From f806f3e8eef433774d844461ad9cd344d59b840e Mon Sep 17 00:00:00 2001 From: Leah Alpert Date: Sun, 28 Aug 2011 22:08:22 -0700 Subject: Allow shape to be rotated and moved even if it will go off the top of the board. most noticeable on blue line pieces. --- tetris.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/tetris.py b/tetris.py index 885c97f..fd67ae2 100644 --- a/tetris.py +++ b/tetris.py @@ -118,13 +118,14 @@ class Board(): That is; if there is a 'landed' block there or it is outside the board boundary, then return False, otherwise return true. """ - if x < 0 or x >= self.max_x or y < 0 or y >= self.max_y: + if x < 0 or x >= self.max_x or y < -3 or y >= self.max_y: return False elif self.landed.has_key( (x, y) ): return False else: return True + #represents a player. each player has a board, other player's board, #current shape, score, etc class Player(): @@ -371,7 +372,8 @@ class TetrisGame(object): if p.shape: blocks = p.shape.blocks for b in blocks: - d[(b.x+offset*n,b.y)] = b.color + if b.y >= 0: + d[(b.x+offset*n,b.y)] = b.color #score score = p.score -- cgit v1.2.3