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authorGravatar LittleWhite <lw.demoscene@googlemail.com>2015-07-26 16:38:51 +0200
committerGravatar LittleWhite <lw.demoscene@googlemail.com>2015-07-28 21:04:14 +0200
commit5e1c32048f797be66000852e5f1cb1f0febbcb27 (patch)
treef2a5e95e2a41c9bb0e5ebfeb29caf13740eed415 /src
parentce2dd86f8f61f2c0cf8bee5797da3b8e62d9828e (diff)
Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
Diffstat (limited to 'src')
-rw-r--r--src/citra_qt/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 2746de77..34831f2e 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -263,6 +263,7 @@ void GMainWindow::ShutdownGame() {
// Update the GUI
ui.action_Start->setEnabled(false);
+ ui.action_Start->setText(tr("Start"));
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
render_window->hide();
@@ -291,6 +292,8 @@ void GMainWindow::OnStartGame()
emu_thread->SetRunning(true);
ui.action_Start->setEnabled(false);
+ ui.action_Start->setText(tr("Continue"));
+
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
}