// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/base/uint128.h" #include namespace astc_codec { namespace base { TEST(UInt128, Equality) { const UInt128 zero(0); const UInt128 max64(~0ULL); EXPECT_EQ(zero, zero); EXPECT_NE(zero, max64); EXPECT_EQ(zero, UInt128(0)); EXPECT_NE(zero, UInt128(1)); EXPECT_EQ(max64, max64); } TEST(UInt128, Shifting) { const UInt128 max64(~0ULL); const UInt128 upper64(~0ULL, 0); EXPECT_EQ(upper64.HighBits(), ~0ULL); EXPECT_EQ(upper64.LowBits(), 0); EXPECT_EQ(upper64 >> 64, max64); EXPECT_EQ(UInt128(1) << 1, UInt128(2)); EXPECT_EQ(UInt128(0) << 0, UInt128(0)); EXPECT_EQ(max64 << 0, max64); EXPECT_EQ(max64 >> 0, max64); EXPECT_EQ(upper64 << 0, upper64); EXPECT_EQ(upper64 >> 0, upper64); { const UInt128 bit63 = UInt128(1ULL << 62) << 1; EXPECT_EQ(bit63.LowBits(), 1ULL << 63); EXPECT_EQ(bit63.HighBits(), 0); } { const UInt128 bit64 = UInt128(1ULL << 63) << 1; EXPECT_EQ(bit64.LowBits(), 0); EXPECT_EQ(bit64.HighBits(), 1); EXPECT_EQ(bit64 >> 1, UInt128(1ULL << 63)); } { const UInt128 overshift = max64 << 128; EXPECT_EQ(overshift.HighBits(), 0); EXPECT_EQ(overshift.LowBits(), 0); } { const UInt128 overlap = upper64 >> 32; EXPECT_EQ(overlap.HighBits(), 0x00000000FFFFFFFF); EXPECT_EQ(overlap.LowBits(), 0xFFFFFFFF00000000); } { const UInt128 overlap = max64 << 32; EXPECT_EQ(overlap.HighBits(), 0x00000000FFFFFFFF); EXPECT_EQ(overlap.LowBits(), 0xFFFFFFFF00000000); } } TEST(UInt128, LargeShift) { const UInt128 base(0xFF); EXPECT_EQ(base << 64, UInt128(0xFFULL, 0)); EXPECT_EQ(base << 72, UInt128(0xFF00ULL, 0)); EXPECT_EQ(base << 80, UInt128(0xFF0000ULL, 0)); EXPECT_EQ(base << 88, UInt128(0xFF000000ULL, 0)); EXPECT_EQ(base << 96, UInt128(0xFF00000000ULL, 0)); EXPECT_EQ(base << 104, UInt128(0xFF0000000000ULL, 0)); EXPECT_EQ(base << 112, UInt128(0xFF000000000000ULL, 0)); EXPECT_EQ(base << 120, UInt128(0xFF00000000000000ULL, 0)); const UInt128 upper(0xFF00000000000000ULL, 0); EXPECT_EQ(upper >> 64, UInt128(0, 0xFF00000000000000ULL)); EXPECT_EQ(upper >> 72, UInt128(0, 0xFF000000000000ULL)); EXPECT_EQ(upper >> 80, UInt128(0, 0xFF0000000000ULL)); EXPECT_EQ(upper >> 88, UInt128(0, 0xFF00000000ULL)); EXPECT_EQ(upper >> 96, UInt128(0, 0xFF000000ULL)); EXPECT_EQ(upper >> 104, UInt128(0, 0xFF0000ULL)); EXPECT_EQ(upper >> 112, UInt128(0, 0xFF00ULL)); EXPECT_EQ(upper >> 120, UInt128(0, 0xFFULL)); } TEST(UInt128, BooleanOperators) { const UInt128 allOnes(~0ULL, ~0ULL); EXPECT_EQ(allOnes.HighBits(), ~0ULL); EXPECT_EQ(allOnes.LowBits(), ~0ULL); EXPECT_EQ(~allOnes, UInt128(0)); EXPECT_EQ(~UInt128(0), allOnes); EXPECT_EQ(UInt128(0xFFFF00) & UInt128(0x00FFFF), UInt128(0x00FF00)); EXPECT_EQ(UInt128(0xFFFF00) | UInt128(0x00FFFF), UInt128(0xFFFFFF)); EXPECT_EQ(UInt128(0xFFFF00) ^ UInt128(0x00FFFF), UInt128(0xFF00FF)); } TEST(UInt128, Addition) { const UInt128 bit63(1ULL << 63); EXPECT_EQ(UInt128(1) + 1, UInt128(2)); EXPECT_EQ(bit63 + bit63, UInt128(1) << 64); const UInt128 carryUp = UInt128(~0ULL) + 1; EXPECT_EQ(carryUp.HighBits(), 1); EXPECT_EQ(carryUp.LowBits(), 0); const UInt128 allOnes(~0ULL, ~0ULL); EXPECT_EQ(allOnes + 1, UInt128(0)); } TEST(UInt128, Subtraction) { const UInt128 bit64 = UInt128(1) << 64; EXPECT_EQ(bit64 - 1, UInt128(~0ULL)); EXPECT_EQ(UInt128(1) - 1, UInt128(0)); const UInt128 allOnes(~0ULL, ~0ULL); EXPECT_EQ(UInt128(0) - 1, allOnes); } } // namespace base } // namespace astc_codec