// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "absl/synchronization/blocking_counter.h" #include // NOLINT(build/c++11) #include #include "gtest/gtest.h" #include "absl/time/clock.h" #include "absl/time/time.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace { void PauseAndDecreaseCounter(BlockingCounter* counter, int* done) { absl::SleepFor(absl::Seconds(1)); *done = 1; counter->DecrementCount(); } TEST(BlockingCounterTest, BasicFunctionality) { // This test verifies that BlockingCounter functions correctly. Starts a // number of threads that just sleep for a second and decrement a counter. // Initialize the counter. const int num_workers = 10; BlockingCounter counter(num_workers); std::vector workers; std::vector done(num_workers, 0); // Start a number of parallel tasks that will just wait for a seconds and // then decrement the count. workers.reserve(num_workers); for (int k = 0; k < num_workers; k++) { workers.emplace_back( [&counter, &done, k] { PauseAndDecreaseCounter(&counter, &done[k]); }); } // Wait for the threads to have all finished. counter.Wait(); // Check that all the workers have completed. for (int k = 0; k < num_workers; k++) { EXPECT_EQ(1, done[k]); } for (std::thread& w : workers) { w.join(); } } } // namespace ABSL_NAMESPACE_END } // namespace absl