--- layout: community --- # Support Policy We generally avoid making backwards-incompatible changes. We have several years of experience with supporting a huge code base that is concurrently worked on by thousands of engineers every day, and have successfully made significant changes to the core as well as to the rules without missing a beat. We run hundreds of thousands of tests at Google before every single release to ensure that it stays that way. That said, we occasionally have to make incompatible changes in order to fix bugs, to make further improvements to the system, such as improving performance or usability, or to lock down APIs that are known to be brittle. This document gives an overview of features that are widely used and that we consider stable. By stable, we mean that the changes we make will be backwards compatible, or that we will provide a migration path. It also covers features that are unstable. Either they are not yet widely used, or we are already planning to change them significantly, possibly in ways that are not backwards compatible. We cannot cover everything that might change, but you can reasonably expect that we provide advance notice on the mailing list before a major change happens. We're also happy to provide more details, just ask on [bazel-discuss](https://groups.google.com/forum/#!forum/bazel-discuss). All undocumented features (attributes, rules, "Make" variables, and flags) are subject to change at any time without prior notice. Features that are documented but marked *experimental* are also subject to change at any time without prior notice. The Skylark macro and rules language (anything you write in a `.bzl` file) is still subject to change. We are in the process of migrating Google to Skylark, and expect the macro language to stabilize as part of that process. The rules language is still somewhat experimental. Help keep us honest: report bugs and regressions in the [GitHub bugtracker](https://github.com/bazelbuild/bazel/issues). We will make an effort to triage all reported issues within 2 business days. ## Releases We regularly publish [binary releases of Bazel](https://github.com/bazelbuild/bazel/releases). To that end, we announce release candidates on [bazel-discuss](https://groups.google.com/forum/#!forum/bazel-discuss); these are binaries that have passed all of our unit tests. Over the next few days, we regression test all applicable build targets at Google. If you have a critical project using Bazel, we recommend that you establish an automated testing process that tracks the current release candidate, and report any regressions. If no regressions are discovered, we officially release the candidate after a week. However, regressions can delay the release of a release candidate. If regressions are found, we apply corresponding cherry-picks to the release candidate to fix those regressions. If no further regressions are found for two business days, but not before a week has elapsed since the first release candidate, we release it. ### Release versioning Version 0.1 is our first release marking the start of our beta phase. Until version 1.0.0, we increase the MINOR version every time we reach a [new milestone](http://bazel.io/roadmap.html). Version 1.0.0 marks the end of our beta phase; afterwards, we will label each release with a version number of the form MAJOR.MINOR.PATCH according to the [semantic version 2.0.0 document](http://semver.org). ## Current Status ### Built-In Rules and the Internal API For Rules ### We are planning a number of changes to the APIs between the core of Bazel and the built-in rules, in order to make it easier for us to develop openly. This has the added benefit of also making it easier for users to maintain their own rules (if written in Java instead of Skylark), if they don't want to or cannot check this code into our repository. However, it also means our internal API is not stable yet. In the long term, we want to move to Skylark wholesale, so we encourage contributors to use Skylark instead of Java when writing new rules. Rewriting all of our built-in rules is going to be a lengthy process however. 1. We will fix the friction points that we know about, as well as those that we discover every time we make changes that span both the internal and external depots. 2. We will drive a number of pending API cleanups to completion, as well as run anticipated cleanups to the APIs, such as disallowing access to the file system from rule implementations (because it's not hermetic). 3. We will enumerate the internal rule APIs, and make sure that they are appropriately marked (for example with annotations) and documented. Just collecting a list will likely give us good suggestions for further improvements, as well as opportunities for a more principled API review process. 4. We will automatically check rule implementations against an API whitelist, with the intention that API changes are implicitly flagged during code review. 5. We will work on removing (legacy) Google-internal features to reduce the amount of differences between the internal and external rule sets. 6. We will encourage our engineers to make changes in the external depot first, and migrate them to to the internal one afterwards. 7. We will move more of our rule implementations into the open source repository (Android, Go, Python, the remaining C++ rules), even if we don't consider the code to be *ready* or if they are still missing tools to work properly. 8. In order to be able to accept external contributions, our highest priority item for Skylark is a testing framework. We encourage to write new rules in Skylark rather than in Java. ### Stable We expect the following rules and features to be stable. They are widely used within Google, so our internal testing should ensure that there are no major breakages.
Rules Notes
C/C++ rules except cc_toolchain and cc_toolchain_suite
Java rules except java_toolchain
Android rules except android_ndk_repository and android_sdk_repository
genrule
genquery
test_suite
filegroup
config_setting
  • This rule is used in select() expressions. We have hundreds of uses, so we expect the basic functionality to be stable. That said, there are some common use cases that are not covered yet, or that require workarounds. For example, it's not easily possible to select on information specified in a CROSSTOOL file, such as the target abi. Another example is that it's not possible to OR multiple conditions, leading to duplicated entries in the select.
### Unstable These rules and features have known limitations that we will likely address in future releases.
Feature Notes
cc_toolchain and cc_toolchain_suite
  • We intend to make significant changes to the way C/C++ toolchains are defined; we will keep our published C/C++ toolchain definition(s) up to date, but we make no guarantees for custom ones.
iOS/Objective C rules
  • We cannot vouch for changes made by Apple ® to the underlying tools and infrastructure.
  • The rules are fairly new and still subject to change; we try to avoid breaking changes, but this may not always be possible.
  • No testing support yet.
Python rules
  • The rules support neither Python 3, C/C++ extensions, nor packaging.
Extra actions (extra_action, action_listener)
  • Extra actions expose information about Bazel that we consider to be implementation details, such as the exact interface between Bazel and the tools we provide; as such, users will need to keep up with changes to tools to avoid breakage.
environment_group
  • We're planning to use it more extensively, replacing several machine-enforable constraint mechanism, but there's only a handful of uses so far. We fully expect it to work, but there's a small chance that we have to go back to the drawing board.
android_ndk_repository and android_sdk_repository
  • We don't support pre-release NDKs or SDKs at this time. Furthermore, we may still make backwards-incompatible changes to the attributes or the semantics.
Fileset
  • There are vestiges of Fileset / FilesetEntry in the source code, but we do not intend to support them in Bazel, ever.
  • They're still widely used internally, and are therefore unlikely to go away in the near future.