// Copyright 2014 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // blaze_util.h: Miscellaneous utility functions used by the blaze.cc // Blaze client. // #ifndef BAZEL_SRC_MAIN_CPP_BLAZE_UTIL_H_ #define BAZEL_SRC_MAIN_CPP_BLAZE_UTIL_H_ #include #include #include #include #include namespace blaze { extern const char kServerPidFile[]; // If 'arg' matches 'key=value', returns address of 'value'. // If it matches 'key' alone, returns address of next_arg. // Returns NULL otherwise. const char* GetUnaryOption(const char *arg, const char *next_arg, const char *key); // Returns true iff 'arg' equals 'key'. // Dies with a syntax error if arg starts with 'key='. // Returns false otherwise. bool GetNullaryOption(const char *arg, const char *key); // Searches for 'key' in 'args' using GetUnaryOption. Arguments found after '--' // are omitted from the search. // Returns the value of the 'key' flag iff it occurs in args. // Returns NULL otherwise. const char* SearchUnaryOption(const std::vector& args, const char* key); // Searches for '--flag_name' and '--noflag_name' in 'args' using // GetNullaryOption. Arguments found after '--' are omitted from the search. // Returns true if '--flag_name' is a flag in args and '--noflag_name' does not // appear after its last occurrence. If neither '--flag_name' nor // '--noflag_name' appear, returns 'default_value'. Otherwise, returns false. bool SearchNullaryOption(const std::vector& args, const std::string& flag_name, const bool default_value); // Returns true iff arg is a valid command line argument for bazel. bool IsArg(const std::string& arg); // Returns the flag value as an absolute path. For legacy reasons, it accepts // the empty string as cwd. // TODO(b/109874628): Assess if removing the empty string case would break // legitimate uses, and if not, remove it. std::string AbsolutePathFromFlag(const std::string& value); // Wait to see if the server process terminates. Checks the server's status // immediately, and repeats the check every 100ms until approximately // wait_seconds elapses or the server process terminates. Returns true if a // check sees that the server process terminated. Logs to stderr after 5, 10, // and 30 seconds if the wait lasts that long. bool AwaitServerProcessTermination(int pid, const std::string& output_base, unsigned int wait_seconds); // The number of seconds the client will wait for the server process to // terminate itself after the client receives the final response from a command // that shuts down the server. After waiting this time, if the server process // remains, the client will forcibly kill the server. extern const unsigned int kPostShutdownGracePeriodSeconds; // The number of seconds the client will wait for the server process to // terminate after the client forcibly kills the server. After waiting this // time, if the server process remains, the client will die. extern const unsigned int kPostKillGracePeriodSeconds; // Returns the string representation of `value`. // Workaround for mingw where std::to_string is not implemented. // See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=52015. template std::string ToString(const T &value) { #if defined(__CYGWIN__) || defined(__MINGW32__) std::ostringstream oss; oss << value; return oss.str(); #else return std::to_string(value); #endif } // Control the output of debug information by debug_log. // Revisit once client logging is fixed (b/32939567). void SetDebugLog(bool enabled); // What WithEnvVar should do with an environment variable enum EnvVarAction { UNSET, SET }; // What WithEnvVar should do with an environment variable struct EnvVarValue { // What should be done with the given variable EnvVarAction action; // The value of the variable; ignored if action == UNSET std::string value; EnvVarValue() {} EnvVarValue(EnvVarAction action, const std::string& value) : action(action), value(value) {} }; // While this class is in scope, the specified environment variables will be set // to a specified value (or unset). When it leaves scope, changed variables will // be set to their original values. class WithEnvVars { private: std::map _old_values; void SetEnvVars(const std::map& vars); public: WithEnvVars(const std::map& vars); ~WithEnvVars(); }; } // namespace blaze #endif // BAZEL_SRC_MAIN_CPP_BLAZE_UTIL_H_