLoader_NCCH::GetProgramId() const {
+ return *reinterpret_cast<u64 const*>(&ncch_header.program_id[0]);
+}
+
} // namespace Loader
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index 03116add..2fe2a7d8 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -191,6 +191,12 @@ public:
*/
ResultStatus ReadRomFS(std::vector<u8>& buffer) const override;
+ /*
+ * Gets the program id from the NCCH header
+ * @return u64 Program id
+ */
+ u64 GetProgramId() const;
+
private:
/**
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index b74cd326..9b8ecf8e 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -56,10 +56,11 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
g_debug_context->OnEvent(DebugContext::Event::IncomingPrimitiveBatch, nullptr);
const auto& attribute_config = registers.vertex_attributes;
- const u8* const base_address = Memory::GetPointer(attribute_config.GetBaseAddress());
+ const u32 base_address = attribute_config.GetPhysicalBaseAddress();
// Information about internal vertex attributes
- const u8* vertex_attribute_sources[16];
+ u32 vertex_attribute_sources[16];
+ std::fill(vertex_attribute_sources, &vertex_attribute_sources[16], 0xdeadbeef);
u32 vertex_attribute_strides[16];
u32 vertex_attribute_formats[16];
u32 vertex_attribute_elements[16];
@@ -69,7 +70,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
for (int loader = 0; loader < 12; ++loader) {
const auto& loader_config = attribute_config.attribute_loaders[loader];
- const u8* load_address = base_address + loader_config.data_offset;
+ u32 load_address = base_address + loader_config.data_offset;
// TODO: What happens if a loader overwrites a previous one's data?
for (unsigned component = 0; component < loader_config.component_count; ++component) {
@@ -87,7 +88,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed));
const auto& index_info = registers.index_array;
- const u8* index_address_8 = (u8*)base_address + index_info.offset;
+ const u8* index_address_8 = Memory::GetPointer(PAddrToVAddr(base_address + index_info.offset));
const u16* index_address_16 = (u16*)index_address_8;
bool index_u16 = (bool)index_info.format;
@@ -108,7 +109,14 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
for (int i = 0; i < attribute_config.GetNumTotalAttributes(); ++i) {
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
- const u8* srcdata = vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i];
+ const u8* srcdata = Memory::GetPointer(PAddrToVAddr(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]));
+
+ // TODO(neobrain): Ocarina of Time 3D has GetNumTotalAttributes return 8,
+ // yet only provides 2 valid source data addresses. Need to figure out
+ // what's wrong there, until then we just continue when address lookup fails
+ if (srcdata == nullptr)
+ continue;
+
const float srcval = (vertex_attribute_formats[i] == 0) ? *(s8*)srcdata :
(vertex_attribute_formats[i] == 1) ? *(u8*)srcdata :
(vertex_attribute_formats[i] == 2) ? *(s16*)srcdata :
@@ -116,13 +124,16 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
input.attr[i][comp] = float24::FromFloat32(srcval);
LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f",
comp, i, vertex, index,
- attribute_config.GetBaseAddress(),
+ attribute_config.GetPhysicalBaseAddress(),
vertex_attribute_sources[i] - base_address,
- srcdata - vertex_attribute_sources[i],
+ vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i],
input.attr[i][comp].ToFloat32());
}
}
+ if (g_debug_context)
+ g_debug_context->OnEvent(DebugContext::Event::VertexLoaded, (void*)&input);
+
// NOTE: When dumping geometry, we simply assume that the first input attribute
// corresponds to the position for now.
DebugUtils::GeometryDumper::Vertex dumped_vertex = {
@@ -151,6 +162,12 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
+ case PICA_REG_INDEX(vs_bool_uniforms):
+ for (unsigned i = 0; i < 16; ++i)
+ VertexShader::GetBoolUniform(i) = (registers.vs_bool_uniforms.Value() & (1 << i));
+
+ break;
+
case PICA_REG_INDEX_WORKAROUND(vs_uniform_setup.set_value[0], 0x2c1):
case PICA_REG_INDEX_WORKAROUND(vs_uniform_setup.set_value[1], 0x2c2):
case PICA_REG_INDEX_WORKAROUND(vs_uniform_setup.set_value[2], 0x2c3):
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 1a20f19e..328386b7 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -14,6 +14,8 @@
#include <png.h>
#endif
+#include <nihstro/shader_binary.h>
+
#include "common/log.h"
#include "common/file_util.h"
@@ -22,6 +24,10 @@
#include "debug_utils.h"
+using nihstro::DVLBHeader;
+using nihstro::DVLEHeader;
+using nihstro::DVLPHeader;
+
namespace Pica {
void DebugContext::OnEvent(Event event, void* data) {
@@ -98,65 +104,6 @@ void GeometryDumper::Dump() {
}
}
-#pragma pack(1)
-struct DVLBHeader {
- enum : u32 {
- MAGIC_WORD = 0x424C5644, // "DVLB"
- };
-
- u32 magic_word;
- u32 num_programs;
-// u32 dvle_offset_table[];
-};
-static_assert(sizeof(DVLBHeader) == 0x8, "Incorrect structure size");
-
-struct DVLPHeader {
- enum : u32 {
- MAGIC_WORD = 0x504C5644, // "DVLP"
- };
-
- u32 magic_word;
- u32 version;
- u32 binary_offset; // relative to DVLP start
- u32 binary_size_words;
- u32 swizzle_patterns_offset;
- u32 swizzle_patterns_num_entries;
- u32 unk2;
-};
-static_assert(sizeof(DVLPHeader) == 0x1C, "Incorrect structure size");
-
-struct DVLEHeader {
- enum : u32 {
- MAGIC_WORD = 0x454c5644, // "DVLE"
- };
-
- enum class ShaderType : u8 {
- VERTEX = 0,
- GEOMETRY = 1,
- };
-
- u32 magic_word;
- u16 pad1;
- ShaderType type;
- u8 pad2;
- u32 main_offset_words; // offset within binary blob
- u32 endmain_offset_words;
- u32 pad3;
- u32 pad4;
- u32 constant_table_offset;
- u32 constant_table_size; // number of entries
- u32 label_table_offset;
- u32 label_table_size;
- u32 output_register_table_offset;
- u32 output_register_table_size;
- u32 uniform_table_offset;
- u32 uniform_table_size;
- u32 symbol_table_offset;
- u32 symbol_table_size;
-
-};
-static_assert(sizeof(DVLEHeader) == 0x40, "Incorrect structure size");
-#pragma pack()
void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size,
u32 main_offset, const Regs::VSOutputAttributes* output_attributes)
@@ -276,8 +223,8 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
dvlp.binary_size_words = binary_size;
QueueForWriting((u8*)binary_data, binary_size * sizeof(u32));
- dvlp.swizzle_patterns_offset = write_offset - dvlp_offset;
- dvlp.swizzle_patterns_num_entries = swizzle_size;
+ dvlp.swizzle_info_offset = write_offset - dvlp_offset;
+ dvlp.swizzle_info_num_entries = swizzle_size;
u32 dummy = 0;
for (unsigned int i = 0; i < swizzle_size; ++i) {
QueueForWriting((u8*)&swizzle_data[i], sizeof(swizzle_data[i]));
@@ -356,10 +303,29 @@ std::unique_ptr<PicaTrace> FinishPicaTracing()
return std::move(ret);
}
-const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info) {
- _dbg_assert_(Debug_GPU, info.format == Pica::Regs::TextureFormat::RGB8);
-
- // Cf. rasterizer code for an explanation of this algorithm.
+const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info, bool disable_alpha) {
+
+ // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
+ // of which is composed of four 2x2 subtiles each of which is composed of four texels.
+ // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
+ // texels are laid out in a 2x2 subtile like this:
+ // 2 3
+ // 0 1
+ //
+ // The full 8x8 tile has the texels arranged like this:
+ //
+ // 42 43 46 47 58 59 62 63
+ // 40 41 44 45 56 57 60 61
+ // 34 35 38 39 50 51 54 55
+ // 32 33 36 37 48 49 52 53
+ // 10 11 14 15 26 27 30 31
+ // 08 09 12 13 24 25 28 29
+ // 02 03 06 07 18 19 22 23
+ // 00 01 04 05 16 17 20 21
+
+ // TODO(neobrain): Not sure if this swizzling pattern is used for all textures.
+ // To be flexible in case different but similar patterns are used, we keep this
+ // somewhat inefficient code around for now.
int texel_index_within_tile = 0;
for (int block_size_index = 0; block_size_index < 3; ++block_size_index) {
int sub_tile_width = 1 << block_size_index;
@@ -376,19 +342,134 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
int coarse_x = (x / block_width) * block_width;
int coarse_y = (y / block_height) * block_height;
- const u8* source_ptr = source + coarse_x * block_height * 3 + coarse_y * info.stride + texel_index_within_tile * 3;
- return { source_ptr[2], source_ptr[1], source_ptr[0], 255 };
+ switch (info.format) {
+ case Regs::TextureFormat::RGBA8:
+ {
+ const u8* source_ptr = source + coarse_x * block_height * 4 + coarse_y * info.stride + texel_index_within_tile * 4;
+ return { source_ptr[3], source_ptr[2], source_ptr[1], disable_alpha ? (u8)255 : source_ptr[0] };
+ }
+
+ case Regs::TextureFormat::RGB8:
+ {
+ const u8* source_ptr = source + coarse_x * block_height * 3 + coarse_y * info.stride + texel_index_within_tile * 3;
+ return { source_ptr[2], source_ptr[1], source_ptr[0], 255 };
+ }
+
+ case Regs::TextureFormat::RGBA5551:
+ {
+ const u16 source_ptr = *(const u16*)(source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2);
+ u8 r = (source_ptr >> 11) & 0x1F;
+ u8 g = ((source_ptr) >> 6) & 0x1F;
+ u8 b = (source_ptr >> 1) & 0x1F;
+ u8 a = source_ptr & 1;
+ return Math::MakeVec<u8>((r << 3) | (r >> 2), (g << 3) | (g >> 2), (b << 3) | (b >> 2), disable_alpha ? 255 : (a * 255));
+ }
+
+ case Regs::TextureFormat::RGB565:
+ {
+ const u16 source_ptr = *(const u16*)(source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2);
+ u8 r = (source_ptr >> 11) & 0x1F;
+ u8 g = ((source_ptr) >> 5) & 0x3F;
+ u8 b = (source_ptr) & 0x1F;
+ return Math::MakeVec<u8>((r << 3) | (r >> 2), (g << 2) | (g >> 4), (b << 3) | (b >> 2), 255);
+ }
+
+ case Regs::TextureFormat::RGBA4:
+ {
+ const u8* source_ptr = source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2;
+ u8 r = source_ptr[1] >> 4;
+ u8 g = source_ptr[1] & 0xFF;
+ u8 b = source_ptr[0] >> 4;
+ u8 a = source_ptr[0] & 0xFF;
+ r = (r << 4) | r;
+ g = (g << 4) | g;
+ b = (b << 4) | b;
+ a = (a << 4) | a;
+ return { r, g, b, disable_alpha ? (u8)255 : a };
+ }
+
+ case Regs::TextureFormat::IA8:
+ {
+ const u8* source_ptr = source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2;
+
+ // TODO: component order not verified
+
+ if (disable_alpha) {
+ // Show intensity as red, alpha as green
+ return { source_ptr[0], source_ptr[1], 0, 255 };
+ } else {
+ return { source_ptr[0], source_ptr[0], source_ptr[0], source_ptr[1]};
+ }
+ }
+
+ case Regs::TextureFormat::I8:
+ {
+ const u8* source_ptr = source + coarse_x * block_height + coarse_y * info.stride + texel_index_within_tile;
+ return { *source_ptr, *source_ptr, *source_ptr, 255 };
+ }
+
+ case Regs::TextureFormat::A8:
+ {
+ const u8* source_ptr = source + coarse_x * block_height + coarse_y * info.stride + texel_index_within_tile;
+
+ if (disable_alpha) {
+ return { *source_ptr, *source_ptr, *source_ptr, 255 };
+ } else {
+ return { 0, 0, 0, *source_ptr };
+ }
+ }
+
+ case Regs::TextureFormat::IA4:
+ {
+ const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2;
+
+ // TODO: component order not verified
+
+ u8 i = (*source_ptr) & 0xF;
+ u8 a = ((*source_ptr) & 0xF0) >> 4;
+ a |= a << 4;
+ i |= i << 4;
+
+ if (disable_alpha) {
+ // Show intensity as red, alpha as green
+ return { i, a, 0, 255 };
+ } else {
+ return { i, i, i, a };
+ }
+ }
+
+ case Regs::TextureFormat::A4:
+ {
+ const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2;
+
+ // TODO: component order not verified
+
+ u8 a = (coarse_x % 2) ? ((*source_ptr)&0xF) : (((*source_ptr) & 0xF0) >> 4);
+ a |= a << 4;
+
+ if (disable_alpha) {
+ return { *source_ptr, *source_ptr, *source_ptr, 255 };
+ } else {
+ return { 0, 0, 0, *source_ptr };
+ }
+ }
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
+ _dbg_assert_(HW_GPU, 0);
+ return {};
+ }
}
TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
const Regs::TextureFormat& format)
{
TextureInfo info;
- info.address = config.GetPhysicalAddress();
+ info.physical_address = config.GetPhysicalAddress();
info.width = config.width;
info.height = config.height;
info.format = format;
- info.stride = Pica::Regs::BytesPerPixel(info.format) * info.width;
+ info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
return info;
}
@@ -499,26 +580,32 @@ void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
for (size_t index = 0; index < stages.size(); ++index) {
const auto& tev_stage = stages[index];
- const std::map<Source, std::string> source_map = {
+ static const std::map<Source, std::string> source_map = {
{ Source::PrimaryColor, "PrimaryColor" },
{ Source::Texture0, "Texture0" },
+ { Source::Texture1, "Texture1" },
+ { Source::Texture2, "Texture2" },
{ Source::Constant, "Constant" },
{ Source::Previous, "Previous" },
};
- const std::map<ColorModifier, std::string> color_modifier_map = {
- { ColorModifier::SourceColor, { "%source.rgb" } }
+ static const std::map<ColorModifier, std::string> color_modifier_map = {
+ { ColorModifier::SourceColor, { "%source.rgb" } },
+ { ColorModifier::SourceAlpha, { "%source.aaa" } },
};
- const std::map<AlphaModifier, std::string> alpha_modifier_map = {
- { AlphaModifier::SourceAlpha, "%source.a" }
+ static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
+ { AlphaModifier::SourceAlpha, "%source.a" },
+ { AlphaModifier::OneMinusSourceAlpha, "(255 - %source.a)" },
};
- std::map<Operation, std::string> combiner_map = {
+ static const std::map<Operation, std::string> combiner_map = {
{ Operation::Replace, "%source1" },
{ Operation::Modulate, "(%source1 * %source2) / 255" },
+ { Operation::Add, "(%source1 + %source2)" },
+ { Operation::Lerp, "lerp(%source1, %source2, %source3)" },
};
- auto ReplacePattern =
+ static auto ReplacePattern =
[](const std::string& input, const std::string& pattern, const std::string& replacement) -> std::string {
size_t start = input.find(pattern);
if (start == std::string::npos)
@@ -528,8 +615,8 @@ void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
ret.replace(start, pattern.length(), replacement);
return ret;
};
- auto GetColorSourceStr =
- [&source_map,&color_modifier_map,&ReplacePattern](const Source& src, const ColorModifier& modifier) {
+ static auto GetColorSourceStr =
+ [](const Source& src, const ColorModifier& modifier) {
auto src_it = source_map.find(src);
std::string src_str = "Unknown";
if (src_it != source_map.end())
@@ -542,8 +629,8 @@ void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
return ReplacePattern(modifier_str, "%source", src_str);
};
- auto GetColorCombinerStr =
- [&](const Regs::TevStageConfig& tev_stage) {
+ static auto GetColorCombinerStr =
+ [](const Regs::TevStageConfig& tev_stage) {
auto op_it = combiner_map.find(tev_stage.color_op);
std::string op_str = "Unknown op (%source1, %source2, %source3)";
if (op_it != combiner_map.end())
@@ -553,8 +640,8 @@ void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
op_str = ReplacePattern(op_str, "%source2", GetColorSourceStr(tev_stage.color_source2, tev_stage.color_modifier2));
return ReplacePattern(op_str, "%source3", GetColorSourceStr(tev_stage.color_source3, tev_stage.color_modifier3));
};
- auto GetAlphaSourceStr =
- [&source_map,&alpha_modifier_map,&ReplacePattern](const Source& src, const AlphaModifier& modifier) {
+ static auto GetAlphaSourceStr =
+ [](const Source& src, const AlphaModifier& modifier) {
auto src_it = source_map.find(src);
std::string src_str = "Unknown";
if (src_it != source_map.end())
@@ -567,8 +654,8 @@ void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
return ReplacePattern(modifier_str, "%source", src_str);
};
- auto GetAlphaCombinerStr =
- [&](const Regs::TevStageConfig& tev_stage) {
+ static auto GetAlphaCombinerStr =
+ [](const Regs::TevStageConfig& tev_stage) {
auto op_it = combiner_map.find(tev_stage.alpha_op);
std::string op_str = "Unknown op (%source1, %source2, %source3)";
if (op_it != combiner_map.end())
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index 51f14f12..f361a538 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -26,6 +26,7 @@ public:
CommandProcessed,
IncomingPrimitiveBatch,
FinishedPrimitiveBatch,
+ VertexLoaded,
NumEvents
};
@@ -192,7 +193,7 @@ void OnPicaRegWrite(u32 id, u32 value);
std::unique_ptr<PicaTrace> FinishPicaTracing();
struct TextureInfo {
- unsigned int address;
+ PAddr physical_address;
int width;
int height;
int stride;
@@ -202,7 +203,17 @@ struct TextureInfo {
const Pica::Regs::TextureFormat& format);
};
-const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info);
+/**
+ * Lookup texel located at the given coordinates and return an RGBA vector of its color.
+ * @param source Source pointer to read data from
+ * @param s,t Texture coordinates to read from
+ * @param info TextureInfo object describing the texture setup
+ * @param disable_alpha This is used for debug widgets which use this method to display textures without providing a good way to visualize alpha by themselves. If true, this will return 255 for the alpha component, and either drop the information entirely or store it in an "unused" color channel.
+ * @todo Eventually we should get rid of the disable_alpha parameter.
+ */
+const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info,
+ bool disable_alpha = false);
+
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages);
diff --git a/src/video_core/gpu_debugger.h b/src/video_core/gpu_debugger.h
index 16b1656b..4eb8b3d4 100644
--- a/src/video_core/gpu_debugger.h
+++ b/src/video_core/gpu_debugger.h
@@ -85,7 +85,7 @@ public:
void UnregisterObserver(DebuggerObserver* observer)
{
- std::remove(observers.begin(), observers.end(), observer);
+ observers.erase(std::remove(observers.begin(), observers.end(), observer), observers.end());
observer->observed = nullptr;
}
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 4c3791ad..06552a3e 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -8,6 +8,7 @@
#include <cstddef>
#include <initializer_list>
#include <map>
+#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -104,6 +105,11 @@ struct Regs {
INSERT_PADDING_WORDS(0x17);
struct TextureConfig {
+ enum WrapMode : u32 {
+ ClampToEdge = 0,
+ Repeat = 2,
+ };
+
INSERT_PADDING_WORDS(0x1);
union {
@@ -111,12 +117,17 @@ struct Regs {
BitField<16, 16, u32> width;
};
- INSERT_PADDING_WORDS(0x2);
+ union {
+ BitField< 8, 2, WrapMode> wrap_s;
+ BitField<11, 2, WrapMode> wrap_t;
+ };
+
+ INSERT_PADDING_WORDS(0x1);
u32 address;
u32 GetPhysicalAddress() const {
- return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
+ return DecodeAddressRegister(address);
}
// texture1 and texture2 store the texture format directly after the address
@@ -131,36 +142,70 @@ struct Regs {
RGBA5551 = 2,
RGB565 = 3,
RGBA4 = 4,
+ IA8 = 5,
+
+ I8 = 7,
+ A8 = 8,
+ IA4 = 9,
+ A4 = 11,
// TODO: Support for the other formats is not implemented, yet.
// Seems like they are luminance formats and compressed textures.
};
- static unsigned BytesPerPixel(TextureFormat format) {
+ static unsigned NibblesPerPixel(TextureFormat format) {
switch (format) {
case TextureFormat::RGBA8:
- return 4;
+ return 8;
case TextureFormat::RGB8:
- return 3;
+ return 6;
case TextureFormat::RGBA5551:
case TextureFormat::RGB565:
case TextureFormat::RGBA4:
- return 2;
+ case TextureFormat::IA8:
+ return 4;
- default:
- // placeholder for yet unknown formats
+ case TextureFormat::A4:
return 1;
+
+ case TextureFormat::I8:
+ case TextureFormat::A8:
+ case TextureFormat::IA4:
+ default: // placeholder for yet unknown formats
+ return 2;
}
}
- BitField< 0, 1, u32> texturing_enable;
+ union {
+ BitField< 0, 1, u32> texture0_enable;
+ BitField< 1, 1, u32> texture1_enable;
+ BitField< 2, 1, u32> texture2_enable;
+ };
TextureConfig texture0;
INSERT_PADDING_WORDS(0x8);
BitField<0, 4, TextureFormat> texture0_format;
-
- INSERT_PADDING_WORDS(0x31);
+ INSERT_PADDING_WORDS(0x2);
+ TextureConfig texture1;
+ BitField<0, 4, TextureFormat> texture1_format;
+ INSERT_PADDING_WORDS(0x2);
+ TextureConfig texture2;
+ BitField<0, 4, TextureFormat> texture2_format;
+ INSERT_PADDING_WORDS(0x21);
+
+ struct FullTextureConfig {
+ const bool enabled;
+ const TextureConfig config;
+ const TextureFormat format;
+ };
+ const std::array<FullTextureConfig, 3> GetTextures() const {
+ return {{
+ { static_cast<bool>(texture0_enable), texture0, texture0_format },
+ { static_cast<bool>(texture1_enable), texture1, texture1_format },
+ { static_cast<bool>(texture2_enable), texture2, texture2_format }
+ }};
+ }
// 0xc0-0xff: Texture Combiner (akin to glTexEnv)
struct TevStageConfig {
@@ -282,11 +327,11 @@ struct Regs {
INSERT_PADDING_WORDS(0x1);
- inline u32 GetColorBufferAddress() const {
- return Memory::PhysicalToVirtualAddress(DecodeAddressRegister(color_buffer_address));
+ inline u32 GetColorBufferPhysicalAddress() const {
+ return DecodeAddressRegister(color_buffer_address);
}
- inline u32 GetDepthBufferAddress() const {
- return Memory::PhysicalToVirtualAddress(DecodeAddressRegister(depth_buffer_address));
+ inline u32 GetDepthBufferPhysicalAddress() const {
+ return DecodeAddressRegister(depth_buffer_address);
}
inline u32 GetWidth() const {
@@ -310,9 +355,8 @@ struct Regs {
BitField<0, 29, u32> base_address;
- inline u32 GetBaseAddress() const {
- // TODO: Ugly, should fix PhysicalToVirtualAddress instead
- return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
+ u32 GetPhysicalBaseAddress() const {
+ return DecodeAddressRegister(base_address);
}
// Descriptor for internal vertex attributes
@@ -448,7 +492,11 @@ struct Regs {
BitField<8, 2, TriangleTopology> triangle_topology;
- INSERT_PADDING_WORDS(0x5b);
+ INSERT_PADDING_WORDS(0x51);
+
+ BitField<0, 16, u32> vs_bool_uniforms;
+
+ INSERT_PADDING_WORDS(0x9);
// Offset to shader program entry point (in words)
BitField<0, 16, u32> vs_main_offset;
@@ -556,9 +604,13 @@ struct Regs {
ADD_FIELD(viewport_depth_range);
ADD_FIELD(viewport_depth_far_plane);
ADD_FIELD(viewport_corner);
- ADD_FIELD(texturing_enable);
+ ADD_FIELD(texture0_enable);
ADD_FIELD(texture0);
ADD_FIELD(texture0_format);
+ ADD_FIELD(texture1);
+ ADD_FIELD(texture1_format);
+ ADD_FIELD(texture2);
+ ADD_FIELD(texture2_format);
ADD_FIELD(tev_stage0);
ADD_FIELD(tev_stage1);
ADD_FIELD(tev_stage2);
@@ -572,6 +624,7 @@ struct Regs {
ADD_FIELD(trigger_draw);
ADD_FIELD(trigger_draw_indexed);
ADD_FIELD(triangle_topology);
+ ADD_FIELD(vs_bool_uniforms);
ADD_FIELD(vs_main_offset);
ADD_FIELD(vs_input_register_map);
ADD_FIELD(vs_uniform_setup);
@@ -622,9 +675,13 @@ ASSERT_REG_POSITION(viewport_depth_far_plane, 0x4e);
ASSERT_REG_POSITION(vs_output_attributes[0], 0x50);
ASSERT_REG_POSITION(vs_output_attributes[1], 0x51);
ASSERT_REG_POSITION(viewport_corner, 0x68);
-ASSERT_REG_POSITION(texturing_enable, 0x80);
+ASSERT_REG_POSITION(texture0_enable, 0x80);
ASSERT_REG_POSITION(texture0, 0x81);
ASSERT_REG_POSITION(texture0_format, 0x8e);
+ASSERT_REG_POSITION(texture1, 0x91);
+ASSERT_REG_POSITION(texture1_format, 0x96);
+ASSERT_REG_POSITION(texture2, 0x99);
+ASSERT_REG_POSITION(texture2_format, 0x9e);
ASSERT_REG_POSITION(tev_stage0, 0xc0);
ASSERT_REG_POSITION(tev_stage1, 0xc8);
ASSERT_REG_POSITION(tev_stage2, 0xd0);
@@ -638,6 +695,7 @@ ASSERT_REG_POSITION(num_vertices, 0x228);
ASSERT_REG_POSITION(trigger_draw, 0x22e);
ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f);
ASSERT_REG_POSITION(triangle_topology, 0x25e);
+ASSERT_REG_POSITION(vs_bool_uniforms, 0x2b0);
ASSERT_REG_POSITION(vs_main_offset, 0x2ba);
ASSERT_REG_POSITION(vs_input_register_map, 0x2bb);
ASSERT_REG_POSITION(vs_uniform_setup, 0x2c0);
@@ -719,6 +777,14 @@ struct float24 {
return ToFloat32() <= flt.ToFloat32();
}
+ bool operator == (const float24& flt) const {
+ return ToFloat32() == flt.ToFloat32();
+ }
+
+ bool operator != (const float24& flt) const {
+ return ToFloat32() != flt.ToFloat32();
+ }
+
private:
// Stored as a regular float, merely for convenience
// TODO: Perform proper arithmetic on this!
@@ -736,5 +802,15 @@ union CommandHeader {
BitField<31, 1, u32> group_commands;
};
+// TODO: Ugly, should fix PhysicalToVirtualAddress instead
+inline static u32 PAddrToVAddr(u32 addr) {
+ if (addr >= Memory::VRAM_PADDR && addr < Memory::VRAM_PADDR + Memory::VRAM_SIZE) {
+ return addr - Memory::VRAM_PADDR + Memory::VRAM_VADDR;
+ } else if (addr >= Memory::FCRAM_PADDR && addr < Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
+ return addr - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
+ } else {
+ return 0;
+ }
+}
} // namespace
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index 102693ed..ff46c7b5 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -30,20 +30,27 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx, TriangleHandl
}
break;
+ case Regs::TriangleTopology::Strip:
case Regs::TriangleTopology::Fan:
- if (buffer_index == 2) {
- buffer_index = 0;
-
- triangle_handler(buffer[0], buffer[1], vtx);
+ if (strip_ready) {
+ // TODO: Should be "buffer[0], buffer[1], vtx" instead!
+ // Not quite sure why we need this order for things to show up properly.
+ // Maybe a bug in the rasterizer?
+ triangle_handler(buffer[1], buffer[0], vtx);
+ }
+ buffer[buffer_index] = vtx;
- buffer[1] = vtx;
- } else {
- buffer[buffer_index++] = vtx;
+ if (topology == Regs::TriangleTopology::Strip) {
+ strip_ready |= (buffer_index == 1);
+ buffer_index = !buffer_index;
+ } else if (topology == Regs::TriangleTopology::Fan) {
+ buffer_index = 1;
+ strip_ready = true;
}
break;
default:
- LOG_ERROR(Render_Software, "Unknown triangle topology %x:", (int)topology);
+ LOG_ERROR(HW_GPU, "Unknown triangle topology %x:", (int)topology);
break;
}
}
diff --git a/src/video_core/primitive_assembly.h b/src/video_core/primitive_assembly.h
index ea2e2f61..decf0fd6 100644
--- a/src/video_core/primitive_assembly.h
+++ b/src/video_core/primitive_assembly.h
@@ -37,6 +37,7 @@ private:
int buffer_index;
VertexType buffer[2];
+ bool strip_ready = false;
};
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index b7e04a56..bf9c3666 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -18,7 +18,7 @@ namespace Pica {
namespace Rasterizer {
static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
- u32* color_buffer = (u32*)Memory::GetPointer(registers.framebuffer.GetColorBufferAddress());
+ u32* color_buffer = reinterpret_cast<u32*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetColorBufferPhysicalAddress())));
u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b();
// Assuming RGBA8 format until actual framebuffer format handling is implemented
@@ -26,14 +26,14 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
}
static u32 GetDepth(int x, int y) {
- u16* depth_buffer = (u16*)Memory::GetPointer(registers.framebuffer.GetDepthBufferAddress());
+ u16* depth_buffer = reinterpret_cast<u16*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress())));
// Assuming 16-bit depth buffer format until actual format handling is implemented
return *(depth_buffer + x + y * registers.framebuffer.GetWidth());
}
static void SetDepth(int x, int y, u16 value) {
- u16* depth_buffer = (u16*)Memory::GetPointer(registers.framebuffer.GetDepthBufferAddress());
+ u16* depth_buffer = reinterpret_cast<u16*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress())));
// Assuming 16-bit depth buffer format until actual format handling is implemented
*(depth_buffer + x + y * registers.framebuffer.GetWidth()) = value;
@@ -167,60 +167,48 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
(u8)(GetInterpolatedAttribute(v0.color.a(), v1.color.a(), v2.color.a()).ToFloat32() * 255)
};
- Math::Vec4<u8> texture_color{};
- float24 u = GetInterpolatedAttribute(v0.tc0.u(), v1.tc0.u(), v2.tc0.u());
- float24 v = GetInterpolatedAttribute(v0.tc0.v(), v1.tc0.v(), v2.tc0.v());
- if (registers.texturing_enable) {
- // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
- // of which is composed of four 2x2 subtiles each of which is composed of four texels.
- // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
- // texels are laid out in a 2x2 subtile like this:
- // 2 3
- // 0 1
- //
- // The full 8x8 tile has the texels arranged like this:
- //
- // 42 43 46 47 58 59 62 63
- // 40 41 44 45 56 57 60 61
- // 34 35 38 39 50 51 54 55
- // 32 33 36 37 48 49 52 53
- // 10 11 14 15 26 27 30 31
- // 08 09 12 13 24 25 28 29
- // 02 03 06 07 18 19 22 23
- // 00 01 04 05 16 17 20 21
-
- // TODO: This is currently hardcoded for RGB8
- u32* texture_data = (u32*)Memory::GetPointer(registers.texture0.GetPhysicalAddress());
-
- // TODO(neobrain): Not sure if this swizzling pattern is used for all textures.
- // To be flexible in case different but similar patterns are used, we keep this
- // somewhat inefficient code around for now.
- int s = (int)(u * float24::FromFloat32(static_cast<float>(registers.texture0.width))).ToFloat32();
- int t = (int)(v * float24::FromFloat32(static_cast<float>(registers.texture0.height))).ToFloat32();
- int texel_index_within_tile = 0;
- for (int block_size_index = 0; block_size_index < 3; ++block_size_index) {
- int sub_tile_width = 1 << block_size_index;
- int sub_tile_height = 1 << block_size_index;
-
- int sub_tile_index = (s & sub_tile_width) << block_size_index;
- sub_tile_index += 2 * ((t & sub_tile_height) << block_size_index);
- texel_index_within_tile += sub_tile_index;
- }
-
- const int block_width = 8;
- const int block_height = 8;
-
- int coarse_s = (s / block_width) * block_width;
- int coarse_t = (t / block_height) * block_height;
-
- const int row_stride = registers.texture0.width * 3;
- u8* source_ptr = (u8*)texture_data + coarse_s * block_height * 3 + coarse_t * row_stride + texel_index_within_tile * 3;
- texture_color.r() = source_ptr[2];
- texture_color.g() = source_ptr[1];
- texture_color.b() = source_ptr[0];
- texture_color.a() = 0xFF;
-
- DebugUtils::DumpTexture(registers.texture0, (u8*)texture_data);
+ Math::Vec2<float24> uv[3];
+ uv[0].u() = GetInterpolatedAttribute(v0.tc0.u(), v1.tc0.u(), v2.tc0.u());
+ uv[0].v() = GetInterpolatedAttribute(v0.tc0.v(), v1.tc0.v(), v2.tc0.v());
+ uv[1].u() = GetInterpolatedAttribute(v0.tc1.u(), v1.tc1.u(), v2.tc1.u());
+ uv[1].v() = GetInterpolatedAttribute(v0.tc1.v(), v1.tc1.v(), v2.tc1.v());
+ uv[2].u() = GetInterpolatedAttribute(v0.tc2.u(), v1.tc2.u(), v2.tc2.u());
+ uv[2].v() = GetInterpolatedAttribute(v0.tc2.v(), v1.tc2.v(), v2.tc2.v());
+
+ Math::Vec4<u8> texture_color[3]{};
+ for (int i = 0; i < 3; ++i) {
+ auto texture = registers.GetTextures()[i];
+ if (!texture.enabled)
+ continue;
+
+ _dbg_assert_(HW_GPU, 0 != texture.config.address);
+
+ int s = (int)(uv[i].u() * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32();
+ int t = (int)(uv[i].v() * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32();
+ auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) {
+ switch (mode) {
+ case Regs::TextureConfig::ClampToEdge:
+ val = std::max(val, 0);
+ val = std::min(val, (int)size - 1);
+ return val;
+
+ case Regs::TextureConfig::Repeat:
+ return (int)(((unsigned)val) % size);
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode);
+ _dbg_assert_(HW_GPU, 0);
+ return 0;
+ }
+ };
+ s = GetWrappedTexCoord(registers.texture0.wrap_s, s, registers.texture0.width);
+ t = GetWrappedTexCoord(registers.texture0.wrap_t, t, registers.texture0.height);
+
+ u8* texture_data = Memory::GetPointer(PAddrToVAddr(texture.config.GetPhysicalAddress()));
+ auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
+
+ texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
+ DebugUtils::DumpTexture(texture.config, texture_data);
}
// Texture environment - consists of 6 stages of color and alpha combining.
@@ -237,22 +225,29 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
using AlphaModifier = Regs::TevStageConfig::AlphaModifier;
using Operation = Regs::TevStageConfig::Operation;
- auto GetColorSource = [&](Source source) -> Math::Vec3<u8> {
+ auto GetColorSource = [&](Source source) -> Math::Vec4<u8> {
switch (source) {
case Source::PrimaryColor:
- return primary_color.rgb();
+ return primary_color;
case Source::Texture0:
- return texture_color.rgb();
+ return texture_color[0];
+
+ case Source::Texture1:
+ return texture_color[1];
+
+ case Source::Texture2:
+ return texture_color[2];
case Source::Constant:
- return {tev_stage.const_r, tev_stage.const_g, tev_stage.const_b};
+ return {tev_stage.const_r, tev_stage.const_g, tev_stage.const_b, tev_stage.const_a};
case Source::Previous:
- return combiner_output.rgb();
+ return combiner_output;
default:
LOG_ERROR(HW_GPU, "Unknown color combiner source %d\n", (int)source);
+ _dbg_assert_(HW_GPU, 0);
return {};
}
};
@@ -263,7 +258,13 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
return primary_color.a();
case Source::Texture0:
- return texture_color.a();
+ return texture_color[0].a();
+
+ case Source::Texture1:
+ return texture_color[1].a();
+
+ case Source::Texture2:
+ return texture_color[2].a();
case Source::Constant:
return tev_stage.const_a;
@@ -273,17 +274,23 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown alpha combiner source %d\n", (int)source);
+ _dbg_assert_(HW_GPU, 0);
return 0;
}
};
- auto GetColorModifier = [](ColorModifier factor, const Math::Vec3<u8>& values) -> Math::Vec3<u8> {
+ auto GetColorModifier = [](ColorModifier factor, const Math::Vec4<u8>& values) -> Math::Vec3<u8> {
switch (factor)
{
case ColorModifier::SourceColor:
- return values;
+ return values.rgb();
+
+ case ColorModifier::SourceAlpha:
+ return { values.a(), values.a(), values.a() };
+
default:
LOG_ERROR(HW_GPU, "Unknown color factor %d\n", (int)factor);
+ _dbg_assert_(HW_GPU, 0);
return {};
}
};
@@ -292,8 +299,13 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
switch (factor) {
case AlphaModifier::SourceAlpha:
return value;
+
+ case AlphaModifier::OneMinusSourceAlpha:
+ return 255 - value;
+
default:
- LOG_ERROR(HW_GPU, "Unknown color factor %d\n", (int)factor);
+ LOG_ERROR(HW_GPU, "Unknown alpha factor %d\n", (int)factor);
+ _dbg_assert_(HW_GPU, 0);
return 0;
}
};
@@ -306,8 +318,21 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
case Operation::Modulate:
return ((input[0] * input[1]) / 255).Cast<u8>();
+ case Operation::Add:
+ {
+ auto result = input[0] + input[1];
+ result.r() = std::min(255, result.r());
+ result.g() = std::min(255, result.g());
+ result.b() = std::min(255, result.b());
+ return result.Cast<u8>();
+ }
+
+ case Operation::Lerp:
+ return ((input[0] * input[2] + input[1] * (Math::MakeVec<u8>(255, 255, 255) - input[2]).Cast<u8>()) / 255).Cast<u8>();
+
default:
LOG_ERROR(HW_GPU, "Unknown color combiner operation %d\n", (int)op);
+ _dbg_assert_(HW_GPU, 0);
return {};
}
};
@@ -320,8 +345,15 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
case Operation::Modulate:
return input[0] * input[1] / 255;
+ case Operation::Add:
+ return std::min(255, input[0] + input[1]);
+
+ case Operation::Lerp:
+ return (input[0] * input[2] + input[1] * (255 - input[2])) / 255;
+
default:
LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d\n", (int)op);
+ _dbg_assert_(HW_GPU, 0);
return 0;
}
};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index e2caeeb8..e20d7adb 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -240,14 +240,14 @@ MathUtil::Rectangle<unsigned> RendererOpenGL::GetViewportExtent() {
MathUtil::Rectangle<unsigned> viewport_extent;
if (window_aspect_ratio > emulation_aspect_ratio) {
// Window is narrower than the emulation content => apply borders to the top and bottom
- unsigned viewport_height = std::round(emulation_aspect_ratio * framebuffer_width);
+ unsigned viewport_height = static_cast<unsigned>(std::round(emulation_aspect_ratio * framebuffer_width));
viewport_extent.left = 0;
viewport_extent.top = (framebuffer_height - viewport_height) / 2;
viewport_extent.right = viewport_extent.left + framebuffer_width;
viewport_extent.bottom = viewport_extent.top + viewport_height;
} else {
// Otherwise, apply borders to the left and right sides of the window.
- unsigned viewport_width = std::round(framebuffer_height / emulation_aspect_ratio);
+ unsigned viewport_width = static_cast<unsigned>(std::round(framebuffer_height / emulation_aspect_ratio));
viewport_extent.left = (framebuffer_width - viewport_width) / 2;
viewport_extent.top = 0;
viewport_extent.right = viewport_extent.left + viewport_width;
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp
index 477e78cf..4ba69fa5 100644
--- a/src/video_core/vertex_shader.cpp
+++ b/src/video_core/vertex_shader.cpp
@@ -2,16 +2,25 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
+#include <stack>
+
#include <boost/range/algorithm.hpp>
#include <common/file_util.h>
#include <core/mem_map.h>
-#include "debug_utils/debug_utils.h"
+#include <nihstro/shader_bytecode.h>
+
#include "pica.h"
#include "vertex_shader.h"
+#include "debug_utils/debug_utils.h"
+
+using nihstro::Instruction;
+using nihstro::RegisterType;
+using nihstro::SourceRegister;
+using nihstro::SwizzlePattern;
namespace Pica {
@@ -19,13 +28,14 @@ namespace VertexShader {
static struct {
Math::Vec4<float24> f[96];
-} shader_uniforms;
+ std::array<bool,16> b;
+} shader_uniforms;
// TODO: Not sure where the shader binary and swizzle patterns are supposed to be loaded to!
// For now, we just keep these local arrays around.
-static u32 shader_memory[1024];
-static u32 swizzle_data[1024];
+static std::array<u32, 1024> shader_memory;
+static std::array<u32, 1024> swizzle_data;
void SubmitShaderMemoryChange(u32 addr, u32 value)
{
@@ -42,6 +52,21 @@ Math::Vec4<float24>& GetFloatUniform(u32 index)
return shader_uniforms.f[index];
}
+bool& GetBoolUniform(u32 index)
+{
+ return shader_uniforms.b[index];
+}
+
+const std::array<u32, 1024>& GetShaderBinary()
+{
+ return shader_memory;
+}
+
+const std::array<u32, 1024>& GetSwizzlePatterns()
+{
+ return swizzle_data;
+}
+
struct VertexShaderState {
u32* program_counter;
@@ -49,13 +74,23 @@ struct VertexShaderState {
float24* output_register_table[7*4];
Math::Vec4<float24> temporary_registers[16];
- bool status_registers[2];
+ bool conditional_code[2];
+
+ // Two Address registers and one loop counter
+ // TODO: How many bits do these actually have?
+ s32 address_registers[3];
enum {
INVALID_ADDRESS = 0xFFFFFFFF
};
- u32 call_stack[8]; // TODO: What is the maximal call stack depth?
- u32* call_stack_pointer;
+
+ struct CallStackElement {
+ u32 final_address;
+ u32 return_address;
+ };
+
+ // TODO: Is there a maximal size for this?
+ std::stack<CallStackElement> call_stack;
struct {
u32 max_offset; // maximum program counter ever reached
@@ -64,49 +99,105 @@ struct VertexShaderState {
};
static void ProcessShaderCode(VertexShaderState& state) {
+
+ // Placeholder for invalid inputs
+ static float24 dummy_vec4_float24[4];
+
while (true) {
- bool increment_pc = true;
+ if (!state.call_stack.empty()) {
+ if (state.program_counter - shader_memory.data() == state.call_stack.top().final_address) {
+ state.program_counter = &shader_memory[state.call_stack.top().return_address];
+ state.call_stack.pop();
+
+ // TODO: Is "trying again" accurate to hardware?
+ continue;
+ }
+ }
+
bool exit_loop = false;
const Instruction& instr = *(const Instruction*)state.program_counter;
- state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + (state.program_counter - shader_memory));
-
- const float24* src1_ = (instr.common.src1 < 0x10) ? state.input_register_table[instr.common.src1.GetIndex()]
- : (instr.common.src1 < 0x20) ? &state.temporary_registers[instr.common.src1.GetIndex()].x
- : (instr.common.src1 < 0x80) ? &shader_uniforms.f[instr.common.src1.GetIndex()].x
- : nullptr;
- const float24* src2_ = (instr.common.src2 < 0x10) ? state.input_register_table[instr.common.src2.GetIndex()]
- : &state.temporary_registers[instr.common.src2.GetIndex()].x;
- float24* dest = (instr.common.dest < 0x08) ? state.output_register_table[4*instr.common.dest.GetIndex()]
- : (instr.common.dest < 0x10) ? nullptr
- : (instr.common.dest < 0x20) ? &state.temporary_registers[instr.common.dest.GetIndex()][0]
- : nullptr;
-
const SwizzlePattern& swizzle = *(SwizzlePattern*)&swizzle_data[instr.common.operand_desc_id];
- const bool negate_src1 = (swizzle.negate != 0);
- float24 src1[4] = {
- src1_[(int)swizzle.GetSelectorSrc1(0)],
- src1_[(int)swizzle.GetSelectorSrc1(1)],
- src1_[(int)swizzle.GetSelectorSrc1(2)],
- src1_[(int)swizzle.GetSelectorSrc1(3)],
+ auto call = [&](VertexShaderState& state, u32 offset, u32 num_instructions, u32 return_offset) {
+ state.program_counter = &shader_memory[offset] - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
+ state.call_stack.push({ offset + num_instructions, return_offset });
};
- if (negate_src1) {
- src1[0] = src1[0] * float24::FromFloat32(-1);
- src1[1] = src1[1] * float24::FromFloat32(-1);
- src1[2] = src1[2] * float24::FromFloat32(-1);
- src1[3] = src1[3] * float24::FromFloat32(-1);
- }
- const float24 src2[4] = {
- src2_[(int)swizzle.GetSelectorSrc2(0)],
- src2_[(int)swizzle.GetSelectorSrc2(1)],
- src2_[(int)swizzle.GetSelectorSrc2(2)],
- src2_[(int)swizzle.GetSelectorSrc2(3)],
+ u32 binary_offset = state.program_counter - shader_memory.data();
+
+ state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + binary_offset);
+
+ auto LookupSourceRegister = [&](const SourceRegister& source_reg) -> const float24* {
+ switch (source_reg.GetRegisterType()) {
+ case RegisterType::Input:
+ return state.input_register_table[source_reg.GetIndex()];
+
+ case RegisterType::Temporary:
+ return &state.temporary_registers[source_reg.GetIndex()].x;
+
+ case RegisterType::FloatUniform:
+ return &shader_uniforms.f[source_reg.GetIndex()].x;
+
+ default:
+ return dummy_vec4_float24;
+ }
};
- switch (instr.opcode) {
+ switch (instr.opcode.GetInfo().type) {
+ case Instruction::OpCodeType::Arithmetic:
+ {
+ bool is_inverted = 0 != (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::SrcInversed);
+ if (is_inverted) {
+ // TODO: We don't really support this properly: For instance, the address register
+ // offset needs to be applied to SRC2 instead, etc.
+ // For now, we just abort in this situation.
+ LOG_CRITICAL(HW_GPU, "Bad condition...");
+ exit(0);
+ }
+
+ const int address_offset = (instr.common.address_register_index == 0)
+ ? 0 : state.address_registers[instr.common.address_register_index - 1];
+
+ const float24* src1_ = LookupSourceRegister(instr.common.GetSrc1(is_inverted) + address_offset);
+ const float24* src2_ = LookupSourceRegister(instr.common.GetSrc2(is_inverted));
+
+ const bool negate_src1 = (swizzle.negate_src1 != false);
+ const bool negate_src2 = (swizzle.negate_src2 != false);
+
+ float24 src1[4] = {
+ src1_[(int)swizzle.GetSelectorSrc1(0)],
+ src1_[(int)swizzle.GetSelectorSrc1(1)],
+ src1_[(int)swizzle.GetSelectorSrc1(2)],
+ src1_[(int)swizzle.GetSelectorSrc1(3)],
+ };
+ if (negate_src1) {
+ src1[0] = src1[0] * float24::FromFloat32(-1);
+ src1[1] = src1[1] * float24::FromFloat32(-1);
+ src1[2] = src1[2] * float24::FromFloat32(-1);
+ src1[3] = src1[3] * float24::FromFloat32(-1);
+ }
+ float24 src2[4] = {
+ src2_[(int)swizzle.GetSelectorSrc2(0)],
+ src2_[(int)swizzle.GetSelectorSrc2(1)],
+ src2_[(int)swizzle.GetSelectorSrc2(2)],
+ src2_[(int)swizzle.GetSelectorSrc2(3)],
+ };
+ if (negate_src2) {
+ src2[0] = src2[0] * float24::FromFloat32(-1);
+ src2[1] = src2[1] * float24::FromFloat32(-1);
+ src2[2] = src2[2] * float24::FromFloat32(-1);
+ src2[3] = src2[3] * float24::FromFloat32(-1);
+ }
+
+ float24* dest = (instr.common.dest < 0x08) ? state.output_register_table[4*instr.common.dest.GetIndex()]
+ : (instr.common.dest < 0x10) ? dummy_vec4_float24
+ : (instr.common.dest < 0x20) ? &state.temporary_registers[instr.common.dest.GetIndex()][0]
+ : dummy_vec4_float24;
+
+ state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
+
+ switch (instr.opcode.EffectiveOpCode()) {
case Instruction::OpCode::ADD:
{
- state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;
@@ -119,7 +210,6 @@ static void ProcessShaderCode(VertexShaderState& state) {
case Instruction::OpCode::MUL:
{
- state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;
@@ -130,10 +220,18 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
+ case Instruction::OpCode::MAX:
+ for (int i = 0; i < 4; ++i) {
+ if (!swizzle.DestComponentEnabled(i))
+ continue;
+
+ dest[i] = std::max(src1[i], src2[i]);
+ }
+ break;
+
case Instruction::OpCode::DP3:
case Instruction::OpCode::DP4:
{
- state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
float24 dot = float24::FromFloat32(0.f);
int num_components = (instr.opcode == Instruction::OpCode::DP3) ? 3 : 4;
for (int i = 0; i < num_components; ++i)
@@ -151,7 +249,6 @@ static void ProcessShaderCode(VertexShaderState& state) {
// Reciprocal
case Instruction::OpCode::RCP:
{
- state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;
@@ -167,7 +264,6 @@ static void ProcessShaderCode(VertexShaderState& state) {
// Reciprocal Square Root
case Instruction::OpCode::RSQ:
{
- state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;
@@ -180,9 +276,21 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
+ case Instruction::OpCode::MOVA:
+ {
+ for (int i = 0; i < 2; ++i) {
+ if (!swizzle.DestComponentEnabled(i))
+ continue;
+
+ // TODO: Figure out how the rounding is done on hardware
+ state.address_registers[i] = static_cast<s32>(src1[i].ToFloat32());
+ }
+
+ break;
+ }
+
case Instruction::OpCode::MOV:
{
- state.debug.max_opdesc_id = std::max<u32>(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id);
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;
@@ -192,39 +300,137 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
- case Instruction::OpCode::RET:
- if (*state.call_stack_pointer == VertexShaderState::INVALID_ADDRESS) {
- exit_loop = true;
- } else {
- // Jump back to call stack position, invalidate call stack entry, move up call stack pointer
- state.program_counter = &shader_memory[*state.call_stack_pointer];
- *state.call_stack_pointer-- = VertexShaderState::INVALID_ADDRESS;
+ case Instruction::OpCode::CMP:
+ for (int i = 0; i < 2; ++i) {
+ // TODO: Can you restrict to one compare via dest masking?
+
+ auto compare_op = instr.common.compare_op;
+ auto op = (i == 0) ? compare_op.x.Value() : compare_op.y.Value();
+
+ switch (op) {
+ case compare_op.Equal:
+ state.conditional_code[i] = (src1[i] == src2[i]);
+ break;
+
+ case compare_op.NotEqual:
+ state.conditional_code[i] = (src1[i] != src2[i]);
+ break;
+
+ case compare_op.LessThan:
+ state.conditional_code[i] = (src1[i] < src2[i]);
+ break;
+
+ case compare_op.LessEqual:
+ state.conditional_code[i] = (src1[i] <= src2[i]);
+ break;
+
+ case compare_op.GreaterThan:
+ state.conditional_code[i] = (src1[i] > src2[i]);
+ break;
+
+ case compare_op.GreaterEqual:
+ state.conditional_code[i] = (src1[i] >= src2[i]);
+ break;
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown compare mode %x", static_cast<int>(op));
+ break;
+ }
}
+ break;
+ default:
+ LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
+ (int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex);
+ _dbg_assert_(HW_GPU, 0);
+ break;
+ }
+
+ break;
+ }
+ default:
+ // Handle each instruction on its own
+ switch (instr.opcode) {
+ case Instruction::OpCode::END:
+ exit_loop = true;
break;
case Instruction::OpCode::CALL:
- increment_pc = false;
+ call(state,
+ instr.flow_control.dest_offset,
+ instr.flow_control.num_instructions,
+ binary_offset + 1);
+ break;
+
+ case Instruction::OpCode::NOP:
+ break;
- _dbg_assert_(HW_GPU, state.call_stack_pointer - state.call_stack < sizeof(state.call_stack));
+ case Instruction::OpCode::IFU:
+ if (shader_uniforms.b[instr.flow_control.bool_uniform_id]) {
+ call(state,
+ binary_offset + 1,
+ instr.flow_control.dest_offset - binary_offset - 1,
+ instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+ } else {
+ call(state,
+ instr.flow_control.dest_offset,
+ instr.flow_control.num_instructions,
+ instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+ }
- *++state.call_stack_pointer = state.program_counter - shader_memory;
- // TODO: Does this offset refer to the beginning of shader memory?
- state.program_counter = &shader_memory[instr.flow_control.offset_words];
break;
- case Instruction::OpCode::FLS:
- // TODO: Do whatever needs to be done here?
+ case Instruction::OpCode::IFC:
+ {
+ // TODO: Do we need to consider swizzlers here?
+
+ auto flow_control = instr.flow_control;
+ bool results[3] = { flow_control.refx == state.conditional_code[0],
+ flow_control.refy == state.conditional_code[1] };
+
+ switch (flow_control.op) {
+ case flow_control.Or:
+ results[2] = results[0] || results[1];
+ break;
+
+ case flow_control.And:
+ results[2] = results[0] && results[1];
+ break;
+
+ case flow_control.JustX:
+ results[2] = results[0];
+ break;
+
+ case flow_control.JustY:
+ results[2] = results[1];
+ break;
+ }
+
+ if (results[2]) {
+ call(state,
+ binary_offset + 1,
+ instr.flow_control.dest_offset - binary_offset - 1,
+ instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+ } else {
+ call(state,
+ instr.flow_control.dest_offset,
+ instr.flow_control.num_instructions,
+ instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+ }
+
break;
+ }
default:
LOG_ERROR(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
- (int)instr.opcode.Value(), instr.GetOpCodeName().c_str(), instr.hex);
+ (int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex);
break;
+ }
+
+ break;
}
- if (increment_pc)
- ++state.program_counter;
+ ++state.program_counter;
if (exit_loop)
break;
@@ -275,13 +481,11 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes)
state.output_register_table[4*i+comp] = ((float24*)&ret) + semantics[comp];
}
- state.status_registers[0] = false;
- state.status_registers[1] = false;
- boost::fill(state.call_stack, VertexShaderState::INVALID_ADDRESS);
- state.call_stack_pointer = &state.call_stack[0];
+ state.conditional_code[0] = false;
+ state.conditional_code[1] = false;
ProcessShaderCode(state);
- DebugUtils::DumpShader(shader_memory, state.debug.max_offset, swizzle_data,
+ DebugUtils::DumpShader(shader_memory.data(), state.debug.max_offset, swizzle_data.data(),
state.debug.max_opdesc_id, registers.vs_main_offset,
registers.vs_output_attributes);
diff --git a/src/video_core/vertex_shader.h b/src/video_core/vertex_shader.h
index bfb6fb6e..047dde04 100644
--- a/src/video_core/vertex_shader.h
+++ b/src/video_core/vertex_shader.h
@@ -27,15 +27,18 @@ struct OutputVertex {
Math::Vec4<float24> dummy; // quaternions (not implemented, yet)
Math::Vec4<float24> color;
Math::Vec2<float24> tc0;
+ Math::Vec2<float24> tc1;
+ float24 pad[6];
+ Math::Vec2<float24> tc2;
// Padding for optimal alignment
- float24 pad[14];
+ float24 pad2[4];
// Attributes used to store intermediate results
// position after perspective divide
Math::Vec3<float24> screenpos;
- float24 pad2;
+ float24 pad3;
// Linear interpolation
// factor: 0=this, 1=vtx
@@ -44,6 +47,8 @@ struct OutputVertex {
// TODO: Should perform perspective correct interpolation here...
tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
+ tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
+ tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
@@ -61,222 +66,16 @@ struct OutputVertex {
static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
-union Instruction {
- enum class OpCode : u32 {
- ADD = 0x0,
- DP3 = 0x1,
- DP4 = 0x2,
-
- MUL = 0x8,
-
- MAX = 0xC,
- MIN = 0xD,
- RCP = 0xE,
- RSQ = 0xF,
-
- MOV = 0x13,
-
- RET = 0x21,
- FLS = 0x22, // Flush
- CALL = 0x24,
- };
-
- std::string GetOpCodeName() const {
- std::map<OpCode, std::string> map = {
- { OpCode::ADD, "ADD" },
- { OpCode::DP3, "DP3" },
- { OpCode::DP4, "DP4" },
- { OpCode::MUL, "MUL" },
- { OpCode::MAX, "MAX" },
- { OpCode::MIN, "MIN" },
- { OpCode::RCP, "RCP" },
- { OpCode::RSQ, "RSQ" },
- { OpCode::MOV, "MOV" },
- { OpCode::RET, "RET" },
- { OpCode::FLS, "FLS" },
- };
- auto it = map.find(opcode);
- if (it == map.end())
- return "UNK";
- else
- return it->second;
- }
-
- u32 hex;
-
- BitField<0x1a, 0x6, OpCode> opcode;
-
- // General notes:
- //
- // When two input registers are used, one of them uses a 5-bit index while the other
- // one uses a 7-bit index. This is because at most one floating point uniform may be used
- // as an input.
-
-
- // Format used e.g. by arithmetic instructions and comparisons
- // "src1" and "src2" specify register indices (i.e. indices referring to groups of 4 floats),
- // while "dest" addresses individual floats.
- union {
- BitField<0x00, 0x5, u32> operand_desc_id;
-
- template<class BitFieldType>
- struct SourceRegister : BitFieldType {
- enum RegisterType {
- Input,
- Temporary,
- FloatUniform
- };
-
- RegisterType GetRegisterType() const {
- if (BitFieldType::Value() < 0x10)
- return Input;
- else if (BitFieldType::Value() < 0x20)
- return Temporary;
- else
- return FloatUniform;
- }
-
- int GetIndex() const {
- if (GetRegisterType() == Input)
- return BitFieldType::Value();
- else if (GetRegisterType() == Temporary)
- return BitFieldType::Value() - 0x10;
- else // if (GetRegisterType() == FloatUniform)
- return BitFieldType::Value() - 0x20;
- }
-
- std::string GetRegisterName() const {
- std::map<RegisterType, std::string> type = {
- { Input, "i" },
- { Temporary, "t" },
- { FloatUniform, "f" },
- };
- return type[GetRegisterType()] + std::to_string(GetIndex());
- }
- };
-
- SourceRegister<BitField<0x07, 0x5, u32>> src2;
- SourceRegister<BitField<0x0c, 0x7, u32>> src1;
-
- struct : BitField<0x15, 0x5, u32>
- {
- enum RegisterType {
- Output,
- Temporary,
- Unknown
- };
- RegisterType GetRegisterType() const {
- if (Value() < 0x8)
- return Output;
- else if (Value() < 0x10)
- return Unknown;
- else
- return Temporary;
- }
- int GetIndex() const {
- if (GetRegisterType() == Output)
- return Value();
- else if (GetRegisterType() == Temporary)
- return Value() - 0x10;
- else
- return Value();
- }
- std::string GetRegisterName() const {
- std::map<RegisterType, std::string> type = {
- { Output, "o" },
- { Temporary, "t" },
- { Unknown, "u" }
- };
- return type[GetRegisterType()] + std::to_string(GetIndex());
- }
- } dest;
- } common;
-
- // Format used for flow control instructions ("if")
- union {
- BitField<0x00, 0x8, u32> num_instructions;
- BitField<0x0a, 0xc, u32> offset_words;
- } flow_control;
-};
-static_assert(std::is_standard_layout<Instruction>::value, "Structure is not using standard layout!");
-
-union SwizzlePattern {
- u32 hex;
-
- enum class Selector : u32 {
- x = 0,
- y = 1,
- z = 2,
- w = 3
- };
-
- Selector GetSelectorSrc1(int comp) const {
- Selector selectors[] = {
- src1_selector_0, src1_selector_1, src1_selector_2, src1_selector_3
- };
- return selectors[comp];
- }
-
- Selector GetSelectorSrc2(int comp) const {
- Selector selectors[] = {
- src2_selector_0, src2_selector_1, src2_selector_2, src2_selector_3
- };
- return selectors[comp];
- }
-
- bool DestComponentEnabled(int i) const {
- return (dest_mask & (0x8 >> i)) != 0;
- }
-
- std::string SelectorToString(bool src2) const {
- std::map<Selector, std::string> map = {
- { Selector::x, "x" },
- { Selector::y, "y" },
- { Selector::z, "z" },
- { Selector::w, "w" }
- };
- std::string ret;
- for (int i = 0; i < 4; ++i) {
- ret += map.at(src2 ? GetSelectorSrc2(i) : GetSelectorSrc1(i));
- }
- return ret;
- }
-
- std::string DestMaskToString() const {
- std::string ret;
- for (int i = 0; i < 4; ++i) {
- if (!DestComponentEnabled(i))
- ret += "_";
- else
- ret += "xyzw"[i];
- }
- return ret;
- }
-
- // Components of "dest" that should be written to: LSB=dest.w, MSB=dest.x
- BitField< 0, 4, u32> dest_mask;
-
- BitField< 4, 1, u32> negate; // negates src1
-
- BitField< 5, 2, Selector> src1_selector_3;
- BitField< 7, 2, Selector> src1_selector_2;
- BitField< 9, 2, Selector> src1_selector_1;
- BitField<11, 2, Selector> src1_selector_0;
-
- BitField<14, 2, Selector> src2_selector_3;
- BitField<16, 2, Selector> src2_selector_2;
- BitField<18, 2, Selector> src2_selector_1;
- BitField<20, 2, Selector> src2_selector_0;
-
- BitField<31, 1, u32> flag; // not sure what this means, maybe it's the sign?
-};
-
void SubmitShaderMemoryChange(u32 addr, u32 value);
void SubmitSwizzleDataChange(u32 addr, u32 value);
OutputVertex RunShader(const InputVertex& input, int num_attributes);
Math::Vec4<float24>& GetFloatUniform(u32 index);
+bool& GetBoolUniform(u32 index);
+
+const std::array<u32, 1024>& GetShaderBinary();
+const std::array<u32, 1024>& GetSwizzlePatterns();
} // namespace