diff options
Diffstat (limited to 'config/6thFloorOSC.xml')
-rw-r--r-- | config/6thFloorOSC.xml | 41 |
1 files changed, 16 insertions, 25 deletions
diff --git a/config/6thFloorOSC.xml b/config/6thFloorOSC.xml index cb1fd10..d5b90cb 100644 --- a/config/6thFloorOSC.xml +++ b/config/6thFloorOSC.xml @@ -40,20 +40,12 @@ <InputElement> <Class>inputs.OSCInput</Class> <Args> - <Id>osc2</Id> + <Id>osc</Id> <Port>1234</Port> <RefreshInterval>10</RefreshInterval> </Args> </InputElement> <InputElement> - <Class>inputs.OSCInput</Class> - <Args> - <Id>osc</Id> - <Port>12345</Port> - <RefreshInterval>20</RefreshInterval> - </Args> - </InputElement> - <InputElement> <Class>inputs.PygameInput</Class> <Args><!--Passed as a dictionary--> <Id>pygame</Id> @@ -110,7 +102,7 @@ <YStep>3</YStep> </Args> </Behavior> - <Behavior> + <!--Behavior> <Class>behaviors.MobileShakeBehavior</Class> <Args> <Id>mobileshake</Id> @@ -131,7 +123,7 @@ <RenderToScreen>True</RenderToScreen> <Mapper>simplemap</Mapper> </Args> - </Behavior> + </Behavior--> <Behavior> <Args> <Id>sixaxis</Id> @@ -188,7 +180,7 @@ <LocationRestriction>{y}<0 or {y}>200</LocationRestriction> </Args> </Behavior> - <Behavior> + <!--Behavior> <Class>behaviors.BehaviorChain</Class> <Args> <Id>movebounce</Id> @@ -215,8 +207,8 @@ <RenderToScreen>True</RenderToScreen> <Mapper>gaussmap</Mapper> </Args> - </Behavior> - <Behavior> + </Behavior--> + <!--Behavior> <Class>behaviors.DebugBehavior</Class> <Args> <Id>debug</Id> @@ -225,7 +217,7 @@ <Id>pygame</Id> </Inputs> </Args> - </Behavior> + </Behavior--> <Behavior> <Class>behaviors.AllPixelsLeft</Class> <Args> @@ -245,7 +237,7 @@ <Id>allpixels</Id> </Args> </Behavior> - <Behavior Id="recursivedecay"> + <!--Behavior Id="recursivedecay"> <InheritsFrom>behaviors/LoopAndDie.xml</InheritsFrom> <Args> <InitialResponseCount>50</InitialResponseCount> @@ -267,8 +259,8 @@ <RenderToScreen>False</RenderToScreen> <Mapper>gaussmap</Mapper> </Args> - </Behavior> - <Behavior> + </Behavior--> + <!--Behavior> <Class>behaviors.BehaviorChain</Class> <Args> <Id>randomwalk</Id> @@ -320,13 +312,13 @@ <Id>recursivedecay</Id> </ChainedBehaviors> </Args> - </Behavior> + </Behavior--> <Behavior> <Class>behaviors.BehaviorChain</Class> <Args> - <Id>mousechaser2</Id> + <Id>SixaxisChase</Id> <Inputs> - <Id>osc2</Id> + <Id>osc</Id> </Inputs> <ChainedBehaviors> <Id>sixaxis</Id> @@ -339,16 +331,15 @@ <Behavior> <Class>behaviors.BehaviorChain</Class> <Args> - <Id>mousechaser</Id> + <Id>OSCTouchChase</Id> <Inputs> - <!--Id>followmouse</Id--> <Id>osc</Id> </Inputs> <ChainedBehaviors> <Id>touchosc</Id> - <Id>square</Id> - <Id>singleframe</Id> + <Id>decay</Id> </ChainedBehaviors> + <Mapper>gaussmap</Mapper> <RenderToScreen>True</RenderToScreen> </Args> </Behavior> |