// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ASTC_CODEC_BASE_UINT128_H_ #define ASTC_CODEC_BASE_UINT128_H_ #include #include namespace astc_codec { namespace base { class UInt128 { public: UInt128() = default; UInt128(uint64_t low) : low_(low) { } UInt128(uint64_t high, uint64_t low) : low_(low), high_(high) { } UInt128(const UInt128& other) : low_(other.low_), high_(other.high_) { } uint64_t LowBits() const { return low_; } uint64_t HighBits() const { return high_; } // Allow explicit casts to uint64_t. explicit operator uint64_t() const { return low_; } // Copy operators. UInt128& operator=(const UInt128& other) { high_ = other.high_; low_ = other.low_; return *this; } // Equality operators. bool operator==(const UInt128& other) const { return high_ == other.high_ && low_ == other.low_; } bool operator!=(const UInt128& other) const { return high_ != other.high_ || low_ != other.low_; } // Shifting. UInt128& operator<<=(int shift) { high_ = shift >= 64 ? (shift >= 128 ? 0 : low_ << (shift - 64)) : high_ << shift; if (shift > 0 && shift < 64) { const uint64_t overlappingBits = low_ >> (64 - shift); high_ |= overlappingBits; } low_ = shift >= 64 ? 0 : low_ << shift; return *this; } UInt128 operator<<(int shift) const { UInt128 result = *this; result <<= shift; return result; } UInt128& operator>>=(int shift) { low_ = shift >= 64 ? (shift >= 128 ? 0 : high_ >> (shift - 64)) : low_ >> shift; if (shift > 0 && shift < 64) { const uint64_t overlappingBits = high_ << (64 - shift); low_ |= overlappingBits; } high_ = shift >= 64 ? 0 : high_ >> shift; return *this; } UInt128 operator>>(int shift) const { UInt128 result = *this; result >>= shift; return result; } // Binary operations. UInt128& operator|=(const UInt128& other) { high_ |= other.high_; low_ |= other.low_; return *this; } UInt128 operator|(const UInt128& other) const { UInt128 result = *this; result |= other; return result; } UInt128& operator&=(const UInt128& other) { high_ &= other.high_; low_ &= other.low_; return *this; } UInt128 operator&(const UInt128& other) const { UInt128 result = *this; result &= other; return result; } UInt128& operator^=(const UInt128& other) { high_ ^= other.high_; low_ ^= other.low_; return *this; } UInt128 operator^(const UInt128& other) const { UInt128 result = *this; result ^= other; return result; } UInt128 operator~() const { UInt128 result = *this; result.high_ = ~high_; result.low_ = ~low_; return result; } // Addition/subtraction. UInt128& operator+=(const UInt128& other) { const uint64_t carry = (((low_ & other.low_) & 1) + (low_ >> 1) + (other.low_ >> 1)) >> 63; high_ += other.high_ + carry; low_ += other.low_; return *this; } UInt128 operator+(const UInt128& other) const { UInt128 result = *this; result += other; return result; } UInt128& operator-=(const UInt128& other) { low_ -= other.low_; const uint64_t carry = (((low_ & other.low_) & 1) + (low_ >> 1) + (other.low_ >> 1)) >> 63; high_ -= other.high_ + carry; return *this; } UInt128 operator-(const UInt128& other) const { UInt128 result = *this; result -= other; return result; } private: // TODO(google): Different order for little endian. uint64_t low_ = 0; uint64_t high_ = 0; }; } // namespace base } // namespace astc_codec #endif // ASTC_CODEC_BASE_UINT128_H_