// Copyright 2000 - 2007 Google Inc. // All rights reserved. // // Author: Sanjay Ghemawat // // Portable implementation - just use glibc // // Note: The glibc implementation may cause a call to malloc. // This can cause a deadlock in HeapProfiler. #ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_ #define ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_ #include #include #include #include "absl/debugging/stacktrace.h" #include "absl/base/attributes.h" // Sometimes, we can try to get a stack trace from within a stack // trace, because we don't block signals inside this code (which would be too // expensive: the two extra system calls per stack trace do matter here). // That can cause a self-deadlock. // Protect against such reentrant call by failing to get a stack trace. // // We use __thread here because the code here is extremely low level -- it is // called while collecting stack traces from within malloc and mmap, and thus // can not call anything which might call malloc or mmap itself. static __thread int recursive = 0; // The stack trace function might be invoked very early in the program's // execution (e.g. from the very first malloc if using tcmalloc). Also, the // glibc implementation itself will trigger malloc the first time it is called. // As such, we suppress usage of backtrace during this early stage of execution. static std::atomic disable_stacktraces(true); // Disabled until healthy. // Waiting until static initializers run seems to be late enough. // This file is included into stacktrace.cc so this will only run once. ABSL_ATTRIBUTE_UNUSED static int stacktraces_enabler = []() { void* unused_stack[1]; // Force the first backtrace to happen early to get the one-time shared lib // loading (allocation) out of the way. After the first call it is much safer // to use backtrace from a signal handler if we crash somewhere later. backtrace(unused_stack, 1); disable_stacktraces.store(false, std::memory_order_relaxed); return 0; }(); template static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count, const void *ucp, int *min_dropped_frames) { if (recursive || disable_stacktraces.load(std::memory_order_relaxed)) { return 0; } ++recursive; static_cast(ucp); // Unused. static const int kStackLength = 64; void * stack[kStackLength]; int size; size = backtrace(stack, kStackLength); skip_count++; // we want to skip the current frame as well int result_count = size - skip_count; if (result_count < 0) result_count = 0; if (result_count > max_depth) result_count = max_depth; for (int i = 0; i < result_count; i++) result[i] = stack[i + skip_count]; if (IS_STACK_FRAMES) { // No implementation for finding out the stack frame sizes yet. memset(sizes, 0, sizeof(*sizes) * result_count); } if (min_dropped_frames != nullptr) { if (size - skip_count - max_depth > 0) { *min_dropped_frames = size - skip_count - max_depth; } else { *min_dropped_frames = 0; } } --recursive; return result_count; } namespace absl { namespace debugging_internal { bool StackTraceWorksForTest() { return true; } } // namespace debugging_internal } // namespace absl #endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_