// Copyright 2016 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef BAZEL_SRC_MAIN_CPP_UTIL_FILE_PLATFORM_H_ #define BAZEL_SRC_MAIN_CPP_UTIL_FILE_PLATFORM_H_ #include #include namespace blaze_util { // Checks each element of the PATH variable for executable. If none is found, "" // is returned. Otherwise, the full path to executable is returned. Can die if // looking up PATH fails. std::string Which(const std::string &executable); // Returns true if this path exists. bool PathExists(const std::string& path); // Returns true if the path exists and can be accessed to read/write as desired. // // If `exec` is true and the path refers to a file, it means the file must be // executable; if the path is a directory, it means the directory must be // openable. bool CanAccess(const std::string& path, bool read, bool write, bool exec); // Returns true if `path` refers to a directory or a symlink/junction to one. bool IsDirectory(const std::string& path); // Calls fsync() on the file (or directory) specified in 'file_path'. // pdie() if syncing fails. void SyncFile(const std::string& path); // Returns the last modification time of `path` in milliseconds since the Epoch. // Returns -1 upon failure. time_t GetMtimeMillisec(const std::string& path); // Sets the last modification time of `path` to the given value. // `mtime` must be milliseconds since the Epoch. // Returns true upon success. bool SetMtimeMillisec(const std::string& path, time_t mtime); // Returns the current working directory. std::string GetCwd(); // Changes the current working directory to `path`, returns true upon success. bool ChangeDirectory(const std::string& path); // Interface to be implemented by ForEachDirectoryEntry clients. class DirectoryEntryConsumer { public: virtual ~DirectoryEntryConsumer() {} // This method is called for each entry in a directory. // `name` is the full path of the entry. // `is_directory` is true if this entry is a directory (but false if this is a // symlink pointing to a directory). virtual void Consume(const std::string &name, bool is_directory) = 0; }; // Executes a function for each entry in a directory (except "." and ".."). // // Returns true if the `path` referred to a directory or directory symlink, // false otherwise. // // See DirectoryEntryConsumer for more details. void ForEachDirectoryEntry(const std::string &path, DirectoryEntryConsumer *consume); } // namespace blaze_util #endif // BAZEL_SRC_MAIN_CPP_UTIL_FILE_PLATFORM_H_