// Copyright 2014 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef BAZEL_SRC_MAIN_CPP_BLAZE_UTIL_PLATFORM_H_ #define BAZEL_SRC_MAIN_CPP_BLAZE_UTIL_PLATFORM_H_ #include #include namespace blaze { // Get the absolute path to the binary being executed. std::string GetSelfPath(); // Returns the directory Bazel can use to store output. std::string GetOutputRoot(); // Returns the process id of the peer connected to this socket. pid_t GetPeerProcessId(int socket); // Warn about dubious filesystem types, such as NFS, case-insensitive (?). void WarnFilesystemType(const std::string& output_base); // Wrapper around clock_gettime(CLOCK_MONOTONIC) that returns the time // as a uint64_t nanoseconds since epoch. uint64_t MonotonicClock(); // Wrapper around clock_gettime(CLOCK_PROCESS_CPUTIME_ID) that returns the // nanoseconds consumed by the current process since it started. uint64_t ProcessClock(); // Set cpu and IO scheduling properties. Note that this can take ~50ms // on Linux, so it should only be called when necessary. void SetScheduling(bool batch_cpu_scheduling, int io_nice_level); // Returns the cwd for a process. std::string GetProcessCWD(int pid); bool IsSharedLibrary(const std::string& filename); // Return the default path to the JDK used to run Blaze itself // (must be an absolute directory). std::string GetDefaultHostJavabase(); // Replace the current process with the given program in the current working // directory, using the given argument vector. // This function does not return on success. void ExecuteProgram(const string& exe, const std::vector& args_vector); class BlazeServerStartup { public: virtual ~BlazeServerStartup() {} virtual bool IsStillAlive() = 0; }; // Starts a daemon process with its standard output and standard error // redirected to the file "daemon_output". Sets server_startup to an object // that can be used to query if the server is still alive. The PID of the // daemon started is written into server_dir, both as a symlink (for legacy // reasons) and as a file. void ExecuteDaemon(const string& exe, const std::vector& args_vector, const string& daemon_output, const string& server_dir, BlazeServerStartup** server_startup); // Executes a subprocess and returns its standard output and standard error. // If this fails, exits with the appropriate error code. string RunProgram(const string& exe, const std::vector& args_vector); // Convert a path from Bazel internal form to underlying OS form. // On Unixes this is an identity operation. // On Windows, Bazel internal form is cygwin path, and underlying OS form // is Windows path. std::string ConvertPath(const std::string& path); // Return a string used to separate paths in a list. std::string ListSeparator(); // Create a symlink to directory ``target`` at location ``link``. // Returns true on success, false on failure. The target must be absolute. // Implemented via junctions on Windows. bool SymlinkDirectories(const string &target, const string &link); // Reads which directory a symlink points to. Puts the target of the symlink // in ``result`` and returns if the operation was successful. Will not work on // symlinks that don't point to directories on Windows. bool ReadDirectorySymlink(const string &symlink, string *result); // Compares two absolute paths. Necessary because the same path can have // multiple different names under msys2: "C:\foo\bar" or "C:/foo/bar" // (Windows-style) and "/c/foo/bar" (msys2 style). Returns if the paths are // equal. bool CompareAbsolutePaths(const string& a, const string& b); struct BlazeLock { int lockfd; }; // Acquires a lock on the output base. Exits if the lock cannot be acquired. // Sets ``lock`` to a value that can subsequently be passed to ReleaseLock(). // Returns the number of milliseconds spent with waiting for the lock. uint64_t AcquireLock(const string& output_base, bool batch_mode, bool block, BlazeLock* blaze_lock); // Releases the lock on the output base. In case of an error, continues as // usual. void ReleaseLock(BlazeLock* blaze_lock); // Kills a server process based on its output base and PID. void KillServerProcess( int pid, const string& output_base, const string& install_base); } // namespace blaze #endif // BAZEL_SRC_MAIN_CPP_BLAZE_UTIL_PLATFORM_H_