/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H #define BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H #include #include #include std::wstring AsAbsoluteWindowsPath(const std::string& path); class DefParser{ public: DefParser() {} // This method adds a DEF file. // It merges all the symbols found in the DEF file into final result. bool AddDefinitionFile(const char* filename); // This method adds an Object file. // It parses that object file and merge symbols found into final result. bool AddObjectFile(const char* filename); // Add a file, the function itself will tell which type of file it is. bool AddFile(const std::string& filename); // Set the DLL name the output DEF file is used for. // This will cause a "LIBRARY " entry in the output DEF file. void SetDLLName(const std::string& filename); // Write all symbols found into the output DEF file. void WriteFile(FILE* file); private: std::set Symbols; std::set DataSymbols; std::string DLLName; // Returns true if filename ends with .def (case insensitive). static bool IsDefFile(const std::string& filename); }; #endif