/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim:set ts=2 sw=2 sts=2 et filetype=javascript * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Jetpack. * * The Initial Developer of the Original Code is * the Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Drew Willcoxon (Original Author) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ "use strict"; const {Cc,Ci,Cu,components} = require("chrome"); var NetUtil = {}; Cu.import("resource://gre/modules/NetUtil.jsm", NetUtil); NetUtil = NetUtil.NetUtil; // NetUtil.asyncCopy() uses this buffer length, and since we call it, for best // performance we use it, too. const BUFFER_BYTE_LEN = 0x8000; const PR_UINT32_MAX = 0xffffffff; const DEFAULT_CHARSET = "UTF-8"; exports.TextReader = TextReader; exports.TextWriter = TextWriter; /** * An input stream that reads text from a backing stream using a given text * encoding. * * @param inputStream * The stream is backed by this nsIInputStream. It must already be * opened. * @param charset * Text in inputStream is expected to be in this character encoding. If * not given, "UTF-8" is assumed. See nsICharsetConverterManager.idl for * documentation on how to determine other valid values for this. */ function TextReader(inputStream, charset) { const self = this; charset = checkCharset(charset); let stream = Cc["@mozilla.org/intl/converter-input-stream;1"]. createInstance(Ci.nsIConverterInputStream); stream.init(inputStream, charset, BUFFER_BYTE_LEN, Ci.nsIConverterInputStream.DEFAULT_REPLACEMENT_CHARACTER); let manager = new StreamManager(this, stream); /** * Reads a string from the stream. If the stream is closed, an exception is * thrown. * * @param numChars * The number of characters to read. If not given, the remainder of * the stream is read. * @return The string read. If the stream is already at EOS, returns the * empty string. */ this.read = function TextReader_read(numChars) { manager.ensureOpened(); let readAll = false; if (typeof(numChars) === "number") numChars = Math.max(numChars, 0); else readAll = true; let str = ""; let totalRead = 0; let chunkRead = 1; // Read in numChars or until EOS, whichever comes first. Note that the // units here are characters, not bytes. while (true) { let chunk = {}; let toRead = readAll ? PR_UINT32_MAX : Math.min(numChars - totalRead, PR_UINT32_MAX); if (toRead <= 0 || chunkRead <= 0) break; // The converter stream reads in at most BUFFER_BYTE_LEN bytes in a call // to readString, enough to fill its byte buffer. chunkRead will be the // number of characters encoded by the bytes in that buffer. chunkRead = stream.readString(toRead, chunk); str += chunk.value; totalRead += chunkRead; } return str; }; } /** * A buffered output stream that writes text to a backing stream using a given * text encoding. * * @param outputStream * The stream is backed by this nsIOutputStream. It must already be * opened. * @param charset * Text will be written to outputStream using this character encoding. * If not given, "UTF-8" is assumed. See nsICharsetConverterManager.idl * for documentation on how to determine other valid values for this. */ function TextWriter(outputStream, charset) { const self = this; charset = checkCharset(charset); let stream = outputStream; // Buffer outputStream if it's not already. let ioUtils = Cc["@mozilla.org/io-util;1"].getService(Ci.nsIIOUtil); if (!ioUtils.outputStreamIsBuffered(outputStream)) { stream = Cc["@mozilla.org/network/buffered-output-stream;1"]. createInstance(Ci.nsIBufferedOutputStream); stream.init(outputStream, BUFFER_BYTE_LEN); } // I'd like to use nsIConverterOutputStream. But NetUtil.asyncCopy(), which // we use below in writeAsync(), naturally expects its sink to be an instance // of nsIOutputStream, which nsIConverterOutputStream's only implementation is // not. So we use uconv and manually convert all strings before writing to // outputStream. let uconv = Cc["@mozilla.org/intl/scriptableunicodeconverter"]. createInstance(Ci.nsIScriptableUnicodeConverter); uconv.charset = charset; let manager = new StreamManager(this, stream); /** * Flushes the backing stream's buffer. */ this.flush = function TextWriter_flush() { manager.ensureOpened(); stream.flush(); }; /** * Writes a string to the stream. If the stream is closed, an exception is * thrown. * * @param str * The string to write. */ this.write = function TextWriter_write(str) { manager.ensureOpened(); let istream = uconv.convertToInputStream(str); let len = istream.available(); while (len > 0) { stream.writeFrom(istream, len); len = istream.available(); } istream.close(); }; /** * Writes a string on a background thread. After the write completes, the * backing stream's buffer is flushed, and both the stream and the backing * stream are closed, also on the background thread. If the stream is already * closed, an exception is thrown immediately. * * @param str * The string to write. * @param callback * An optional function. If given, it's called as callback(error) when * the write completes. error is an Error object or undefined if there * was no error. Inside callback, |this| is the stream object. */ this.writeAsync = function TextWriter_writeAsync(str, callback) { manager.ensureOpened(); let istream = uconv.convertToInputStream(str); NetUtil.asyncCopy(istream, stream, function (result) { let err = components.isSuccessCode(result) ? undefined : new Error("An error occured while writing to the stream: " + result); if (err) console.error(err); // asyncCopy() closes its output (and input) stream. manager.opened = false; if (typeof(callback) === "function") { try { callback.call(self, err); } catch (exc) { console.exception(exc); } } }); }; } // This manages the lifetime of stream, a TextReader or TextWriter. It defines // closed and close() on stream and registers an unload listener that closes // rawStream if it's still opened. It also provides ensureOpened(), which // throws an exception if the stream is closed. function StreamManager(stream, rawStream) { const self = this; this.rawStream = rawStream; this.opened = true; /** * True iff the stream is closed. */ stream.__defineGetter__("closed", function stream_closed() { return !self.opened; }); /** * Closes both the stream and its backing stream. If the stream is already * closed, an exception is thrown. For TextWriters, this first flushes the * backing stream's buffer. */ stream.close = function stream_close() { self.ensureOpened(); self.unload(); }; require("./unload").ensure(this); } StreamManager.prototype = { ensureOpened: function StreamManager_ensureOpened() { if (!this.opened) throw new Error("The stream is closed and cannot be used."); }, unload: function StreamManager_unload() { // TextWriter.writeAsync() causes rawStream to close and therefore sets // opened to false, so check that we're still opened. if (this.opened) { // Calling close() on both an nsIUnicharInputStream and // nsIBufferedOutputStream closes their backing streams. It also forces // nsIOutputStreams to flush first. this.rawStream.close(); this.opened = false; } } }; function checkCharset(charset) { return typeof(charset) === "string" ? charset : DEFAULT_CHARSET; }