// // Copyright 2019 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_ #define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_ #include #include "absl/base/macros.h" #include "absl/flags/marshalling.h" #include "absl/types/optional.h" namespace absl { namespace flags_internal { // Type-specific operations, eg., parsing, copying, etc. are provided // by function specific to that type with a signature matching FlagOpFn. enum FlagOp { kDelete, kClone, kCopy, kCopyConstruct, kSizeof, kParse, kUnparse }; using FlagOpFn = void* (*)(FlagOp, const void*, void*); using FlagMarshallingOpFn = void* (*)(FlagOp, const void*, void*, void*); // Options that control SetCommandLineOptionWithMode. enum FlagSettingMode { // update the flag's value unconditionally (can call this multiple times). SET_FLAGS_VALUE, // update the flag's value, but *only if* it has not yet been updated // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef". SET_FLAG_IF_DEFAULT, // set the flag's default value to this. If the flag has not been updated // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef") // change the flag's current value to the new default value as well. SET_FLAGS_DEFAULT }; // Options that control SetFromString: Source of a value. enum ValueSource { // Flag is being set by value specified on a command line. kCommandLine, // Flag is being set by value specified in the code. kProgrammaticChange, }; extern const char kStrippedFlagHelp[]; // The per-type function template void* FlagOps(FlagOp op, const void* v1, void* v2) { switch (op) { case kDelete: delete static_cast(v1); return nullptr; case kClone: return new T(*static_cast(v1)); case kCopy: *static_cast(v2) = *static_cast(v1); return nullptr; case kCopyConstruct: new (v2) T(*static_cast(v1)); return nullptr; case kSizeof: return reinterpret_cast(sizeof(T)); default: return nullptr; } } template void* FlagMarshallingOps(FlagOp op, const void* v1, void* v2, void* v3) { switch (op) { case kParse: { // initialize the temporary instance of type T based on current value in // destination (which is going to be flag's default value). T temp(*static_cast(v2)); if (!absl::ParseFlag(*static_cast(v1), &temp, static_cast(v3))) { return nullptr; } *static_cast(v2) = std::move(temp); return v2; } case kUnparse: *static_cast(v2) = absl::UnparseFlag(*static_cast(v1)); return nullptr; default: return nullptr; } } // Functions that invoke flag-type-specific operations. inline void Delete(FlagOpFn op, const void* obj) { op(flags_internal::kDelete, obj, nullptr); } inline void* Clone(FlagOpFn op, const void* obj) { return op(flags_internal::kClone, obj, nullptr); } inline void Copy(FlagOpFn op, const void* src, void* dst) { op(flags_internal::kCopy, src, dst); } inline void CopyConstruct(FlagOpFn op, const void* src, void* dst) { op(flags_internal::kCopyConstruct, src, dst); } inline bool Parse(FlagMarshallingOpFn op, absl::string_view text, void* dst, std::string* error) { return op(flags_internal::kParse, &text, dst, error) != nullptr; } inline std::string Unparse(FlagMarshallingOpFn op, const void* val) { std::string result; op(flags_internal::kUnparse, val, &result, nullptr); return result; } inline size_t Sizeof(FlagOpFn op) { // This sequence of casts reverses the sequence from base::internal::FlagOps() return static_cast(reinterpret_cast( op(flags_internal::kSizeof, nullptr, nullptr))); } // Handle to FlagState objects. Specific flag state objects will restore state // of a flag produced this flag state from method CommandLineFlag::SaveState(). class FlagStateInterface { public: virtual ~FlagStateInterface() {} // Restores the flag originated this object to the saved state. virtual void Restore() const = 0; }; // Holds all information for a flag. class CommandLineFlag { public: constexpr CommandLineFlag(const char* name, const char* filename) : name_(name), filename_(filename) {} // Virtual destructor virtual void Destroy() const = 0; // Not copyable/assignable. CommandLineFlag(const CommandLineFlag&) = delete; CommandLineFlag& operator=(const CommandLineFlag&) = delete; // Non-polymorphic access methods. absl::string_view Name() const { return name_; } absl::string_view Typename() const; std::string Filename() const; // Return true iff flag has type T. template inline bool IsOfType() const { return TypeId() == &flags_internal::FlagOps; } // Attempts to retrieve the flag value. Returns value on success, // absl::nullopt otherwise. template absl::optional Get() const { if (IsRetired() || !IsOfType()) { return absl::nullopt; } // Implementation notes: // // We are wrapping a union around the value of `T` to serve three purposes: // // 1. `U.value` has correct size and alignment for a value of type `T` // 2. The `U.value` constructor is not invoked since U's constructor does // not // do it explicitly. // 3. The `U.value` destructor is invoked since U's destructor does it // explicitly. This makes `U` a kind of RAII wrapper around non default // constructible value of T, which is destructed when we leave the // scope. We do need to destroy U.value, which is constructed by // CommandLineFlag::Read even though we left it in a moved-from state // after std::move. // // All of this serves to avoid requiring `T` being default constructible. union U { T value; U() {} ~U() { value.~T(); } }; U u; Read(&u.value); return std::move(u.value); } // Polymorphic access methods // Returns help message associated with this flag virtual std::string Help() const = 0; // Returns true iff this object corresponds to retired flag virtual bool IsRetired() const { return false; } // Returns true iff this is a handle to an Abseil Flag. virtual bool IsAbseilFlag() const { return true; } // Returns id of the flag's value type. virtual flags_internal::FlagOpFn TypeId() const = 0; virtual bool IsModified() const = 0; virtual bool IsSpecifiedOnCommandLine() const = 0; virtual std::string DefaultValue() const = 0; virtual std::string CurrentValue() const = 0; // Interfaces to operate on validators. virtual bool ValidateInputValue(absl::string_view value) const = 0; // Interface to save flag to some persistent state. Returns current flag state // or nullptr if flag does not support saving and restoring a state. virtual std::unique_ptr SaveState() = 0; // Sets the value of the flag based on specified std::string `value`. If the flag // was successfully set to new value, it returns true. Otherwise, sets `error` // to indicate the error, leaves the flag unchanged, and returns false. There // are three ways to set the flag's value: // * Update the current flag value // * Update the flag's default value // * Update the current flag value if it was never set before // The mode is selected based on `set_mode` parameter. virtual bool SetFromString(absl::string_view value, flags_internal::FlagSettingMode set_mode, flags_internal::ValueSource source, std::string* error) = 0; // Checks that flags default value can be converted to std::string and back to the // flag's value type. virtual void CheckDefaultValueParsingRoundtrip() const = 0; protected: ~CommandLineFlag() = default; // Constant configuration for a particular flag. const char* const name_; // Flags name passed to ABSL_FLAG as second arg. const char* const filename_; // The file name where ABSL_FLAG resides. private: // Copy-construct a new value of the flag's type in a memory referenced by // the dst based on the current flag's value. virtual void Read(void* dst) const = 0; }; // This macro is the "source of truth" for the list of supported flag types we // expect to perform lock free operations on. Specifically it generates code, // a one argument macro operating on a type, supplied as a macro argument, for // each type in the list. #define ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(A) \ A(bool) \ A(short) \ A(unsigned short) \ A(int) \ A(unsigned int) \ A(long) \ A(unsigned long) \ A(long long) \ A(unsigned long long) \ A(double) \ A(float) } // namespace flags_internal } // namespace absl #endif // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_