// Copyright 2015 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package com.google.devtools.build.lib.syntax; import com.google.common.base.Preconditions; /** * A Mutability is a resource associated with an {@link Environment} during an evaluation, * that gives those who possess it a revokable capability to mutate this Environment and * the objects created within that {@link Environment}. At the end of the evaluation, * the resource is irreversibly closed, at which point the capability is revoked, * and it is not possible to mutate either this {@link Environment} or these objects. * *

Evaluation in an {@link Environment} may thus mutate objects created in the same * {@link Environment}, but may not mutate {@link Freezable} objects (lists, sets, dicts) * created in a previous, concurrent or future {@link Environment}, and conversely, * the bindings and objects in this {@link Environment} will be protected from * mutation by evaluation in a different {@link Environment}. * *

Only a single thread may use the {@link Environment} and objects created within it while the * Mutability is still mutable as tested by {@link #isMutable}. Once the Mutability resource * is closed, the {@link Environment} and its objects are immutable and can be simultaneously used * by arbitrarily many threads. * *

The safe usage of a Mutability requires to always use try-with-resource style: * try(Mutability mutability = Mutability.create(fmt, ...)) { ... } * Thus, you can create a Mutability, build an {@link Environment}, mutate that {@link Environment} * and create mutable objects as you evaluate in that {@link Environment}, and finally return the * resulting {@link Environment}, at which point the resource is closed, and the {@link Environment} * and the objects it contains all become immutable. * (Unsafe usage is allowed only in test code that is not part of the Bazel jar.) */ // TODO(bazel-team): When we start using Java 8, this safe usage pattern can be enforced // through the use of a higher-order function. public final class Mutability implements AutoCloseable { private boolean isMutable; private final Object annotation; // For error reporting /** * Creates a Mutability. * @param annotation an Object used for error reporting, * describing to the user the context in which this Mutability was active. */ private Mutability(Object annotation) { this.isMutable = true; this.annotation = Preconditions.checkNotNull(annotation); } /** * Creates a Mutability. * @param pattern is a {@link Printer#format} pattern used to lazily produce a string * for error reporting * @param arguments are the optional {@link Printer#format} arguments to produce that string */ public static Mutability create(String pattern, Object... arguments) { return new Mutability(Printer.formattable(pattern, arguments)); } Object getAnnotation() { return annotation; } @Override public String toString() { return String.format(isMutable ? "[%s]" : "(%s)", annotation); } boolean isMutable() { return isMutable; } /** * Freezes this Mutability, marking as immutable all {@link Freezable} objects that use it. */ @Override public void close() { isMutable = false; } /** * A MutabilityException will be thrown when the user attempts to mutate an object he shouldn't. */ static class MutabilityException extends Exception { MutabilityException(String message) { super(message); } } /** * Each {@link Freezable} object possesses a revokable Mutability attribute telling whether * the object is still mutable. All {@link Freezable} objects created in the same * {@link Environment} will share the same Mutability, inherited from this {@link Environment}. * Only evaluation in the same {@link Environment} is allowed to mutate these objects, * and only until the Mutability is irreversibly revoked. */ public interface Freezable { /** * Returns the {@link Mutability} capability associated with this Freezable object. */ Mutability mutability(); } /** * Checks that this Freezable object can be mutated from the given {@link Environment}. * @param object a Freezable object that we check is still mutable. * @param env the {@link Environment} attempting the mutation. * @throws MutabilityException when the object was frozen already, or is from another context. */ public static void checkMutable(Freezable object, Environment env) throws MutabilityException { if (!object.mutability().isMutable()) { throw new MutabilityException("trying to mutate a frozen object"); } // Consider an {@link Environment} e1, in which is created {@link UserDefinedFunction} f1, // that closes over some variable v1 bound to list l1. If somehow, via the magic of callbacks, // f1 or l1 is passed as argument to some function f2 evaluated in {@link environment} e2 // while e1 is be mutable, e2, being a different {@link Environment}, should not be // allowed to mutate objects from e1. It's a bug, that shouldn't happen in our current code // base, so we throw an AssertionError. If in the future such situations are allowed to happen, // then we should throw a MutabilityException instead. if (!object.mutability().equals(env.mutability())) { throw new AssertionError("trying to mutate an object from a different context"); } } }