# [Bazel](https://bazel.build) *{Fast, Correct} - Choose two* Build and test software of any size, quickly and reliably. * **Speed up your builds and tests**: Bazel only rebuilds what is necessary. With advanced local and distributed caching, optimized dependency analysis and parallel execution, you get fast and incremental builds. * **One tool, multiple languages**: Build and test Java, C++, Android, iOS, Go, and a wide variety of other language platforms. Bazel runs on Windows, macOS, and Linux. * **Scalable**: Bazel helps you scale your organization, codebase, and continuous integration solution. It handles codebases of any size, in multiple repositories or a huge monorepo. * **Extensible to your needs**: Easily add support for new languages and platforms with Bazel's familiar extension language. Share and re-use language rules written by the growing Bazel community. ## Getting Started * [Install Bazel](https://docs.bazel.build/install.html) * [Get started with Bazel](https://docs.bazel.build/getting-started.html) * Follow our tutorials: - [Build C++](https://docs.bazel.build/tutorial/cpp.html) - [Build Java](https://docs.bazel.build/tutorial/java.html) - [Android](https://docs.bazel.build/tutorial/android-app.html) - [iOS](https://docs.bazel.build/tutorial/ios-app.html) ## Documentation * [Bazel command line](https://docs.bazel.build/user-manual.html) * [Rule reference](https://docs.bazel.build/be/overview.html) * [Use the query command](https://docs.bazel.build/query.html) * [Extend Bazel](https://docs.bazel.build/skylark/concepts.html) * [Write tests](https://docs.bazel.build/test-encyclopedia.html) * [Roadmap](https://bazel.build/roadmap.html) * [Who is using Bazel?](https://github.com/bazelbuild/bazel/wiki/Bazel-Users) ## Contributing to Bazel See [CONTRIBUTING.md](CONTRIBUTING.md) [![Build status](https://badge.buildkite.com/1fd282f8ad98c3fb10758a821e5313576356709dd7d11e9618.svg?status=master)](https://ci.bazel.build) Bazel is released in 'Beta'. See the [product roadmap](https://bazel.build/roadmap.html) to learn about the path toward a stable 1.0 release.