// Copyright 2014 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package com.google.devtools.build.lib.standalone; import com.google.devtools.build.lib.actions.ResourceManager; import com.google.devtools.build.lib.actions.SpawnActionContext; import com.google.devtools.build.lib.analysis.actions.LocalTemplateExpansionStrategy; import com.google.devtools.build.lib.analysis.test.TestActionContext; import com.google.devtools.build.lib.buildtool.BuildRequest; import com.google.devtools.build.lib.exec.ExecutionOptions; import com.google.devtools.build.lib.exec.ExecutorBuilder; import com.google.devtools.build.lib.exec.FileWriteStrategy; import com.google.devtools.build.lib.exec.SpawnRunner; import com.google.devtools.build.lib.exec.StandaloneTestStrategy; import com.google.devtools.build.lib.exec.TestStrategy; import com.google.devtools.build.lib.exec.apple.XcodeLocalEnvProvider; import com.google.devtools.build.lib.exec.local.LocalEnvProvider; import com.google.devtools.build.lib.exec.local.LocalExecutionOptions; import com.google.devtools.build.lib.exec.local.LocalSpawnRunner; import com.google.devtools.build.lib.exec.local.PosixLocalEnvProvider; import com.google.devtools.build.lib.exec.local.WindowsLocalEnvProvider; import com.google.devtools.build.lib.rules.cpp.SpawnGccStrategy; import com.google.devtools.build.lib.rules.test.ExclusiveTestStrategy; import com.google.devtools.build.lib.runtime.BlazeModule; import com.google.devtools.build.lib.runtime.CommandEnvironment; import com.google.devtools.build.lib.util.OS; import com.google.devtools.build.lib.vfs.Path; /** * StandaloneModule provides pluggable functionality for blaze. */ public class StandaloneModule extends BlazeModule { @Override public void executorInit(CommandEnvironment env, BuildRequest request, ExecutorBuilder builder) { // TODO(ulfjack): Move this to another module. builder.addActionContextProvider(new DummyIncludeScanningContextProvider(env)); ExecutionOptions executionOptions = env.getOptions().getOptions(ExecutionOptions.class); Path testTmpRoot = TestStrategy.getTmpRoot(env.getWorkspace(), env.getExecRoot(), executionOptions); TestActionContext testStrategy = new StandaloneTestStrategy( executionOptions, env.getBlazeWorkspace().getBinTools(), testTmpRoot); // Order of strategies passed to builder is significant - when there are many strategies that // could potentially be used and a spawnActionContext doesn't specify which one it wants, the // last one from strategies list will be used builder.addActionContext( new StandaloneSpawnStrategy(env.getExecRoot(), createLocalRunner(env))); builder.addActionContext(new SpawnGccStrategy()); builder.addActionContext(testStrategy); builder.addActionContext(new ExclusiveTestStrategy(testStrategy)); builder.addActionContext(new FileWriteStrategy()); builder.addActionContext(new LocalTemplateExpansionStrategy()); // This makes the "sandboxed" strategy the default Spawn strategy, unless it is overridden by a // later BlazeModule. builder.addStrategyByMnemonic("", "standalone"); // This makes the "standalone" strategy available via --spawn_strategy=standalone, but it is not // necessarily the default. builder.addStrategyByContext(SpawnActionContext.class, "standalone"); } private static SpawnRunner createLocalRunner(CommandEnvironment env) { LocalExecutionOptions localExecutionOptions = env.getOptions().getOptions(LocalExecutionOptions.class); LocalEnvProvider localEnvProvider = OS.getCurrent() == OS.DARWIN ? new XcodeLocalEnvProvider(env.getClientEnv()) : (OS.getCurrent() == OS.WINDOWS ? new WindowsLocalEnvProvider(env.getClientEnv()) : new PosixLocalEnvProvider(env.getClientEnv())); return new LocalSpawnRunner( env.getExecRoot(), localExecutionOptions, ResourceManager.instance(), localEnvProvider); } }