// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ABSL_RANDOM_INTERNAL_RANDEN_HWAES_H_ #define ABSL_RANDOM_INTERNAL_RANDEN_HWAES_H_ // HERMETIC NOTE: The randen_hwaes target must not introduce duplicate // symbols from arbitrary system and other headers, since it may be built // with different flags from other targets, using different levels of // optimization, potentially introducing ODR violations. namespace absl { namespace random_internal { // RANDen = RANDom generator or beetroots in Swiss German. // 'Strong' (well-distributed, unpredictable, backtracking-resistant) random // generator, faster in some benchmarks than std::mt19937_64 and pcg64_c32. // // RandenHwAes implements the basic state manipulation methods. class RandenHwAes { public: static void Generate(const void* keys, void* state_void); static void Absorb(const void* seed_void, void* state_void); static const void* GetKeys(); }; // HasRandenHwAesImplementation returns true when there is an accelerated // implementation, and false otherwise. If there is no implementation, // then attempting to use it will abort the program. bool HasRandenHwAesImplementation(); } // namespace random_internal } // namespace absl #endif // ABSL_RANDOM_INTERNAL_RANDEN_HWAES_H_